Big renaming and consistency pass, including:

- "Namespacing" the Orca APIs by adding the oc_ prefix everywhere
- Naming consistency tweaks, eg create_from_memory vs. create_from_data
- Adhering to a more consistent convention when pairing functions defining entities lifetime, eg. create/destroy, push/clear, alloc/recycle, init/cleanup
- Preferring oc_str8 to const char*, except when we expect lots of C string literals (e.g. when tagging UI widgets) or when it would be annoying to systematically wrap data we want to read/write into a string
- Reorganize macros for asserts/logging, and properly exposing them to the apps with non conflicting names
- Generally rearrange some bits and pruning unused stuff to make things more navigable
This commit is contained in:
Martin Fouilleul 2023-08-14 10:26:11 +02:00
parent 9ae9562ca7
commit 75621d85a5
127 changed files with 18575 additions and 19663 deletions

View File

@ -162,23 +162,23 @@ GLuint compile_shader(const char* vs, const char* fs)
glGetProgramiv(prog, GL_LINK_STATUS, &status);
if(status != GL_TRUE)
{
log_error("program failed to link: ");
oc_log_error("program failed to link: ");
int logSize = 0;
glGetProgramiv(prog, GL_INFO_LOG_LENGTH, &logSize);
mem_arena_scope scratch = mem_scratch_begin();
char* log = mem_arena_alloc(scratch.arena, logSize);
oc_arena_scope scratch = oc_scratch_begin();
char* log = oc_arena_push(scratch.arena, logSize);
glGetProgramInfoLog(prog, logSize, 0, log);
log_error("%s\n", log);
oc_log_error("%s\n", log);
mem_scratch_end(scratch);
oc_scratch_end(scratch);
}
int err = glGetError();
if(err)
{
log_error("gl error %i\n", err);
oc_log_error("gl error %i\n", err);
}
return(prog);
@ -186,7 +186,7 @@ GLuint compile_shader(const char* vs, const char* fs)
void init_advect(advect_program* program)
{
log_info("compiling advect...");
oc_log_info("compiling advect...");
program->prog = compile_shader(glsl_common_vertex, glsl_advect);
program->pos = glGetAttribLocation(program->prog, "pos");
program->src = glGetUniformLocation(program->prog, "src");
@ -197,7 +197,7 @@ void init_advect(advect_program* program)
void init_div(div_program* program)
{
log_info("compiling div...");
oc_log_info("compiling div...");
program->prog = compile_shader(glsl_common_vertex, glsl_divergence);
program->pos = glGetAttribLocation(program->prog, "pos");
program->src = glGetUniformLocation(program->prog, "src");
@ -205,7 +205,7 @@ void init_div(div_program* program)
void init_jacobi(jacobi_program* program)
{
log_info("compiling jacobi...");
oc_log_info("compiling jacobi...");
program->prog = compile_shader(glsl_common_vertex, glsl_jacobi_step);
program->pos = glGetAttribLocation(program->prog, "pos");
program->xTex = glGetUniformLocation(program->prog, "xTex");
@ -214,7 +214,7 @@ void init_jacobi(jacobi_program* program)
void init_multigrid_restrict_residual(multigrid_restrict_residual_program* program)
{
log_info("compiling multigrid restrict residual...");
oc_log_info("compiling multigrid restrict residual...");
program->prog = compile_shader(glsl_common_vertex, glsl_multigrid_restrict_residual);
program->pos = glGetAttribLocation(program->prog, "pos");
program->xTex = glGetUniformLocation(program->prog, "xTex");
@ -223,7 +223,7 @@ void init_multigrid_restrict_residual(multigrid_restrict_residual_program* progr
void init_multigrid_correct(multigrid_correct_program* program)
{
log_info("compiling multigrid correct...");
oc_log_info("compiling multigrid correct...");
program->prog = compile_shader(glsl_common_vertex, glsl_multigrid_correct);
program->pos = glGetAttribLocation(program->prog, "pos");
program->src = glGetUniformLocation(program->prog, "src");
@ -233,7 +233,7 @@ void init_multigrid_correct(multigrid_correct_program* program)
void init_subtract(subtract_program* program)
{
log_info("compiling subtract...");
oc_log_info("compiling subtract...");
program->prog = compile_shader(glsl_common_vertex, glsl_subtract_pressure);
program->pos = glGetAttribLocation(program->prog, "pos");
program->src = glGetUniformLocation(program->prog, "src");
@ -243,7 +243,7 @@ void init_subtract(subtract_program* program)
void init_splat(splat_program* program)
{
log_info("compiling splat...");
oc_log_info("compiling splat...");
program->prog = compile_shader(glsl_common_vertex, glsl_splat);
program->pos = glGetAttribLocation(program->prog, "pos");
program->src = glGetUniformLocation(program->prog, "src");
@ -257,7 +257,7 @@ void init_splat(splat_program* program)
void init_blit(blit_program* program)
{
log_info("compiling blit...");
oc_log_info("compiling blit...");
program->prog = compile_shader(glsl_blit_vertex, glsl_blit_fragment);
program->pos = glGetAttribLocation(program->prog, "pos");
program->mvp = glGetUniformLocation(program->prog, "mvp");
@ -267,7 +267,7 @@ void init_blit(blit_program* program)
void init_blit_div(blit_program* program)
{
log_info("compiling blit div...");
oc_log_info("compiling blit div...");
program->prog = compile_shader(glsl_blit_div_vertex, glsl_blit_div_fragment);
program->pos = glGetAttribLocation(program->prog, "pos");
program->mvp = glGetUniformLocation(program->prog, "mvp");
@ -276,7 +276,7 @@ void init_blit_div(blit_program* program)
void init_blit_residue(blit_residue_program* program)
{
log_info("compiling blit residue...");
oc_log_info("compiling blit residue...");
program->prog = compile_shader(glsl_blit_div_vertex, glsl_blit_residue_fragment);
program->pos = glGetAttribLocation(program->prog, "pos");
program->mvp = glGetUniformLocation(program->prog, "mvp");
@ -325,7 +325,7 @@ void init_frame_buffer(frame_buffer* framebuffer,
GLenum err = glCheckFramebufferStatus(GL_FRAMEBUFFER);
if(err != GL_FRAMEBUFFER_COMPLETE)
{
log_info("Frame buffer incomplete, %i", err);
oc_log_info("Frame buffer incomplete, %i", err);
}
}
@ -372,7 +372,7 @@ static bool resetCmd = false;
void reset()
{
// resetCmd = true;
log_info("reset");
oc_log_info("reset");
reset_texture(colorBuffer.textures[0], texWidth, texHeight, (char*)colorInitData);
reset_texture(colorBuffer.textures[1], texWidth, texHeight, (char*)colorInitData);
@ -407,17 +407,17 @@ int frameWidth = 800;
int frameHeight = 600;
ORCA_EXPORT void OnMouseDown(int button)
ORCA_EXPORT void oc_on_mouse_down(int button)
{
mouseInput.down = true;
}
ORCA_EXPORT void OnMouseUp(int button)
ORCA_EXPORT void oc_on_mouse_up(int button)
{
mouseInput.down = false;
}
ORCA_EXPORT void OnMouseMove(float x, float y, float dx, float dy)
ORCA_EXPORT void oc_on_mouse_move(float x, float y, float dx, float dy)
{
mouseInput.x = x * 2;
mouseInput.y = y * 2;
@ -611,14 +611,14 @@ void input_splat(float t)
float testDiv[texWidth/2][texWidth/2][4];
mg_surface surface;
oc_surface surface;
ORCA_EXPORT void OnInit()
ORCA_EXPORT void oc_on_init()
{
log_info("Hello, world (from C)");
oc_log_info("Hello, world (from C)");
surface = mg_surface_gles();
mg_surface_prepare(surface);
surface = oc_surface_gles();
oc_surface_select(surface);
// init_color_checker();
// init_velocity_vortex();
@ -637,17 +637,17 @@ ORCA_EXPORT void OnInit()
init_blit_div(&blitDivProgram);
// init frame buffers
log_info("create color buffer");
oc_log_info("create color buffer");
init_frame_buffer(&colorBuffer, texWidth, texHeight, TEX_INTERNAL_FORMAT, TEX_FORMAT, TEX_TYPE, (char*)colorInitData);
log_info("create velocity buffer");
oc_log_info("create velocity buffer");
init_frame_buffer(&velocityBuffer, texWidth, texHeight, TEX_INTERNAL_FORMAT, TEX_FORMAT, TEX_TYPE, (char*)velocityInitData);
int gridFactor = 1;
for(int i=0; i<MULTIGRID_COUNT; i++)
{
log_info("create div buffer %i", i);
oc_log_info("create div buffer %i", i);
init_frame_buffer(&divBuffer[i], texWidth/gridFactor, texHeight/gridFactor, TEX_INTERNAL_FORMAT, TEX_FORMAT, TEX_TYPE, 0);
log_info("create pressure buffer %i", i);
oc_log_info("create pressure buffer %i", i);
init_frame_buffer(&pressureBuffer[i], texWidth/gridFactor, texHeight/gridFactor, TEX_INTERNAL_FORMAT, TEX_FORMAT, TEX_TYPE, 0);
gridFactor *= 2;
}
@ -682,20 +682,20 @@ ORCA_EXPORT void OnInit()
}
}
ORCA_EXPORT void OnFrameResize(u32 width, u32 height)
ORCA_EXPORT void oc_on_resize(u32 width, u32 height)
{
frameWidth = width*2;
frameHeight = height*2;
}
ORCA_EXPORT void OnFrameRefresh()
ORCA_EXPORT void oc_on_frame_refresh()
{
float aspectRatio = texWidth/texHeight; //TODO replace with actual aspect ratio?
static float t = 0;
t += 1./60.;
mg_surface_prepare(surface);
oc_surface_select(surface);
glViewport(0, 0, texWidth, texHeight);
@ -925,5 +925,5 @@ ORCA_EXPORT void OnFrameRefresh()
//*/
mg_surface_present(surface);
oc_surface_present(surface);
}

View File

@ -2,9 +2,9 @@
#include <orca.h>
vec2 frameSize = {100, 100};
oc_vec2 frameSize = {100, 100};
mg_surface surface;
oc_surface surface;
unsigned int program;
@ -31,26 +31,24 @@ void compile_shader(GLuint shader, const char* source)
int err = glGetError();
if(err)
{
log_info("gl error");
oc_log_info("gl error");
}
}
char* ORCA_IMPORT(orca_mem_grow)(u64 size);
ORCA_EXPORT void OnInit(void)
ORCA_EXPORT void oc_on_init(void)
{
surface = mg_surface_gles();
mg_surface_prepare(surface);
surface = oc_surface_gles();
oc_surface_select(surface);
const char* extensions = (const char*)glGetString(GL_EXTENSIONS);
log_info("GLES extensions: %s\n", extensions);
oc_log_info("GLES extensions: %s\n", extensions);
int extensionCount = 0;
glGetIntegerv(GL_NUM_EXTENSIONS, &extensionCount);
for(int i=0; i<extensionCount; i++)
{
const char* extension = (const char*)glGetStringi(GL_EXTENSIONS, i);
log_info("GLES extension %i: %s\n", i, extension);
oc_log_info("GLES extension %i: %s\n", i, extension);
}
unsigned int vshader = glCreateShader(GL_VERTEX_SHADER);
@ -78,18 +76,18 @@ ORCA_EXPORT void OnInit(void)
glEnableVertexAttribArray(0);
}
ORCA_EXPORT void OnFrameResize(u32 width, u32 height)
ORCA_EXPORT void oc_on_resize(u32 width, u32 height)
{
log_info("frame resize %u, %u", width, height);
oc_log_info("frame resize %u, %u", width, height);
frameSize.x = width;
frameSize.y = height;
}
ORCA_EXPORT void OnFrameRefresh(void)
ORCA_EXPORT void oc_on_frame_refresh(void)
{
f32 aspect = frameSize.x/frameSize.y;
mg_surface_prepare(surface);
oc_surface_select(surface);
glClearColor(0, 1, 1, 1);
glClear(GL_COLOR_BUFFER_BIT);
@ -108,5 +106,5 @@ ORCA_EXPORT void OnFrameRefresh(void)
glDrawArrays(GL_TRIANGLES, 0, 3);
mg_surface_present(surface);
oc_surface_present(surface);
}

