99 lines
2.9 KiB
Bash
Executable File
99 lines
2.9 KiB
Bash
Executable File
#!/bin/bash
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set -euo pipefail
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DEBUG_FLAGS="-g -DDEBUG -DLOG_COMPILE_DEBUG"
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#DEBUG_FLAGS="-O3"
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#--------------------------------------------------------------
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# set target
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#--------------------------------------------------------------
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target="$1"
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if [ -z $target ] ; then
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target='lib'
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fi
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shaderFlagParam="$2"
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#--------------------------------------------------------------
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# Detect OS and set environment variables accordingly
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#--------------------------------------------------------------
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OS=$(uname -s)
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if [ $OS = "Darwin" ] ; then
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#echo "Target '$target' for macOS"
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CC=clang
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CXX=clang++
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DYLIB_SUFFIX='dylib'
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SYS_LIBS=''
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FLAGS="-mmacos-version-min=10.15.4 -maes"
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CFLAGS="-std=c11"
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SDKDIR=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk
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LDFLAGS="-L$SDKDIR/usr/lib -F$SDKDIR/System/Library/Frameworks/"
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elif [ $OS = "Linux" ] ; then
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echo "Error: Linux is not supported yet"
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exit -1
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else
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echo "Error: Unsupported OS $OS"
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exit -1
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fi
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#--------------------------------------------------------------
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# Set paths
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#--------------------------------------------------------------
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BINDIR="./bin"
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SRCDIR="./src"
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EXTDIR="./ext"
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RESDIR="./resources"
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INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$EXTDIR -I$EXTDIR/angle_headers"
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#--------------------------------------------------------------
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# Build
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#--------------------------------------------------------------
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if [ ! \( -e bin \) ] ; then
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mkdir ./bin
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fi
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if [ ! \( -e resources \) ] ; then
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mkdir ./resources
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fi
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if [ $target = 'lib' ] ; then
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# compile metal shader
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xcrun -sdk macosx metal $shaderFlagParam -fno-fast-math -c -o $BINDIR/mtl_renderer.air $SRCDIR/mtl_renderer.metal
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xcrun -sdk macosx metallib -o $BINDIR/mtl_renderer.metallib $BINDIR/mtl_renderer.air
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# compile milepost. We use one compilation unit for all C code, and one compilation
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# unit for all ObjectiveC code
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$CC $DEBUG_FLAGS -c -o $BINDIR/milepost_c.o $CFLAGS $FLAGS $INCLUDES $SRCDIR/milepost.c
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$CC $DEBUG_FLAGS -c -o $BINDIR/milepost_objc.o $FLAGS $INCLUDES $SRCDIR/milepost.m
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# build dynamic library
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ld $LDFLAGS -dylib -o $BINDIR/libmilepost.dylib $BINDIR/milepost_c.o $BINDIR/milepost_objc.o -L$BINDIR -lc -framework Carbon -framework Cocoa -framework Metal -framework QuartzCore -weak-lEGL -weak-lGLESv2
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# change dependent libs path to @rpath.
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install_name_tool -change "./libEGL.dylib" '@rpath/libEGL.dylib' $BINDIR/libmilepost.dylib
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install_name_tool -change "./libGLESv2.dylib" '@rpath/libGLESv2.dylib' $BINDIR/libmilepost.dylib
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# add executable path to rpath. Client executable can still add its own rpaths if needed, e.g. @executable_path/libs/ etc.
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install_name_tool -id "@rpath/libmilepost.dylib" $BINDIR/libmilepost.dylib
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else
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# additional targets
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if [ $target = 'test' ] ; then
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pushd examples/test_app
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./build.sh
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popd
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elif [ $target = 'clean' ] ; then
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rm -r ./bin
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else
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echo "unrecognized target $target"
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exit -1
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fi
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fi
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