/************************************************************/ /** * * @file: win32_path.c * @author: Martin Fouilleul * @date: 24/05/2023 * *****************************************************************/ #include // PathIsRelative() #include "platform_path.c" #include "win32_string_helpers.h" bool oc_path_is_absolute(oc_str8 path) { oc_arena_scope scratch = oc_scratch_begin(); oc_str16 pathW = oc_win32_utf8_to_wide(scratch.arena, path); bool result = !PathIsRelativeW(pathW.ptr); oc_scratch_end(scratch); return (result); } oc_str8 oc_path_executable(oc_arena* arena) { /////////////////////////////////////////////////////////////////// //TODO use wide chars /////////////////////////////////////////////////////////////////// char* buffer = oc_arena_push_array(arena, char, MAX_PATH + 2); int size = GetModuleFileName(NULL, buffer, MAX_PATH + 1); //TODO: check for errors... for(int i = 0; i < size; i++) { if(buffer[i] == '\\') { buffer[i] = '/'; } } return (oc_str8_from_buffer(size, buffer)); } oc_str8 oc_path_canonical(oc_arena* arena, oc_str8 path); //TODO