#!/bin/bash BINDIR=bin LIBDIR=../../build/bin RESDIR=../resources SRCDIR=../../src INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app" LIBS="-L$LIBDIR -lorca -framework Foundation -framework Metal" FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG" mkdir -p $BINDIR clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_metal_triangle main.m xcrun -sdk macosx metal -c -o shader.air shader.metal xcrun -sdk macosx metallib -o shader.metallib shader.air mv shader.air $BINDIR/ cp $LIBDIR/liborca.dylib $BINDIR/ cp $LIBDIR/mtl_renderer.metallib $BINDIR/ cp shader.metallib $BINDIR/triangle_shader.metallib install_name_tool -add_rpath "@executable_path" $BINDIR/example_metal_triangle