[canvas] remove degenerate point lines when encoding strokes

This commit is contained in:
Martin Fouilleul 2023-09-01 19:40:37 +02:00
parent fe25476305
commit 0db1589dc6
8 changed files with 332 additions and 317 deletions

View File

@ -1,3 +1,4 @@
set INCLUDES=/I ..\..\src /I ..\..\src\util /I ..\..\src\platform /I ../../ext /I ../../ext/angle_headers
if not exist "bin" mkdir bin

View File

@ -10,44 +10,10 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define _USE_MATH_DEFINES //NOTE: necessary for MSVC
#include <math.h>
#include "orca.h"
oc_font create_font()
{
//NOTE(martin): create font
oc_str8 fontPath = oc_path_executable_relative(oc_scratch(), OC_STR8("../../resources/OpenSansLatinSubset.ttf"));
char* fontPathCString = oc_str8_to_cstring(oc_scratch(), fontPath);
FILE* fontFile = fopen(fontPathCString, "r");
if(!fontFile)
{
oc_log_error("Could not load font file '%s': %s\n", fontPathCString, strerror(errno));
return (oc_font_nil());
}
unsigned char* fontData = 0;
fseek(fontFile, 0, SEEK_END);
u32 fontDataSize = ftell(fontFile);
rewind(fontFile);
fontData = (unsigned char*)malloc(fontDataSize);
fread(fontData, 1, fontDataSize, fontFile);
fclose(fontFile);
oc_unicode_range ranges[5] = { OC_UNICODE_BASIC_LATIN,
OC_UNICODE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
OC_UNICODE_LATIN_EXTENDED_A,
OC_UNICODE_LATIN_EXTENDED_B,
OC_UNICODE_SPECIALS };
oc_font font = oc_font_create_from_memory(oc_str8_from_buffer(fontDataSize, (char*)fontData), 5, ranges);
free(fontData);
return (font);
}
int main()
{
oc_init();
@ -59,31 +25,29 @@ int main()
//NOTE: create surface
oc_surface surface = oc_surface_create_for_window(window, OC_CANVAS);
oc_surface_swap_interval(surface, 1);
if(oc_surface_is_nil(surface))
{
oc_log_error("Error: couldn't create surface\n");
return (-1);
}
oc_surface_swap_interval(surface, 0);
//TODO: create canvas
oc_canvas canvas = oc_canvas_create();
if(oc_canvas_is_nil(canvas))
{
printf("Error: couldn't create canvas\n");
oc_log_error("Error: couldn't create canvas\n");
return (-1);
}
oc_font font = create_font();
// start app
oc_window_bring_to_front(window);
oc_window_focus(window);
f32 x = 400, y = 300;
f32 speed = 0;
f32 dx = speed, dy = speed;
f64 frameTime = 0;
f32 x = 0, y = 0;
while(!oc_should_quit())
{
@ -103,25 +67,23 @@ int main()
case OC_EVENT_KEYBOARD_KEY:
{
if(event->key.action == OC_KEY_PRESS || event->key.action == OC_KEY_REPEAT)
if(event->key.action == OC_KEY_PRESS)
{
f32 factor = (event->key.mods & OC_KEYMOD_SHIFT) ? 10 : 1;
if(event->key.code == OC_KEY_LEFT)
{
x -= 0.3 * factor;
x -= 1;
}
else if(event->key.code == OC_KEY_RIGHT)
if(event->key.code == OC_KEY_RIGHT)
{
x += 0.3 * factor;
x += 1;
}
else if(event->key.code == OC_KEY_UP)
if(event->key.code == OC_KEY_UP)
{
y -= 0.3 * factor;
y -= 1;
}
else if(event->key.code == OC_KEY_DOWN)
if(event->key.code == OC_KEY_DOWN)
{
y += 0.3 * factor;
y += 1;
}
}
}
@ -132,72 +94,92 @@ int main()
}
}
if(x - 200 < 0)
{