View File

@ -13,13 +13,13 @@ const f32 BLOCK_WIDTH = (BLOCKS_WIDTH - ((NUM_BLOCKS_PER_ROW + 1) * BLOCKS_PADDI
#define PADDLE_MAX_LAUNCH_ANGLE 0.7f
const mg_color paddleColor = {1, 0, 0, 1};
mp_rect paddle = {300, 50, 200, 24};
const oc_color paddleColor = {1, 0, 0, 1};
oc_rect paddle = {300, 50, 200, 24};
const mg_color ballColor = {1, 1, 0, 1};
mp_rect ball = {200, 200, 20, 20};
const oc_color ballColor = {1, 1, 0, 1};
oc_rect ball = {200, 200, 20, 20};
vec2 velocity = {5, 5};
oc_vec2 velocity = {5, 5};
// This is upside down from how it will actually be drawn.
int blockHealth[NUM_BLOCKS] = {
@ -31,127 +31,127 @@ int blockHealth[NUM_BLOCKS] = {
3, 3, 3, 3, 3, 3, 3,
};
vec2 frameSize = {100, 100};
oc_vec2 frameSize = {100, 100};
bool leftDown = false;
bool rightDown = false;
mg_surface surface;
mg_canvas canvas;
mg_image waterImage;
mg_image ballImage;
mg_image paddleImage;
mg_font pongFont;
oc_surface surface;
oc_canvas canvas;
oc_image waterImage;
oc_image ballImage;
oc_image paddleImage;
oc_font pongFont;
f32 lerp(f32 a, f32 b, f32 t);
mp_rect blockRect(int i);
int checkCollision(mp_rect block);
mg_mat2x3 flipY(mp_rect r);
mg_mat2x3 flipYAt(vec2 pos);
oc_rect blockRect(int i);
int checkCollision(oc_rect block);
oc_mat2x3 flipY(oc_rect r);
oc_mat2x3 flipYAt(oc_vec2 pos);
str8 loadFile(mem_arena* arena, str8 filename) {
file_handle file = file_open(filename, FILE_ACCESS_READ, 0);
if(file_last_error(file) != IO_OK)
oc_str8 loadFile(oc_arena* arena, oc_str8 filename) {
oc_file file = oc_file_open(filename, OC_FILE_ACCESS_READ, 0);
if(oc_file_last_error(file) != OC_IO_OK)
{
log_error("Couldn't open file %s\n", str8_to_cstring(mem_scratch(), filename));
oc_log_error("Couldn't open file %s\n", oc_str8_to_cstring(oc_scratch(), filename));
}
u64 size = file_size(file);
char* buffer = mem_arena_alloc(arena, size);
file_read(file, size, buffer);
file_close(file);
return str8_from_buffer(size, buffer);
u64 size = oc_file_size(file);
char* buffer = oc_arena_push(arena, size);
oc_file_read(file, size, buffer);
oc_file_close(file);
return oc_str8_from_buffer(size, buffer);
}
ORCA_EXPORT void OnInit(void)
ORCA_EXPORT void oc_on_init(void)
{
surface = mg_surface_canvas();
canvas = mg_canvas_create();
surface = oc_surface_canvas();
canvas = oc_canvas_create();
waterImage = mg_image_create_from_data(surface, loadFile(mem_scratch(), STR8("/underwater.jpg")), false);
ballImage = mg_image_create_from_data(surface, loadFile(mem_scratch(), STR8("/ball.png")), false);
paddleImage = mg_image_create_from_data(surface, loadFile(mem_scratch(), STR8("/wall.png")), false);
waterImage = oc_image_create_from_memory(surface, loadFile(oc_scratch(), OC_STR8("/underwater.jpg")), false);
ballImage = oc_image_create_from_memory(surface, loadFile(oc_scratch(), OC_STR8("/ball.png")), false);
paddleImage = oc_image_create_from_memory(surface, loadFile(oc_scratch(), OC_STR8("/wall.png")), false);
if(mg_image_is_nil(waterImage))
if(oc_image_is_nil(waterImage))
{
log_error("couldn't load water image\n");
oc_log_error("couldn't load water image\n");
}
if(mg_image_is_nil(ballImage))
if(oc_image_is_nil(ballImage))
{
log_error("couldn't load ball image\n");
oc_log_error("couldn't load ball image\n");
}
if(mg_image_is_nil(paddleImage))
if(oc_image_is_nil(paddleImage))
{
log_error("couldn't load paddle image\n");
oc_log_error("couldn't load paddle image\n");
}
str8 fontStr = loadFile(mem_scratch(), STR8("/Literata-SemiBoldItalic.ttf"));
unicode_range ranges[5] = {UNICODE_RANGE_BASIC_LATIN,
UNICODE_RANGE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
UNICODE_RANGE_LATIN_EXTENDED_A,
UNICODE_RANGE_LATIN_EXTENDED_B,
UNICODE_RANGE_SPECIALS};
oc_str8 fontStr = loadFile(oc_scratch(), OC_STR8("/Literata-SemiBoldItalic.ttf"));
oc_unicode_range ranges[5] = {OC_UNICODE_BASIC_LATIN,
OC_UNICODE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
OC_UNICODE_LATIN_EXTENDED_A,
OC_UNICODE_LATIN_EXTENDED_B,
OC_UNICODE_SPECIALS};
// NOTE(ben): Weird that images are "create from data" but fonts are "create from memory"
// TODO: Decide whether we're using strings or explicit pointer + length
pongFont = mg_font_create_from_memory(fontStr.len, (byte*)fontStr.ptr, 5, ranges);
pongFont = oc_font_create_from_memory(fontStr, 5, ranges);
mem_arena_clear(mem_scratch());
oc_arena_clear(oc_scratch());
}
ORCA_EXPORT void OnFrameResize(u32 width, u32 height)
ORCA_EXPORT void oc_on_resize(u32 width, u32 height)
{
log_info("frame resize %u, %u", width, height);
oc_log_info("frame resize %u, %u", width, height);
frameSize.x = width;
frameSize.y = height;
}
ORCA_EXPORT void OnMouseDown(int button)
ORCA_EXPORT void oc_on_mouse_down(int button)
{
log_info("mouse down!");
oc_log_info("mouse down!");
}
ORCA_EXPORT void OnKeyDown(int key)
ORCA_EXPORT void oc_on_key_down(int key)
{
if(key == MP_KEY_SPACE)
if(key == OC_KEY_SPACE)
{
log_error("(this is just for testing errors)");
oc_log_error("(this is just for testing errors)");
return;
}
if(key == MP_KEY_ENTER)
if(key == OC_KEY_ENTER)
{
log_warning("(this is just for testing warning)");
oc_log_warning("(this is just for testing warning)");
return;
}
log_info("key down: %i", key);
if(key == MP_KEY_LEFT)
oc_log_info("key down: %i", key);
if(key == OC_KEY_LEFT)
{
leftDown = true;
}
if(key == MP_KEY_RIGHT)
if(key == OC_KEY_RIGHT)
{
rightDown = true;
}
}
ORCA_EXPORT void OnKeyUp(int key)
ORCA_EXPORT void oc_on_key_up(int key)
{
if(key == MP_KEY_ENTER || key == MP_KEY_SPACE)
if(key == OC_KEY_ENTER || key == OC_KEY_SPACE)
{
return;
}
log_info("key up: %i", key);
if(key == MP_KEY_LEFT)
oc_log_info("key up: %i", key);
if(key == OC_KEY_LEFT)
{
leftDown = false;
}
if(key == MP_KEY_RIGHT)
if(key == OC_KEY_RIGHT)
{
rightDown = false;
}
}
ORCA_EXPORT void OnFrameRefresh(void)
ORCA_EXPORT void oc_on_frame_refresh(void)
{
f32 aspect = frameSize.x/frameSize.y;
@ -163,12 +163,12 @@ ORCA_EXPORT void OnFrameRefresh(void)
{
paddle.x += 10;
}
paddle.x = Clamp(paddle.x, 0, frameSize.x - paddle.w);
paddle.x = oc_clamp(paddle.x, 0, frameSize.x - paddle.w);
ball.x += velocity.x;
ball.y += velocity.y;
ball.x = Clamp(ball.x, 0, frameSize.x - ball.w);
ball.y = Clamp(ball.y, 0, frameSize.y - ball.h);
ball.x = oc_clamp(ball.x, 0, frameSize.x - ball.w);
ball.y = oc_clamp(ball.y, 0, frameSize.y - ball.h);
if (ball.x + ball.w >= frameSize.x) {
velocity.x = -velocity.x;
@ -189,13 +189,13 @@ ORCA_EXPORT void OnFrameRefresh(void)
f32 t = ((ball.x + ball.w/2) - paddle.x) / paddle.w;
f32 launchAngle = lerp(-PADDLE_MAX_LAUNCH_ANGLE, PADDLE_MAX_LAUNCH_ANGLE, t);
f32 speed = sqrtf(velocity.x*velocity.x + velocity.y*velocity.y);
velocity = (vec2){
velocity = (oc_vec2){
sinf(launchAngle) * speed,
cosf(launchAngle) * speed,
};
ball.y = paddle.y + paddle.h;
log_info("PONG!");
oc_log_info("PONG!");
}
if (ball.y <= 0) {
@ -208,10 +208,10 @@ ORCA_EXPORT void OnFrameRefresh(void)
continue;
}
mp_rect r = blockRect(i);
oc_rect r = blockRect(i);
int result = checkCollision(r);
if (result) {
log_info("Collision! direction=%d", result);
oc_log_info("Collision! direction=%d", result);
blockHealth[i] -= 1;
f32 vx = velocity.x;
@ -241,74 +241,74 @@ ORCA_EXPORT void OnFrameRefresh(void)
}
mg_canvas_set_current(canvas);
oc_canvas_set_current(canvas);
mg_set_color_rgba(10.0f/255.0f, 31.0f/255.0f, 72.0f/255.0f, 1);
mg_clear();
oc_set_color_rgba(10.0f/255.0f, 31.0f/255.0f, 72.0f/255.0f, 1);
oc_clear();
mg_image_draw(waterImage, (mp_rect){0, 0, frameSize.x, frameSize.y});
oc_image_draw(waterImage, (oc_rect){0, 0, frameSize.x, frameSize.y});
mg_mat2x3 yUp = {
oc_mat2x3 yUp = {
1, 0, 0,
0, -1, frameSize.y,
};
mg_matrix_push(yUp);
oc_matrix_push(yUp);
{
for (int i = 0; i < NUM_BLOCKS; i++) {
if (blockHealth[i] <= 0) {
continue;
}
mp_rect r = blockRect(i);
mg_set_color_rgba(0, 0, 0, 0.2);
mg_rounded_rectangle_fill(r.x, r.y-2, r.w, r.h, 4);
mg_set_color_rgba(0.9, 0.9, 0.9, 1);
mg_rounded_rectangle_fill(r.x, r.y, r.w, r.h, 4);
oc_rect r = blockRect(i);
oc_set_color_rgba(0, 0, 0, 0.2);
oc_rounded_rectangle_fill(r.x, r.y-2, r.w, r.h, 4);
oc_set_color_rgba(0.9, 0.9, 0.9, 1);
oc_rounded_rectangle_fill(r.x, r.y, r.w, r.h, 4);
int fontSize = 18;
str8 text = str8_pushf(mem_scratch(),
oc_str8 text = oc_str8_pushf(oc_scratch(),
"%d", blockHealth[i]
);
mp_rect textRect = mg_text_bounding_box(pongFont, fontSize, text);
oc_rect textRect = oc_text_bounding_box(pongFont, fontSize, text);
vec2 textPos = {
oc_vec2 textPos = {
r.x + r.w/2 - textRect.w/2,
r.y + 9, // TODO: mg_text_bounding_box is returning extremely wack results for height.
r.y + 9, // TODO: oc_text_bounding_box is returning extremely wack results for height.
};
mg_set_color_rgba(0, 0, 0, 1);
mg_set_font(pongFont);
mg_set_font_size(18);
mg_move_to(textPos.x, textPos.y);
mg_matrix_push(flipYAt(textPos));
oc_set_color_rgba(0, 0, 0, 1);
oc_set_font(pongFont);
oc_set_font_size(18);
oc_move_to(textPos.x, textPos.y);
oc_matrix_push(flipYAt(textPos));
{
mg_text_outlines(text);
mg_fill();
oc_text_outlines(text);
oc_fill();
}
mg_matrix_pop();
oc_matrix_pop();
}
mg_set_color_rgba(0.9, 0.9, 0.9, 1);
mg_rounded_rectangle_fill(paddle.x, paddle.y, paddle.w, paddle.h, 4);
oc_set_color_rgba(0.9, 0.9, 0.9, 1);
oc_rounded_rectangle_fill(paddle.x, paddle.y, paddle.w, paddle.h, 4);
mg_matrix_push(flipY(ball));
oc_matrix_push(flipY(ball));
{
mg_image_draw(ballImage, ball);
oc_image_draw(ballImage, ball);
}
mg_matrix_pop();
oc_matrix_pop();
}
mg_matrix_pop();
oc_matrix_pop();
mg_surface_prepare(surface);
mg_render(surface, canvas);
mg_surface_present(surface);
oc_surface_select(surface);
oc_render(surface, canvas);
oc_surface_present(surface);
}
mp_rect blockRect(int i) {
oc_rect blockRect(int i) {
int row = i / NUM_BLOCKS_PER_ROW;
int col = i % NUM_BLOCKS_PER_ROW;
return (mp_rect){
return (oc_rect){
BLOCKS_PADDING + (BLOCKS_PADDING + BLOCK_WIDTH) * col,
BLOCKS_BOTTOM + (BLOCKS_PADDING + BLOCK_HEIGHT) * row,
BLOCK_WIDTH,
@ -318,7 +318,7 @@ mp_rect blockRect(int i) {
// Returns a cardinal direction 1-8 for the collision with the block, or zero
// if no collision. 1 is straight up and directions proceed clockwise.
int checkCollision(mp_rect block) {
int checkCollision(oc_rect block) {
// Note that all the logic for this game has the origin in the bottom left.
f32 ballx2 = ball.x + ball.w;
@ -355,8 +355,8 @@ int checkCollision(mp_rect block) {
//
// We assume significant tunneling can't happen.
vec2 ballCenter = (vec2){ball.x + ball.w/2, ball.y + ball.h/2};
vec2 blockCenter = (vec2){block.x + block.w/2, block.y + block.h/2};
oc_vec2 ballCenter = (oc_vec2){ball.x + ball.w/2, ball.y + ball.h/2};
oc_vec2 blockCenter = (oc_vec2){block.x + block.w/2, block.y + block.h/2};
// Moving right
if (velocity.x > 0) {
@ -445,15 +445,15 @@ f32 lerp(f32 a, f32 b, f32 t) {
return (1 - t) * a + t * b;
}
mg_mat2x3 flipY(mp_rect r) {
return (mg_mat2x3){
oc_mat2x3 flipY(oc_rect r) {
return (oc_mat2x3){
1, 0, 0,
0, -1, 2 * r.y + r.h,
};
}
mg_mat2x3 flipYAt(vec2 pos) {
return (mg_mat2x3){
oc_mat2x3 flipYAt(oc_vec2 pos) {
return (oc_mat2x3){
1, 0, 0,
0, -1, 2 * pos.y,
};

