This repo is not used anymore. Development of Orca was moved here: https://github.com/orca-app/orca https://orca-app.dev/
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Martin Fouilleul 9e8a0f5f69 [osx, canvas] Only dispatch raster shader for tiles that are overlapped by at least one path. 2023-07-10 20:20:18 +02:00
examples fixing conflict in gl_canvas 2023-07-05 18:07:37 +02:00
ext [win32, wip] compile and run simple window example 2023-05-12 16:46:13 +02:00
resources [perf_text example] track CMUSerif-Roman.ttf 2023-05-22 10:10:08 +02:00
scripts end of line renormalization 2023-03-05 16:05:43 +01:00
src [osx, canvas] Only dispatch raster shader for tiles that are overlapped by at least one path. 2023-07-10 20:20:18 +02:00
test/files [io, test] Added more file io tests 2023-06-16 11:57:53 +02:00
.gitignore [io] testing abstracted io 2023-05-26 11:40:00 +02:00
build.bat [wip, win32, canvas] porting new canvas renderer to opengl 2023-06-27 18:53:09 +02:00
build.sh #define MORECORE to orca_mem_grow. Removed builtin memory routine that don't seem to be supported by wasm3 (TODO: investigate that later) 2023-06-25 20:29:50 +02:00