Martin Fouilleul
e4d9955e83
- Allow orca app to request either Canvas or GLES surfaces - Add bounds check specifications to the json bindings spec format and to the bindings generator scripts. - Generate GLES API json bindings spec from gl.xml - Remove APIs that can't be bound with current wasm memory model (ie buffer mapping) - Manually link remaining APIs, except glGetString - Add fluid simulation sample - Add abort messages for wasm loading and runtime fatal errors - Adapt orca build tool to generate GLES json spec from gl.xml - Adapt glesTriangle and fluid samples build scripts to new orca build tool |
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.. | ||
shaders | ||
glsl_shaders.h | ||
main.c |