[win32] update window rect API

This commit is contained in:
martinfouilleul 2023-07-26 16:50:45 +02:00
parent 1fd9d17e82
commit 2c0d3268e7
4 changed files with 149 additions and 50 deletions

View File

@ -1,2 +1,2 @@
set INCLUDES=/I ..\..\src /I ..\..\src\util /I ..\..\src\platform /I ../../ext
cl /we4013 /Zi /Zc:preprocessor /std:c11 %INCLUDES% main.c /link /LIBPATH:../../bin milepost.dll.lib user32.lib opengl32.lib gdi32.lib /out:../../bin/example_window.exe
cl /we4013 /Zi /Zc:preprocessor /std:c11 %INCLUDES% main.c /link /LIBPATH:../../bin milepost.dll.lib user32.lib /out:../../bin/example_simple_window.exe

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@ -179,3 +179,39 @@ mp_event* mp_next_event(mem_arena* arena)
}
return(event);
}
//---------------------------------------------------------------
// window rects helpers
//---------------------------------------------------------------
void mp_window_set_content_position(mp_window window, vec2 position)
{
mp_rect rect = mp_window_get_content_rect(window);
rect.x = position.x;
rect.y = position.y;
mp_window_set_content_rect(window, rect);
}
void mp_window_set_content_size(mp_window window, vec2 size)
{
mp_rect rect = mp_window_get_content_rect(window);
rect.w = size.x;
rect.h = size.y;
mp_window_set_content_rect(window, rect);
}
void mp_window_set_frame_position(mp_window window, vec2 position)
{
mp_rect frame = mp_window_get_frame_rect(window);
frame.x = position.x;
frame.y = position.y;
mp_window_set_frame_rect(window, frame);
}
void mp_window_set_frame_size(mp_window window, vec2 size)
{
mp_rect frame = mp_window_get_frame_rect(window);
frame.w = size.x;
frame.h = size.y;
mp_window_set_frame_rect(window, frame);
}

View File

@ -1544,22 +1544,6 @@ void mp_window_set_frame_rect(mp_window window, mp_rect rect)
}
}}
void mp_window_set_frame_position(mp_window window, vec2 position)
{
mp_rect frame = mp_window_get_frame_rect(window);
frame.x = position.x;
frame.y = position.y;
mp_window_set_frame_rect(window, frame);
}
void mp_window_set_frame_size(mp_window window, vec2 size)
{
mp_rect frame = mp_window_get_frame_rect(window);
frame.w = size.x;
frame.h = size.y;
mp_window_set_frame_rect(window, frame);
}
mp_rect mp_window_get_content_rect(mp_window window)
{@autoreleasepool{
mp_window_data* windowData = mp_window_ptr_from_handle(window);
@ -1602,22 +1586,6 @@ void mp_window_set_content_rect(mp_window window, mp_rect rect)
}
}}
void mp_window_set_content_position(mp_window window, vec2 position)
{
mp_rect rect = mp_window_get_content_rect(window);
rect.x = position.x;
rect.y = position.y;
mp_window_set_content_rect(window, rect);
}
void mp_window_set_content_size(mp_window window, vec2 size)
{
mp_rect rect = mp_window_get_content_rect(window);
rect.w = size.x;
rect.h = size.y;
mp_window_set_content_rect(window, rect);
}
//--------------------------------------------------------------------
// platform surface
//--------------------------------------------------------------------

