This repo is not used anymore. Development of Orca was moved here: https://github.com/orca-app/orca https://orca-app.dev/
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Ilia Demianenko e7982b7786 Just use MP_KEYMOD_MAIN_MODIFIER instead of OS_COPY_PASTE_MOD 2023-07-15 00:54:57 -07:00
examples [win32, canvas] only dispatch raster shader for tiles touched by paths 2023-07-14 18:58:18 +02:00
ext [win32, wip] compile and run simple window example 2023-05-12 16:46:13 +02:00
resources [perf_text example] track CMUSerif-Roman.ttf 2023-05-22 10:10:08 +02:00
scripts [win32, gl canvas] persistently map input buffers 2023-07-12 15:54:02 +02:00
src Just use MP_KEYMOD_MAIN_MODIFIER instead of OS_COPY_PASTE_MOD 2023-07-15 00:54:57 -07:00
test/files [io, test] Added more file io tests 2023-06-16 11:57:53 +02:00
.gitignore [io] testing abstracted io 2023-05-26 11:40:00 +02:00
build.bat [wip, win32, canvas] porting new canvas renderer to opengl 2023-06-27 18:53:09 +02:00
build.sh #define MORECORE to orca_mem_grow. Removed builtin memory routine that don't seem to be supported by wasm3 (TODO: investigate that later) 2023-06-25 20:29:50 +02:00