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...

13 Commits

Author SHA1 Message Date
Ben Visness 6004149417 Fix zero-items bug with getPageInfo 2022-04-30 21:18:21 -05:00
Ben Visness f51b7e23da Shout out the community in the manifesto 2022-04-30 19:19:36 -05:00
Ben Visness f7d92a63b4 Update opengraph description for the manifesto 2022-04-30 19:08:25 -05:00
Ben Visness ad1bc875cc Rewrite the manifesto 2022-04-30 15:59:05 -05:00
Asaf Gartner 38e93d5208 Added support for unknown filetypes in snippets 2022-04-07 08:19:48 +03:00
Asaf Gartner 6063a7dd71 Automatically approve users who link their discord account 2022-04-07 07:28:04 +03:00
Asaf Gartner 8951bf1aa5 Timers timers timers 2022-03-27 20:30:24 +03:00
Asaf Gartner 70cd2ec72b Added logs 2022-03-27 19:41:21 +03:00
Asaf Gartner febec72325 Only track approved users. 2022-03-27 19:13:47 +03:00
Asaf Gartner b0cf3e2f15 Probably fixed issue with twitch 2022-03-22 21:00:50 +02:00
Asaf Gartner 5ecd5a8a31 Debugging twitch in beta 2022-03-22 20:52:05 +02:00
Asaf Gartner c8096b0fb7 Loosened expected status codes from twitch 2022-03-22 20:34:42 +02:00
Asaf Gartner 11dd75ad03 Twitch monitoring 2022-03-22 20:07:43 +02:00
27 changed files with 1532 additions and 115 deletions

View File

@ -1,4 +1,5 @@
const TimelineMediaTypes = {
UNKNOWN: 0,
IMAGE: 1,
VIDEO: 2,
AUDIO: 3,

View File

@ -57,6 +57,14 @@ var Config = HMNConfig{
MemberRoleID: "",
ShowcaseChannelID: "",
LibraryChannelID: "",
StreamsChannelID: "",
},
Twitch: TwitchConfig{
ClientID: "",
ClientSecret: "",
EventSubSecret: "",
BaseUrl: "https://api.twitch.tv/helix",
BaseIDUrl: "https://id.twitch.tv/oauth2",
},
EpisodeGuide: EpisodeGuide{
CineraOutputPath: "./annotations/",

View File

@ -27,6 +27,7 @@ type HMNConfig struct {
Email EmailConfig
DigitalOcean DigitalOceanConfig
Discord DiscordConfig
Twitch TwitchConfig
EpisodeGuide EpisodeGuide
}
@ -76,9 +77,18 @@ type DiscordConfig struct {
MemberRoleID string
ShowcaseChannelID string
LibraryChannelID string
StreamsChannelID string
JamShowcaseChannelID string
}
type TwitchConfig struct {
ClientID string
ClientSecret string
EventSubSecret string // NOTE(asaf): Between 10-100 chars long. Anything will do.
BaseUrl string
BaseIDUrl string
}
type EpisodeGuide struct {
CineraOutputPath string
Projects map[string]string // NOTE(asaf): Maps from slugs to default episode guide topic

111
src/hmndata/twitch.go Normal file
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@ -0,0 +1,111 @@
package hmndata
import (
"context"
"regexp"
"strings"
"git.handmade.network/hmn/hmn/src/db"
"git.handmade.network/hmn/hmn/src/models"
"git.handmade.network/hmn/hmn/src/oops"
)
const InvalidUserTwitchID = "INVALID_USER"
type TwitchStreamer struct {
TwitchID string
TwitchLogin string
UserID *int
ProjectID *int
}
var twitchRegex = regexp.MustCompile(`twitch\.tv/(?P<login>[^/]+)$`)
func FetchTwitchStreamers(ctx context.Context, dbConn db.ConnOrTx) ([]TwitchStreamer, error) {
type linkResult struct {
Link models.Link `db:"link"`
}
streamers, err := db.Query(ctx, dbConn, linkResult{},
`
SELECT $columns
FROM
handmade_links AS link
LEFT JOIN auth_user AS link_owner ON link_owner.id = link.user_id
WHERE
url ~* 'twitch\.tv/([^/]+)$' AND
((link.user_id IS NOT NULL AND link_owner.status = $1) OR (link.project_id IS NOT NULL AND
(SELECT COUNT(*)
FROM
handmade_user_projects AS hup
JOIN auth_user AS project_owner ON project_owner.id = hup.user_id
WHERE
hup.project_id = link.project_id AND
project_owner.status != $1
) = 0))
`,
models.UserStatusApproved,
)
if err != nil {
return nil, oops.New(err, "failed to fetch twitch links")
}
result := make([]TwitchStreamer, 0, len(streamers))
for _, s := range streamers {
dbStreamer := s.(*linkResult).Link
streamer := TwitchStreamer{
UserID: dbStreamer.UserID,
ProjectID: dbStreamer.ProjectID,
}
match := twitchRegex.FindStringSubmatch(dbStreamer.URL)
if match != nil {
login := strings.ToLower(match[twitchRegex.SubexpIndex("login")])
streamer.TwitchLogin = login
}
if len(streamer.TwitchLogin) > 0 {
duplicate := false
for _, r := range result {
if r.TwitchLogin == streamer.TwitchLogin {
duplicate = true
break
}
}
if !duplicate {
result = append(result, streamer)
}
}
}
return result, nil
}
func FetchTwitchLoginsForUserOrProject(ctx context.Context, dbConn db.ConnOrTx, userId *int, projectId *int) ([]string, error) {
links, err := db.Query(ctx, dbConn, models.Link{},
`
SELECT $columns
FROM
handmade_links AS link
WHERE
url ~* 'twitch\.tv/([^/]+)$'
AND ((user_id = $1 AND project_id IS NULL) OR (user_id IS NULL AND project_id = $2))
ORDER BY url ASC
`,
userId,
projectId,
)
if err != nil {
return nil, oops.New(err, "failed to fetch twitch links")
}
result := make([]string, 0, len(links))
for _, l := range links {
url := l.(*models.Link).URL
match := twitchRegex.FindStringSubmatch(url)
if match != nil {
login := strings.ToLower(match[twitchRegex.SubexpIndex("login")])
result = append(result, login)
}
}
return result, nil
}

View File

@ -687,6 +687,18 @@ func BuildAPICheckUsername() string {
return Url("/api/check_username", nil)
}
/*
* Twitch stuff
*/
var RegexTwitchEventSubCallback = regexp.MustCompile("^/twitch_eventsub$")
func BuildTwitchEventSubCallback() string {
return Url("/twitch_eventsub", nil)
}
var RegexTwitchDebugPage = regexp.MustCompile("^/twitch_debug$")
/*
* User assets
*/

View File

@ -0,0 +1,60 @@
package migrations
import (
"context"
"time"
"git.handmade.network/hmn/hmn/src/migration/types"
"git.handmade.network/hmn/hmn/src/oops"
"github.com/jackc/pgx/v4"
)
func init() {
registerMigration(TwitchTables{})
}
type TwitchTables struct{}
func (m TwitchTables) Version() types.MigrationVersion {
return types.MigrationVersion(time.Date(2022, 3, 15, 1, 21, 44, 0, time.UTC))
}
func (m TwitchTables) Name() string {
return "TwitchTables"
}
func (m TwitchTables) Description() string {
return "Create tables for live twitch streams and twitch ID cache"
}
func (m TwitchTables) Up(ctx context.Context, tx pgx.Tx) error {
_, err := tx.Exec(ctx,
`
CREATE TABLE twitch_streams (
twitch_id VARCHAR(255) NOT NULL,
twitch_login VARCHAR(255) NOT NULL,
title VARCHAR(255) NOT NULL,
started_at TIMESTAMP WITH TIME ZONE
);
`,
)
if err != nil {
return oops.New(err, "failed to create twitch tables")
}
return err
}
func (m TwitchTables) Down(ctx context.Context, tx pgx.Tx) error {
_, err := tx.Exec(ctx,
`
DROP TABLE twitch_ids;
DROP TABLE twitch_streams;
`,
)
if err != nil {
return oops.New(err, "failed to create twitch tables")
}
return err
}

