188 lines
5.3 KiB
C
188 lines
5.3 KiB
C
#include <math.h>
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#include <orca.h>
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#define ARRAYSIZE(array) (sizeof(array) / sizeof(array[0]))
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oc_vec2 frameSize = { 100, 100 };
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oc_surface surface;
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oc_canvas canvas;
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oc_font font;
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f64 lastSeconds = 0;
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oc_mat2x3 mat_rotation(f32 radians);
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oc_mat2x3 mat_translation(f32 x, f32 y);
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oc_mat2x3 mat_transform(f32 x, f32 y, f32 radians);
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f32 minf(f32 a, f32 b);
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ORCA_EXPORT void oc_on_init(void)
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{
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surface = oc_surface_canvas();
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canvas = oc_canvas_create();
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{
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oc_str8 filename = OC_STR8("/segoeui.ttf");
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oc_file file = oc_file_open(filename, OC_FILE_ACCESS_READ, 0);
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if(oc_file_last_error(file) != OC_IO_OK)
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{
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oc_log_error("Couldn't open file %s\n", oc_str8_to_cstring(oc_scratch(), filename));
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}
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u64 size = oc_file_size(file);
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char* buffer = oc_arena_push(oc_scratch(), size);
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oc_file_read(file, size, buffer);
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oc_file_close(file);
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oc_unicode_range ranges[5] = { OC_UNICODE_BASIC_LATIN,
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OC_UNICODE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
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OC_UNICODE_LATIN_EXTENDED_A,
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OC_UNICODE_LATIN_EXTENDED_B,
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OC_UNICODE_SPECIALS };
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font = oc_font_create_from_memory(oc_str8_from_buffer(size, buffer), 5, ranges);
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}
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oc_arena_clear(oc_scratch());
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}
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ORCA_EXPORT void oc_on_resize(u32 width, u32 height)
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{
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frameSize.x = width;
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frameSize.y = height;
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}
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ORCA_EXPORT void oc_on_frame_refresh(void)
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{
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const oc_str8 clock_number_strings[] = {
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OC_STR8("12"),
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OC_STR8("1"),
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OC_STR8("2"),
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OC_STR8("3"),
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OC_STR8("4"),
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OC_STR8("5"),
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OC_STR8("6"),
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OC_STR8("7"),
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OC_STR8("8"),
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OC_STR8("9"),
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OC_STR8("10"),
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OC_STR8("11"),
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};
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oc_canvas_set_current(canvas);
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oc_surface_select(surface);
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oc_set_color_rgba(.05, .05, .05, 1);
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oc_clear();
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const f64 timestampSecs = oc_clock_time(OC_CLOCK_DATE);
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const f64 secs = fmod(timestampSecs, 60);
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const f64 minutes = fmod(timestampSecs, 60 * 60) / 60;
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const f64 hours = fmod(timestampSecs, 60 * 60 * 24) / (60 * 60);
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const f64 hoursAs12Format = fmod(hours, 12.0);
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if(lastSeconds != floor(secs))
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{
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lastSeconds = floor(secs);
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oc_log_info("current time: %.0f:%.0f:%.0f", floor(hours), floor(minutes), floor(secs));
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}
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const f32 secondsRotation = (M_PI * 2) * (secs / 60.0) - (M_PI / 2);
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const f32 minutesRotation = (M_PI * 2) * (minutes / 60.0) - (M_PI / 2);
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const f32 hoursRotation = (M_PI * 2) * (hoursAs12Format / 12.0) - (M_PI / 2);
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const f32 centerX = frameSize.x / 2;
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const f32 centerY = frameSize.y / 2;
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const f32 clockRadius = minf(frameSize.x, frameSize.y) * 0.5f * 0.85f;
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const f32 DEFAULT_CLOCK_RADIUS = 260;
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const f32 uiScale = clockRadius / DEFAULT_CLOCK_RADIUS;
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const f32 fontSize = 26 * uiScale;
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oc_set_font(font);
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oc_set_font_size(fontSize);
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// clock backing
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oc_set_color_rgba(1, 1, 1, 1);
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oc_circle_fill(centerX, centerY, clockRadius);
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// clock face
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for(int i = 0; i < ARRAYSIZE(clock_number_strings); ++i)
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{
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const f32 rot = -i * ((M_PI * 2) / 12.0f) + (M_PI / 2);
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const f32 sinRot = sinf(rot);
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const f32 cosRot = cosf(rot);
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oc_rect textRect = oc_text_bounding_box(font, fontSize, clock_number_strings[i]);
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textRect.h -= 10 * uiScale; // oc_text_bounding_box height doesn't seem to be a tight fit around the glyph
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const f32 x = cosRot * clockRadius * 0.8f - (textRect.w / 2) + centerX;
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const f32 y = -sinRot * clockRadius * 0.8f + (textRect.h / 2) + centerY;
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oc_set_color_rgba(0.2, 0.2, 0.2, 1);
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oc_move_to(x, y);
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oc_text_outlines(clock_number_strings[i]);
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oc_fill();
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}
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oc_matrix_push(mat_transform(centerX, centerY, hoursRotation));
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{
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oc_set_color_rgba(.2, 0.2, 0.2, 1);
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oc_rounded_rectangle_fill(0, -7.5 * uiScale, clockRadius * 0.5f, 15 * uiScale, 5 * uiScale);
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oc_matrix_pop();
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}
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oc_matrix_push(mat_transform(centerX, centerY, minutesRotation));
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{
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oc_set_color_rgba(.2, 0.2, 0.2, 1);
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oc_rounded_rectangle_fill(0, -5 * uiScale, clockRadius * 0.7f, 10 * uiScale, 5 * uiScale);
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oc_matrix_pop();
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}
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oc_matrix_push(mat_transform(centerX, centerY, secondsRotation));
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{
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oc_set_color_rgba(1, 0.2, 0.2, 1);
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oc_rounded_rectangle_fill(0, -2.5 * uiScale, clockRadius * 0.8f, 5 * uiScale, 5 * uiScale);
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oc_matrix_pop();
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}
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oc_set_color_rgba(.2, 0.2, 0.2, 1);
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oc_circle_fill(centerX, centerY, 10 * uiScale);
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oc_render(surface, canvas);
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oc_surface_present(surface);
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}
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oc_mat2x3 mat_rotation(f32 radians)
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{
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const f32 sinRot = sinf(radians);
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const f32 cosRot = cosf(radians);
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oc_mat2x3 rot = {
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cosRot, -sinRot, 0,
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sinRot, cosRot, 0
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};
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return rot;
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}
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oc_mat2x3 mat_translation(f32 x, f32 y)
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{
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oc_mat2x3 translation = {
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1, 0, x,
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0, 1, y
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};
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return translation;
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}
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oc_mat2x3 mat_transform(f32 x, f32 y, f32 radians)
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{
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oc_mat2x3 rotation = mat_rotation(radians);
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oc_mat2x3 translation = mat_translation(x, y);
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return oc_mat2x3_mul_m(translation, rotation);
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}
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f32 minf(f32 a, f32 b)
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{
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return (a < b) ? a : b;
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}
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