x = 200;
dx = speed;
}
if(x + 200 > contentRect.w)
{
x = contentRect.w - 200;
dx = -speed;
}
if(y - 200 < 0)
{
y = 200;
dy = speed;
}
if(y + 200 > contentRect.h)
{
y = contentRect.h - 200;
dy = -speed;
}
x += dx;
y += dy;
oc_surface_select(surface);
// background
oc_set_color_rgba(0, 1, 1, 1);
oc_clear();
oc_set_color_rgba(1, 0, 1, 1);
oc_rectangle_fill(0, 0, 100, 100);
// head
oc_set_color_rgba(1, 1, 0, 1);
oc_circle_fill(x, y, 200);
// smile
f32 frown = frameTime > 0.033 ? -100 : 0;
oc_set_color_rgba(0, 0, 0, 1);
oc_set_width(20);
oc_move_to(x - 100, y + 100);
oc_cubic_to(x - 50, y + 150 + frown, x + 50, y + 150 + frown, x + 100, y + 100);
oc_stroke();
// eyes
oc_ellipse_fill(x - 70, y - 50, 30, 50);
oc_ellipse_fill(x + 70, y - 50, 30, 50);
// text
oc_set_color_rgba(0, 0, 1, 1);
oc_set_font(font);
oc_set_font_size(12);
oc_move_to(50, 600 - 50);
oc_str8 text = oc_str8_pushf(oc_scratch(),
"Orca vector graphics test program (frame time = %fs, fps = %f)...",
frameTime,
1. / frameTime);
oc_text_outlines(text);
oc_move_to(100, 100);
oc_line_to(150, 150);
oc_line_to(100, 200);
oc_line_to(50, 150);
oc_close_path();
oc_set_color_rgba(1, 0, 0, 1);
oc_fill();
oc_move_to(200, 100);
oc_line_to(410, 100);
oc_line_to(410, 200);
oc_line_to(200, 200);
oc_close_path();
oc_set_color_rgba(0, 1, 0, 1);
oc_fill();
oc_set_color_rgba(0, 0.5, 1, 0.5);
oc_rectangle_fill(120, 120, 200, 200);
oc_set_color_rgba(1, 0, 0.5, 1);
oc_rectangle_fill(700, 500, 200, 200);
oc_move_to(300, 300);
oc_quadratic_to(400, 500, 500, 300);
oc_close_path();
oc_set_color_rgba(0, 0, 1, 1);
oc_fill();
oc_move_to(200, 450);
oc_cubic_to(200, 250, 400, 550, 400, 450);
oc_close_path();
oc_set_color_rgba(1, 0.5, 0, 1);
oc_fill();
/*
oc_set_joint(OC_JOINT_NONE);
oc_set_max_joint_excursion(20);
oc_set_cap(OC_CAP_SQUARE);
oc_move_to(x+200, y+200);
oc_line_to(x+300, y+300);
oc_line_to(x+200, y+400);
oc_line_to(x+100, y+300);
oc_close_path();
oc_set_color_rgba(1, 0, 0, 1);
// oc_set_width(2);
oc_stroke();
oc_move_to(400, 400);
oc_quadratic_to(600, 601, 800, 400);
oc_set_color_rgba(0, 0, 1, 1);
oc_stroke();
oc_move_to(x+400, y+300);
oc_cubic_to(x+400, y+100, x+600, y+400, x+600, y+300);
oc_close_path();
oc_set_color_rgba(0, 0, 1, 1);
oc_stroke();
oc_set_color_rgba(1, 0, 0, 1);
oc_rounded_rectangle_fill(100, 100, 200, 300, 20);
oc_move_to(x+8, y+8);
oc_line_to(x+33, y+8);
oc_line_to(x+33, y+19);
oc_line_to(x+8, y+19);
oc_close_path();
oc_set_color_rgba(0, 0, 1, 1);
oc_fill();
*/
oc_set_width(1);
oc_set_color_rgba(1, 0, 0, 1);
oc_rounded_rectangle_stroke(400, 400, 160, 160, 80);
oc_log_info("Orca vector graphics test program (frame time = %fs, fps = %f)...\n",
frameTime,
1. / frameTime);
oc_surface_select(surface);
oc_render(surface, canvas);
oc_surface_present(surface);
@ -205,7 +187,6 @@ int main()
frameTime = oc_clock_time(OC_CLOCK_MONOTONIC) - startTime;
}
oc_font_destroy(font);
oc_canvas_destroy(canvas);
oc_surface_destroy(surface);
oc_window_destroy(window);

