120 lines
3.0 KiB
C
120 lines
3.0 KiB
C
/************************************************************/ /**
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*
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* @file: main.cpp
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* @author: Martin Fouilleul
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* @date: 30/07/2022
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* @revision:
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*
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*****************************************************************/
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define _USE_MATH_DEFINES //NOTE: necessary for MSVC
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#include <math.h>
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#include "orca.h"
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int main()
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{
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oc_init();
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oc_rect windowRect = { .x = 100, .y = 100, .w = 810, .h = 610 };
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oc_window window = oc_window_create(windowRect, OC_STR8("test"), 0);
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oc_rect contentRect = oc_window_get_content_rect(window);
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//NOTE: create surface
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oc_surface surface = oc_surface_create_for_window(window, OC_CANVAS);
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if(oc_surface_is_nil(surface))
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{
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oc_log_error("couldn't create surface\n");
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return (-1);
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}
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oc_surface_swap_interval(surface, 0);
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//NOTE: create canvas
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oc_canvas canvas = oc_canvas_create();
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if(oc_canvas_is_nil(canvas))
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{
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oc_log_error("Error: couldn't create canvas\n");
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return (-1);
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}
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//NOTE: create image
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oc_str8 imagePath = oc_path_executable_relative(oc_scratch(), OC_STR8("../../resources/triceratops.png"));
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oc_image image = oc_image_create_from_file(surface, imagePath, false);
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oc_vec2 imageSize = oc_image_size(image);
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oc_str8 imagePath2 = oc_path_executable_relative(oc_scratch(), OC_STR8("../../resources/Top512.png"));
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oc_image image2 = oc_image_create_from_file(surface, imagePath2, false);
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oc_vec2 imageSize2 = oc_image_size(image2);
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// start app
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oc_window_bring_to_front(window);
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oc_window_focus(window);
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while(!oc_should_quit())
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{
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oc_pump_events(0);
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oc_event* event = 0;
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while((event = oc_next_event(oc_scratch())) != 0)
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{
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switch(event->type)
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{
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case OC_EVENT_WINDOW_CLOSE:
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{
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oc_request_quit();
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}
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break;
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default:
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break;
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}
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}
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oc_surface_select(surface);
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oc_set_color_rgba(0, 1, 1, 1);
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oc_clear();
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oc_set_color_rgba(1, 1, 1, 1);
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/*
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oc_matrix_push((oc_mat2x3){0.707, -0.707, 200,
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0.707, 0.707, 100});
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oc_set_image(image);
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oc_set_image_source_region((oc_rect){500, 500, 2000, 1400});
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oc_move_to(0, 0);
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oc_line_to(200, 0);
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oc_line_to(300, 100);
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oc_line_to(200, 200);
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oc_line_to(0, 200);
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oc_line_to(100, 100);
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oc_close_path();
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oc_fill();
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oc_matrix_pop();
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oc_image_draw(image2, (oc_rect){300, 200, 300, 300});
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*/
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oc_image_draw(image, (oc_rect){ 100, 100, 300, 300 });
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oc_image_draw(image2, (oc_rect){ 300, 200, 300, 300 });
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oc_render(canvas);
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oc_surface_present(surface);
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oc_arena_clear(oc_scratch());
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}
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oc_image_destroy(image);
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oc_canvas_destroy(canvas);
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oc_surface_destroy(surface);
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oc_window_destroy(window);
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oc_terminate();
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return (0);
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}
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