When we call mg_surface_prepare() on a surface, select it in a per-thread handle. Automatically call deselect on the selected handle when preparing another surface. Also have a way to deselect whichever surface is currently selected. This is needed for some backend that explicitly need to be 'unbound' before using them from another thread
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@ -99,8 +99,11 @@ MP_API bool mg_surface_is_nil(mg_surface surface);
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MP_API mg_surface mg_surface_create_for_window(mp_window window, mg_surface_api api);
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MP_API void mg_surface_destroy(mg_surface surface);
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MP_API void mg_surface_prepare(mg_surface surface);
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MP_API void mg_surface_present(mg_surface surface);
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MP_API void mg_surface_deselect(void);
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MP_API void mg_surface_swap_interval(mg_surface surface, int swap);
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MP_API vec2 mg_surface_contents_scaling(mg_surface surface);
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MP_API mp_rect mg_surface_get_frame(mg_surface surface);
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@ -8,6 +8,12 @@
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#include"graphics_surface.h"
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//---------------------------------------------------------------
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// per-thread selected surface
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//---------------------------------------------------------------
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mp_thread_local mg_surface __mgSelectedSurface = {0};
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//---------------------------------------------------------------
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// typed handles functions
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//---------------------------------------------------------------
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@ -208,13 +214,32 @@ void mg_surface_destroy(mg_surface handle)
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}
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}
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void mg_surface_deselect()
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{
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DEBUG_ASSERT(__mgData.init);
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mg_surface_data* prevSurface = mg_surface_data_from_handle(__mgSelectedSurface);
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if(prevSurface && prevSurface->deselect)
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{
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prevSurface->deselect(prevSurface);
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}
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__mgSelectedSurface = mg_surface_nil();
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}
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void mg_surface_prepare(mg_surface surface)
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{
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DEBUG_ASSERT(__mgData.init);
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if(surface.h != __mgSelectedSurface.h)
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{
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mg_surface_deselect();
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}
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mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
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if(surfaceData && surfaceData->prepare)
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{
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surfaceData->prepare(surfaceData);
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__mgSelectedSurface = surface;
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}
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}
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@ -23,6 +23,7 @@ typedef struct mg_canvas_backend mg_canvas_backend;
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typedef void (*mg_surface_destroy_proc)(mg_surface_data* surface);
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typedef void (*mg_surface_prepare_proc)(mg_surface_data* surface);
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typedef void (*mg_surface_deselect_proc)(mg_surface_data* surface);
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typedef void (*mg_surface_present_proc)(mg_surface_data* surface);
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typedef void (*mg_surface_swap_interval_proc)(mg_surface_data* surface, int swap);
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typedef vec2 (*mg_surface_contents_scaling_proc)(mg_surface_data* surface);
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@ -42,6 +43,7 @@ typedef struct mg_surface_data
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mg_surface_destroy_proc destroy;
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mg_surface_prepare_proc prepare;
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mg_surface_present_proc present;
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mg_surface_deselect_proc deselect;
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mg_surface_swap_interval_proc swapInterval;
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mg_surface_contents_scaling_proc contentsScaling;
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mg_surface_get_frame_proc getFrame;
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@ -158,6 +158,7 @@ mg_surface_data* mg_mtl_surface_create_for_window(mp_window window)
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surface->interface.api = MG_METAL;
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surface->interface.destroy = mg_mtl_surface_destroy;
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surface->interface.prepare = mg_mtl_surface_prepare;
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surface->interface.deselect = 0;
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surface->interface.present = mg_mtl_surface_present;
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surface->interface.swapInterval = mg_mtl_surface_swap_interval;
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@ -153,6 +153,11 @@ void mg_wgl_surface_present(mg_surface_data* interface)
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SwapBuffers(surface->hDC);
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}
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void mg_wgl_surface_deselect(mg_surface_data* interface)
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{
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wglMakeCurrent(NULL, NULL);
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}
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void mg_wgl_surface_swap_interval(mg_surface_data* interface, int swap)
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{
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mg_wgl_surface* surface = (mg_wgl_surface*)interface;
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