View File

@ -1,230 +1,229 @@
#include"orca.h"
vec2 frameSize = {100, 100};
oc_vec2 frameSize = {100, 100};
mg_surface surface;
mg_canvas canvas;
mg_font font;
ui_context ui;
mem_arena textArena = {0};
oc_surface surface;
oc_canvas canvas;
oc_font font;
oc_ui_context ui;
oc_arena textArena = {0};
ORCA_EXPORT void OnInit(void)
ORCA_EXPORT void oc_on_init(void)
{
//TODO create surface for main window
surface = mg_surface_canvas();
canvas = mg_canvas_create();
ui_init(&ui);
surface = oc_surface_canvas();
canvas = oc_canvas_create();
oc_ui_init(&ui);
//NOTE: load font
{
file_handle file = file_open(STR8("/OpenSansLatinSubset.ttf"), FILE_ACCESS_READ, 0);
if(file_last_error(file) != IO_OK)
oc_file file = oc_file_open(OC_STR8("/OpenSansLatinSubset.ttf"), OC_FILE_ACCESS_READ, 0);
if(oc_file_last_error(file) != OC_IO_OK)
{
log_error("Couldn't open file OpenSansLatinSubset.ttf\n");
oc_log_error("Couldn't open file OpenSansLatinSubset.ttf\n");
}
u64 size = file_size(file);
char* buffer = mem_arena_alloc(mem_scratch(), size);
file_read(file, size, buffer);
file_close(file);
unicode_range ranges[5] = {UNICODE_RANGE_BASIC_LATIN,
UNICODE_RANGE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
UNICODE_RANGE_LATIN_EXTENDED_A,
UNICODE_RANGE_LATIN_EXTENDED_B,
UNICODE_RANGE_SPECIALS};
u64 size = oc_file_size(file);
char* buffer = oc_arena_push(oc_scratch(), size);
oc_file_read(file, size, buffer);
oc_file_close(file);
oc_unicode_range ranges[5] = {OC_UNICODE_BASIC_LATIN,
OC_UNICODE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
OC_UNICODE_LATIN_EXTENDED_A,
OC_UNICODE_LATIN_EXTENDED_B,
OC_UNICODE_SPECIALS};
// TODO: Decide whether we're using strings or explicit pointer + length
font = mg_font_create_from_memory(size, (byte*)buffer, 5, ranges);
font = oc_font_create_from_memory(oc_str8_from_buffer(size, buffer), 5, ranges);
}
mem_arena_clear(mem_scratch());
mem_arena_init(&textArena);
oc_arena_clear(oc_scratch());
oc_arena_init(&textArena);
}
ORCA_EXPORT void OnFrameResize(u32 width, u32 height)
ORCA_EXPORT void oc_on_resize(u32 width, u32 height)
{
log_info("frame resize %u, %u", width, height);
oc_log_info("frame resize %u, %u", width, height);
frameSize.x = width;
frameSize.y = height;
}
ORCA_EXPORT void OnRawEvent(mp_event *event)
ORCA_EXPORT void oc_on_raw_event(oc_event *event)
{
ui_process_event(event);
oc_ui_process_event(event);
}
void widget_begin_view(char* str)
{
ui_style_next(&(ui_style){.layout.axis = UI_AXIS_Y,
oc_ui_style_next(&(oc_ui_style){.layout.axis = OC_UI_AXIS_Y,
.layout.spacing = 10,
.layout.margin.x = 10,
.layout.margin.y = 10,
.layout.align.x = UI_ALIGN_CENTER,
.layout.align.y = UI_ALIGN_START},
UI_STYLE_LAYOUT);
.layout.align.x = OC_UI_ALIGN_CENTER,
.layout.align.y = OC_UI_ALIGN_START},
OC_UI_STYLE_LAYOUT);
ui_box_begin(str, UI_FLAG_DRAW_BORDER);
ui_label(str);
oc_ui_box_begin(str, OC_UI_FLAG_DRAW_BORDER);
oc_ui_label(str);
}
void widget_end_view(void)
{
ui_box_end();
oc_ui_box_end();
}
#define widget_view(s) defer_loop(widget_begin_view(s), widget_end_view())
#define widget_view(s) oc_defer_loop(widget_begin_view(s), widget_end_view())
ORCA_EXPORT void OnFrameRefresh(void)
ORCA_EXPORT void oc_on_frame_refresh(void)
{
ui_style defaultStyle = {.bgColor = {0},
oc_ui_style defaultStyle = {.bgColor = {0},
.color = {1, 1, 1, 1},
.font = font,
.fontSize = 16,
.borderColor = {0.278, 0.333, 0.412, 1},
.borderSize = 2};
ui_style_mask defaultMask = UI_STYLE_BG_COLOR
| UI_STYLE_COLOR
| UI_STYLE_BORDER_COLOR
| UI_STYLE_BORDER_SIZE
| UI_STYLE_FONT
| UI_STYLE_FONT_SIZE;
oc_ui_style_mask defaultMask = OC_UI_STYLE_BG_COLOR
| OC_UI_STYLE_COLOR
| OC_UI_STYLE_BORDER_COLOR
| OC_UI_STYLE_BORDER_SIZE
| OC_UI_STYLE_FONT
| OC_UI_STYLE_FONT_SIZE;
ui_frame(frameSize, &defaultStyle, defaultMask)
oc_ui_frame(frameSize, &defaultStyle, defaultMask)
{
ui_style_match_before(ui_pattern_all(), &defaultStyle, defaultMask);
oc_ui_style_match_before(oc_ui_pattern_all(), &defaultStyle, defaultMask);
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_PARENT, 1},
.layout.axis = UI_AXIS_Y,
.layout.align.x = UI_ALIGN_CENTER,
.layout.align.y = UI_ALIGN_START,
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_PARENT, 1},
.layout.axis = OC_UI_AXIS_Y,
.layout.align.x = OC_UI_ALIGN_CENTER,
.layout.align.y = OC_UI_ALIGN_START,
.layout.spacing = 10,
.layout.margin.x = 10,
.layout.margin.y = 10,
.bgColor = {0.11, 0.11, 0.11, 1}},
UI_STYLE_SIZE
| UI_STYLE_LAYOUT
| UI_STYLE_BG_COLOR);
OC_UI_STYLE_SIZE
| OC_UI_STYLE_LAYOUT
| OC_UI_STYLE_BG_COLOR);
ui_container("background", UI_FLAG_DRAW_BACKGROUND)
oc_ui_container("background", OC_UI_FLAG_DRAW_BACKGROUND)
{
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_CHILDREN},
.layout.align.x = UI_ALIGN_CENTER},
UI_STYLE_SIZE
|UI_STYLE_LAYOUT_ALIGN_X);
ui_container("title", 0)
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_CHILDREN},
.layout.align.x = OC_UI_ALIGN_CENTER},
OC_UI_STYLE_SIZE
|OC_UI_STYLE_LAYOUT_ALIGN_X);
oc_ui_container("title", 0)
{
ui_style_next(&(ui_style){.fontSize = 26}, UI_STYLE_FONT_SIZE);
ui_label("Orca UI Demo");
oc_ui_style_next(&(oc_ui_style){.fontSize = 26}, OC_UI_STYLE_FONT_SIZE);
oc_ui_label("Orca UI Demo");
if(ui_box_sig(ui_box_top()).hovering)
if(oc_ui_box_sig(oc_ui_box_top()).hovering)
{
ui_tooltip("tooltip")
oc_ui_tooltip("tooltip")
{
ui_style_next(&(ui_style){.bgColor = {1, 0.99, 0.82, 1}},
UI_STYLE_BG_COLOR);
oc_ui_style_next(&(oc_ui_style){.bgColor = {1, 0.99, 0.82, 1}},
OC_UI_STYLE_BG_COLOR);
ui_container("background", UI_FLAG_DRAW_BACKGROUND)
oc_ui_container("background", OC_UI_FLAG_DRAW_BACKGROUND)
{
ui_style_next(&(ui_style){.color = {0, 0, 0, 1}},
UI_STYLE_COLOR);
oc_ui_style_next(&(oc_ui_style){.color = {0, 0, 0, 1}},
OC_UI_STYLE_COLOR);
ui_label("That is a tooltip!");
oc_ui_label("That is a tooltip!");
}
}
}
}
ui_menu_bar("Menu bar")
oc_ui_menu_bar("Menu bar")
{
ui_menu("Menu 1")
oc_ui_menu("Menu 1")
{
if(ui_menu_button("Option 1.1").pressed)
if(oc_ui_menu_button("Option 1.1").pressed)
{
log_info("Pressed option 1.1\n");
oc_log_info("Pressed option 1.1\n");
}
ui_menu_button("Option 1.2");
ui_menu_button("Option 1.3");
ui_menu_button("Option 1.4");
oc_ui_menu_button("Option 1.2");
oc_ui_menu_button("Option 1.3");
oc_ui_menu_button("Option 1.4");
}
ui_menu("Menu 2")
oc_ui_menu("Menu 2")
{
ui_menu_button("Option 2.1");
ui_menu_button("Option 2.2");
ui_menu_button("Option 2.3");
ui_menu_button("Option 2.4");
oc_ui_menu_button("Option 2.1");
oc_ui_menu_button("Option 2.2");
oc_ui_menu_button("Option 2.3");
oc_ui_menu_button("Option 2.4");
}
ui_menu("Menu 3")
oc_ui_menu("Menu 3")
{
ui_menu_button("Option 3.1");
ui_menu_button("Option 3.2");
ui_menu_button("Option 3.3");
ui_menu_button("Option 3.4");
oc_ui_menu_button("Option 3.1");
oc_ui_menu_button("Option 3.2");
oc_ui_menu_button("Option 3.3");
oc_ui_menu_button("Option 3.4");
}
}
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_PARENT, 1, 1}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_PARENT, 1, 1}},
OC_UI_STYLE_SIZE);
ui_style_next(&(ui_style){.layout.axis = UI_AXIS_X}, UI_STYLE_LAYOUT_AXIS);
ui_container("contents", 0)
oc_ui_style_next(&(oc_ui_style){.layout.axis = OC_UI_AXIS_X}, OC_UI_STYLE_LAYOUT_AXIS);
oc_ui_container("contents", 0)
{
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 0.5},
.size.height = {UI_SIZE_PARENT, 1}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 0.5},
.size.height = {OC_UI_SIZE_PARENT, 1}},
OC_UI_STYLE_SIZE);
ui_container("left", 0)
oc_ui_container("left", 0)
{
ui_style_next(&(ui_style){.layout.axis = UI_AXIS_X,
oc_ui_style_next(&(oc_ui_style){.layout.axis = OC_UI_AXIS_X,
.layout.spacing = 10,
.layout.margin.x = 10,
.layout.margin.y = 10,
.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_PARENT, 0.5}},
UI_STYLE_LAYOUT_AXIS
|UI_STYLE_LAYOUT_SPACING
|UI_STYLE_LAYOUT_MARGIN_X
|UI_STYLE_LAYOUT_MARGIN_Y
|UI_STYLE_SIZE);
.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_PARENT, 0.5}},
OC_UI_STYLE_LAYOUT_AXIS
|OC_UI_STYLE_LAYOUT_SPACING
|OC_UI_STYLE_LAYOUT_MARGIN_X
|OC_UI_STYLE_LAYOUT_MARGIN_Y
|OC_UI_STYLE_SIZE);
ui_container("up", 0)
oc_ui_container("up", 0)
{
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 0.5},
.size.height = {UI_SIZE_PARENT, 1}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 0.5},
.size.height = {OC_UI_SIZE_PARENT, 1}},
OC_UI_STYLE_SIZE);
widget_view("Buttons")
{
if(ui_button("Button A").clicked)
if(oc_ui_button("Button A").clicked)
