orca/src/graphics.h

324 lines
12 KiB
C

/************************************************************//**
*
* @file: graphics.h
* @author: Martin Fouilleul
* @date: 23/01/2023
* @revision:
*
*****************************************************************/
#ifndef __GRAPHICS_H_
#define __GRAPHICS_H_
#include"typedefs.h"
#include"platform.h"
#include"mp_app.h"
//------------------------------------------------------------------------------------------
//NOTE(martin): backends selection
//------------------------------------------------------------------------------------------
typedef enum {
MG_NONE,
MG_METAL,
MG_GL,
MG_GLES,
MG_CANVAS,
MG_HOST } mg_surface_api;
//NOTE: these macros are used to select which backend to include when building milepost
// they can be overridden by passing them to the compiler command line
#if defined(PLATFORM_MACOS)
#ifndef MG_COMPILE_BACKEND_METAL
#define MG_COMPILE_BACKEND_METAL 1
#endif
#ifndef MG_COMPILE_BACKEND_GLES
#define MG_COMPILE_BACKEND_GLES 1
#endif
#ifndef MG_COMPILE_BACKEND_CANVAS
#define MG_COMPILE_BACKEND_CANVAS 1
#endif
#define MG_COMPILE_BACKEND_GL 0
#elif defined(PLATFORM_WIN64)
#ifndef MG_COMPILE_BACKEND_GL
#define MG_COMPILE_BACKEND_GL 1
#endif
#ifndef MG_COMPILE_BACKEND_GLES
#define MG_COMPILE_BACKEND_GLES 1
#endif
#ifndef MG_COMPILE_BACKEND_CANVAS
#define MG_COMPILE_BACKEND_CANVAS 1
#endif
#elif defined(PLATFORM_LINUX)
#ifndef MG_COMPILE_BACKEND_GL
#define MG_COMPILE_BACKEND_GL 1
#endif
#ifndef MG_COMPILE_BACKEND_CANVAS
#define MG_COMPILE_BACKEND_CANVAS 1
#endif
#endif
//NOTE: these macros are used to select backend-specific APIs to include when using milepost
#ifdef MG_EXPOSE_SURFACE_METAL
#include"mtl_surface.h"
#endif
#ifdef MG_EXPOSE_SURFACE_WGL
#include"wgl_surface.h"
#endif
//TODO: expose nsgl surface when supported, expose egl surface, etc...
//TODO: add MG_INCLUDE_OPENGL/GLES/etc, once we know how we make different gl versions co-exist
MP_API bool mg_is_surface_api_available(mg_surface_api api);
//------------------------------------------------------------------------------------------
//NOTE(martin): graphics surface
//------------------------------------------------------------------------------------------
typedef struct mg_surface { u64 h; } mg_surface;
MP_API mg_surface mg_surface_nil();
MP_API bool mg_surface_is_nil(mg_surface surface);
MP_API mg_surface mg_surface_create_for_window(mp_window window, mg_surface_api api);
MP_API void mg_surface_destroy(mg_surface surface);
MP_API void mg_surface_prepare(mg_surface surface);
MP_API void mg_surface_present(mg_surface surface);
MP_API void mg_surface_swap_interval(mg_surface surface, int swap);
MP_API vec2 mg_surface_contents_scaling(mg_surface surface);
MP_API mp_rect mg_surface_get_frame(mg_surface surface);
MP_API void mg_surface_set_frame(mg_surface surface, mp_rect frame);
MP_API bool mg_surface_get_hidden(mg_surface surface);
MP_API void mg_surface_set_hidden(mg_surface surface, bool hidden);
//NOTE(martin): surface sharing
typedef u64 mg_surface_id;
MP_API mg_surface mg_surface_create_remote(u32 width, u32 height, mg_surface_api api);
MP_API mg_surface mg_surface_create_host(mp_window window);
MP_API mg_surface_id mg_surface_remote_id(mg_surface surface);
MP_API void mg_surface_host_connect(mg_surface surface, mg_surface_id remoteId);
//------------------------------------------------------------------------------------------
//NOTE(martin): graphics canvas structs
//------------------------------------------------------------------------------------------
typedef struct mg_canvas { u64 h; } mg_canvas;
typedef struct mg_font { u64 h; } mg_font;
typedef struct mg_image { u64 h; } mg_image;
typedef struct mg_mat2x3
{
f32 m[6];
} mg_mat2x3;
typedef struct mg_color
{
union
{
struct
{
f32 r;
f32 g;
f32 b;
f32 a;
};
f32 c[4];
};
} mg_color;
typedef enum {MG_JOINT_MITER = 0,
MG_JOINT_BEVEL,
MG_JOINT_NONE } mg_joint_type;
typedef enum {MG_CAP_NONE = 0,
MG_CAP_SQUARE } mg_cap_type;
