Passing an empty string to StripSlashes() would crash.
Also add a conditional around the ctime calls in the Won Build System,
to only run it if it exists.
Previously we only printed deletion in DeletePlayerPageFromFilesystem().
If, however, the output parameter is set in a .hmml file, we needn't
delete that page from filesystem. What would happen is, we move the
file from one location (delete) to another (insert / append), and only
printed out the insertion / append. This gave the impression that the
old database entry remained, when it had correctly been deleted.
Database version 5
Major features:
Config file parsing
Multiple projects per instance
Searching across multiple projects
Art sprites, usable by project, medium and support
Minor features:
The search results are now sortable
Optimised the search page sorting
Fixes:
More reliable file system monitoring
Well-formed templates are now valid, even with the absence of assets
Correctly resove ~ in paths
Gracefully handle the lack of an internet connection
Renamed "annotator" to "indexer"
Removed PlayerURLPrefix, in favour of .hmml "output" parameter
Replaced the flags collection with:
-0 Dry-run mode
-c Set the config file path
-e Examine the database
-v Print version
-h Print help
New template tags:
__CINERA_NAV__ dropdown
__CINERA_NAV__ horizontal
__CINERA_NAV__ plain
__CINERA_PROJECT_PLAIN__
Deleted template tags:
__CINERA_MENUS__
__CINERA_SCRIPT__
It seems that rsync triggers these events, so we must handle these in
addition to the IN_CLOSE_WRITE ones triggered by re-saves.
Also fix MakeDir() to correctly make parent directories (i.e. mkdir -p).
Previously we had a template tag limit of 16. This commit lifts that
limit to support "unlimited" tags per template.
Skip already offset landmarks most efficiently when adding a new asset.
New template tags:
__CINERA_SEARCH_URL__
__CINERA_VOD_PLATFORM__
Database version 4
Revving resources involves hashing asset files and appending a query
string to their URLs. Additionally we monitor asset files for changes
and edit their new checksum hash into all HTML files citing them.
This commit also introduces new template tags for assets (listed below)
with which you may instruct Cinera to rev assets of your choice. There
is further information about this in the help (-h) and the README.md
Amongst other minor changes, we now support unset $XDG_CACHE_HOME and
$HOME
- Thanks to insofaras for wordexp()
New flags:
-Q Set query string
New template tags:
__CINERA_ASSET__
__CINERA_CSS__
__CINERA_IMAGE__
__CINERA_JS__
Renamed template tag:
__CINERA_SEARCH__ (was __CINERA_INDEX__)
Previously it could fail to generate an index if the processing of the
final file set "Inserted" or "Deleted" to FALSE, even if a prior file
had set it to TRUE
We no longer prevent enforcement of strict server security policies (to
be documented)
Add bounds-checking to the Copy string functions, fixing buffer sizes
Fix the marker skipping (e.g. :afk)
Different ISBN database, and slightly more flexible BuildReference()
Permit line-breaking on '/' in the references menu
cinera.css and cinera_player*.js:
More subtle "click here to regain focus" - for @insofaras
Persist theatre mode - for @insofaras
Resume in-progress video at previous timecode - for @AsafGartner
It treats co-hosts and guests differently from chat commenters, styling
and categorising annotations for them such that their contributions
don't come under the "Chat comment" medium
Also do some essentially cosmetic code compression of the marker cases
and other things
cinera_player_pre.js: Make the credits menu initially focus the host's
person if they have no support, rather than the first credited person
who has support