View File

@ -0,0 +1,45 @@
package migrations
import (
"context"
"time"
"git.handmade.network/hmn/hmn/src/migration/types"
"github.com/jackc/pgx/v4"
)
func init() {
registerMigration(AddIndexOnTwitchStreams{})
}
type AddIndexOnTwitchStreams struct{}
func (m AddIndexOnTwitchStreams) Version() types.MigrationVersion {
return types.MigrationVersion(time.Date(2022, 3, 15, 6, 35, 6, 0, time.UTC))
}
func (m AddIndexOnTwitchStreams) Name() string {
return "AddIndexOnTwitchStreams"
}
func (m AddIndexOnTwitchStreams) Description() string {
return "Add unique index on twitch streams"
}
func (m AddIndexOnTwitchStreams) Up(ctx context.Context, tx pgx.Tx) error {
_, err := tx.Exec(ctx,
`
CREATE UNIQUE INDEX twitch_streams_twitch_id ON twitch_streams (twitch_id);
`,
)
return err
}
func (m AddIndexOnTwitchStreams) Down(ctx context.Context, tx pgx.Tx) error {
_, err := tx.Exec(ctx,
`
DROP INDEX twitch_streams_twitch_id;
`,
)
return err
}

15
src/models/twitch.go Normal file
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@ -0,0 +1,15 @@
package models
import "time"
type TwitchID struct {
ID string `db:"id"`
Login string `db:"login"`
}
type TwitchStream struct {
ID string `db:"twitch_id"`
Login string `db:"twitch_login"`
Title string `db:"title"`
StartedAt time.Time `db:"started_at"`
}

View File

@ -56,6 +56,10 @@
<audio src="{{ .AssetUrl }}" controls>
{{ else if eq .Type mediaembed }}
{{ .EmbedHTML }}
{{ else }}
<div class="project-card br2 pv1 ph2">
<a href="{{ .AssetUrl }}" target="_blank">{{ .Filename }} ({{ filesize .FileSize }})</a>
</div>
{{ end }}
</div>
{{ end }}

View File

@ -121,6 +121,7 @@
#welcome-logo svg {
height: 100%;
fill: currentColor;
opacity: 0.9;
}
#welcome-content a {

View File

@ -2,22 +2,21 @@
{{ define "content" }}
<div class="center-layout mw7 mv3 ph3 ph0-ns post-content">
<p>Modern computer hardware is amazing. Manufacturers have orchestrated billions of pieces of silicon into terrifyingly complex and efficient structures that sweep electrons through innumerable tangled paths, branchings, and reunions with the sole purpose of performing computations at more than a billion times per second. This awe-inspiring piece of computational wizardry has at its disposal multiple billions of uniquely addressible silicon plates where it can store the results of millions of computations in an array of several vanishingly small chips. All of this hardware, though each component often sits no further than 7 or 8 centimeters away from the others, cycles so fast that the speed of light, a physical law of the universe, limits the rate at which they communicate with each other.</p>
<h2>So why is software still slow?</h2>
<p>Why does it take your operating system 10 seconds, 30 seconds, a minute to boot up? Why does your word processor freeze when you save a document on the cloud? Why does your web browser take 3, 4, 10 seconds to load a web page? Why does your phone struggle to keep more than a few apps open at a time? And why does each update somehow make the problem worse?</p>
<h2>We made it slow.</h2>
<p>Not necessarily you, not necessarily me, not necessarily any single person in particular. But we, the software development community, made it slow by ignoring the fundamental reality of our occupation. We write code, code that runs on computers. Real computers, with central processing units and random access memory and hard disk drives and display buffers. Real computers, with integer and bitwise math and floating point units and L2 caches, with threads and cores and a tenuous little network connection to a million billion other computers. Real computers not built for ease of human understanding but for blindingly, incomprehensibly fast speed.</p>
<h2>A lot of us have forgotten that.</h2>
<p>In our haste to get our products, our projects, the works of our hands and minds, to as many people as possible, we take shortcuts. We make assumptions. We generalize, and abstract, and assume that just because these problems have been solved before that they never need to be solved again. We build abstraction layers, then forget we built them and build more on top.</p>
<p>And it's true that many of us think we do not have the time, the money, the mental bandwidth to always consider these things in detail. The deadline is approaching or the rent is due or we have taxes to fill out and a manager on our back and someone asking us why we always spend so much time at the office, and we just have to stick the library or virtual machine or garbage collector in there to cover up the places we can't think through right now.</p>
<p>Others of us were never taught to think about the computer itself. We learned about objects and classes and templates and how to make our code clean and pretty. We learned how to write code to make the client or the manager or the teacher happy, but made the processor churn. And because we did, that amazing speed we'd been granted was wasted, by us, in a death by a thousand abstraction layers.</p>
<h2>But some of us aren't satisfied with that.</h2>
<p>Some of us take a few extra steps into the covered territory, the wheels sitting, motionless, in a pile behind us, examine their designs and decide there is a better way. The more experienced among us remember how software used to be, the potential that we know exists for computer programs to be useful, general, and efficient. Others of us got fed up with the tools we were expected to use without complaint, but which failed us time and time again. Some of us are just curious and don't know what's good for us. Don't trust what we've been told is good for us.</p>
<p>We sat down and looked at our hardware, and examined our data, and thought about how to use the one to transform the other. We tinkered, and measured, and read, and compared, and wrote, and refined, and modified, and measured again, over and over, until we found we had built the same thing, but 10 times faster and incomparably more useful to the people we designed it for. And we had built it by hand.</p>
<p>That is what Handmade means. It's not a technique or a language or a management strategy, it isn't a formula or a library or an abstraction. It's an idea. The idea that we can build software that works with the computer, not against it. The idea that sometimes an individual programmer can be more productive than a large team, that a small group can do more than an army of software engineers and *do it better*. The idea that programming is about transforming data and we wield the code, the tool we use to bend that data to our will.</p>
<p>It doesn't require a degree, or a dissertation, or a decade of experience. You don't need an expensive computer or a certificate or even prior knowledge. All you need is an open mind and a sense of curiosity. We'll help you with the rest.</p>
<h2>Computers are amazing.</h2>
<p>Computers have changed our lives for the better. They allow us to learn, connect with each other, and express ourselves in amazing new ways. And every year computers get more powerful, less expensive, and more accessible - computers today can do things we hardly dreamed of twenty years ago.</p>
<h2>So why is software so terrible?</h2>
<p>Why do web pages take ten seconds to load? Why do apps mess up scrolling? Why does your phone battery still die so quickly? And why does each update somehow make the problem worse?</p>
<p>And why do we all use huge frameworks that no one understands? Why do our projects take several minutes to compile? Why do we have to restart our language servers every twenty minutes? And why does everyone think this is fine?</p>
<h2>We made it terrible.</h2>
<p>Not necessarily you or me, not necessarily anyone in particular. But we, the software development community, made it terrible through our thoughtless behavior. We ignored the hardware. We glued together libraries so we didn't have to learn. We built layers on top of layers, until no one knew how anything worked.</p>
<p>But worst of all: we put our own desires above the user's.</p>
<p>You may have learned that programming is about classes, monads, or type systems. You may have been taught to keep your code clean and pretty, abstract and future-proof. None of that matters when the end result is garbage.</p>
<h2>But there is another way.</h2>
<p>Some of us aren't satisfied with the current state of software. We think that wheels need to be reinvented. We like looking under the hood, understanding what others take for granted. We remember how software used to be, and know how much potential there is to make it better. We fight against the status quo, because we know how things <em>could</em> be.</p>
<p>This is what Handmade means. It's not a technique or a language or a management strategy. It's not a library or a framework or a paradigm. It's an idea. The idea that we can build software that works with the computer, not against it. The idea that the user matters more than the programmer. The idea that sometimes a small group can do more than an army of software engineers, and <em>do it better</em>.</p>
<p>You don't need a degree, a dissertation, or a decade of experience. You don't need an expensive computer or a certificate. All you need is an open mind and a sense of curiosity. We'll help you with the rest.</p>
<h2>Will you join us?</h2>
<p>Will you build your software by hand?</p>
<p class="c--dim i">Written by Andrew Chronister</p>
<p class="c--dim i">Written by Ben Visness and the Handmade community. Original by Andrew Chronister.</p>
</div>
{{ end }}