View File

@ -319,20 +319,12 @@ LRESULT WinProc(HWND windowHandle, UINT message, WPARAM wParam, LPARAM lParam)
{
RECT* rect = (RECT*)lParam;
u32 dpi = GetDpiForWindow(mpWindow->win32.hWnd);
f32 scaling = (f32)dpi/96.;
mp_event event = {0};
event.type = message == WM_SIZING ? MP_EVENT_WINDOW_RESIZE : MP_EVENT_WINDOW_MOVE;
event.window = mp_window_handle_from_ptr(mpWindow);
event.move.frame = (mp_rect){
rect->left / scaling,
rect->bottom / scaling,
(rect->bottom - rect->top)/scaling,
(rect->right - rect->left)/scaling };
event.move.contents = mp_window_get_content_rect(event.window);
event.move.frame = mp_window_get_frame_rect(event.window);
event.move.content = mp_window_get_content_rect(event.window);
mp_queue_event(&event);
@ -588,12 +580,24 @@ mp_window mp_window_create(mp_rect rect, const char* title, mp_window_style styl
HMONITOR monitor = MonitorFromPoint((POINT){rect.x, rect.y}, MONITOR_DEFAULTTOPRIMARY);
GetDpiForMonitor(monitor, MDT_EFFECTIVE_DPI, &dpiX, &dpiY);
f32 dpiScalingX = (f32)dpiX/96.;
f32 dpiScalingY = (f32)dpiY/96.;
f32 scaleX = (f32)dpiX/96.;
f32 scaleY = (f32)dpiY/96.;
RECT frame = {
rect.x * scaleX,
rect.y * scaleY,
(rect.x + rect.w)*scaleX,
(rect.y + rect.h)*scaleY
};
DWORD winStyle = WS_OVERLAPPEDWINDOW;
AdjustWindowRect(&frame, winStyle, FALSE);
HWND windowHandle = CreateWindow("ApplicationWindowClass", "Test Window",
WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT,
rect.w * dpiScalingX, rect.h * dpiScalingY,
winStyle,
frame.left, frame.top,
frame.right-frame.left,
frame.bottom-frame.top,
0, 0, windowClass.hInstance, 0);
if(!windowHandle)
@ -797,23 +801,114 @@ void mp_window_bring_to_front(mp_window window)
}
}
mp_rect mp_window_get_frame_rect(mp_window window)
{
mp_rect rect = {0};
mp_window_data* windowData = mp_window_ptr_from_handle(window);
if(windowData)
{
//NOTE: GetWindowRect() includes the drop shadow, which we don't want, so we call
// DwmGetWindowAttribute() instead.
// Note that contrary to what the GetWindowRect() docs suggests when mentionning
// this, DwmGetWindowAttributes() _does_ seem to adjust for DPI.
u32 dpi = GetDpiForWindow(windowData->win32.hWnd);
f32 scale = (float)dpi/96.;
RECT frame;
HRESULT res = DwmGetWindowAttribute(windowData->win32.hWnd,
DWMWA_EXTENDED_FRAME_BOUNDS,
&frame,
sizeof(RECT));
if(res == S_OK)
{
rect = (mp_rect){
frame.left / scale,
frame.top / scale,
(frame.right - frame.left)/scale,
(frame.bottom - frame.top)/scale};
}
}
return(rect);
}
void mp_window_set_frame_rect(mp_window window, mp_rect rect)
{
mp_window_data* windowData = mp_window_ptr_from_handle(window);
if(windowData)
{
u32 dpi = GetDpiForWindow(windowData->win32.hWnd);
f32 scale = (float)dpi/96.;
RECT frame = {
rect.x * scale,
rect.y * scale,
(rect.x + rect.w)*scale,
(rect.y + rect.h)*scale
};
SetWindowPos(windowData->win32.hWnd,
HWND_TOP,
frame.left,
frame.top,
frame.right - frame.left,
frame.bottom - frame.top,
SWP_NOZORDER|SWP_NOACTIVATE);
}
}
mp_rect mp_window_get_content_rect(mp_window window)
{
mp_rect rect = {0};
mp_window_data* windowData = mp_window_ptr_from_handle(window);
if(windowData)
{
RECT winRect;
if(GetClientRect(windowData->win32.hWnd, &winRect))
RECT client;
if(GetClientRect(windowData->win32.hWnd, &client))
{
u32 dpi = GetDpiForWindow(windowData->win32.hWnd);
f32 scale = (float)dpi/96.;
rect = (mp_rect){0, 0, (winRect.right - winRect.left)/scale, (winRect.bottom - winRect.top)/scale};
POINT origin = {0, 0};
ClientToScreen(windowData->win32.hWnd, &origin);
rect = (mp_rect){
origin.x/scale,
origin.y/scale,
(client.right - client.left)/scale,
(client.bottom - client.top)/scale};
}
}
return(rect);
}
void mp_window_set_content_rect(mp_window window, mp_rect rect)
{
mp_window_data* windowData = mp_window_ptr_from_handle(window);
if(windowData)
{
u32 dpi = GetDpiForWindow(windowData->win32.hWnd);
f32 scale = (float)dpi/96.;
RECT frame = {
rect.x * scale,
rect.y * scale,
(rect.x + rect.w)*scale,
(rect.y + rect.h)*scale};
DWORD style = GetWindowLong(windowData->win32.hWnd, GWL_STYLE);
BOOL menu = (GetMenu(windowData->win32.hWnd) != NULL);
AdjustWindowRect(&frame, style, menu);
SetWindowPos(windowData->win32.hWnd,
HWND_TOP,
frame.left,
frame.top,
frame.right - frame.left,
frame.bottom - frame.top,
SWP_NOZORDER|SWP_NOACTIVATE);
}
}
//TODO: set content rect, center
void mp_window_center(mp_window window)
{