{
log_info("A clicked");
oc_log_info("A clicked");
}
if(ui_button("Button B").clicked)
if(oc_ui_button("Button B").clicked)
{
log_info("B clicked");
oc_log_info("B clicked");
}
if(ui_button("Button C").clicked)
if(oc_ui_button("Button C").clicked)
{
log_info("C clicked");
oc_log_info("C clicked");
}
}
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 0.5},
.size.height = {UI_SIZE_PARENT, 1}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 0.5},
.size.height = {OC_UI_SIZE_PARENT, 1}},
OC_UI_STYLE_SIZE);
ui_pattern pattern = {0};
ui_pattern_push(mem_scratch(), &pattern, (ui_selector){.kind = UI_SEL_TAG, .tag = ui_tag_make("checkbox")});
ui_style_match_after(pattern,
&(ui_style){.bgColor = {0, 1, 0, 1},
oc_ui_pattern pattern = {0};
oc_ui_pattern_push(oc_scratch(), &pattern, (oc_ui_selector){.kind = OC_UI_SEL_TAG, .tag = oc_ui_tag_make("checkbox")});
oc_ui_style_match_after(pattern,
&(oc_ui_style){.bgColor = {0, 1, 0, 1},
.color = {1, 1, 1, 1}},
UI_STYLE_COLOR | UI_STYLE_BG_COLOR);
OC_UI_STYLE_COLOR | OC_UI_STYLE_BG_COLOR);
widget_view("checkboxes")
{
@ -232,156 +231,156 @@ ORCA_EXPORT void OnFrameRefresh(void)
static bool check2 = false;
static bool check3 = false;
ui_checkbox("check1", &check1);
ui_checkbox("check2", &check2);
ui_checkbox("check3", &check3);
oc_ui_checkbox("check1", &check1);
oc_ui_checkbox("check2", &check2);
oc_ui_checkbox("check3", &check3);
}
}
ui_style_next(&(ui_style){.layout.axis = UI_AXIS_X,
.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_PARENT, 0.5}},
UI_STYLE_LAYOUT_AXIS
|UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.layout.axis = OC_UI_AXIS_X,
.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_PARENT, 0.5}},
OC_UI_STYLE_LAYOUT_AXIS
|OC_UI_STYLE_SIZE);
ui_container("down", 0)
oc_ui_container("down", 0)
{
widget_view("Vertical Sliders")
{
ui_style_next(&(ui_style){.layout.axis = UI_AXIS_X,
oc_ui_style_next(&(oc_ui_style){.layout.axis = OC_UI_AXIS_X,
.layout.spacing = 10},
UI_STYLE_LAYOUT_AXIS
|UI_STYLE_LAYOUT_SPACING);
ui_container("contents", 0)
OC_UI_STYLE_LAYOUT_AXIS
|OC_UI_STYLE_LAYOUT_SPACING);
oc_ui_container("contents", 0)
{
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 20},
.size.height = {UI_SIZE_PIXELS, 200}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PIXELS, 20},
.size.height = {OC_UI_SIZE_PIXELS, 200}},
OC_UI_STYLE_SIZE);
static f32 slider1 = 0;
ui_slider("slider1", 0.2, &slider1);
oc_ui_slider("slider1", 0.2, &slider1);
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 20},
.size.height = {UI_SIZE_PIXELS, 200}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PIXELS, 20},
.size.height = {OC_UI_SIZE_PIXELS, 200}},
OC_UI_STYLE_SIZE);
static f32 slider2 = 0;
ui_slider("slider2", 0.2, &slider2);
oc_ui_slider("slider2", 0.2, &slider2);
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 20},
.size.height = {UI_SIZE_PIXELS, 200}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PIXELS, 20},
.size.height = {OC_UI_SIZE_PIXELS, 200}},
OC_UI_STYLE_SIZE);
static f32 slider3 = 0;
ui_slider("slider3", 0.2, &slider3);
oc_ui_slider("slider3", 0.2, &slider3);
}
}
widget_view("Horizontal Sliders")
{
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 200},
.size.height = {UI_SIZE_PIXELS, 20}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PIXELS, 200},
.size.height = {OC_UI_SIZE_PIXELS, 20}},
OC_UI_STYLE_SIZE);
static f32 slider1 = 0;
ui_slider("slider1", 0.2, &slider1);
oc_ui_slider("slider1", 0.2, &slider1);
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 200},
.size.height = {UI_SIZE_PIXELS, 20}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PIXELS, 200},
.size.height = {OC_UI_SIZE_PIXELS, 20}},
OC_UI_STYLE_SIZE);
static f32 slider2 = 0;
ui_slider("slider2", 0.2, &slider2);
oc_ui_slider("slider2", 0.2, &slider2);
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 200},
.size.height = {UI_SIZE_PIXELS, 20}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PIXELS, 200},
.size.height = {OC_UI_SIZE_PIXELS, 20}},
OC_UI_STYLE_SIZE);
static f32 slider3 = 0;
ui_slider("slider3", 0.2, &slider3);
oc_ui_slider("slider3", 0.2, &slider3);
}
}
}
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 0.5},
.size.height = {UI_SIZE_PARENT, 1}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 0.5},
.size.height = {OC_UI_SIZE_PARENT, 1}},
OC_UI_STYLE_SIZE);
ui_container("right", 0)
oc_ui_container("right", 0)
{
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_PARENT, 0.33}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_PARENT, 0.33}},
OC_UI_STYLE_SIZE);
widget_view("Text box")
{
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PIXELS, 300},
.size.height = {UI_SIZE_TEXT}},
UI_STYLE_SIZE);
static str8 text = {0};
ui_text_box_result res = ui_text_box("textbox", mem_scratch(), text);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PIXELS, 300},
.size.height = {OC_UI_SIZE_TEXT}},
OC_UI_STYLE_SIZE);
static oc_str8 text = {0};
oc_ui_text_box_result res = oc_ui_text_box("textbox", oc_scratch(), text);
if(res.changed)
{
mem_arena_clear(&textArena);
text = str8_push_copy(&textArena, res.text);
oc_arena_clear(&textArena);
text = oc_str8_push_copy(&textArena, res.text);
}
}
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_PARENT, 0.33}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_PARENT, 0.33}},
OC_UI_STYLE_SIZE);
widget_view("Test")
{
ui_pattern pattern = {0};
ui_pattern_push(mem_scratch(), &pattern, (ui_selector){.kind = UI_SEL_TEXT, .text = STR8("panel")});
ui_style_match_after(pattern, &(ui_style){.bgColor = {0.3, 0.3, 1, 1}}, UI_STYLE_BG_COLOR);
oc_ui_pattern pattern = {0};
oc_ui_pattern_push(oc_scratch(), &pattern, (oc_ui_selector){.kind = OC_UI_SEL_TEXT, .text = OC_STR8("panel")});
oc_ui_style_match_after(pattern, &(oc_ui_style){.bgColor = {0.3, 0.3, 1, 1}}, OC_UI_STYLE_BG_COLOR);
static int selected = 0;
str8 options[] = {STR8("option 1"),
STR8("option 2"),
STR8("long option 3"),
STR8("option 4"),
STR8("option 5")};
ui_select_popup_info info = {.selectedIndex = selected,
oc_str8 options[] = {OC_STR8("option 1"),
OC_STR8("option 2"),
OC_STR8("long option 3"),
OC_STR8("option 4"),
OC_STR8("option 5")};
oc_ui_select_popup_info info = {.selectedIndex = selected,
.optionCount = 5,
.options = options};
ui_select_popup_info result = ui_select_popup("popup", &info);
oc_ui_select_popup_info result = oc_ui_select_popup("popup", &info);
selected = result.selectedIndex;
}
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_PARENT, 0.33}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_PARENT, 0.33}},
OC_UI_STYLE_SIZE);
widget_view("Color")
{
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_PARENT, 0.7},
.layout.axis = UI_AXIS_X},
UI_STYLE_SIZE
|UI_STYLE_LAYOUT_AXIS);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_PARENT, 0.7},
.layout.axis = OC_UI_AXIS_X},
OC_UI_STYLE_SIZE
|OC_UI_STYLE_LAYOUT_AXIS);
ui_panel("Panel", UI_FLAG_DRAW_BORDER)
oc_ui_panel("Panel", OC_UI_FLAG_DRAW_BORDER)
{
ui_style_next(&(ui_style){.layout.axis = UI_AXIS_X},
UI_STYLE_LAYOUT_AXIS);
ui_container("contents", 0)
oc_ui_style_next(&(oc_ui_style){.layout.axis = OC_UI_AXIS_X},
OC_UI_STYLE_LAYOUT_AXIS);
oc_ui_container("contents", 0)
{
ui_style_next(&(ui_style){.layout.spacing = 20},
UI_STYLE_LAYOUT_SPACING);
ui_container("buttons", 0)
oc_ui_style_next(&(oc_ui_style){.layout.spacing = 20},
OC_UI_STYLE_LAYOUT_SPACING);
oc_ui_container("buttons", 0)
{
ui_button("Button A");
ui_button("Button B");
ui_button("Button C");
ui_button("Button D");
oc_ui_button("Button A");
oc_ui_button("Button B");
oc_ui_button("Button C");
oc_ui_button("Button D");
}
ui_style_next(&(ui_style){.layout.axis = UI_AXIS_X,
oc_ui_style_next(&(oc_ui_style){.layout.axis = OC_UI_AXIS_X,
.layout.spacing = 20},
UI_STYLE_LAYOUT_SPACING
|UI_STYLE_LAYOUT_AXIS);
OC_UI_STYLE_LAYOUT_SPACING
|OC_UI_STYLE_LAYOUT_AXIS);
ui_container("buttons2", 0)
oc_ui_container("buttons2", 0)
{
ui_button("Button A");
ui_button("Button B");
ui_button("Button C");
ui_button("Button D");
oc_ui_button("Button A");
oc_ui_button("Button B");
oc_ui_button("Button C");
oc_ui_button("Button D");
}
}
}
@ -393,9 +392,9 @@ ORCA_EXPORT void OnFrameRefresh(void)
}
mg_canvas_set_current(canvas);
mg_surface_prepare(surface);
ui_draw();
mg_render(surface, canvas);
mg_surface_present(surface);
oc_canvas_set_current(canvas);
oc_surface_select(surface);
oc_ui_draw();
oc_render(surface, canvas);
oc_surface_present(surface);
}

