MD text renderer: handle backslashes
Handles the same characters as the html renderer.
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@ -2,6 +2,7 @@ package parsing
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import (
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"io"
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"regexp"
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"github.com/yuin/goldmark/ast"
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"github.com/yuin/goldmark/renderer"
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@ -11,6 +12,8 @@ type plaintextRenderer struct{}
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var _ renderer.Renderer = plaintextRenderer{}
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var backslashRegex = regexp.MustCompile("\\\\(?P<char>[\\\\\\x60!\"#$%&'()*+,-./:;<=>?@\\[\\]^_{|}~])")
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func (r plaintextRenderer) Render(w io.Writer, source []byte, n ast.Node) error {
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return ast.Walk(n, func(n ast.Node, entering bool) (ast.WalkStatus, error) {
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if !entering {
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@ -20,8 +23,7 @@ func (r plaintextRenderer) Render(w io.Writer, source []byte, n ast.Node) error
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switch n.Kind() {
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case ast.KindText:
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n := n.(*ast.Text)
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_, err := w.Write(n.Text(source))
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_, err := w.Write(backslashRegex.ReplaceAll(n.Text(source), []byte("$1")))
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if err != nil {
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return ast.WalkContinue, err
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}
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