This repo is not used anymore. Development of Orca was moved here: https://github.com/orca-app/orca https://orca-app.dev/
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Martin Fouilleul 94373d12ae [surface] extracted common layer functionality from osx surfaces. Use layer in platform-agnostic egl surface. 2023-02-21 13:40:30 +01:00
examples [win32 surfaces] Backing win32 surfaces with child window and implementing frame/hidding control 2023-02-20 18:34:29 +01:00
ext add GLES headers to ext 2023-02-17 18:57:01 +01:00
resources initial commit 2022-08-14 18:19:40 +02:00
scripts destroy gles surfaces resources 2023-02-20 19:38:24 +01:00
src [surface] extracted common layer functionality from osx surfaces. Use layer in platform-agnostic egl surface. 2023-02-21 13:40:30 +01:00
.gitignore using temporary buffer to build canvas verex data and use glBufferData with exact number of vertices to submit buffer to gpu 2023-02-06 16:14:43 +01:00
build.bat Use a custom GL loader to allow different versions of GL/GLES APIs to co-exist. The loader fills an api struct with GL functions pointers. 2023-02-16 19:35:01 +01:00
build.sh reintroduced GLES backend to osx 2023-02-20 11:05:01 +01:00
todo.txt [surface] abstracted child window layer from win32 surfaces 2023-02-21 12:35:22 +01:00
vector_renderer_notes.txt [surface/canvas cleanup] 2023-02-10 16:56:10 +01:00