View File

@ -155,8 +155,8 @@ def bindgen(apiName, spec, **kwargs):
if argTag == 'p' and argLen != None:
s += '\t{\n'
s += '\t\tORCA_ASSERT(((char*)'+ argName + ' >= (char*)_mem) && (((char*)'+ argName +' - (char*)_mem) < m3_GetMemorySize(runtime)), "parameter \''+argName+'\' is out of bounds");\n'
s += '\t\tORCA_ASSERT((char*)' + argName + ' + '
s += '\t\tOC_ASSERT(((char*)'+ argName + ' >= (char*)_mem) && (((char*)'+ argName +' - (char*)_mem) < m3_GetMemorySize(runtime)), "parameter \''+argName+'\' is out of bounds");\n'
s += '\t\tOC_ASSERT((char*)' + argName + ' + '
proc = argLen.get('proc')
if proc != None:
@ -245,7 +245,7 @@ def bindgen(apiName, spec, **kwargs):
s += ' res = m3_LinkRawFunction(module, "*", "' + name + '", "' + m3Sig + '", ' + cname + '_stub);\n'
s += ' if(res != m3Err_none && res != m3Err_functionLookupFailed)\n'
s += ' {\n'
s += ' log_error("Couldn\'t link function ' + name + ' (%s)\\n", res);\n'
s += ' oc_log_error("Couldn\'t link function ' + name + ' (%s)\\n", res);\n'
s += ' ret = -1;\n'
s += ' }\n\n'

View File

@ -137,7 +137,7 @@ def build_platform_layer_lib_win(release):
subprocess.run([
"cl", "/nologo",
"/we4013", "/Zi", "/Zc:preprocessor",
"/DMP_BUILD_DLL",
"/DOC_BUILD_DLL",
"/std:c11", "/experimental:c11atomics",
*includes,
"src/orca.c", "/Fo:build/bin/orca.o",
@ -154,7 +154,7 @@ def build_platform_layer_lib_mac(release):
flags = ["-mmacos-version-min=10.15.4", "-maes"]
cflags = ["-std=c11"]
debug_flags = ["-O3"] if release else ["-g", "-DDEBUG", "-DLOG_COMPILE_DEBUG"]
debug_flags = ["-O3"] if release else ["-g", "-DOC_DEBUG", "-DOC_LOG_COMPILE_DEBUG"]
ldflags = [f"-L{sdk_dir}/usr/lib", f"-F{sdk_dir}/System/Library/Frameworks/"]
includes = ["-Isrc", "-Isrc/util", "-Isrc/platform", "-Iext", "-Iext/angle/include"]
@ -327,7 +327,7 @@ def build_orca_mac(release):
"-Iext/wasm3/source"
]
libs = ["-Lbuild/bin", "-Lbuild/lib", "-lorca", "-lwasm3"]
debug_flags = ["-O2"] if release else ["-g", "-DLOG_COMPILE_DEBUG"]
debug_flags = ["-O2"] if release else ["-g", "-DOC_DEBUG -DOC_LOG_COMPILE_DEBUG"]
flags = [
*debug_flags,
"-mmacos-version-min=10.15.4",

View File

@ -99,21 +99,21 @@ f.write('#include"GL/glcorearb.h"\n')
f.write('#include"GLES3/gl32.h"\n\n')
# generate interface struct
f.write('typedef struct mg_gl_api\n{\n')
f.write('typedef struct oc_gl_api\n{\n')
f.write(' const char* name;\n')
for func in glall:
f.write('\t' + 'PFN' + func.upper() + 'PROC ' + remove_prefix(func, 'gl') + ';\n')
f.write('} mg_gl_api;\n\n')
f.write('} oc_gl_api;\n\n')
# generate interface macros
# TODO guard for different api/versions and only #define functions present in desired version
f.write("MP_API mg_gl_api* mg_gl_get_api(void);\n\n")
f.write("ORCA_API oc_gl_api* oc_gl_get_api(void);\n\n")
for func in glall:
f.write('#define ' + func + ' mg_gl_get_api()->' + remove_prefix(func, 'gl') + '\n')
f.write('#define ' + func + ' oc_gl_get_api()->' + remove_prefix(func, 'gl') + '\n')
emit_end_guard(f, apiName)
f.close()
@ -129,15 +129,15 @@ emit_begin_guard(f, loaderName)
f.write('#include"gl_api.h"\n\n')
f.write("typedef void*(*mg_gl_load_proc)(const char* name);\n\n")
f.write("typedef void*(*oc_gl_load_proc)(const char* name);\n\n")
f.write("void mg_gl_load_gl41(mg_gl_api* api, mg_gl_load_proc loadProc);\n")
f.write("void mg_gl_load_gl43(mg_gl_api* api, mg_gl_load_proc loadProc);\n")
f.write("void mg_gl_load_gl44(mg_gl_api* api, mg_gl_load_proc loadProc);\n")
f.write("void mg_gl_load_gles30(mg_gl_api* api, mg_gl_load_proc loadProc);\n")
f.write("void mg_gl_load_gles31(mg_gl_api* api, mg_gl_load_proc loadProc);\n\n")
f.write("void oc_gl_load_gl41(oc_gl_api* api, oc_gl_load_proc loadProc);\n")
f.write("void oc_gl_load_gl43(oc_gl_api* api, oc_gl_load_proc loadProc);\n")
f.write("void oc_gl_load_gl44(oc_gl_api* api, oc_gl_load_proc loadProc);\n")
f.write("void oc_gl_load_gles30(oc_gl_api* api, oc_gl_load_proc loadProc);\n")
f.write("void oc_gl_load_gles31(oc_gl_api* api, oc_gl_load_proc loadProc);\n\n")
f.write("void mg_gl_select_api(mg_gl_api* api);\n\n")
f.write("void oc_gl_select_api(oc_gl_api* api);\n\n")
emit_end_guard(f, loaderName)
f.close()
@ -146,7 +146,7 @@ f.close()
#---------------------------------------------------------------
def emit_loader(f, name, procs):
f.write('void mg_gl_load_'+ name +'(mg_gl_api* api, mg_gl_load_proc loadProc)\n')
f.write('void oc_gl_load_'+ name +'(oc_gl_api* api, oc_gl_load_proc loadProc)\n')
f.write("{\n")
f.write(' api->name = "'+ name +'";\n')
@ -154,14 +154,14 @@ def emit_loader(f, name, procs):
if proc in procs:
f.write(' api->' + remove_prefix(proc, 'gl') + ' = loadProc("' + proc + '");\n')
else:
f.write(' api->' + remove_prefix(proc, 'gl') + ' = mg_' + proc + '_noimpl;\n')
f.write(' api->' + remove_prefix(proc, 'gl') + ' = oc_' + proc + '_noimpl;\n')
f.write("}\n\n")
def emit_null_api(f, procs):
f.write('mg_gl_api __mgGLNoAPI;\n\n')
f.write('oc_gl_api oc_glNoAPI;\n\n')
for name in procs:
@ -185,7 +185,7 @@ def emit_null_api(f, procs):
retType = retType.strip()
f.write(retType + ' mg_' + name + '_noimpl(')
f.write(retType + ' oc_' + name + '_noimpl(')
params = command.findall('param')
@ -217,21 +217,21 @@ def emit_null_api(f, procs):
f.write(')\n')
f.write('{\n')
f.write(' if(__mgGLAPI == &__mgGLNoAPI)\n')
f.write(' if(oc_glAPI == &oc_glNoAPI)\n')
f.write(' {\n')
f.write(' log_error("No GL or GLES API is selected. Make sure you call mg_surface_prepare() before calling OpenGL API functions.\\n");\n')
f.write(' oc_log_error("No GL or GLES API is selected. Make sure you call oc_surface_prepare() before calling OpenGL API functions.\\n");\n')
f.write(' }\n')
f.write(' else\n')
f.write(' {\n')
f.write(' log_error("'+ name +' is not part of currently selected %s API\\n", __mgGLAPI->name);\n')
f.write(' oc_log_error("'+ name +' is not part of currently selected %s API\\n", oc_glAPI->name);\n')
f.write(' }\n')
if retType != 'void':
f.write(' return(('+ retType +')0);\n')
f.write('}\n')
f.write('mg_gl_api __mgGLNoAPI = {\n')
f.write('oc_gl_api oc_glNoAPI = {\n')
for proc in procs:
f.write(' .' + remove_prefix(proc, 'gl') + ' = mg_' + proc + '_noimpl,\n')
f.write(' .' + remove_prefix(proc, 'gl') + ' = oc_' + proc + '_noimpl,\n')
f.write("};\n\n")
f = open(loaderCPath, 'w')
@ -241,7 +241,7 @@ emit_doc(f, loaderName, '.c')
f.write('#include"' + loaderName + '.h"\n')
f.write('#include"platform/platform.h"\n\n')
f.write("mp_thread_local mg_gl_api* __mgGLAPI = 0;\n")
f.write("oc_thread_local oc_gl_api* oc_glAPI = 0;\n")
emit_null_api(f, glall)
emit_loader(f, 'gl41', gl41)
@ -250,8 +250,8 @@ emit_loader(f, 'gl44', gl44)
emit_loader(f, 'gles31', gles31)
emit_loader(f, 'gles32', gles32)
f.write("void mg_gl_select_api(mg_gl_api* api){ __mgGLAPI = api; }\n")
f.write("void mg_gl_deselect_api(){ __mgGLAPI = &__mgGLNoAPI; }\n")
f.write("mg_gl_api* mg_gl_get_api(void) { return(__mgGLAPI); }\n\n")
f.write("void oc_gl_select_api(oc_gl_api* api){ oc_glAPI = api; }\n")
f.write("void oc_gl_deselect_api(){ oc_glAPI = &oc_glNoAPI; }\n")
f.write("oc_gl_api* oc_gl_get_api(void) { return(oc_glAPI); }\n\n")
f.close()

View File

@ -6,7 +6,7 @@ SRCDIR=../../src
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_atlas main.c

View File

@ -6,7 +6,7 @@ EXTDIR=../../ext
INCLUDES="-I$SRCDIR -I$EXTDIR"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_canvas main.c

View File

@ -6,7 +6,7 @@ SRCDIR=../../src
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_image main.c

View File

@ -7,7 +7,7 @@ EXTDIR=../../ext
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app -I$EXTDIR"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_multi_surface main.c

View File

@ -6,7 +6,7 @@ SRCDIR=../../src
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_polygon main.c

View File

@ -7,7 +7,7 @@ EXTDIR=../../ext
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app -I$EXTDIR"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_render_thread main.c

View File

@ -7,7 +7,7 @@ EXTDIR=../../ext
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app"
LIBS="-L$BINDIR -lmilepost -framework Carbon -framework Cocoa -framework Metal -framework QuartzCore"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS -Wl,-dead_strip $LIBS $INCLUDES -o $BINDIR/example_simple_window main.c

View File

@ -6,7 +6,7 @@ SRCDIR=../../src
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_smooth_resize main.c

View File

@ -7,7 +7,7 @@ EXTDIR=../../ext
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app -I$EXTDIR"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_surface_sharing main.c

View File

@ -6,7 +6,7 @@ EXTDIR=../../ext
INCLUDES="-I$SRCDIR -I$EXTDIR"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_tiger main.c

View File

@ -6,6 +6,6 @@ SRCDIR=../../src
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app"
LIBS="-L$BINDIR -lmilepost -framework Carbon -framework Cocoa -framework Metal -framework QuartzCore"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o test main.c

View File

@ -7,7 +7,7 @@ EXTDIR=../../ext
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app -I$EXTDIR"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_gles_triangle main.c

View File

@ -6,7 +6,7 @@ SRCDIR=../../src
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app"
LIBS="-L$BINDIR -lmilepost -framework Foundation -framework Metal"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
xcrun -sdk macosx metal -c -o shader.air shader.metal
xcrun -sdk macosx metallib -o shader.metallib shader.air

View File

@ -6,7 +6,7 @@ SRCDIR=../../src
INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app"
LIBS="-L$BINDIR -lmilepost"
FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
FLAGS="-mmacos-version-min=10.15.4 -DOC_DEBUG -DLOG_COMPILE_DEBUG"
clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_ui main.c