View File

@ -21,6 +21,10 @@
<div class="mb3 aspect-ratio aspect-ratio--16x9">
{{ .EmbedHTML }}
</div>
{{ else }}
<div class="project-card br2 pv1 ph2">
<a href="{{ .AssetUrl }}" target="_blank">{{ .Filename }} ({{ filesize .FileSize }})</a>
</div>
{{ end }}
{{ end }}
</div>

View File

@ -1,102 +1,83 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg viewBox="0 0 3706 1082" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" xmlns:serif="http://www.serif.com/" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linejoin:round;stroke-miterlimit:2;">
<g id="Banner-Logo" serif:id="Banner Logo" transform="matrix(48.7805,0,0,48.7805,-9370.23,-9931.81)">
<g transform="matrix(1,0,0,1,-0.497771,-0.118656)">
<g transform="matrix(1,0,0,-1,-0.808418,430.006)">
<path d="M193.396,215.074L201.366,215.074" style="fill:none;"/>
</g>
<g transform="matrix(1,0,0,-1,-0.808418,430.006)">
<path d="M194.555,216.234C193.915,216.234 193.396,215.714 193.396,215.074C193.396,214.434 193.915,213.915 194.555,213.915C195.195,213.915 195.715,214.434 195.715,215.074C195.715,215.714 195.195,216.234 194.555,216.234ZM194.555,215.461C194.768,215.461 194.942,215.288 194.942,215.074C194.942,214.861 194.768,214.688 194.555,214.688C194.342,214.688 194.169,214.861 194.169,215.074C194.169,215.288 194.342,215.461 194.555,215.461Z" style=""/>
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@ -193,6 +193,25 @@ var HMNTemplateFuncs = template.FuncMap{
"noescape": func(str string) template.HTML {
return template.HTML(str)
},
"filesize": func(numBytes int) string {
scales := []string{
" bytes",
"kb",
"mb",
"gb",
}
num := float64(numBytes)
scale := 0
for num > 1024 && scale < len(scales)-1 {
num /= 1024
scale += 1
}
precision := 0
if scale > 0 {
precision = 2
}
return fmt.Sprintf("%.*f%s", precision, num, scales[scale])
},
// NOTE(asaf): Template specific functions:
"projectcarddata": func(project Project, classes string) ProjectCardData {

View File

@ -305,7 +305,8 @@ type TimelineItem struct {
type TimelineItemMediaType int
const (
TimelineItemMediaTypeImage TimelineItemMediaType = iota + 1
TimelineItemMediaTypeUnknown TimelineItemMediaType = iota
TimelineItemMediaTypeImage
TimelineItemMediaTypeVideo
TimelineItemMediaTypeAudio
TimelineItemMediaTypeEmbed
@ -318,6 +319,8 @@ type TimelineItemMedia struct {
ThumbnailUrl string
MimeType string
Width, Height int
Filename string
FileSize int
ExtraOpenGraphItems []OpenGraphItem
}

