orca/src/graphics_internal.h

229 lines
6.3 KiB
C

/************************************************************//**
*
* @file: graphics_internal.h
* @author: Martin Fouilleul
* @date: 23/01/2023
* @revision:
*
*****************************************************************/
#ifndef __GRAPHICS_INTERNAL_H_
#define __GRAPHICS_INTERNAL_H_
#include"graphics.h"
#include"mp_app_internal.h"
#ifdef __cplusplus
extern "C" {
#endif
//---------------------------------------------------------------
// surface interface
//---------------------------------------------------------------
typedef struct mg_surface_data mg_surface_data;
typedef void (*mg_surface_destroy_proc)(mg_surface_data* surface);
typedef void (*mg_surface_prepare_proc)(mg_surface_data* surface);
typedef void (*mg_surface_present_proc)(mg_surface_data* surface);
typedef void (*mg_surface_swap_interval_proc)(mg_surface_data* surface, int swap);
typedef vec2 (*mg_surface_contents_scaling_proc)(mg_surface_data* surface);
typedef mp_rect (*mg_surface_get_frame_proc)(mg_surface_data* surface);
typedef void (*mg_surface_set_frame_proc)(mg_surface_data* surface, mp_rect frame);
typedef bool (*mg_surface_get_hidden_proc)(mg_surface_data* surface);
typedef void (*mg_surface_set_hidden_proc)(mg_surface_data* surface, bool hidden);
typedef void* (*mg_surface_native_layer_proc)(mg_surface_data* surface);
typedef mg_surface_id (*mg_surface_remote_id_proc)(mg_surface_data* surface);
typedef void (*mg_surface_host_connect_proc)(mg_surface_data* surface, mg_surface_id remoteId);
typedef struct mg_surface_data
{
mg_backend_id backend;
mp_layer layer;
mg_surface_destroy_proc destroy;
mg_surface_prepare_proc prepare;
mg_surface_present_proc present;
mg_surface_swap_interval_proc swapInterval;
mg_surface_contents_scaling_proc contentsScaling;
mg_surface_get_frame_proc getFrame;
mg_surface_set_frame_proc setFrame;
mg_surface_get_hidden_proc getHidden;
mg_surface_set_hidden_proc setHidden;
mg_surface_native_layer_proc nativeLayer;
mg_surface_remote_id_proc remoteID;
mg_surface_host_connect_proc hostConnect;
} mg_surface_data;
mg_surface mg_surface_alloc_handle(mg_surface_data* surface);
mg_surface_data* mg_surface_data_from_handle(mg_surface handle);
void mg_surface_init_for_window(mg_surface_data* surface, mp_window_data* window);
void mg_surface_init_remote(mg_surface_data* surface, u32 width, u32 height);
void mg_surface_init_host(mg_surface_data* surface, mp_window_data* window);
void mg_surface_cleanup(mg_surface_data* surface);
void* mg_surface_native_layer(mg_surface surface);
//---------------------------------------------------------------
// canvas backend interface
//---------------------------------------------------------------
typedef struct mg_image_data
{
list_elt listElt;
u32 generation;
vec2 size;
} mg_image_data;
typedef struct mg_vertex_layout
{
u32 maxVertexCount;
u32 maxIndexCount;
char* posBuffer;
u32 posStride;
char* cubicBuffer;
u32 cubicStride;
char* uvTransformBuffer;
u32 uvTransformStride;
char* colorBuffer;
u32 colorStride;
char* texturedBuffer;
u32 texturedStride;
char* shapeIndexBuffer;
u32 shapeIndexStride;
char* clipBuffer;
u32 clipStride;
char* indexBuffer;
u32 indexStride;
} mg_vertex_layout;
typedef struct mg_canvas_backend mg_canvas_backend;
typedef void (*mg_canvas_backend_destroy_proc)(mg_canvas_backend* backend);
typedef void (*mg_canvas_backend_begin_proc)(mg_canvas_backend* backend, mg_color clearColor);
typedef void (*mg_canvas_backend_end_proc)(mg_canvas_backend* backend);
typedef void (*mg_canvas_backend_draw_batch_proc)(mg_canvas_backend* backend,
mg_image_data* imageData,
u32 vertexCount,
u32 shapeCount,
u32 indexCount);
typedef mg_image_data* (*mg_canvas_backend_image_create_proc)(mg_canvas_backend* backend, vec2 size);
typedef void (*mg_canvas_backend_image_destroy_proc)(mg_canvas_backend* backend, mg_image_data* image);
typedef void (*mg_canvas_backend_image_upload_region_proc)(mg_canvas_backend* backend,
mg_image_data* image,
mp_rect region,
u8* pixels);
//------------------------------------------------------------------------
// canvas structs
//------------------------------------------------------------------------
typedef enum { MG_PATH_MOVE,
MG_PATH_LINE,
MG_PATH_QUADRATIC,
MG_PATH_CUBIC } mg_path_elt_type;
typedef struct mg_path_elt
{
mg_path_elt_type type;
vec2 p[3];
} mg_path_elt;
typedef struct mg_path_descriptor
{
u32 startIndex;
u32 count;
vec2 startPoint;
} mg_path_descriptor;
typedef struct mg_attributes
{
f32 width;
f32 tolerance;
mg_color color;
mg_joint_type joint;
f32 maxJointExcursion;
mg_cap_type cap;
mg_font font;
f32 fontSize;
mg_image image;
mp_rect srcRegion;
mg_mat2x3 transform;
mp_rect clip;
} mg_attributes;
typedef struct mg_rounded_rect
{
f32 x;
f32 y;
f32 w;
f32 h;
f32 r;
} mg_rounded_rect;
typedef enum { MG_CMD_FILL,
MG_CMD_STROKE,
MG_CMD_JUMP
} mg_primitive_cmd;
typedef struct mg_primitive
{
mg_primitive_cmd cmd;
mg_attributes attributes;
union
{
mg_path_descriptor path;
mp_rect rect;
mg_rounded_rect roundedRect;
u32 jump;
};
} mg_primitive;
typedef void (*mg_canvas_backend_render_proc)(mg_canvas_backend* backend,
mg_color clearColor,
u32 primitiveCount,
mg_primitive* primitives,
u32 eltCount,
mg_path_elt* pathElements);
typedef struct mg_canvas_backend
{
mg_vertex_layout vertexLayout;
mg_canvas_backend_destroy_proc destroy;
mg_canvas_backend_begin_proc begin;
mg_canvas_backend_end_proc end;
mg_canvas_backend_draw_batch_proc drawBatch;
mg_canvas_backend_image_create_proc imageCreate;
mg_canvas_backend_image_destroy_proc imageDestroy;
mg_canvas_backend_image_upload_region_proc imageUploadRegion;
mg_canvas_backend_render_proc render;
} mg_canvas_backend;
#ifdef __cplusplus
} // extern "C"
#endif
#endif //__GRAPHICS_INTERNAL_H_