217
src/app/app.c Normal file
View File

@ -0,0 +1,217 @@
/************************************************************//**
*
* @file: app.c
* @author: Martin Fouilleul
* @date: 23/12/2022
* @revision:
*
*****************************************************************/
#include"platform/platform_debug.h"
#include"app_internal.h"
oc_app oc_appData = {0};
//---------------------------------------------------------------
// Window handles
//---------------------------------------------------------------
void oc_init_window_handles()
{
oc_list_init(&oc_appData.windowFreeList);
for(int i=0; i<OC_APP_MAX_WINDOWS; i++)
{
oc_appData.windowPool[i].generation = 1;
oc_list_append(&oc_appData.windowFreeList, &oc_appData.windowPool[i].freeListElt);
}
}
bool oc_window_handle_is_null(oc_window window)
{
return(window.h == 0);
}
oc_window oc_window_null_handle()
{
return((oc_window){.h = 0});
}
oc_window_data* oc_window_alloc()
{
return(oc_list_pop_entry(&oc_appData.windowFreeList, oc_window_data, freeListElt));
}
oc_window_data* oc_window_ptr_from_handle(oc_window handle)
{
u32 index = handle.h>>32;
u32 generation = handle.h & 0xffffffff;
if(index >= OC_APP_MAX_WINDOWS)
{
return(0);
}
oc_window_data* window = &oc_appData.windowPool[index];
if(window->generation != generation)
{
return(0);
}
else
{
return(window);
}
}
oc_window oc_window_handle_from_ptr(oc_window_data* window)
{
OC_DEBUG_ASSERT( (window - oc_appData.windowPool) >= 0
&& (window - oc_appData.windowPool) < OC_APP_MAX_WINDOWS);
u64 h = ((u64)(window - oc_appData.windowPool))<<32
| ((u64)window->generation);
return((oc_window){h});
}
void oc_window_recycle_ptr(oc_window_data* window)
{
window->generation++;
oc_list_push(&oc_appData.windowFreeList, &window->freeListElt);
}
//---------------------------------------------------------------
// Init
//---------------------------------------------------------------
static void oc_init_common()
{
oc_init_window_handles();
oc_ringbuffer_init(&oc_appData.eventQueue, 16);
}
static void oc_terminate_common()
{
oc_ringbuffer_cleanup(&oc_appData.eventQueue);
}
//---------------------------------------------------------------
// Event handling
//---------------------------------------------------------------
void oc_queue_event(oc_event* event)
{
oc_ringbuffer* queue = &oc_appData.eventQueue;
if(oc_ringbuffer_write_available(queue) < sizeof(oc_event))
{
oc_log_error("event queue full\n");
}
else
{
bool error = false;
oc_ringbuffer_reserve(queue, sizeof(oc_event), (u8*)event);
if(event->type == OC_EVENT_PATHDROP)
{
oc_list_for(&event->paths.list, elt, oc_str8_elt, listElt)
{
oc_str8* path = &elt->string;
if(oc_ringbuffer_write_available(queue) < (sizeof(u64) + path->len))
{
oc_log_error("event queue full\n");
error = true;
break;
}
else
{
oc_ringbuffer_reserve(queue, sizeof(u64), (u8*)&path->len);
oc_ringbuffer_reserve(queue, path->len, (u8*)path->ptr);
}
}
}
if(error)
{
oc_ringbuffer_rewind(queue);
}
else
{
oc_ringbuffer_commit(queue);
}
}
}
oc_event* oc_next_event(oc_arena* arena)
{
//NOTE: pop and return event from queue
oc_event* event = 0;
oc_ringbuffer* queue = &oc_appData.eventQueue;
if(oc_ringbuffer_read_available(queue) >= sizeof(oc_event))
{
event = oc_arena_push_type(arena, oc_event);
u64 read = oc_ringbuffer_read(queue, sizeof(oc_event), (u8*)event);
OC_DEBUG_ASSERT(read == sizeof(oc_event));
if(event->type == OC_EVENT_PATHDROP)
{
u64 pathCount = event->paths.eltCount;
event->paths = (oc_str8_list){0};
for(int i=0; i<pathCount; i++)
{
if(oc_ringbuffer_read_available(queue) < sizeof(u64))
{
oc_log_error("malformed path payload: no string size\n");
break;
}
u64 len = 0;
oc_ringbuffer_read(queue, sizeof(u64), (u8*)&len);
if(oc_ringbuffer_read_available(queue) < len)
{
oc_log_error("malformed path payload: string shorter than expected\n");
break;
}
char* buffer = oc_arena_push_array(arena, char, len);
oc_ringbuffer_read(queue, len, (u8*)buffer);
oc_str8_list_push(arena, &event->paths, oc_str8_from_buffer(len, buffer));
}
}
}
return(event);
}
//---------------------------------------------------------------
// window rects helpers
//---------------------------------------------------------------
void oc_window_set_content_position(oc_window window, oc_vec2 position)
{
oc_rect rect = oc_window_get_content_rect(window);
rect.x = position.x;
rect.y = position.y;
oc_window_set_content_rect(window, rect);
}
void oc_window_set_content_size(oc_window window, oc_vec2 size)
{
oc_rect rect = oc_window_get_content_rect(window);
rect.w = size.x;
rect.h = size.y;
oc_window_set_content_rect(window, rect);
}
void oc_window_set_frame_position(oc_window window, oc_vec2 position)
{
oc_rect frame = oc_window_get_frame_rect(window);
frame.x = position.x;
frame.y = position.y;
oc_window_set_frame_rect(window, frame);
}
void oc_window_set_frame_size(oc_window window, oc_vec2 size)
{
oc_rect frame = oc_window_get_frame_rect(window);
frame.w = size.x;
frame.h = size.y;
oc_window_set_frame_rect(window, frame);
}

