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wasm | ||
wasm3_cpp | ||
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CMakeLists.txt | ||
README.md | ||
main.cpp |
README.md
C++ wrapper
This example shows how to embed WASM3 into a C++ application. It uses a header-only library, wasm3_cpp.h
, provided in wasm3_cpp
subdirectory. Like WASM3 itself, this library can be included into CMake projects using add_subdirectory
function.
The main code of the example in main.cpp
initializes WASM3, loads a WebAssembly module, links two external functions to the module, and executes two functions defined in WebAssembly.
The WebAssembly module source code is inside wasm
subdirectory.
wasm3_cpp.h
reference
All the classes are located in wasm3
namespace.
Class environment
environment::environment()
— create a new WASM3 environment. Runtimes, modules are owned by an environment.
runtime environment::new_runtime(size_t stack_size_bytes)
— create new runtime inside the environment.
module environment::parse_module(std::istream &in)
or module environment::parse_module(const uint8_t *data, size_t size)
— parse a WASM binary module.
Class runtime
runtime
objects are created using environment::new_runtime
method, see above.
void runtime::load(module &m)
— load a parsed module into the runtime.
function runtime::find_function(const char *name)
— find a function defined in one of the loaded modules, by name. Raises a wasm3::error
exception if the function is not found.
Class module
module
objects are created by environment::parse_module
. Parsed modules can be loaded into a runtime
object. One module can only be loaded into one runtime.
Before loading a module, you may need to link some external functions to it:
template <Func> void module::link(const char *mod, const char *function_name, Func *function)
— link a function function
to module named mod
under the name function_name
. To link to any module, use mod="*"
.
function
has to be either a non-member function or a static member function.
Currently, the following types of arguments can be passed to functions linked this way:
- int32_t
- int64_t
- float
- double
- const/non-const pointers
Automatic conversion of other integral types may be implemented in the future.
If the module doesn't reference an imported function named func
, an exception is thrown. To link a function "optionally", i.e. without throwing an exception if the function is not imported, use module::link_optional
instead.
Class function
function
object can be obtained from a runtime
, looking up the function by name. Function objects are used to call WebAssembly functions.
template <typename Ret = void, typename ...Args> Ret function::call(Args...)
— calls a WebAssembly function with or without arguments and a return value.
The return value of the function, if not void
, is automatically converted to the type Ret
.
Note that you always need to specify the matching return type when using this template with a non-void function.
Examples:
// WASM signature: [] → []
func.call();
// WASM signature: [i32, i32] → []
func.call(42, 43); // implicit argument types
// WASM signature: [i32, i64] → []
func.call<void, int32_t, int64_t>(42, 43); // explicit argument types require the return type
// WASM signature: [] → [i32]
auto result = func.call<int32_t>();
// WASM signature: [i32, i32] → [i64]
auto result = func.call<int64_t>(42, 43); // implicit argument types
// WASM signature: [i32, i64] → [i64]
auto result = func.call<int64_t, int32_t, int64_t>(42, 43); // explicit argument types
template <typename Ret, typename ...Args> Ret function::call_argv(Args...)
— same as above, except that this function takes arguments as C strings (const char*
).
Building and running
This directory is a CMake project, and can be built as follows:
mkdir build
cd build
cmake ..
cmake --build .
Then run the example:
./wasm3_cpp_example