cinera_player_pre.js: Fix YouTube initialisation

Initialise the player if the YouTube API loads before us
This commit is contained in:
Matt Mascarenhas 2021-09-01 16:38:23 +01:00
parent c839e2ed85
commit ee788b0c30
2 changed files with 21 additions and 14 deletions

View File

@ -23,7 +23,7 @@ typedef struct
version CINERA_APP_VERSION = { version CINERA_APP_VERSION = {
.Major = 0, .Major = 0,
.Minor = 10, .Minor = 10,
.Patch = 0 .Patch = 1
}; };
#include <stdarg.h> // NOTE(matt): varargs #include <stdarg.h> // NOTE(matt): varargs

View File

@ -633,6 +633,12 @@ Player.initializePlatform = function(platform_id, callback) {
callback(); callback();
} break; } break;
case vod_platform.YOUTUBE: case vod_platform.YOUTUBE:
{
if(window.YT && window.YT.loaded)
{
callback()
}
else
{ {
if (window.APYoutubeAPIReady === undefined) { if (window.APYoutubeAPIReady === undefined) {
window.APYoutubeAPIReady = false; window.APYoutubeAPIReady = false;
@ -648,6 +654,7 @@ Player.initializePlatform = function(platform_id, callback) {
} else if (window.APYoutubeAPIReady === true) { } else if (window.APYoutubeAPIReady === true) {
callback(); callback();
} }
}
} break; } break;
} }
} }