orca/src
Martin Fouilleul d3a8a651e5 [ui, styling] make layout and floating properties part of styling system 2023-03-07 10:33:22 +01:00
..
glsl_shaders end of line renormalization 2023-03-05 16:05:43 +01:00
platform end of line renormalization 2023-03-05 16:05:43 +01:00
util end of line renormalization 2023-03-05 16:05:43 +01:00
egl_surface.c end of line renormalization 2023-03-05 16:05:43 +01:00
egl_surface.h end of line renormalization 2023-03-05 16:05:43 +01:00
gl_api.h end of line renormalization 2023-03-05 16:05:43 +01:00
gl_canvas.c end of line renormalization 2023-03-05 16:05:43 +01:00
gl_loader.c end of line renormalization 2023-03-05 16:05:43 +01:00
gl_loader.h end of line renormalization 2023-03-05 16:05:43 +01:00
glsl_shaders.h end of line renormalization 2023-03-05 16:05:43 +01:00
graphics.c end of line renormalization 2023-03-05 16:05:43 +01:00
graphics.h end of line renormalization 2023-03-05 16:05:43 +01:00
graphics_internal.h end of line renormalization 2023-03-05 16:05:43 +01:00
main.c [canvas] 2023-02-27 11:56:04 +01:00
milepost.c end of line renormalization 2023-03-05 16:05:43 +01:00
milepost.h end of line renormalization 2023-03-05 16:05:43 +01:00
milepost.m end of line renormalization 2023-03-05 16:05:43 +01:00
mp_app.c end of line renormalization 2023-03-05 16:05:43 +01:00
mp_app.h end of line renormalization 2023-03-05 16:05:43 +01:00
mp_app_internal.h end of line renormalization 2023-03-05 16:05:43 +01:00
mtl_canvas.m end of line renormalization 2023-03-05 16:05:43 +01:00
mtl_shader.h [canvas, metal] compute uv coords in shader using uvTransformed computed in canvas backend, using shape bounding box, image dimension, source and dest regions 2023-02-24 18:50:46 +01:00
mtl_shader.metal end of line renormalization 2023-03-05 16:05:43 +01:00
mtl_surface.h [graphics] Allocate canvases and fonts from graphics subsystem's arena 2023-03-01 11:37:33 +01:00
mtl_surface.m end of line renormalization 2023-03-05 16:05:43 +01:00
osx_app.h [surface] pull mp_layer into the generic mg_surface_data struct, out of each backend-specific implementation 2023-03-03 11:50:12 +01:00
osx_app.m [ui, textbox] Scroll text inside text box to always show edit cursor. 2023-03-05 16:35:55 +01:00
ui.c [ui, styling] make layout and floating properties part of styling system 2023-03-07 10:33:22 +01:00
ui.h [ui, styling] make layout and floating properties part of styling system 2023-03-07 10:33:22 +01:00
wgl_surface.c end of line renormalization 2023-03-05 16:05:43 +01:00
wgl_surface.h end of line renormalization 2023-03-05 16:05:43 +01:00
win32_app.c end of line renormalization 2023-03-05 16:05:43 +01:00
win32_app.h end of line renormalization 2023-03-05 16:05:43 +01:00