450
src/twitch/rest.go Normal file
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@ -0,0 +1,450 @@
package twitch
import (
"bytes"
"context"
"encoding/json"
"errors"
"fmt"
"io"
"net/http"
"net/url"
"strconv"
"strings"
"time"
"git.handmade.network/hmn/hmn/src/config"
"git.handmade.network/hmn/hmn/src/hmnurl"
"git.handmade.network/hmn/hmn/src/logging"
"git.handmade.network/hmn/hmn/src/oops"
"git.handmade.network/hmn/hmn/src/utils"
)
var twitchAPIBaseUrl = config.Config.Twitch.BaseUrl
var HitRateLimit = errors.New("hit rate limit")
var MaxRetries = errors.New("hit max retries")
var httpClient = &http.Client{}
// NOTE(asaf): Access token is not thread-safe right now.
// All twitch requests are made through the goroutine in MonitorTwitchSubscriptions.
var activeAccessToken string
var rateLimitReset time.Time
type twitchUser struct {
TwitchID string
TwitchLogin string
}
func getTwitchUsersByLogin(ctx context.Context, logins []string) ([]twitchUser, error) {
result := make([]twitchUser, 0, len(logins))
numChunks := len(logins)/100 + 1
for i := 0; i < numChunks; i++ {
query := url.Values{}
query.Add("first", "100")
for _, login := range logins[i*100 : utils.IntMin((i+1)*100, len(logins))] {
query.Add("login", login)
}
req, err := http.NewRequestWithContext(ctx, "GET", buildUrl("/users", query.Encode()), nil)
if err != nil {
return nil, oops.New(err, "failed to create requset")
}
res, err := doRequest(ctx, true, req)
if err != nil {
return nil, oops.New(err, "failed to fetch twitch users")
}
type user struct {
ID string `json:"id"`
Login string `json:"login"`
}
type twitchResponse struct {
Data []user `json:"data"`
}
body, err := io.ReadAll(res.Body)
res.Body.Close()
if err != nil {
return nil, oops.New(err, "failed to read response body while fetching twitch users")
}
var userResponse twitchResponse
err = json.Unmarshal(body, &userResponse)
if err != nil {
return nil, oops.New(err, "failed to parse twitch response while fetching twitch users")
}
for _, u := range userResponse.Data {
result = append(result, twitchUser{
TwitchID: u.ID,
TwitchLogin: u.Login,
})
}
}
return result, nil
}
type streamStatus struct {
TwitchID string
TwitchLogin string
Live bool
Title string
StartedAt time.Time
Category string
Tags []string
}
func getStreamStatus(ctx context.Context, twitchIDs []string) ([]streamStatus, error) {
result := make([]streamStatus, 0, len(twitchIDs))
numChunks := len(twitchIDs)/100 + 1
for i := 0; i < numChunks; i++ {
query := url.Values{}
query.Add("first", "100")
for _, tid := range twitchIDs[i*100 : utils.IntMin((i+1)*100, len(twitchIDs))] {
query.Add("user_id", tid)
}
req, err := http.NewRequestWithContext(ctx, "GET", buildUrl("/streams", query.Encode()), nil)
if err != nil {
return nil, oops.New(err, "failed to create request")
}
res, err := doRequest(ctx, true, req)
if err != nil {
return nil, oops.New(err, "failed to fetch stream statuses")
}
type twitchStatus struct {
TwitchID string `json:"user_id"`
TwitchLogin string `json:"user_login"`
GameID string `json:"game_id"`
Type string `json:"type"`
Title string `json:"title"`
StartedAt string `json:"started_at"`
Thumbnail string `json:"thumbnail_url"`
Tags []string `json:"tag_ids"`
}
type twitchResponse struct {
Data []twitchStatus `json:"data"`
}
body, err := io.ReadAll(res.Body)
res.Body.Close()
if err != nil {
return nil, oops.New(err, "failed to read response body while processing stream statuses")
}
var streamResponse twitchResponse
err = json.Unmarshal(body, &streamResponse)
if err != nil {
return nil, oops.New(err, "failed to parse twitch response while processing stream statuses")
}
for _, d := range streamResponse.Data {
started, err := time.Parse(time.RFC3339, d.StartedAt)
if err != nil {
logging.ExtractLogger(ctx).Warn().Str("Time string", d.StartedAt).Msg("Failed to parse twitch timestamp")
started = time.Now()
}
status := streamStatus{
TwitchID: d.TwitchID,
TwitchLogin: d.TwitchLogin,
Live: d.Type == "live",
Title: d.Title,
StartedAt: started,
Category: d.GameID,
Tags: d.Tags,
}
result = append(result, status)
}
}
return result, nil
}
type twitchEventSub struct {
EventID string
TwitchID string
Type string
GoodStatus bool
}
func getEventSubscriptions(ctx context.Context) ([]twitchEventSub, error) {
result := make([]twitchEventSub, 0)
after := ""
for {
query := url.Values{}
if len(after) > 0 {
query.Add("after", after)
}
req, err := http.NewRequestWithContext(ctx, "GET", buildUrl("/eventsub/subscriptions", query.Encode()), nil)
if err != nil {
return nil, oops.New(err, "failed to create request")
}
res, err := doRequest(ctx, true, req)
if err != nil {
return nil, oops.New(err, "failed to fetch twitch event subscriptions")
}
type eventSub struct {
ID string `json:"id"`
Status string `json:"status"`
Type string `json:"type"`
Condition struct {
TwitchID string `json:"broadcaster_user_id"`
} `json:"condition"`
}
type twitchResponse struct {
Data []eventSub `json:"data"`
Pagination *struct {
After string `json:"cursor"`
} `json:"pagination"`
}
body, err := io.ReadAll(res.Body)
res.Body.Close()
if err != nil {
return nil, oops.New(err, "failed to read response body while fetching twitch eventsubs")
}
var eventSubResponse twitchResponse
err = json.Unmarshal(body, &eventSubResponse)
if err != nil {
return nil, oops.New(err, "failed to parse twitch response while fetching twitch eventsubs")
}
for _, es := range eventSubResponse.Data {
result = append(result, twitchEventSub{
EventID: es.ID,
TwitchID: es.Condition.TwitchID,
Type: es.Type,
GoodStatus: es.Status == "enabled" || es.Status == "webhook_callback_verification_pending",
})
}
if eventSubResponse.Pagination == nil || eventSubResponse.Pagination.After == "" {
return result, nil
} else {
after = eventSubResponse.Pagination.After
}
}
}
func subscribeToEvent(ctx context.Context, eventType string, twitchID string) error {
type eventBody struct {
Type string `json:"type"`
Version string `json:"version"`
Condition struct {
TwitchID string `json:"broadcaster_user_id"`
} `json:"condition"`
Transport struct {
Method string `json:"method"`
Callback string `json:"callback"`
Secret string `json:"secret"`
} `json:"transport"`
}
ev := eventBody{
Type: eventType,
Version: "1",
}
ev.Condition.TwitchID = twitchID
ev.Transport.Method = "webhook"
// NOTE(asaf): Twitch has special treatment for localhost. We can keep this around for live/beta because it just won't replace anything.
ev.Transport.Callback = strings.ReplaceAll(hmnurl.BuildTwitchEventSubCallback(), "handmade.local:9001", "localhost")
ev.Transport.Secret = config.Config.Twitch.EventSubSecret
evJson, err := json.Marshal(ev)
if err != nil {
return oops.New(err, "failed to marshal event sub data")
}
req, err := http.NewRequestWithContext(ctx, "POST", buildUrl("/eventsub/subscriptions", ""), bytes.NewReader(evJson))
req.Header.Set("Content-Type", "application/json")
if err != nil {
return oops.New(err, "failed to create request")
}
res, err := doRequest(ctx, true, req)
if err != nil {
return oops.New(err, "failed to create new event subscription")
}
defer readAndClose(res)
if res.StatusCode >= 300 {
body, err := io.ReadAll(res.Body)
res.Body.Close()
if err != nil {
return oops.New(err, "failed to read response body while creating twitch eventsubs")
}
logging.ExtractLogger(ctx).Error().Interface("Headers", res.Header).Int("Status code", res.StatusCode).Str("Body", string(body[:])).Msg("Failed to create twitch event sub")
return oops.New(nil, "failed to create new event subscription")
}
return nil
}
func unsubscribeFromEvent(ctx context.Context, eventID string) error {
query := url.Values{}
query.Add("id", eventID)
req, err := http.NewRequestWithContext(ctx, "DELETE", buildUrl("/eventsub/subscriptions", query.Encode()), nil)
if err != nil {
return oops.New(err, "failed to create request")
}
res, err := doRequest(ctx, true, req)
if err != nil {
return oops.New(err, "failed to delete new event subscription")
}
defer readAndClose(res)
if res.StatusCode > 300 {
body, err := io.ReadAll(res.Body)
res.Body.Close()
if err != nil {
return oops.New(err, "failed to read response body while deleting twitch eventsubs")
}
logging.ExtractLogger(ctx).Error().Interface("Headers", res.Header).Int("Status code", res.StatusCode).Str("Body", string(body[:])).Msg("Failed to delete twitch event sub")
return oops.New(nil, "failed to delete new event subscription")
}
return nil
}
func doRequest(ctx context.Context, waitOnRateLimit bool, req *http.Request) (*http.Response, error) {
serviceUnavailable := false
numRetries := 5
for {
if numRetries == 0 {
return nil, MaxRetries
}
numRetries -= 1
now := time.Now()
if rateLimitReset.After(now) {
if waitOnRateLimit {
timer := time.NewTimer(rateLimitReset.Sub(now))
select {
case <-timer.C:
case <-ctx.Done():
return nil, errors.New("request interrupted during rate limiting")
}
} else {
return nil, HitRateLimit
}
}
req.Header.Set("Authorization", fmt.Sprintf("Bearer %s", activeAccessToken))
req.Header.Set("Client-Id", config.Config.Twitch.ClientID)
res, err := httpClient.Do(req)
if err != nil {
return nil, oops.New(err, "twitch request failed")
}
if res.StatusCode != 503 {
serviceUnavailable = false
}
if res.StatusCode >= 200 && res.StatusCode < 300 {
return res, nil
} else if res.StatusCode == 503 {
readAndClose(res)
if serviceUnavailable {
// NOTE(asaf): The docs say we should retry once if we receive 503
return nil, oops.New(nil, "got 503 Service Unavailable twice in a row")
} else {
serviceUnavailable = true
}
} else if res.StatusCode == 429 {
logging.ExtractLogger(ctx).Warn().Interface("Headers", res.Header).Msg("Hit Twitch rate limit")
err = updateRateLimitReset(res)
if err != nil {
return nil, err
}
} else if res.StatusCode == 401 {
logging.ExtractLogger(ctx).Warn().Msg("Twitch refresh token is invalid. Renewing...")
readAndClose(res)
err = refreshAccessToken(ctx)
if err != nil {
return nil, err
}
} else {
body, err := io.ReadAll(res.Body)
if err != nil {
return nil, oops.New(err, "failed to read response body")
}
logging.ExtractLogger(ctx).Warn().Interface("Headers", res.Header).Int("Status code", res.StatusCode).Str("Body", string(body[:])).Msg("Unexpected status code from twitch")
res.Body.Close()
return res, oops.New(nil, "got an unexpected status code from twitch")
}
}
}
func updateRateLimitReset(res *http.Response) error {
defer readAndClose(res)
resetStr := res.Header.Get("Ratelimit-Reset")
if len(resetStr) == 0 {
return oops.New(nil, "no ratelimit data on response")
}
resetUnix, err := strconv.Atoi(resetStr)
if err != nil {
return oops.New(err, "failed to parse reset time")
}
rateLimitReset = time.Unix(int64(resetUnix), 0)
return nil
}
type AccessTokenResponse struct {
AccessToken string `json:"access_token"`
}
func refreshAccessToken(ctx context.Context) error {
logging.ExtractLogger(ctx).Info().Msg("Refreshing twitch token")
query := url.Values{}
query.Add("client_id", config.Config.Twitch.ClientID)
query.Add("client_secret", config.Config.Twitch.ClientSecret)
query.Add("grant_type", "client_credentials")
url := fmt.Sprintf("%s/token?%s", config.Config.Twitch.BaseIDUrl, query.Encode())
req, err := http.NewRequestWithContext(ctx, "POST", url, nil)
if err != nil {
return oops.New(err, "failed to create request")
}
res, err := httpClient.Do(req)
if err != nil {
return oops.New(err, "failed to request new access token")
}
defer readAndClose(res)
if res.StatusCode >= 400 {
// NOTE(asaf): The docs don't specify the error cases for this call.
// NOTE(asaf): According to the docs rate limiting is per-token, and we don't use a token for this call,
// so who knows how rate limiting works here.
body, _ := io.ReadAll(res.Body)
logging.ExtractLogger(ctx).Error().Interface("Headers", res.Header).Int("Status code", res.StatusCode).Str("body", string(body[:])).Msg("Got bad status code from twitch access token refresh")
return oops.New(nil, "received unexpected status code from twitch access token refresh")
}
body, err := io.ReadAll(res.Body)
if err != nil {
return oops.New(err, "failed to read response body")
}
var accessTokenResponse AccessTokenResponse
err = json.Unmarshal(body, &accessTokenResponse)
if err != nil {
return oops.New(err, "failed to unmarshal access token response")
}
activeAccessToken = accessTokenResponse.AccessToken
return nil
}
func readAndClose(res *http.Response) {
io.ReadAll(res.Body)
res.Body.Close()
}
func buildUrl(path string, queryParams string) string {
return fmt.Sprintf("%s%s?%s", config.Config.Twitch.BaseUrl, path, queryParams)
}

