orca/samples/pong/main.c

172 lines
3.0 KiB
C

/************************************************************//**
*
* @file: wasm_main.cpp
* @author: Martin Fouilleul
* @date: 14/08/2022
* @revision:
*
*****************************************************************/
#include"keys.h"
#include"graphics.h"
#include"orca.h"
#define str8_lit(s) ((str8){.len = sizeof(s)-1, .ptr = (char*)(s)})
#define M_PI 3.14159265358979323846
extern void log_string_flat(unsigned long long len, char* ptr);
extern void log_int(int i);
extern float cosf(float x);
extern float sinf(float x);
void log_string(str8 string)
{
log_string_flat(string.len, string.ptr);
}
const g_color paddleColor = {1, 0, 0, 1};
mp_rect paddle = {200, 40, 200, 40};
const g_color ballColor = {1, 1, 0, 1};
mp_rect ball = {200, 200, 60, 60};
vec2 velocity = {10, 10};
vec2 frameSize = {100, 100};
float rotationDir = 1;
bool leftDown = false;
bool rightDown = false;
g_font font;
void OnInit(void)
{
font = g_font_create_default();
//log_string(str8_lit("init procedure\n"));
}
void OnFrameResize(u32 width, u32 height)
{
log_string(str8_lit("frame resize "));
log_int(width);
log_int(height);
log_string(str8_lit("\n"));
frameSize.x = width;
frameSize.y = height;
/*
paddle.x = width/2. - paddle.w/2.;
ball.x = width/2. - ball.w/2.;
ball.y = height/2. - ball.h/2.;
*/
}
void OnMouseDown(int button)
{
rotationDir *= -1;
}
void OnKeyDown(int key)
{
if(key == KEY_LEFT)
{
leftDown = true;
}
if(key == KEY_RIGHT)
{
rightDown = true;
}
}
void OnKeyUp(int key)
{
if(key == KEY_LEFT)
{
leftDown = false;
}
if(key == KEY_RIGHT)
{
rightDown = false;
}
}
void OnFrameRefresh(void)
{
//log_string(str8_lit("frame procedure\n"));
f32 aspect = frameSize.x/frameSize.y;
if(leftDown)
{
paddle.x -= 10;
}
else if(rightDown)
{
paddle.x += 10;
}
paddle.x = Clamp(paddle.x, 0, frameSize.x - paddle.w);
ball.x += velocity.x;
ball.y += velocity.y;
ball.x = Clamp(ball.x, 0, frameSize.x - ball.w);
ball.y = Clamp(ball.y, 0, frameSize.y - ball.h);
if(ball.x + ball.w >= frameSize.x)
{
velocity.x = -10;
}
if(ball.x <= 0)
{
velocity.x = +10;
}
if(ball.y + ball.h >= frameSize.y)
{
velocity.y = -10;
}
if(ball.y <= paddle.y + paddle.h
&& ball.x+ball.w >= paddle.x
&& ball.x <= paddle.x + paddle.w
&& velocity.y < 0)
{
velocity.y *= -1;
ball.y = paddle.y + paddle.h;
}
if(ball.y <= 0)
{
ball.x = frameSize.x/2. - ball.w;
ball.y = frameSize.y/2. - ball.h;
}
g_set_color_rgba(0, 1, 1, 1);
g_clear();
g_mat2x3 transform = {1, 0, 0,
0, -1, frameSize.y};
g_matrix_push(transform);
g_set_color(paddleColor);
g_rectangle_fill(paddle.x, paddle.y, paddle.w, paddle.h);
g_set_color(ballColor);
g_circle_fill(ball.x+ball.w/2, ball.y + ball.w/2, ball.w/2.);
g_set_font(font);
g_set_font_size(16);
g_set_color_rgba(0, 0, 0, 1);
g_set_text_flip(true);
str8 str = {.len = 13, .ptr = (char*)"Hello, world!"};
g_move_to(10, 10);
g_text_outlines(str);
g_fill();
g_matrix_pop();
}