hero/code384: Fix chronology of annotations

This commit is contained in:
Matt Mascarenhas 2018-02-05 19:14:28 +00:00
parent 93217a8b47
commit 62ac622832
1 changed files with 4 additions and 2 deletions

View File

@ -28,8 +28,10 @@
[1:20:54][handmade_opengl.cpp: Make OpenGLRenderCommands() bind the framebuffer at the end of the depth peels]
[1:24:53][Run the game to see that it looks correct]
[1:25:10][handmade.cpp: Add some render settings to the debug system]
[1:26:21][Run the game and try changing these render settings]
[2:27:08][handmade_opengl.cpp: Introduce FreeFramebuffer() and FreeProgram() for OpenGLChangeToSettings() to call[ref
[1:26:21][Run the game, try changing these render settings and determine to enable multisampling and clean-up]
[1:27:33][Check the time][:admin]
[1:27:46][@insobot][87 minutes into the main stream. 33 until Q&A. (based on NOTE)]
[1:28:02][handmade_opengl.cpp: Introduce FreeFramebuffer() and FreeProgram() for OpenGLChangeToSettings() to call[ref
site=docs.GL
page="glDeleteShader"
url=http://docs.gl/gl3/glDeleteShader][ref