514
src/twitch/twitch.go Normal file
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@ -0,0 +1,514 @@
package twitch
import (
"context"
"encoding/json"
"fmt"
"time"
"git.handmade.network/hmn/hmn/src/config"
"git.handmade.network/hmn/hmn/src/db"
"git.handmade.network/hmn/hmn/src/discord"
"git.handmade.network/hmn/hmn/src/hmndata"
"git.handmade.network/hmn/hmn/src/logging"
"git.handmade.network/hmn/hmn/src/models"
"git.handmade.network/hmn/hmn/src/oops"
"git.handmade.network/hmn/hmn/src/perf"
"github.com/jackc/pgx/v4/pgxpool"
)
type twitchNotification struct {
TwitchID string
Type twitchNotificationType
}
var twitchNotificationChannel chan twitchNotification
var linksChangedChannel chan struct{}
func MonitorTwitchSubscriptions(ctx context.Context, dbConn *pgxpool.Pool) <-chan struct{} {
log := logging.ExtractLogger(ctx).With().Str("twitch goroutine", "stream monitor").Logger()
ctx = logging.AttachLoggerToContext(&log, ctx)
if config.Config.Twitch.ClientID == "" {
log.Warn().Msg("No twitch config provided.")
done := make(chan struct{}, 1)
done <- struct{}{}
return done
}
twitchNotificationChannel = make(chan twitchNotification, 100)
linksChangedChannel = make(chan struct{}, 10)
done := make(chan struct{})
go func() {
defer func() {
log.Info().Msg("Shutting down twitch monitor")
done <- struct{}{}
}()
log.Info().Msg("Running twitch monitor...")
err := refreshAccessToken(ctx)
if err != nil {
log.Error().Err(err).Msg("Failed to fetch refresh token on start")
return
}
monitorTicker := time.NewTicker(2 * time.Hour)
firstRunChannel := make(chan struct{}, 1)
firstRunChannel <- struct{}{}
timers := make([]*time.Timer, 0)
expiredTimers := make(chan *time.Timer, 10)
for {
select {
case <-ctx.Done():
for _, timer := range timers {
timer.Stop()
}
return
case expired := <-expiredTimers:
for idx, timer := range timers {
if timer == expired {
timers = append(timers[:idx], timers[idx+1:]...)
break
}
}
case <-firstRunChannel:
syncWithTwitch(ctx, dbConn, true)
case <-monitorTicker.C:
syncWithTwitch(ctx, dbConn, true)
case <-linksChangedChannel:
// NOTE(asaf): Since we update links inside transactions for users/projects
// we won't see the updated list of links until the transaction is committed.
// Waiting 5 seconds is just a quick workaround for that. It's not
// convenient to only trigger this after the transaction is committed.
var timer *time.Timer
t := time.AfterFunc(5*time.Second, func() {
expiredTimers <- timer
syncWithTwitch(ctx, dbConn, false)
})
timer = t
timers = append(timers, t)
case notification := <-twitchNotificationChannel:
if notification.Type == notificationTypeRevocation {
syncWithTwitch(ctx, dbConn, false)
} else {
if notification.Type == notificationTypeChannelUpdate {
// NOTE(asaf): The twitch API (getStreamStatus) lags behind the notification and
// would return old data if we called it immediately, so we have to
// wait a bit before we process the notification. We can get the
// category from the notification, but not the tags (or the up-to-date title),
// so we can't really skip this.
var timer *time.Timer
t := time.AfterFunc(3*time.Minute, func() {
expiredTimers <- timer
processEventSubNotification(ctx, dbConn, &notification)
})
timer = t
timers = append(timers, t)
} else {
processEventSubNotification(ctx, dbConn, &notification)
}
}
}
}
}()
return done
}
type twitchNotificationType int
const (
notificationTypeNone twitchNotificationType = 0
notificationTypeOnline = 1
notificationTypeOffline = 2
notificationTypeChannelUpdate = 3
notificationTypeRevocation = 4
)
func QueueTwitchNotification(messageType string, body []byte) error {
var notification twitchNotification
if messageType == "notification" {
type notificationJson struct {
Subscription struct {
Type string `json:"type"`
} `json:"subscription"`
Event struct {
BroadcasterUserID string `json:"broadcaster_user_id"`
BroadcasterUserLogin string `json:"broadcaster_user_login"`
} `json:"event"`
}
var incoming notificationJson
err := json.Unmarshal(body, &incoming)
if err != nil {
return oops.New(err, "failed to parse notification body")
}
notification.TwitchID = incoming.Event.BroadcasterUserID
switch incoming.Subscription.Type {
case "stream.online":
notification.Type = notificationTypeOnline
case "stream.offline":
notification.Type = notificationTypeOffline
case "channel.update":
notification.Type = notificationTypeChannelUpdate
default:
return oops.New(nil, "unknown subscription type received")
}
} else if messageType == "revocation" {
notification.Type = notificationTypeRevocation
}
if twitchNotificationChannel != nil && notification.Type != notificationTypeNone {
select {
case twitchNotificationChannel <- notification:
default:
return oops.New(nil, "twitch notification channel is full")
}
}
return nil
}
func UserOrProjectLinksUpdated(twitchLoginsPreChange, twitchLoginsPostChange []string) {
if linksChangedChannel != nil {
twitchChanged := (len(twitchLoginsPreChange) != len(twitchLoginsPostChange))
if !twitchChanged {
for idx, _ := range twitchLoginsPreChange {
if twitchLoginsPreChange[idx] != twitchLoginsPostChange[idx] {
twitchChanged = true
break
}
}
}
select {
case linksChangedChannel <- struct{}{}:
default:
}
}
}
func syncWithTwitch(ctx context.Context, dbConn *pgxpool.Pool, updateAll bool) {
log := logging.ExtractLogger(ctx)
log.Info().Msg("Running twitch sync")
p := perf.MakeNewRequestPerf("Background job", "", "syncWithTwitch")
defer func() {
p.EndRequest()
perf.LogPerf(p, log.Info())
}()
type twitchSyncStats struct {
NumSubbed int
NumUnsubbed int
NumStreamsChecked int
}
var stats twitchSyncStats
p.StartBlock("SQL", "Fetch list of streamers")
streamers, err := hmndata.FetchTwitchStreamers(ctx, dbConn)
if err != nil {
log.Error().Err(err).Msg("Error while monitoring twitch")
return
}
p.EndBlock()
needID := make([]string, 0)
streamerMap := make(map[string]*hmndata.TwitchStreamer)
for idx, streamer := range streamers {
needID = append(needID, streamer.TwitchLogin)
streamerMap[streamer.TwitchLogin] = &streamers[idx]
}
p.StartBlock("TwitchAPI", "Fetch twitch user info")
twitchUsers, err := getTwitchUsersByLogin(ctx, needID)
if err != nil {
log.Error().Err(err).Msg("Error while monitoring twitch")
return
}
p.EndBlock()
for _, tu := range twitchUsers {
streamerMap[tu.TwitchLogin].TwitchID = tu.TwitchID
}
validStreamers := make([]hmndata.TwitchStreamer, 0, len(streamers))
for _, streamer := range streamers {
if len(streamer.TwitchID) > 0 {
validStreamers = append(validStreamers, streamer)
}
}
p.StartBlock("TwitchAPI", "Fetch event subscriptions")
subscriptions, err := getEventSubscriptions(ctx)
if err != nil {
log.Error().Err(err).Msg("Error while monitoring twitch")
return
}
p.EndBlock()
const (
EventSubNone = 0 // No event of this type found
EventSubRefresh = 1 // Event found, but bad status. Need to unsubscribe and resubscribe.
EventSubGood = 2 // All is well.
)
type isSubbedByType map[string]bool
streamerEventSubs := make(map[string]isSubbedByType)
