/************************************************************//** * * @file: main.cpp * @author: Martin Fouilleul * @date: 30/07/2022 * @revision: * *****************************************************************/ #include #include #include #define _USE_MATH_DEFINES //NOTE: necessary for MSVC #include #include"milepost.h" #define LOG_SUBSYSTEM "Main" int main() { LogLevel(LOG_LEVEL_WARNING); mp_init(); mp_clock_init(); //TODO put that in mp_init()? mp_rect windowRect = {.x = 100, .y = 100, .w = 810, .h = 610}; mp_window window = mp_window_create(windowRect, "test", 0); mp_rect contentRect = mp_window_get_content_rect(window); //NOTE: create surface mg_surface surface = mg_surface_create_for_window(window, MG_BACKEND_DEFAULT); mg_surface_swap_interval(surface, 0); //NOTE: create canvas mg_canvas canvas = mg_canvas_create(surface); if(mg_canvas_is_nil(canvas)) { printf("Error: couldn't create canvas\n"); return(-1); } //NOTE: create atlas str8 path1 = mp_app_get_resource_path(mem_scratch(), "../resources/triceratops.png"); str8 path2 = mp_app_get_resource_path(mem_scratch(), "../resources/Top512.png"); mg_image_atlas atlas = mg_image_atlas_create(16000, 16000); mg_image image1 = mg_image_upload_from_file(atlas, path1, true); mg_image image2 = mg_image_upload_from_file(atlas, path2, true); // start app mp_window_bring_to_front(window); mp_window_focus(window); while(!mp_should_quit()) { mp_pump_events(0); mp_event event = {0}; while(mp_next_event(&event)) { switch(event.type) { case MP_EVENT_WINDOW_CLOSE: { mp_request_quit(); } break; default: break; } } mg_surface_prepare(surface); mg_set_color_rgba(0, 1, 1, 1); mg_clear(); mg_set_color_rgba(1, 1, 1, 1); mg_image_draw(image1, (mp_rect){100, 100, 300, 300}); mg_image_draw(image2, (mp_rect){300, 200, 300, 300}); mg_flush(); mg_surface_present(surface); mem_arena_clear(mem_scratch()); } mg_image_recycle(image1); mg_image_recycle(image2); mg_image_atlas_destroy(atlas); mg_canvas_destroy(canvas); mg_surface_destroy(surface); mp_window_destroy(window); mp_terminate(); return(0); }