126 lines
4.1 KiB
Python
126 lines
4.1 KiB
Python
import argparse
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import os
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import platform
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import subprocess
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from utils import pushd, removeall, shellish
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def attach_build_runtime(subparsers):
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build = subparsers.add_parser("build-runtime", help="TODO")
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build.add_argument("--release", action="store_true", help="compile Orca in release mode (default is debug)")
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build.set_defaults(func=shellish(build_runtime))
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def build_runtime(args):
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try:
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subprocess.run(["clang", "-v"], stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
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except FileNotFoundError:
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print("ERROR: clang was not found on your system.")
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if platform.system() == "Windows":
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print("We recommend installing clang via the Visual Studio installer.")
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# TODO(ben): Link to the Visual Studio download page (I have no internet right now)
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elif platform.system() == "Darwin":
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print("Run the following to install it:")
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print()
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print(" brew install llvm")
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print()
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exit(1)
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# TODO(ben): Check for xcode command line tools
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build_milepost("lib", args.release)
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def build_milepost(target, release):
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print("Building milepost...")
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with pushd("milepost"):
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os.makedirs("bin", exist_ok=True)
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os.makedirs("lib", exist_ok=True)
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os.makedirs("resources", exist_ok=True)
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if target == "lib":
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if platform.system() == "Darwin":
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build_milepost_lib_mac(release)
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else:
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print(f"ERROR: can't build milepost for unknown platform '{platform.system()}'")
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elif target == "test":
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with pushd("examples/test_app"):
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# TODO?
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subprocess.run(["./build.sh"])
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elif target == "clean":
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removeall("bin")
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else:
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print(f"ERROR: unrecognized milepost target '{target}'")
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exit(1)
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def build_milepost_lib_mac(release):
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sdk_dir = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk"
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flags = ["-mmacos-version-min=10.15.4", "-maes"]
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cflags = ["-std=c11"]
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debug_flags = ["-O3"] if release else ["-g", "-DDEBUG", "-DLOG_COMPILE_DEBUG"]
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ldflags = [f"-L{sdk_dir}/usr/lib", f"-F{sdk_dir}/System/Library/Frameworks/"]
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includes = ["-Isrc", "-Isrc/util", "-Isrc/platform", "-Iext", "-Iext/angle_headers"]
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# compile metal shader
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subprocess.run([
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"xcrun", "-sdk", "macosx", "metal",
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# TODO: shaderFlagParam
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"-fno-fast-math", "-c",
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"-o", "lib/mtl_renderer.air",
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"src/mtl_renderer.metal",
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], check=True)
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subprocess.run([
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"xcrun", "-sdk", "macosx", "metallib",
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"-o", "lib/mtl_renderer.metallib",
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"lib/mtl_renderer.air",
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], check=True)
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# compile milepost. We use one compilation unit for all C code, and one
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# compilation unit for all Objective-C code
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subprocess.run([
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"clang",
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*debug_flags, "-c",
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"-o", "bin/milepost_c.o",
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*cflags, *flags, *includes,
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"src/milepost.c"
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], check=True)
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subprocess.run([
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"clang",
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*debug_flags, "-c",
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"-o", "bin/milepost_objc.o",
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*flags, *includes,
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"src/milepost.m"
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], check=True)
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# build dynamic library
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subprocess.run([
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"ld",
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*ldflags, "-dylib",
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"-o", "bin/libmilepost.dylib",
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"bin/milepost_c.o", "bin/milepost_objc.o",
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"-Llib", "-lc",
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"-framework", "Carbon", "-framework", "Cocoa", "-framework", "Metal", "-framework", "QuartzCore",
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"-weak-lEGL", "-weak-lGLESv2",
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], check=True)
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# change dependent libs path to @rpath
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subprocess.run([
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"install_name_tool",
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"-change", "./libEGL.dylib", "@rpath/libEGL.dylib",
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"bin/libmilepost.dylib",
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], check=True)
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subprocess.run([
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"install_name_tool",
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"-change", "./libGLESv2.dylib", "@rpath/libGLESv2.dylib",
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"bin/libmilepost.dylib",
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], check=True)
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# add executable path to rpath. Client executable can still add its own
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# rpaths if needed, e.g. @executable_path/libs/ etc.
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subprocess.run([
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"install_name_tool",
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"-id", "@rpath/libmilepost.dylib",
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"bin/libmilepost.dylib",
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], check=True)
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