for _, streamer := range validStreamers {
streamerEventSubs[streamer.TwitchID] = make(isSubbedByType)
streamerEventSubs[streamer.TwitchID]["channel.update"] = false
streamerEventSubs[streamer.TwitchID]["stream.online"] = false
streamerEventSubs[streamer.TwitchID]["stream.offline"] = false
}
type unsubEvent struct {
TwitchID string
EventID string
}
toUnsub := make([]unsubEvent, 0)
for _, sub := range subscriptions {
handled := false
if eventSubs, ok := streamerEventSubs[sub.TwitchID]; ok {
if _, ok := eventSubs[sub.Type]; ok { // Make sure it's a known type
if !sub.GoodStatus {
log.Debug().Str("TwitchID", sub.TwitchID).Str("Event Type", sub.Type).Msg("Twitch doesn't like our sub")
toUnsub = append(toUnsub, unsubEvent{TwitchID: sub.TwitchID, EventID: sub.EventID})
} else {
streamerEventSubs[sub.TwitchID][sub.Type] = true
}
handled = true
}
}
if !handled {
// NOTE(asaf): Found an unknown type or an event subscription that we don't have a matching user for.
// Make sure we unsubscribe.
toUnsub = append(toUnsub, unsubEvent{TwitchID: sub.TwitchID, EventID: sub.EventID})
}
}
if config.Config.Env != config.Dev { // NOTE(asaf): Can't subscribe to events from dev. We need a non-localhost callback url.
p.StartBlock("TwitchAPI", "Sync subscriptions with twitch")
for _, ev := range toUnsub {
err = unsubscribeFromEvent(ctx, ev.EventID)
if err != nil {
log.Error().Err(err).Msg("Error while unsubscribing events")
// NOTE(asaf): Soft error. Don't care if it fails.
}
stats.NumUnsubbed += 1
}
for twitchID, evStatuses := range streamerEventSubs {
for evType, isSubbed := range evStatuses {
if !isSubbed {
err = subscribeToEvent(ctx, evType, twitchID)
if err != nil {
log.Error().Err(err).Msg("Error while monitoring twitch")
return
}
stats.NumSubbed += 1
}
}
}
p.EndBlock()
}
tx, err := dbConn.Begin(ctx)
if err != nil {
log.Error().Err(err).Msg("failed to start transaction")
}
defer tx.Rollback(ctx)
allIDs := make([]string, 0, len(validStreamers))
for _, streamer := range validStreamers {
allIDs = append(allIDs, streamer.TwitchID)
}
p.StartBlock("SQL", "Remove untracked streamers")
_, err = tx.Exec(ctx,
`DELETE FROM twitch_streams WHERE twitch_id != ANY($1)`,
allIDs,
)
if err != nil {
log.Error().Err(err).Msg("Failed to remove untracked twitch ids from streamer list in db")
return
}
p.EndBlock()
usersToUpdate := make([]string, 0)
if updateAll {
usersToUpdate = allIDs
} else {
// NOTE(asaf): Twitch can revoke our subscriptions, so we need to
// update users whose subs were revoked or missing since last time we checked.
for twitchID, evStatuses := range streamerEventSubs {
for _, isSubbed := range evStatuses {
if !isSubbed {
usersToUpdate = append(usersToUpdate, twitchID)
break
}
}
}
}
p.StartBlock("TwitchAPI", "Fetch twitch stream statuses")
statuses, err := getStreamStatus(ctx, usersToUpdate)
if err != nil {
log.Error().Err(err).Msg("failed to fetch stream statuses")
return
}
p.EndBlock()
p.StartBlock("SQL", "Update stream statuses in db")
for _, status := range statuses {
log.Debug().Interface("Status", status).Msg("Got streamer")
_, err = updateStreamStatusInDB(ctx, tx, &status)
if err != nil {
log.Error().Err(err).Msg("failed to update twitch stream status")
}
}
p.EndBlock()
err = tx.Commit(ctx)
if err != nil {
log.Error().Err(err).Msg("failed to commit transaction")
}
stats.NumStreamsChecked += len(usersToUpdate)
log.Info().Interface("Stats", stats).Msg("Twitch sync done")
}
func notifyDiscordOfLiveStream(ctx context.Context, dbConn db.ConnOrTx, twitchLogin string, title string) error {
var err error
if config.Config.Discord.StreamsChannelID != "" {
err = discord.SendMessages(ctx, dbConn, discord.MessageToSend{
ChannelID: config.Config.Discord.StreamsChannelID,
Req: discord.CreateMessageRequest{
Content: fmt.Sprintf("%s is live: https://twitch.tv/%s\n> %s", twitchLogin, twitchLogin, title),
},
})
}
return err
}
func processEventSubNotification(ctx context.Context, dbConn db.ConnOrTx, notification *twitchNotification) {
log := logging.ExtractLogger(ctx)
log.Debug().Interface("Notification", notification).Msg("Processing twitch notification")
if notification.Type == notificationTypeNone {
return
}
status := streamStatus{
TwitchID: notification.TwitchID,
Live: false,
}
var err error
if notification.Type == notificationTypeChannelUpdate || notification.Type == notificationTypeOnline {
result, err := getStreamStatus(ctx, []string{notification.TwitchID})
if err != nil || len(result) == 0 {
log.Error().Str("TwitchID", notification.TwitchID).Err(err).Msg("failed to fetch stream status")
return
}
allStreamers, err := hmndata.FetchTwitchStreamers(ctx, dbConn)
if err != nil {
log.Error().Err(err).Msg("failed to fetch hmn streamers")
return
}
for _, streamer := range allStreamers {
if streamer.TwitchLogin == result[0].TwitchLogin {
status = result[0]
break
}
}
}
log.Debug().Interface("Status", status).Msg("Updating status")
inserted, err := updateStreamStatusInDB(ctx, dbConn, &status)
if err != nil {
log.Error().Err(err).Msg("failed to update twitch stream status")
}
if inserted {
log.Debug().Msg("Notifying discord")
err = notifyDiscordOfLiveStream(ctx, dbConn, status.TwitchLogin, status.Title)
if err != nil {
log.Error().Err(err).Msg("failed to notify discord")
}
}
}
func updateStreamStatusInDB(ctx context.Context, conn db.ConnOrTx, status *streamStatus) (bool, error) {
log := logging.ExtractLogger(ctx)
inserted := false
if isStatusRelevant(status) {
log.Debug().Msg("Status relevant")
_, err := db.QueryOne(ctx, conn, models.TwitchStream{},
`
SELECT $columns
FROM twitch_streams
WHERE twitch_id = $1
`,
status.TwitchID,
)
if err == db.NotFound {
log.Debug().Msg("Inserting new stream")
inserted = true
} else if err != nil {
return false, oops.New(err, "failed to query existing stream")
}
_, err = conn.Exec(ctx,
`
INSERT INTO twitch_streams (twitch_id, twitch_login, title, started_at)
VALUES ($1, $2, $3, $4)
ON CONFLICT (twitch_id) DO UPDATE SET
title = EXCLUDED.title,
started_at = EXCLUDED.started_at
`,
status.TwitchID,
status.TwitchLogin,
status.Title,
status.StartedAt,
)
if err != nil {
return false, oops.New(err, "failed to insert twitch streamer into db")
}
} else {
log.Debug().Msg("Stream not relevant")
_, err := conn.Exec(ctx,
`
DELETE FROM twitch_streams WHERE twitch_id = $1
`,
status.TwitchID,
)
if err != nil {
return false, oops.New(err, "failed to remove twitch streamer from db")
}
}
return inserted, nil
}
var RelevantCategories = []string{
"1469308723", // Software and Game Development
}
var RelevantTags = []string{
"a59f1e4e-257b-4bd0-90c7-189c3efbf917", // Programming
"6f86127d-6051-4a38-94bb-f7b475dde109", // Software Development
}
func isStatusRelevant(status *streamStatus) bool {
if status.Live {
for _, cat := range RelevantCategories {
if status.Category == cat {
return true
}
}
for _, tag := range RelevantTags {
for _, streamTag := range status.Tags {
if tag == streamTag {
return true
}
}
}
}
return false
}