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@ -1,192 +0,0 @@
/************************************************************/ /**
*
* @file: main.cpp
* @author: Martin Fouilleul
* @date: 30/07/2022
* @revision:
*
*****************************************************************/
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "orca.h"
int main()
{
oc_init();
oc_rect windowRect = { .x = 100, .y = 100, .w = 810, .h = 610 };
oc_window window = oc_window_create(windowRect, OC_STR8("test"), 0);
oc_rect contentRect = oc_window_get_content_rect(window);
//NOTE: create surface
oc_surface surface = oc_surface_create_for_window(window, OC_CANVAS);
oc_surface_swap_interval(surface, 1);
if(oc_surface_is_nil(surface))
{
oc_log_error("Error: couldn't create surface\n");
return (-1);
}
//TODO: create canvas
oc_canvas canvas = oc_canvas_create();
if(oc_canvas_is_nil(canvas))
{
oc_log_error("Error: couldn't create canvas\n");
return (-1);
}
// start app
oc_window_bring_to_front(window);
oc_window_focus(window);
f64 frameTime = 0;
f32 x = 0, y = 0;
while(!oc_should_quit())
{
f64 startTime = oc_clock_time(OC_CLOCK_MONOTONIC);
oc_pump_events(0);
oc_event* event = 0;
while((event = oc_next_event(oc_scratch())) != 0)
{
switch(event->type)
{
case OC_EVENT_WINDOW_CLOSE:
{
oc_request_quit();
}
break;
case OC_EVENT_KEYBOARD_KEY:
{
if(event->key.action == OC_KEY_PRESS)
{
if(event->key.code == OC_KEY_LEFT)
{
x -= 1;
}
if(event->key.code == OC_KEY_RIGHT)
{
x += 1;
}
if(event->key.code == OC_KEY_UP)
{
y -= 1;
}
if(event->key.code == OC_KEY_DOWN)
{
y += 1;
}
}
}
break;
default:
break;
}
}
oc_surface_select(surface);
// background
oc_set_color_rgba(0, 1, 1, 1);
oc_clear();
oc_move_to(100, 100);
oc_line_to(150, 150);
oc_line_to(100, 200);
oc_line_to(50, 150);
oc_close_path();
oc_set_color_rgba(1, 0, 0, 1);
oc_fill();
oc_move_to(200, 100);
oc_line_to(410, 100);
oc_line_to(410, 200);
oc_line_to(200, 200);
oc_close_path();
oc_set_color_rgba(0, 1, 0, 1);
oc_fill();
oc_set_color_rgba(0, 0.5, 1, 0.5);
oc_rectangle_fill(120, 120, 200, 200);
oc_set_color_rgba(1, 0, 0.5, 1);
oc_rectangle_fill(700, 500, 200, 200);
oc_move_to(300, 300);
oc_quadratic_to(400, 500, 500, 300);
oc_close_path();
oc_set_color_rgba(0, 0, 1, 1);
oc_fill();
oc_move_to(200, 450);
oc_cubic_to(200, 250, 400, 550, 400, 450);
oc_close_path();
oc_set_color_rgba(1, 0.5, 0, 1);
oc_fill();
/*
oc_set_joint(OC_JOINT_NONE);
oc_set_max_joint_excursion(20);
oc_set_cap(OC_CAP_SQUARE);
oc_move_to(x+200, y+200);
oc_line_to(x+300, y+300);
oc_line_to(x+200, y+400);
oc_line_to(x+100, y+300);
oc_close_path();
oc_set_color_rgba(1, 0, 0, 1);
// oc_set_width(2);
oc_stroke();
oc_move_to(400, 400);
oc_quadratic_to(600, 601, 800, 400);
oc_set_color_rgba(0, 0, 1, 1);
oc_stroke();
oc_move_to(x+400, y+300);
oc_cubic_to(x+400, y+100, x+600, y+400, x+600, y+300);
oc_close_path();
oc_set_color_rgba(0, 0, 1, 1);
oc_stroke();
oc_set_color_rgba(1, 0, 0, 1);
oc_rounded_rectangle_fill(100, 100, 200, 300, 20);
oc_move_to(x+8, y+8);
oc_line_to(x+33, y+8);
oc_line_to(x+33, y+19);
oc_line_to(x+8, y+19);
oc_close_path();
oc_set_color_rgba(0, 0, 1, 1);
oc_fill();
*/
oc_log_info("Orca vector graphics test program (frame time = %fs, fps = %f)...\n",
frameTime,
1. / frameTime);
oc_render(surface, canvas);
oc_surface_present(surface);
oc_arena_clear(oc_scratch());
frameTime = oc_clock_time(OC_CLOCK_MONOTONIC) - startTime;
}
oc_canvas_destroy(canvas);
oc_surface_destroy(surface);
oc_window_destroy(window);
oc_terminate();
return (0);
}