392
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/************************************************************//**
*
* @file: platform_app.h
* @author: Martin Fouilleul
* @date: 16/05/2020
* @revision:
*
*****************************************************************/
#ifndef __APP_H_
#define __APP_H_
#include"util/typedefs.h"
#include"util/utf8.h"
#include"util/lists.h"
#include"util/memory.h"
#ifdef __cplusplus
extern "C" {
#endif
//--------------------------------------------------------------------
// Typedefs, enums and constants
//--------------------------------------------------------------------
typedef struct oc_window { u64 h; } oc_window;
typedef enum { OC_MOUSE_CURSOR_ARROW,
OC_MOUSE_CURSOR_RESIZE_0,
OC_MOUSE_CURSOR_RESIZE_90,
OC_MOUSE_CURSOR_RESIZE_45,
OC_MOUSE_CURSOR_RESIZE_135,
OC_MOUSE_CURSOR_TEXT } oc_mouse_cursor;
typedef i32 oc_window_style;
static const oc_window_style OC_WINDOW_STYLE_NO_TITLE = 0x01<<0,
OC_WINDOW_STYLE_FIXED_SIZE = 0x01<<1,
OC_WINDOW_STYLE_NO_CLOSE = 0x01<<2,
OC_WINDOW_STYLE_NO_MINIFY = 0x01<<3,
OC_WINDOW_STYLE_NO_FOCUS = 0x01<<4,
OC_WINDOW_STYLE_FLOAT = 0x01<<5,
OC_WINDOW_STYLE_POPUPMENU = 0x01<<6,
OC_WINDOW_STYLE_NO_BUTTONS = 0x01<<7;
typedef enum { OC_EVENT_NONE,
OC_EVENT_KEYBOARD_MODS, //TODO: remove, keep only key?
OC_EVENT_KEYBOARD_KEY,
OC_EVENT_KEYBOARD_CHAR,
OC_EVENT_MOUSE_BUTTON,
OC_EVENT_MOUSE_MOVE,
OC_EVENT_MOUSE_WHEEL,
OC_EVENT_MOUSE_ENTER,
OC_EVENT_MOUSE_LEAVE,
OC_EVENT_WINDOW_RESIZE,
OC_EVENT_WINDOW_MOVE,
OC_EVENT_WINDOW_FOCUS,
OC_EVENT_WINDOW_UNFOCUS,
OC_EVENT_WINDOW_HIDE, // rename to minimize?
OC_EVENT_WINDOW_SHOW, // rename to restore?
OC_EVENT_WINDOW_CLOSE,
OC_EVENT_PATHDROP,
OC_EVENT_FRAME,
OC_EVENT_QUIT } oc_event_type;
typedef enum { OC_KEY_NO_ACTION,
OC_KEY_PRESS,
OC_KEY_RELEASE,
OC_KEY_REPEAT } oc_key_action;
typedef enum { OC_KEY_UNKNOWN = 0,
OC_KEY_SPACE = 32,
OC_KEY_APOSTROPHE = 39, /* ' */
OC_KEY_COMMA = 44, /* , */
OC_KEY_MINUS = 45, // -
OC_KEY_PERIOD = 46, // .
OC_KEY_SLASH = 47, // /
OC_KEY_0 = 48,
OC_KEY_1 = 49,
OC_KEY_2 = 50,
OC_KEY_3 = 51,
OC_KEY_4 = 52,
OC_KEY_5 = 53,
OC_KEY_6 = 54,
OC_KEY_7 = 55,
OC_KEY_8 = 56,
OC_KEY_9 = 57,
OC_KEY_SEMICOLON = 59, // ;
OC_KEY_EQUAL = 61, // =
OC_KEY_A = 65,
OC_KEY_B = 66,
OC_KEY_C = 67,
OC_KEY_D = 68,
OC_KEY_E = 69,
OC_KEY_F = 70,
OC_KEY_G = 71,
OC_KEY_H = 72,
OC_KEY_I = 73,
OC_KEY_J = 74,
OC_KEY_K = 75,
OC_KEY_L = 76,
OC_KEY_M = 77,
OC_KEY_N = 78,
OC_KEY_O = 79,
OC_KEY_P = 80,
OC_KEY_Q = 81,
OC_KEY_R = 82,
OC_KEY_S = 83,
OC_KEY_T = 84,
OC_KEY_U = 85,
OC_KEY_V = 86,
OC_KEY_W = 87,
OC_KEY_X = 88,
OC_KEY_Y = 89,
OC_KEY_Z = 90,
OC_KEY_LEFT_BRACKET = 91, // [
OC_KEY_BACKSLASH = 92, // \ */
OC_KEY_RIGHT_BRACKET = 93, // ]
OC_KEY_GRAVE_ACCENT = 96, // `
OC_KEY_WORLD_1 = 161, // non-US #1
OC_KEY_WORLD_2 = 162, // non-US #2
OC_KEY_ESCAPE = 256,
OC_KEY_ENTER = 257,
OC_KEY_TAB = 258,
OC_KEY_BACKSPACE = 259,
OC_KEY_INSERT = 260,
OC_KEY_DELETE = 261,
OC_KEY_RIGHT = 262,
OC_KEY_LEFT = 263,
OC_KEY_DOWN = 264,
OC_KEY_UP = 265,
OC_KEY_PAGE_UP = 266,
OC_KEY_PAGE_DOWN = 267,
OC_KEY_HOME = 268,
OC_KEY_END = 269,
OC_KEY_CAPS_LOCK = 280,
OC_KEY_SCROLL_LOCK = 281,
OC_KEY_NUM_LOCK = 282,
OC_KEY_PRINT_SCREEN = 283,
OC_KEY_PAUSE = 284,
OC_KEY_F1 = 290,
OC_KEY_F2 = 291,
OC_KEY_F3 = 292,
OC_KEY_F4 = 293,
OC_KEY_F5 = 294,
OC_KEY_F6 = 295,
OC_KEY_F7 = 296,
OC_KEY_F8 = 297,
OC_KEY_F9 = 298,
OC_KEY_F10 = 299,
OC_KEY_F11 = 300,
OC_KEY_F12 = 301,
OC_KEY_F13 = 302,
OC_KEY_F14 = 303,
OC_KEY_F15 = 304,
OC_KEY_F16 = 305,
OC_KEY_F17 = 306,
OC_KEY_F18 = 307,
OC_KEY_F19 = 308,
OC_KEY_F20 = 309,
OC_KEY_F21 = 310,
OC_KEY_F22 = 311,
OC_KEY_F23 = 312,
OC_KEY_F24 = 313,
OC_KEY_F25 = 314,
OC_KEY_KP_0 = 320,
OC_KEY_KP_1 = 321,
OC_KEY_KP_2 = 322,
OC_KEY_KP_3 = 323,
OC_KEY_KP_4 = 324,
OC_KEY_KP_5 = 325,
OC_KEY_KP_6 = 326,
OC_KEY_KP_7 = 327,
OC_KEY_KP_8 = 328,
OC_KEY_KP_9 = 329,
OC_KEY_KP_DECIMAL = 330,
OC_KEY_KP_DIVIDE = 331,
OC_KEY_KP_MULTIPLY = 332,
OC_KEY_KP_SUBTRACT = 333,
OC_KEY_KP_ADD = 334,
OC_KEY_KP_ENTER = 335,
OC_KEY_KP_EQUAL = 336,
OC_KEY_LEFT_SHIFT = 340,
OC_KEY_LEFT_CONTROL = 341,
OC_KEY_LEFT_ALT = 342,
OC_KEY_LEFT_SUPER = 343,
OC_KEY_RIGHT_SHIFT = 344,
OC_KEY_RIGHT_CONTROL = 345,
OC_KEY_RIGHT_ALT = 346,
OC_KEY_RIGHT_SUPER = 347,
OC_KEY_MENU = 348,
OC_KEY_COUNT } oc_key_code;
typedef enum {
OC_KEYMOD_NONE = 0x00,
OC_KEYMOD_ALT = 0x01,
OC_KEYMOD_SHIFT = 0x02,
OC_KEYMOD_CTRL = 0x04,
OC_KEYMOD_CMD = 0x08,
OC_KEYMOD_MAIN_MODIFIER = 0x16 /* CMD on Mac, CTRL on Win32 */ } oc_keymod_flags;
typedef enum {
OC_MOUSE_LEFT = 0x00,
OC_MOUSE_RIGHT = 0x01,
OC_MOUSE_MIDDLE = 0x02,
OC_MOUSE_EXT1 = 0x03,
OC_MOUSE_EXT2 = 0x04,
OC_MOUSE_BUTTON_COUNT } oc_mouse_button;
typedef struct oc_key_event // keyboard and mouse buttons input
{
oc_key_action action;
i32 code;
oc_keymod_flags mods;
char label[8];
u8 labelLen;
int clickCount;
} oc_key_event;
typedef struct oc_char_event // character input
{
oc_utf32 codepoint;
char sequence[8];
u8 seqLen;
} oc_char_event;
typedef struct oc_mouse_event // mouse move/scroll
{
f32 x;
f32 y;
f32 deltaX;
f32 deltaY;
oc_keymod_flags mods;
} oc_mouse_event;
typedef struct oc_move_event // window resize / move
{
oc_rect frame;
oc_rect content;
} oc_move_event;
typedef struct oc_event
{
//TODO clipboard and path drop
oc_window window;
oc_event_type type;
union
{
oc_key_event key;
oc_char_event character;
oc_mouse_event mouse;
oc_move_event move;
oc_str8_list paths;
};
} oc_event;
//NOTE: these APIs are not directly available to Orca apps
#if !defined(OC_PLATFORM_ORCA) || !(OC_PLATFORM_ORCA)
//--------------------------------------------------------------------
// app management
//--------------------------------------------------------------------
ORCA_API void oc_init(void);
ORCA_API void oc_terminate(void);
ORCA_API bool oc_should_quit(void);
ORCA_API void oc_cancel_quit(void);
ORCA_API void oc_request_quit(void);
ORCA_API void oc_set_cursor(oc_mouse_cursor cursor);
//--------------------------------------------------------------------
// Main loop and events handling
//--------------------------------------------------------------------
/*NOTE:
oc_pump_events() pumps system events into the event queue. A timeout of 0 polls for events,
while a timeout of -1 blocks for events. A timeout > 0 blocks until new events are available
or the timeout elapses.
oc_next_event() get the next event from the event queue, allocating from the passed arena
*/
ORCA_API void oc_pump_events(f64 timeout);
ORCA_API oc_event* oc_next_event(oc_arena* arena);
typedef void(*oc_live_resize_callback)(oc_event event, void* data);
ORCA_API void oc_set_live_resize_callback(oc_live_resize_callback callback, void* data);
//--------------------------------------------------------------------
// window management
//--------------------------------------------------------------------
ORCA_API bool oc_window_handle_is_null(oc_window window);
ORCA_API oc_window oc_window_null_handle(void);
ORCA_API oc_window oc_window_create(oc_rect contentRect, oc_str8 title, oc_window_style style);
ORCA_API void oc_window_destroy(oc_window window);
ORCA_API void* oc_window_native_pointer(oc_window window);
ORCA_API bool oc_window_should_close(oc_window window);
ORCA_API void oc_window_request_close(oc_window window);
ORCA_API void oc_window_cancel_close(oc_window window);
ORCA_API bool oc_window_is_hidden(oc_window window);
ORCA_API void oc_window_hide(oc_window window);
ORCA_API void oc_window_show(oc_window window);
ORCA_API bool oc_window_is_minimized(oc_window window);
ORCA_API bool oc_window_is_maximized(oc_window window);
ORCA_API void oc_window_minimize(oc_window window);
ORCA_API void oc_window_maximize(oc_window window);
ORCA_API void oc_window_restore(oc_window window);
ORCA_API bool oc_window_has_focus(oc_window window);
ORCA_API void oc_window_focus(oc_window window);
ORCA_API void oc_window_unfocus(oc_window window);
ORCA_API void oc_window_send_to_back(oc_window window);
ORCA_API void oc_window_bring_to_front(oc_window window);
ORCA_API oc_rect oc_window_get_frame_rect(oc_window window);
ORCA_API void oc_window_set_frame_rect(oc_window window, oc_rect rect);
ORCA_API void oc_window_set_frame_position(oc_window window, oc_vec2 position);
ORCA_API void oc_window_set_frame_size(oc_window window, oc_vec2 size);
ORCA_API oc_rect oc_window_get_content_rect(oc_window window);
ORCA_API void oc_window_set_content_rect(oc_window window, oc_rect rect);
ORCA_API void oc_window_set_content_position(oc_window window, oc_vec2 position);
ORCA_API void oc_window_set_content_size(oc_window window, oc_vec2 size);
ORCA_API void oc_window_center(oc_window window);
ORCA_API oc_rect oc_window_content_rect_for_frame_rect(oc_rect frameRect, oc_window_style style);
ORCA_API oc_rect oc_window_frame_rect_for_content_rect(oc_rect contentRect, oc_window_style style);
//---------------------------------------------------------------
// Dispatching stuff to the main thread
//---------------------------------------------------------------
typedef i32 (*oc_dispatch_proc)(void* user);
ORCA_API i32 oc_dispatch_on_main_thread_sync(oc_window main_window, oc_dispatch_proc proc, void* user);
//--------------------------------------------------------------------
// Clipboard
//--------------------------------------------------------------------
ORCA_API void oc_clipboard_clear(void);
ORCA_API void oc_clipboard_set_string(oc_str8 string);
ORCA_API oc_str8 oc_clipboard_get_string(oc_arena* arena);
ORCA_API oc_str8 oc_clipboard_copy_string(oc_str8 backing);
ORCA_API bool oc_clipboard_has_tag(const char* tag);
ORCA_API void oc_clipboard_set_data_for_tag(const char* tag, oc_str8 data);
ORCA_API oc_str8 oc_clipboard_get_data_for_tag(oc_arena* arena, const char* tag);
//--------------------------------------------------------------------
// native open/save/alert windows
//--------------------------------------------------------------------
ORCA_API oc_str8 oc_open_dialog(oc_arena* arena,
oc_str8 title,
oc_str8 defaultPath,
oc_str8_list filters,
bool directory);
ORCA_API oc_str8 oc_save_dialog(oc_arena* arena,
oc_str8 title,
oc_str8 defaultPath,
oc_str8_list filters);
ORCA_API int oc_alert_popup(oc_str8 title,
oc_str8 message,
oc_str8_list options);
//--------------------------------------------------------------------
// file system stuff... //TODO: move elsewhere
//--------------------------------------------------------------------
ORCA_API int oc_file_move(oc_str8 from, oc_str8 to);
ORCA_API int oc_file_remove(oc_str8 path);
ORCA_API int oc_directory_create(oc_str8 path);
#endif // !defined(OC_PLATFORM_ORCA) || !(OC_PLATFORM_ORCA)
#ifdef __cplusplus
} // extern "C"
#endif
#endif //__APP_H_

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/************************************************************//**
*
* @file: mp_app_internal.h
* @file: app_internal.h
* @author: Martin Fouilleul
* @date: 23/12/2022
* @revision:
*
*****************************************************************/
#ifndef __MP_APP_INTERNAL_H_
#define __MP_APP_INTERNAL_H_
#ifndef __APP_INTERNAL_H_
#define __APP_INTERNAL_H_
#include"mp_app.h"
#include"app.h"
#include"platform/platform.h"
#include"util/ringbuffer.h"
#if PLATFORM_WINDOWS
#if OC_PLATFORM_WINDOWS
#include"win32_app.h"
#elif PLATFORM_MACOS
#elif OC_PLATFORM_MACOS
#include"osx_app.h"
#else
#error "platform not supported yet"
@ -26,66 +26,66 @@
// Window structure
//---------------------------------------------------------------
typedef struct mp_frame_stats
typedef struct oc_frame_stats
{
f64 start;
f64 workTime;
f64 remainingTime;
f64 targetFramePeriod;
} mp_frame_stats;
} oc_frame_stats;
typedef struct mp_window_data
typedef struct oc_window_data
{
list_elt freeListElt;
oc_list_elt freeListElt;
u32 generation;
mp_window_style style;
oc_window_style style;
bool shouldClose; //TODO could be in status flags
bool hidden;
bool minimized;
MP_PLATFORM_WINDOW_DATA
} mp_window_data;
OC_PLATFORM_WINDOW_DATA
} oc_window_data;
//---------------------------------------------------------------
// Global App State
//---------------------------------------------------------------
typedef struct mp_key_utf8
typedef struct oc_key_utf8
{
u8 labelLen;
char label[8];
} mp_key_utf8;
} oc_key_utf8;
enum { MP_APP_MAX_WINDOWS = 128 };
enum { OC_APP_MAX_WINDOWS = 128 };
typedef struct mp_app
typedef struct oc_app
{
bool init;
bool shouldQuit;
bool minimized;
str8 pendingPathDrop;
mem_arena eventArena;
oc_str8 pendingPathDrop;
oc_arena eventArena;
ringbuffer eventQueue;
oc_ringbuffer eventQueue;
mp_frame_stats frameStats;
oc_frame_stats frameStats;
mp_window_data windowPool[MP_APP_MAX_WINDOWS];
list_info windowFreeList;
oc_window_data windowPool[OC_APP_MAX_WINDOWS];
oc_list windowFreeList;
mp_live_resize_callback liveResizeCallback;
oc_live_resize_callback liveResizeCallback;
void* liveResizeData;
mp_key_utf8 keyLabels[512];
oc_key_utf8 keyLabels[512];
int keyCodes[512];
int nativeKeys[MP_KEY_COUNT];
int nativeKeys[OC_KEY_COUNT];
MP_PLATFORM_APP_DATA
} mp_app;
OC_PLATFORM_APP_DATA
} oc_app;
#endif // __MP_APP_INTERNAL_H_
#endif // __APP_INTERNAL_H_