View File

@ -78,6 +78,22 @@ func DiscordOAuthCallback(c *RequestContext) ResponseData {
return c.ErrorResponse(http.StatusInternalServerError, oops.New(err, "failed to save new Discord user info"))
}
if c.CurrentUser.Status == models.UserStatusConfirmed {
_, err = c.Conn.Exec(c.Context(),
`
UPDATE auth_user
SET status = $1
WHERE id = $2
`,
models.UserStatusApproved,
c.CurrentUser.ID,
)
if err != nil {
c.Logger.Error().Err(err).Msg("failed to set user status to approved after linking discord account")
// NOTE(asaf): It's not worth failing the request over this, so we're not returning an error to the user.
}
}
return c.Redirect(hmnurl.BuildUserSettings("discord"), http.StatusSeeOther)
}

View File

@ -3,6 +3,8 @@ package website
import (
"math"
"strconv"
"git.handmade.network/hmn/hmn/src/utils"
)
func getPageInfo(
@ -14,7 +16,7 @@ func getPageInfo(
totalPages int,
ok bool,
) {
totalPages = int(math.Ceil(float64(totalItems) / float64(itemsPerPage)))
totalPages = utils.IntMax(1, int(math.Ceil(float64(totalItems)/float64(itemsPerPage))))
ok = true
page = 1

View File

@ -0,0 +1,36 @@
package website
import (
"testing"
"github.com/stretchr/testify/assert"
)
func TestGetPageInfo(t *testing.T) {
items := []struct {
name string
pageParam string
totalItems, perPage int
page, totalPages int
ok bool
}{
{"good, no param", "", 85, 10, 1, 9, true},
{"good", "2", 85, 10, 2, 9, true},
{"too big", "10", 85, 10, 0, 0, false},
{"too small", "0", 85, 10, 0, 0, false},
{"pizza", "pizza", 85, 10, 0, 0, false},
{"zero items, no param", "", 0, 10, 1, 1, true}, // should go to page 1
{"zero items, page 1", "1", 0, 10, 1, 1, true},
{"zero items, too big", "2", 0, 10, 0, 0, false},
{"zero items, too small", "0", 0, 10, 0, 0, false},
}
for _, item := range items {
t.Run(item.name, func(t *testing.T) {
page, totalPages, ok := getPageInfo(item.pageParam, item.totalItems, item.perPage)
assert.Equal(t, item.page, page)
assert.Equal(t, item.totalPages, totalPages)
assert.Equal(t, item.ok, ok)
})
}
}

View File

@ -22,6 +22,7 @@ import (
"git.handmade.network/hmn/hmn/src/oops"
"git.handmade.network/hmn/hmn/src/parsing"
"git.handmade.network/hmn/hmn/src/templates"
"git.handmade.network/hmn/hmn/src/twitch"
"git.handmade.network/hmn/hmn/src/utils"
"github.com/google/uuid"
"github.com/jackc/pgx/v4"
@ -864,6 +865,7 @@ func updateProject(ctx context.Context, tx pgx.Tx, user *models.User, payload *P
}
}
twitchLoginsPreChange, preErr := hmndata.FetchTwitchLoginsForUserOrProject(ctx, tx, nil, &payload.ProjectID)
_, err = tx.Exec(ctx, `DELETE FROM handmade_links WHERE project_id = $1`, payload.ProjectID)
if err != nil {
return oops.New(err, "Failed to delete project links")
@ -883,6 +885,10 @@ func updateProject(ctx context.Context, tx pgx.Tx, user *models.User, payload *P
return oops.New(err, "Failed to insert new project link")
}
}
twitchLoginsPostChange, postErr := hmndata.FetchTwitchLoginsForUserOrProject(ctx, tx, nil, &payload.ProjectID)
if preErr == nil && postErr == nil {
twitch.UserOrProjectLinksUpdated(twitchLoginsPreChange, twitchLoginsPostChange)
}
return nil
}

