orca/src/graphics/egl_surface.c

170 lines
5.6 KiB
C

/************************************************************/ /**
*
* @file: egl_surface.cpp
* @author: Martin Fouilleul
* @date: 17/02/2023
* @revision:
*
*****************************************************************/
#define EGL_EGLEXT_PROTOTYPES
#include "app/app_internal.h"
#include "gl_loader.h"
#include "graphics_surface.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#if OC_PLATFORM_MACOS
//NOTE: EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE on osx defaults to CGL backend, which doesn't handle SwapInterval correctly
#define OC_EGL_PLATFORM_ANGLE_TYPE EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE
//NOTE: hardcode GLES versions for now
//TODO: use version hints, once we have all api versions correctly categorized by glapi.py
#define OC_GLES_VERSION_MAJOR 3
#define OC_GLES_VERSION_MINOR 0
#define oc_gl_load_gles oc_gl_load_gles31
#else
#define OC_EGL_PLATFORM_ANGLE_TYPE EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE
#define OC_GLES_VERSION_MAJOR 3
#define OC_GLES_VERSION_MINOR 1
#define oc_gl_load_gles oc_gl_load_gles32
#endif
typedef struct oc_egl_surface
{
oc_surface_data interface;
EGLDisplay eglDisplay;
EGLConfig eglConfig;
EGLContext eglContext;
EGLSurface eglSurface;
oc_gl_api api;
} oc_egl_surface;
void oc_egl_surface_destroy(oc_surface_data* interface)
{
oc_egl_surface* surface = (oc_egl_surface*)interface;
if(&surface->api == oc_gl_get_api())
{
oc_gl_deselect_api();
}
if(eglGetCurrentContext() == surface->eglContext)
{
eglMakeCurrent(surface->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
eglDestroyContext(surface->eglDisplay, surface->eglContext);
eglDestroySurface(surface->eglDisplay, surface->eglSurface);
oc_surface_cleanup((oc_surface_data*)surface);
free(surface);
}
void oc_egl_surface_prepare(oc_surface_data* interface)
{
oc_egl_surface* surface = (oc_egl_surface*)interface;
eglMakeCurrent(surface->eglDisplay, surface->eglSurface, surface->eglSurface, surface->eglContext);
oc_gl_select_api(&surface->api);
}
void oc_egl_surface_present(oc_surface_data* interface)
{
oc_egl_surface* surface = (oc_egl_surface*)interface;
eglSwapBuffers(surface->eglDisplay, surface->eglSurface);
}
void oc_egl_surface_deselect(oc_surface_data* interface)
{
oc_egl_surface* surface = (oc_egl_surface*)interface;
eglMakeCurrent(surface->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
oc_gl_deselect_api();
}
void oc_egl_surface_swap_interval(oc_surface_data* interface, int swap)
{
oc_egl_surface* surface = (oc_egl_surface*)interface;
eglSwapInterval(surface->eglDisplay, swap);
}
void oc_egl_surface_init(oc_egl_surface* surface)
{
void* nativeLayer = surface->interface.nativeLayer((oc_surface_data*)surface);
surface->interface.api = OC_GLES;
surface->interface.destroy = oc_egl_surface_destroy;
surface->interface.prepare = oc_egl_surface_prepare;
surface->interface.present = oc_egl_surface_present;
surface->interface.deselect = oc_egl_surface_deselect;
surface->interface.swapInterval = oc_egl_surface_swap_interval;
EGLAttrib displayAttribs[] = {
EGL_PLATFORM_ANGLE_TYPE_ANGLE, OC_EGL_PLATFORM_ANGLE_TYPE,
EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE,
EGL_NONE
};
surface->eglDisplay = eglGetPlatformDisplay(EGL_PLATFORM_ANGLE_ANGLE, (void*)EGL_DEFAULT_DISPLAY, displayAttribs);
eglInitialize(surface->eglDisplay, NULL, NULL);
EGLint const configAttributes[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_DEPTH_SIZE, 24,
EGL_STENCIL_SIZE, 8,
EGL_SAMPLE_BUFFERS, 0,
EGL_SAMPLES, EGL_DONT_CARE,
EGL_COLOR_COMPONENT_TYPE_EXT, EGL_COLOR_COMPONENT_TYPE_FIXED_EXT,
EGL_NONE
};
int numConfigs = 0;
eglChooseConfig(surface->eglDisplay, configAttributes, &surface->eglConfig, 1, &numConfigs);
EGLint const surfaceAttributes[] = { EGL_NONE };
surface->eglSurface = eglCreateWindowSurface(surface->eglDisplay,
surface->eglConfig,
nativeLayer,
surfaceAttributes);
eglBindAPI(EGL_OPENGL_ES_API);
EGLint contextAttributes[] = {
EGL_CONTEXT_MAJOR_VERSION_KHR, OC_GLES_VERSION_MAJOR,
EGL_CONTEXT_MINOR_VERSION_KHR, OC_GLES_VERSION_MINOR,
EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM, EGL_TRUE,
EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE, EGL_TRUE,
EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE, EGL_FALSE,
EGL_NONE
};
surface->eglContext = eglCreateContext(surface->eglDisplay, surface->eglConfig, EGL_NO_CONTEXT, contextAttributes);
eglMakeCurrent(surface->eglDisplay, surface->eglSurface, surface->eglSurface, surface->eglContext);
oc_gl_load_gles(&surface->api, (oc_gl_load_proc)eglGetProcAddress);
eglSwapInterval(surface->eglDisplay, 1);
}
oc_surface_data* oc_egl_surface_create_for_window(oc_window window)
{
oc_egl_surface* surface = 0;
oc_window_data* windowData = oc_window_ptr_from_handle(window);
if(windowData)
{
surface = oc_malloc_type(oc_egl_surface);
if(surface)
{
memset(surface, 0, sizeof(oc_egl_surface));
oc_surface_init_for_window((oc_surface_data*)surface, windowData);
oc_egl_surface_init(surface);
}
}
return ((oc_surface_data*)surface);
}