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@ -1,6 +1,5 @@
set INCLUDES=/I ..\..\src /I ..\..\src\util /I ..\..\src\platform /I ../../ext /I ../../ext/angle_headers
if not exist "bin" mkdir bin
cl /we4013 /Zi /Zc:preprocessor /std:c11 /experimental:c11atomics %INCLUDES% main.c /link /LIBPATH:../../build/bin orca.dll.lib /out:bin/example_poly.exe
cl /we4013 /Zi /Zc:preprocessor /std:c11 /experimental:c11atomics %INCLUDES% main.c /link /LIBPATH:../../build/bin orca.dll.lib /out:bin/example_smiley.exe
copy ..\..\build\bin\orca.dll bin

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@ -10,9 +10,9 @@ LIBS="-L$LIBDIR -lorca"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
mkdir -p $BINDIR
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_polygon main.c
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_smiley main.c
cp $LIBDIR/liborca.dylib $BINDIR/
cp $LIBDIR/mtl_renderer.metallib $BINDIR/
install_name_tool -add_rpath "@executable_path" $BINDIR/example_polygon
install_name_tool -add_rpath "@executable_path" $BINDIR/example_smiley

216
sketches/smiley/main.c Normal file
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@ -0,0 +1,216 @@
/************************************************************/ /**
*
* @file: main.cpp
* @author: Martin Fouilleul
* @date: 30/07/2022
* @revision:
*
*****************************************************************/
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define _USE_MATH_DEFINES //NOTE: necessary for MSVC
#include <math.h>
#include "orca.h"
oc_font create_font()
{
//NOTE(martin): create font
oc_str8 fontPath = oc_path_executable_relative(oc_scratch(), OC_STR8("../../resources/OpenSansLatinSubset.ttf"));
char* fontPathCString = oc_str8_to_cstring(oc_scratch(), fontPath);
FILE* fontFile = fopen(fontPathCString, "r");
if(!fontFile)
{
oc_log_error("Could not load font file '%s': %s\n", fontPathCString, strerror(errno));
return (oc_font_nil());
}
unsigned char* fontData = 0;
fseek(fontFile, 0, SEEK_END);
u32 fontDataSize = ftell(fontFile);
rewind(fontFile);
fontData = (unsigned char*)malloc(fontDataSize);
fread(fontData, 1, fontDataSize, fontFile);
fclose(fontFile);
oc_unicode_range ranges[5] = { OC_UNICODE_BASIC_LATIN,
OC_UNICODE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
OC_UNICODE_LATIN_EXTENDED_A,
OC_UNICODE_LATIN_EXTENDED_B,
OC_UNICODE_SPECIALS };
oc_font font = oc_font_create_from_memory(oc_str8_from_buffer(fontDataSize, (char*)fontData), 5, ranges);
free(fontData);
return (font);
}
int main()
{
oc_init();
oc_rect windowRect = { .x = 100, .y = 100, .w = 810, .h = 610 };
oc_window window = oc_window_create(windowRect, OC_STR8("test"), 0);
oc_rect contentRect = oc_window_get_content_rect(window);
//NOTE: create surface
oc_surface surface = oc_surface_create_for_window(window, OC_CANVAS);
if(oc_surface_is_nil(surface))
{
oc_log_error("Error: couldn't create surface\n");
return (-1);
}
oc_surface_swap_interval(surface, 0);
oc_canvas canvas = oc_canvas_create();
if(oc_canvas_is_nil(canvas))
{
printf("Error: couldn't create canvas\n");
return (-1);
}
oc_font font = create_font();
// start app
oc_window_bring_to_front(window);
oc_window_focus(window);
f32 x = 400, y = 300;
f32 speed = 0;
f32 dx = speed, dy = speed;
f64 frameTime = 0;
while(!oc_should_quit())
{
f64 startTime = oc_clock_time(OC_CLOCK_MONOTONIC);
oc_pump_events(0);
oc_event* event = 0;
while((event = oc_next_event(oc_scratch())) != 0)
{
switch(event->type)
{
case OC_EVENT_WINDOW_CLOSE:
{
oc_request_quit();
}
break;
case OC_EVENT_KEYBOARD_KEY:
{
if(event->key.action == OC_KEY_PRESS || event->key.action == OC_KEY_REPEAT)
{
f32 factor = (event->key.mods & OC_KEYMOD_SHIFT) ? 10 : 1;
if(event->key.code == OC_KEY_LEFT)
{
x -= 0.3 * factor;
}
else if(event->key.code == OC_KEY_RIGHT)
{
x += 0.3 * factor;
}
else if(event->key.code == OC_KEY_UP)
{
y -= 0.3 * factor;
}
else if(event->key.code == OC_KEY_DOWN)
{
y += 0.3 * factor;
}
}
}
break;
default:
break;
}
}
if(x - 200 < 0)
{
x = 200;
dx = speed;
}
if(x + 200 > contentRect.w)
{
x = contentRect.w - 200;
dx = -speed;
}
if(y - 200 < 0)
{
y = 200;
dy = speed;
}
if(y + 200 > contentRect.h)
{
y = contentRect.h - 200;
dy = -speed;
}
x += dx;
y += dy;
// background
oc_set_color_rgba(0, 1, 1, 1);
oc_clear();
oc_set_color_rgba(1, 0, 1, 1);
oc_rectangle_fill(0, 0, 100, 100);
// head
oc_set_color_rgba(1, 1, 0, 1);
oc_circle_fill(x, y, 200);
// smile
f32 frown = frameTime > 0.033 ? -100 : 0;
oc_set_color_rgba(0, 0, 0, 1);
oc_set_width(20);
oc_move_to(x - 100, y + 100);
oc_cubic_to(x - 50, y + 150 + frown, x + 50, y + 150 + frown, x + 100, y + 100);
oc_stroke();
// eyes
oc_ellipse_fill(x - 70, y - 50, 30, 50);
oc_ellipse_fill(x + 70, y - 50, 30, 50);
// text
oc_set_color_rgba(0, 0, 1, 1);
oc_set_font(font);
oc_set_font_size(12);
oc_move_to(50, 600 - 50);
oc_str8 text = oc_str8_pushf(oc_scratch(),
"Orca vector graphics test program (frame time = %fs, fps = %f)...",
frameTime,
1. / frameTime);
oc_text_outlines(text);
oc_fill();
oc_log_info("Orca vector graphics test program (frame time = %fs, fps = %f)...\n",
frameTime,
1. / frameTime);
oc_surface_select(surface);
oc_render(surface, canvas);
oc_surface_present(surface);
oc_arena_clear(oc_scratch());
frameTime = oc_clock_time(OC_CLOCK_MONOTONIC) - startTime;
}
oc_font_destroy(font);
oc_canvas_destroy(canvas);
oc_surface_destroy(surface);
oc_window_destroy(window);
oc_terminate();
return (0);
}

