[win32, canvas] Fix padding of mg_gl_screen_tile
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@ -108,6 +108,7 @@ typedef struct mg_gl_screen_tile
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{
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{
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u32 tileCoord[2];
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u32 tileCoord[2];
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i32 first;
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i32 first;
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u8 padding[4];
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} mg_gl_screen_tile;
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} mg_gl_screen_tile;
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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