hero/code504: Fix an annotation
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@ -13,7 +13,7 @@
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[25:38][Try out our interpolated :camera to again see the positional hiccough on the stairs][:run]
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[25:38][Try out our interpolated :camera to again see the positional hiccough on the stairs][:run]
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[26:18][Investigate our :camera's positional hiccough][:research]
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[26:18][Investigate our :camera's positional hiccough][:research]
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[28:30][Enable UpdateCameraForEntityMovement() to restart :camera interpolation when the target changes]
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[28:30][Enable UpdateCameraForEntityMovement() to restart :camera interpolation when the target changes]
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[32:32][Try out our newly restarting :camera interpolation, to still see a positional][:run]
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[32:32][Try out our newly restarting :camera interpolation, to still see a positional hiccough][:run]
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[33:39][Reduce the MaxDistancePerFrame() in UpdateCameraForEntityMovement(), and initialise the hero in at the forest stairs][:camera]
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[33:39][Reduce the MaxDistancePerFrame() in UpdateCameraForEntityMovement(), and initialise the hero in at the forest stairs][:camera]
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[34:13][Take a closer look at our :camera's positional hiccough on the stairs][:run]
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[34:13][Take a closer look at our :camera's positional hiccough on the stairs][:run]
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[34:34][Continue to investigate our :camera's positional hiccough][:research]
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[34:34][Continue to investigate our :camera's positional hiccough][:research]
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