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@ -1,10 +1,10 @@
/************************************************************/ /**
*
* @file: gl_canvas.c
* @author: Martin Fouilleul
* @date: 29/01/2023
* @revision:
*
/************************************************************/ /**
*
* @file: gl_canvas.c
* @author: Martin Fouilleul
* @date: 29/01/2023
* @revision:
*
*****************************************************************/
#include "gl_api.h"
#include "glsl_shaders.h"
@ -393,10 +393,10 @@ void oc_gl_canvas_encode_path(oc_gl_canvas_backend* backend, oc_primitive* primi
static bool oc_intersect_hull_legs(oc_vec2 p0, oc_vec2 p1, oc_vec2 p2, oc_vec2 p3, oc_vec2* intersection)
{
/*NOTE: check intersection of lines (p0-p1) and (p2-p3)
P = p0 + u(p1-p0)
P = p2 + w(p3-p2)
/*NOTE: check intersection of lines (p0-p1) and (p2-p3)
P = p0 + u(p1-p0)
P = p2 + w(p3-p2)
*/
bool found = false;
@ -582,6 +582,11 @@ static void oc_cubic_split(oc_vec2 p[4], f32 t, oc_vec2 outLeft[4], oc_vec2 outR
void oc_gl_encode_stroke_line(oc_gl_canvas_backend* backend, oc_vec2* p)
{
if(p[0].x == p[1].x && p[0].y == p[1].y)
{
return;
}
f32 width = backend->primitive->attributes.width;
oc_vec2 v = { p[1].x - p[0].x, p[1].y - p[0].y };
@ -919,9 +924,9 @@ void oc_gl_stroke_joint(oc_gl_canvas_backend* backend,
}
//NOTE(martin): use the same code as hull offset to find mitter point...
/*NOTE(martin): let vector u = (n0+n1) and vector v = pIntersect - p1
then v = u * (2*offset / norm(u)^2)
(this can be derived from writing the pythagoras theorems in the triangles of the joint)
/*NOTE(martin): let vector u = (n0+n1) and vector v = pIntersect - p1
then v = u * (2*offset / norm(u)^2)
(this can be derived from writing the pythagoras theorems in the triangles of the joint)
*/
f32 halfW = 0.5 * attributes->width;
oc_vec2 u = { n0.x + n1.x, n0.y + n1.y };

View File

@ -455,6 +455,11 @@ static void oc_cubic_split(oc_vec2 p[4], f32 t, oc_vec2 outLeft[4], oc_vec2 outR
void oc_mtl_render_stroke_line(oc_mtl_canvas_backend* backend, oc_vec2* p)
{
if(p[0].x == p[1].x && p[0].y == p[1].y)
{
return;
}
f32 width = backend->primitive->attributes.width;
oc_vec2 v = { p[1].x - p[0].x, p[1].y - p[0].y };