View File

@ -205,6 +205,9 @@ func NewWebsiteRoutes(longRequestContext context.Context, conn *pgxpool.Pool) ht
hmnOnly.POST(hmnurl.RegexDiscordUnlink, authMiddleware(csrfMiddleware(DiscordUnlink)))
hmnOnly.POST(hmnurl.RegexDiscordShowcaseBacklog, authMiddleware(csrfMiddleware(DiscordShowcaseBacklog)))
hmnOnly.POST(hmnurl.RegexTwitchEventSubCallback, TwitchEventSubCallback)
hmnOnly.GET(hmnurl.RegexTwitchDebugPage, TwitchDebugPage)
hmnOnly.GET(hmnurl.RegexUserProfile, UserProfile)
hmnOnly.GET(hmnurl.RegexUserSettings, authMiddleware(UserSettings))
hmnOnly.POST(hmnurl.RegexUserSettings, authMiddleware(csrfMiddleware(UserSettingsSave)))

View File

@ -6,7 +6,7 @@ func Manifesto(c *RequestContext) ResponseData {
baseData := getBaseDataAutocrumb(c, "Handmade Manifesto")
baseData.OpenGraphItems = append(baseData.OpenGraphItems, templates.OpenGraphItem{
Property: "og:description",
Value: "Modern computer hardware is amazing. Manufacturers have orchestrated billions of pieces of silicon into terrifyingly complex and efficient structures…",
Value: "Computers are amazing. So why is software so terrible?",
})
var res ResponseData

View File

@ -89,6 +89,8 @@ func SnippetToTimelineItem(
item.EmbedMedia = append(item.EmbedMedia, videoMediaItem(asset))
} else if strings.HasPrefix(asset.MimeType, "audio/") {
item.EmbedMedia = append(item.EmbedMedia, audioMediaItem(asset))
} else {
item.EmbedMedia = append(item.EmbedMedia, unknownMediaItem(asset))
}
}
@ -100,7 +102,8 @@ func SnippetToTimelineItem(
}
}
if len(item.EmbedMedia) > 0 && (item.EmbedMedia[0].Width == 0 || item.EmbedMedia[0].Height == 0) {
if len(item.EmbedMedia) == 0 ||
(len(item.EmbedMedia) > 0 && (item.EmbedMedia[0].Width == 0 || item.EmbedMedia[0].Height == 0)) {
item.CanShowcase = false
}
@ -185,3 +188,15 @@ func youtubeMediaItem(videoId string) templates.TimelineItemMedia {
},
}
}
func unknownMediaItem(asset *models.Asset) templates.TimelineItemMedia {
assetUrl := hmnurl.BuildS3Asset(asset.S3Key)
return templates.TimelineItemMedia{
Type: templates.TimelineItemMediaTypeUnknown,
AssetUrl: assetUrl,
MimeType: asset.MimeType,
Filename: asset.Filename,
FileSize: asset.Size,
}
}

94
src/website/twitch.go Normal file
View File

@ -0,0 +1,94 @@
package website
import (
"crypto/hmac"
"crypto/sha256"
"encoding/hex"
"encoding/json"
"fmt"
"io"
"net/http"
"git.handmade.network/hmn/hmn/src/config"
"git.handmade.network/hmn/hmn/src/db"
"git.handmade.network/hmn/hmn/src/models"
"git.handmade.network/hmn/hmn/src/oops"
"git.handmade.network/hmn/hmn/src/twitch"
)
func TwitchEventSubCallback(c *RequestContext) ResponseData {
secret := config.Config.Twitch.EventSubSecret
messageId := c.Req.Header.Get("Twitch-Eventsub-Message-Id")
timestamp := c.Req.Header.Get("Twitch-Eventsub-Message-Timestamp")
signature := c.Req.Header.Get("Twitch-Eventsub-Message-Signature")
messageType := c.Req.Header.Get("Twitch-Eventsub-Message-Type")
body, err := io.ReadAll(c.Req.Body)
if err != nil {
return c.ErrorResponse(http.StatusInternalServerError, oops.New(err, "failed to read request body"))
}
hmacMessage := fmt.Sprintf("%s%s%s", messageId, timestamp, string(body[:]))
hmac := hmac.New(sha256.New, []byte(secret))
hmac.Write([]byte(hmacMessage))
hash := hmac.Sum(nil)
hmacStr := "sha256=" + hex.EncodeToString(hash)
if hmacStr != signature {
var res ResponseData
res.StatusCode = 403
return res
}
c.Logger.Debug().Str("Body", string(body[:])).Str("Type", messageType).Msg("Got twitch webhook")
if messageType == "webhook_callback_verification" {
type challengeReq struct {
Challenge string `json:"challenge"`
}
var data challengeReq
err = json.Unmarshal(body, &data)
if err != nil {
return c.ErrorResponse(http.StatusInternalServerError, oops.New(err, "failed to unmarshal twitch verification"))
}
var res ResponseData
res.StatusCode = 200
res.Header().Set("Content-Type", "text/plain") // NOTE(asaf): No idea why, but the twitch-cli fails when we don't set this.
res.Write([]byte(data.Challenge))
return res
} else {
err := twitch.QueueTwitchNotification(messageType, body)
if err != nil {
c.Logger.Error().Err(err).Msg("Failed to process twitch callback")
// NOTE(asaf): Returning 200 either way here
}
var res ResponseData
res.StatusCode = 200
return res
}
}
func TwitchDebugPage(c *RequestContext) ResponseData {
streams, err := db.Query(c.Context(), c.Conn, models.TwitchStream{},
`
SELECT $columns
FROM
twitch_streams
ORDER BY started_at DESC
`,
)
if err != nil {
return c.ErrorResponse(http.StatusInternalServerError, oops.New(err, "failed to fetch twitch streams"))
}
html := ""
for _, stream := range streams {
s := stream.(*models.TwitchStream)
html += fmt.Sprintf(`<a href="https://twitch.tv/%s">%s</a>%s<br />`, s.Login, s.Login, s.Title)
}
var res ResponseData
res.StatusCode = 200
res.Write([]byte(html))
return res
}

View File

@ -18,6 +18,7 @@ import (
"git.handmade.network/hmn/hmn/src/models"
"git.handmade.network/hmn/hmn/src/oops"
"git.handmade.network/hmn/hmn/src/templates"
"git.handmade.network/hmn/hmn/src/twitch"
"github.com/google/uuid"
"github.com/jackc/pgx/v4"
)
@ -378,6 +379,7 @@ func UserSettingsSave(c *RequestContext) ResponseData {
}
// Process links
twitchLoginsPreChange, preErr := hmndata.FetchTwitchLoginsForUserOrProject(c.Context(), tx, &c.CurrentUser.ID, nil)
linksText := form.Get("links")
links := ParseLinks(linksText)
_, err = tx.Exec(c.Context(), `DELETE FROM handmade_links WHERE user_id = $1`, c.CurrentUser.ID)
@ -401,6 +403,10 @@ func UserSettingsSave(c *RequestContext) ResponseData {
}
}
}
twitchLoginsPostChange, postErr := hmndata.FetchTwitchLoginsForUserOrProject(c.Context(), tx, &c.CurrentUser.ID, nil)
if preErr == nil && postErr == nil {
twitch.UserOrProjectLinksUpdated(twitchLoginsPreChange, twitchLoginsPostChange)
}
// Update password
oldPassword := form.Get("old_password")

View File

@ -17,6 +17,7 @@ import (
"git.handmade.network/hmn/hmn/src/logging"
"git.handmade.network/hmn/hmn/src/perf"
"git.handmade.network/hmn/hmn/src/templates"
"git.handmade.network/hmn/hmn/src/twitch"
"github.com/spf13/cobra"
)
@ -46,6 +47,7 @@ var WebsiteCommand = &cobra.Command{
perfCollector.Done,
discord.RunDiscordBot(backgroundJobContext, conn),
discord.RunHistoryWatcher(backgroundJobContext, conn),
twitch.MonitorTwitchSubscriptions(backgroundJobContext, conn),
)
signals := make(chan os.Signal, 1)