typedef struct mg_font_extents
{
f32 ascent; // the extent above the baseline (by convention a positive value extends above the baseline)
f32 descent; // the extent below the baseline (by convention, positive value extends below the baseline)
f32 leading; // spacing between one row's descent and the next row's ascent
f32 xHeight; // height of the lower case letter 'x'
f32 capHeight; // height of the upper case letter 'M'
f32 width; // maximum width of the font
} mg_font_extents;
typedef struct mg_text_extents
{
f32 xBearing;
f32 yBearing;
f32 width;
f32 height;
f32 xAdvance;
f32 yAdvance;
} mg_text_extents;
//------------------------------------------------------------------------------------------
//NOTE(martin): graphics canvas
//------------------------------------------------------------------------------------------
MP_API mg_canvas mg_canvas_nil(void);
MP_API bool mg_canvas_is_nil(mg_canvas canvas);
MP_API mg_canvas mg_canvas_create(mg_surface surface);
MP_API void mg_canvas_destroy(mg_canvas canvas);
MP_API mg_canvas mg_canvas_prepare(mg_canvas canvas);
MP_API void mg_flush(void);
MP_API void mg_present(void);
MP_API vec2 mg_canvas_size(void);
//------------------------------------------------------------------------------------------
//NOTE(martin): fonts
//------------------------------------------------------------------------------------------
MP_API mg_font mg_font_nil();
MP_API mg_font mg_font_create_from_memory(u32 size, byte* buffer, u32 rangeCount, unicode_range* ranges);
MP_API void mg_font_destroy(mg_font font);
//NOTE(martin): the following int valued functions return -1 if font is invalid or codepoint is not present in font//
//TODO(martin): add enum error codes
MP_API mg_font_extents mg_font_get_extents(mg_font font);
MP_API mg_font_extents mg_font_get_scaled_extents(mg_font font, f32 emSize);
MP_API f32 mg_font_get_scale_for_em_pixels(mg_font font, f32 emSize);
//NOTE(martin): if you need to process more than one codepoint, first convert your codepoints to glyph indices, then use the
// glyph index versions of the functions, which can take an array of glyph indices.
MP_API str32 mg_font_get_glyph_indices(mg_font font, str32 codePoints, str32 backing);
MP_API str32 mg_font_push_glyph_indices(mg_font font, mem_arena* arena, str32 codePoints);
MP_API u32 mg_font_get_glyph_index(mg_font font, utf32 codePoint);
MP_API int mg_font_get_codepoint_extents(mg_font font, utf32 codePoint, mg_text_extents* outExtents);
MP_API int mg_font_get_glyph_extents(mg_font font, str32 glyphIndices, mg_text_extents* outExtents);
MP_API mp_rect mg_text_bounding_box_utf32(mg_font font, f32 fontSize, str32 text);
MP_API mp_rect mg_text_bounding_box(mg_font font, f32 fontSize, str8 text);
//------------------------------------------------------------------------------------------
//NOTE(martin): images
//------------------------------------------------------------------------------------------
MP_API mg_image mg_image_nil();
MP_API bool mg_image_is_nil(mg_image a);
MP_API mg_image mg_image_create(u32 width, u32 height);
MP_API mg_image mg_image_create_from_rgba8(u32 width, u32 height, u8* pixels);
MP_API mg_image mg_image_create_from_data(str8 data, bool flip);
MP_API mg_image mg_image_create_from_file(str8 path, bool flip);
MP_API void mg_image_destroy(mg_image image);
MP_API void mg_image_upload_region_rgba8(mg_image image, mp_rect region, u8* pixels);
MP_API vec2 mg_image_size(mg_image image);
//------------------------------------------------------------------------------------------
//NOTE(martin): atlasing
//------------------------------------------------------------------------------------------
//NOTE: rectangle allocator
typedef struct mg_rect_atlas mg_rect_atlas;
mg_rect_atlas* mg_rect_atlas_create(mem_arena* arena, i32 width, i32 height);
mp_rect mg_rect_atlas_alloc(mg_rect_atlas* atlas, i32 width, i32 height);
void mg_rect_atlas_recycle(mg_rect_atlas* atlas, mp_rect rect);
//NOTE: image atlas helpers
typedef struct mg_image_region
{
mg_image image;
mp_rect rect;
} mg_image_region;
mg_image_region mg_image_atlas_alloc_from_rgba8(mg_rect_atlas* atlas, mg_image backingImage, u32 width, u32 height, u8* pixels);
mg_image_region mg_image_atlas_alloc_from_data(mg_rect_atlas* atlas, mg_image backingImage, str8 data, bool flip);
mg_image_region mg_image_atlas_alloc_from_file(mg_rect_atlas* atlas, mg_image backingImage, str8 path, bool flip);
void mg_image_atlas_recycle(mg_rect_atlas* atlas, mg_image_region imageRgn);
//------------------------------------------------------------------------------------------
//NOTE(martin): transform, viewport and clipping
//------------------------------------------------------------------------------------------
MP_API void mg_viewport(mp_rect viewPort);
MP_API void mg_matrix_push(mg_mat2x3 matrix);
MP_API void mg_matrix_pop();
MP_API void mg_clip_push(f32 x, f32 y, f32 w, f32 h);
MP_API void mg_clip_pop();
//------------------------------------------------------------------------------------------
//NOTE(martin): graphics attributes setting/getting
//------------------------------------------------------------------------------------------
MP_API void mg_set_color(mg_color color);
MP_API void mg_set_color_rgba(f32 r, f32 g, f32 b, f32 a);
MP_API void mg_set_width(f32 width);
MP_API void mg_set_tolerance(f32 tolerance);
MP_API void mg_set_joint(mg_joint_type joint);
MP_API void mg_set_max_joint_excursion(f32 maxJointExcursion);
MP_API void mg_set_cap(mg_cap_type cap);
MP_API void mg_set_font(mg_font font);
MP_API void mg_set_font_size(f32 size);
MP_API void mg_set_text_flip(bool flip);
MP_API void mg_set_image(mg_image image);
MP_API void mg_set_image_source_region(mp_rect region);
MP_API mg_color mg_get_color();
MP_API f32 mg_get_width();
MP_API f32 mg_get_tolerance();
MP_API mg_joint_type mg_get_joint();
MP_API f32 mg_get_max_joint_excursion();
MP_API mg_cap_type mg_get_cap();
MP_API mg_font mg_get_font();
MP_API f32 mg_get_font_size();
MP_API bool mg_get_text_flip();
//------------------------------------------------------------------------------------------
//NOTE(martin): path construction
//------------------------------------------------------------------------------------------
MP_API vec2 mg_get_position();
MP_API void mg_move_to(f32 x, f32 y);
MP_API void mg_line_to(f32 x, f32 y);
MP_API void mg_quadratic_to(f32 x1, f32 y1, f32 x2, f32 y2);
MP_API void mg_cubic_to(f32 x1, f32 y1, f32 x2, f32 y2, f32 x3, f32 y3);
MP_API void mg_close_path();
MP_API mp_rect mg_glyph_outlines(str32 glyphIndices);
MP_API void mg_codepoints_outlines(str32 string);
MP_API void mg_text_outlines(str8 string);
//------------------------------------------------------------------------------------------
//NOTE(martin): clear/fill/stroke
//------------------------------------------------------------------------------------------
MP_API void mg_clear();
MP_API void mg_fill();
MP_API void mg_stroke();
//------------------------------------------------------------------------------------------
//NOTE(martin): 'fast' shapes primitives
//------------------------------------------------------------------------------------------
MP_API void mg_rectangle_fill(f32 x, f32 y, f32 w, f32 h);
MP_API void mg_rectangle_stroke(f32 x, f32 y, f32 w, f32 h);
MP_API void mg_rounded_rectangle_fill(f32 x, f32 y, f32 w, f32 h, f32 r);
MP_API void mg_rounded_rectangle_stroke(f32 x, f32 y, f32 w, f32 h, f32 r);
MP_API void mg_ellipse_fill(f32 x, f32 y, f32 rx, f32 ry);
MP_API void mg_ellipse_stroke(f32 x, f32 y, f32 rx, f32 ry);
MP_API void mg_circle_fill(f32 x, f32 y, f32 r);
MP_API void mg_circle_stroke(f32 x, f32 y, f32 r);
MP_API void mg_arc(f32 x, f32 y, f32 r, f32 arcAngle, f32 startAngle);
//NOTE: image helpers
MP_API void mg_image_draw(mg_image image, mp_rect rect);
MP_API void mg_image_draw_region(mg_image image, mp_rect srcRegion, mp_rect dstRegion);
#endif //__GRAPHICS_H_