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/************************************************************//**
*
* @file: mp_app_internal.c
* @author: Martin Fouilleul
* @date: 23/12/2022
* @revision:
*
*****************************************************************/
#include"platform/platform_debug.h"
#include"mp_app_internal.h"
mp_app __mpApp = {0};
//---------------------------------------------------------------
// Window handles
//---------------------------------------------------------------
void mp_init_window_handles()
{
list_init(&__mpApp.windowFreeList);
for(int i=0; i<MP_APP_MAX_WINDOWS; i++)
{
__mpApp.windowPool[i].generation = 1;
list_append(&__mpApp.windowFreeList, &__mpApp.windowPool[i].freeListElt);
}
}
bool mp_window_handle_is_null(mp_window window)
{
return(window.h == 0);
}
mp_window mp_window_null_handle()
{
return((mp_window){.h = 0});
}
mp_window_data* mp_window_alloc()
{
return(list_pop_entry(&__mpApp.windowFreeList, mp_window_data, freeListElt));
}
mp_window_data* mp_window_ptr_from_handle(mp_window handle)
{
u32 index = handle.h>>32;
u32 generation = handle.h & 0xffffffff;
if(index >= MP_APP_MAX_WINDOWS)
{
return(0);
}
mp_window_data* window = &__mpApp.windowPool[index];
if(window->generation != generation)
{
return(0);
}
else
{
return(window);
}
}
mp_window mp_window_handle_from_ptr(mp_window_data* window)
{
DEBUG_ASSERT( (window - __mpApp.windowPool) >= 0
&& (window - __mpApp.windowPool) < MP_APP_MAX_WINDOWS);
u64 h = ((u64)(window - __mpApp.windowPool))<<32
| ((u64)window->generation);
return((mp_window){h});
}
void mp_window_recycle_ptr(mp_window_data* window)
{
window->generation++;
list_push(&__mpApp.windowFreeList, &window->freeListElt);
}
//---------------------------------------------------------------
// Init
//---------------------------------------------------------------
static void mp_init_common()
{
mp_init_window_handles();
ringbuffer_init(&__mpApp.eventQueue, 16);
}
static void mp_terminate_common()
{
ringbuffer_cleanup(&__mpApp.eventQueue);
}
//---------------------------------------------------------------
// Event handling
//---------------------------------------------------------------
void mp_queue_event(mp_event* event)
{
ringbuffer* queue = &__mpApp.eventQueue;
if(ringbuffer_write_available(queue) < sizeof(mp_event))
{
log_error("event queue full\n");
}
else
{
bool error = false;
ringbuffer_reserve(queue, sizeof(mp_event), (u8*)event);
if(event->type == MP_EVENT_PATHDROP)
{
for_list(&event->paths.list, elt, str8_elt, listElt)
{
str8* path = &elt->string;
if(ringbuffer_write_available(queue) < (sizeof(u64) + path->len))
{
log_error("event queue full\n");
error = true;
break;
}
else
{
ringbuffer_reserve(queue, sizeof(u64), (u8*)&path->len);
ringbuffer_reserve(queue, path->len, (u8*)path->ptr);
}
}
}
if(error)
{
ringbuffer_rewind(queue);
}
else
{
ringbuffer_commit(queue);
}
}
}
mp_event* mp_next_event(mem_arena* arena)
{
//NOTE: pop and return event from queue
mp_event* event = 0;
ringbuffer* queue = &__mpApp.eventQueue;
if(ringbuffer_read_available(queue) >= sizeof(mp_event))
{
event = mem_arena_alloc_type(arena, mp_event);
u64 read = ringbuffer_read(queue, sizeof(mp_event), (u8*)event);
DEBUG_ASSERT(read == sizeof(mp_event));
if(event->type == MP_EVENT_PATHDROP)
{
u64 pathCount = event->paths.eltCount;
event->paths = (str8_list){0};
for(int i=0; i<pathCount; i++)
{
if(ringbuffer_read_available(queue) < sizeof(u64))
{
log_error("malformed path payload: no string size\n");
break;
}
u64 len = 0;
ringbuffer_read(queue, sizeof(u64), (u8*)&len);
if(ringbuffer_read_available(queue) < len)
{
log_error("malformed path payload: string shorter than expected\n");
break;
}
char* buffer = mem_arena_alloc_array(arena, char, len);
ringbuffer_read(queue, len, (u8*)buffer);
str8_list_push(arena, &event->paths, str8_from_buffer(len, buffer));
}
}
}
return(event);
}
//---------------------------------------------------------------
// window rects helpers
//---------------------------------------------------------------
void mp_window_set_content_position(mp_window window, vec2 position)
{
mp_rect rect = mp_window_get_content_rect(window);
rect.x = position.x;
rect.y = position.y;
mp_window_set_content_rect(window, rect);
}
void mp_window_set_content_size(mp_window window, vec2 size)
{
mp_rect rect = mp_window_get_content_rect(window);
rect.w = size.x;
rect.h = size.y;
mp_window_set_content_rect(window, rect);
}
void mp_window_set_frame_position(mp_window window, vec2 position)
{
mp_rect frame = mp_window_get_frame_rect(window);
frame.x = position.x;
frame.y = position.y;
mp_window_set_frame_rect(window, frame);
}
void mp_window_set_frame_size(mp_window window, vec2 size)
{
mp_rect frame = mp_window_get_frame_rect(window);
frame.w = size.x;
frame.h = size.y;
mp_window_set_frame_rect(window, frame);
}

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/************************************************************//**
*
* @file: platform_app.h
* @author: Martin Fouilleul
* @date: 16/05/2020
* @revision:
*
*****************************************************************/
#ifndef __PLATFORM_APP_H_
#define __PLATFORM_APP_H_
#include"util/typedefs.h"
#include"util/utf8.h"
#include"util/lists.h"
#include"util/memory.h"
#ifdef __cplusplus
extern "C" {
#endif
//--------------------------------------------------------------------
// Typedefs, enums and constants
//--------------------------------------------------------------------
typedef struct mp_window { u64 h; } mp_window;
typedef enum { MP_MOUSE_CURSOR_ARROW,
MP_MOUSE_CURSOR_RESIZE_0,
MP_MOUSE_CURSOR_RESIZE_90,
MP_MOUSE_CURSOR_RESIZE_45,
MP_MOUSE_CURSOR_RESIZE_135,
MP_MOUSE_CURSOR_TEXT } mp_mouse_cursor;
typedef i32 mp_window_style;
static const mp_window_style MP_WINDOW_STYLE_NO_TITLE = 0x01<<0,
MP_WINDOW_STYLE_FIXED_SIZE = 0x01<<1,
MP_WINDOW_STYLE_NO_CLOSE = 0x01<<2,
MP_WINDOW_STYLE_NO_MINIFY = 0x01<<3,
MP_WINDOW_STYLE_NO_FOCUS = 0x01<<4,
MP_WINDOW_STYLE_FLOAT = 0x01<<5,
MP_WINDOW_STYLE_POPUPMENU = 0x01<<6,
MP_WINDOW_STYLE_NO_BUTTONS = 0x01<<7;
typedef enum { MP_EVENT_NONE,
MP_EVENT_KEYBOARD_MODS, //TODO: remove, keep only key?
MP_EVENT_KEYBOARD_KEY,
MP_EVENT_KEYBOARD_CHAR,
MP_EVENT_MOUSE_BUTTON,
MP_EVENT_MOUSE_MOVE,
MP_EVENT_MOUSE_WHEEL,
MP_EVENT_MOUSE_ENTER,
MP_EVENT_MOUSE_LEAVE,
MP_EVENT_WINDOW_RESIZE,
MP_EVENT_WINDOW_MOVE,
MP_EVENT_WINDOW_FOCUS,
MP_EVENT_WINDOW_UNFOCUS,
MP_EVENT_WINDOW_HIDE, // rename to minimize?
MP_EVENT_WINDOW_SHOW, // rename to restore?
MP_EVENT_WINDOW_CLOSE,
MP_EVENT_PATHDROP,
MP_EVENT_FRAME,
MP_EVENT_QUIT } mp_event_type;
typedef enum { MP_KEY_NO_ACTION,
MP_KEY_PRESS,
MP_KEY_RELEASE,
MP_KEY_REPEAT } mp_key_action;
typedef enum { MP_KEY_UNKNOWN = 0,
MP_KEY_SPACE = 32,
MP_KEY_APOSTROPHE = 39, /* ' */
MP_KEY_COMMA = 44, /* , */
MP_KEY_MINUS = 45, // -
MP_KEY_PERIOD = 46, // .
MP_KEY_SLASH = 47, // /
MP_KEY_0 = 48,
MP_KEY_1 = 49,
MP_KEY_2 = 50,
MP_KEY_3 = 51,
MP_KEY_4 = 52,
MP_KEY_5 = 53,
MP_KEY_6 = 54,
MP_KEY_7 = 55,
MP_KEY_8 = 56,
MP_KEY_9 = 57,
MP_KEY_SEMICOLON = 59, // ;
MP_KEY_EQUAL = 61, // =
MP_KEY_A = 65,
MP_KEY_B = 66,
MP_KEY_C = 67,
MP_KEY_D = 68,
MP_KEY_E = 69,
MP_KEY_F = 70,
MP_KEY_G = 71,
MP_KEY_H = 72,
MP_KEY_I = 73,
MP_KEY_J = 74,
MP_KEY_K = 75,
MP_KEY_L = 76,
MP_KEY_M = 77,
MP_KEY_N = 78,
MP_KEY_O = 79,
MP_KEY_P = 80,
MP_KEY_Q = 81,
MP_KEY_R = 82,
MP_KEY_S = 83,
MP_KEY_T = 84,
MP_KEY_U = 85,
MP_KEY_V = 86,
MP_KEY_W = 87,
MP_KEY_X = 88,
MP_KEY_Y = 89,
MP_KEY_Z = 90,
MP_KEY_LEFT_BRACKET = 91, // [
MP_KEY_BACKSLASH = 92, // \ */
MP_KEY_RIGHT_BRACKET = 93, // ]
MP_KEY_GRAVE_ACCENT = 96, // `
MP_KEY_WORLD_1 = 161, // non-US #1
MP_KEY_WORLD_2 = 162, // non-US #2
MP_KEY_ESCAPE = 256,
MP_KEY_ENTER = 257,
MP_KEY_TAB = 258,
MP_KEY_BACKSPACE = 259,
MP_KEY_INSERT = 260,
MP_KEY_DELETE = 261,
MP_KEY_RIGHT = 262,
MP_KEY_LEFT = 263,
MP_KEY_DOWN = 264,
MP_KEY_UP = 265,
MP_KEY_PAGE_UP = 266,
MP_KEY_PAGE_DOWN = 267,
MP_KEY_HOME = 268,
MP_KEY_END = 269,
MP_KEY_CAPS_LOCK = 280,
MP_KEY_SCROLL_LOCK = 281,
MP_KEY_NUM_LOCK = 282,
MP_KEY_PRINT_SCREEN = 283,
MP_KEY_PAUSE = 284,
MP_KEY_F1 = 290,
MP_KEY_F2 = 291,
MP_KEY_F3 = 292,
MP_KEY_F4 = 293,
MP_KEY_F5 = 294,
MP_KEY_F6 = 295,
MP_KEY_F7 = 296,
MP_KEY_F8 = 297,
MP_KEY_F9 = 298,
MP_KEY_F10 = 299,
MP_KEY_F11 = 300,
MP_KEY_F12 = 301,
MP_KEY_F13 = 302,
MP_KEY_F14 = 303,
MP_KEY_F15 = 304,
MP_KEY_F16 = 305,
MP_KEY_F17 = 306,
MP_KEY_F18 = 307,
MP_KEY_F19 = 308,
MP_KEY_F20 = 309,
MP_KEY_F21 = 310,
MP_KEY_F22 = 311,
MP_KEY_F23 = 312,
MP_KEY_F24 = 313,
MP_KEY_F25 = 314,
MP_KEY_KP_0 = 320,
MP_KEY_KP_1 = 321,
MP_KEY_KP_2 = 322,
MP_KEY_KP_3 = 323,
MP_KEY_KP_4 = 324,
MP_KEY_KP_5 = 325,
MP_KEY_KP_6 = 326,
MP_KEY_KP_7 = 327,
MP_KEY_KP_8 = 328,
MP_KEY_KP_9 = 329,
MP_KEY_KP_DECIMAL = 330,
MP_KEY_KP_DIVIDE = 331,
MP_KEY_KP_MULTIPLY = 332,
MP_KEY_KP_SUBTRACT = 333,
MP_KEY_KP_ADD = 334,
MP_KEY_KP_ENTER = 335,
MP_KEY_KP_EQUAL = 336,
MP_KEY_LEFT_SHIFT = 340,
MP_KEY_LEFT_CONTROL = 341,
MP_KEY_LEFT_ALT = 342,
MP_KEY_LEFT_SUPER = 343,
MP_KEY_RIGHT_SHIFT = 344,
MP_KEY_RIGHT_CONTROL = 345,
MP_KEY_RIGHT_ALT = 346,
MP_KEY_RIGHT_SUPER = 347,
MP_KEY_MENU = 348,
MP_KEY_COUNT } mp_key_code;
typedef enum {
MP_KEYMOD_NONE = 0x00,
MP_KEYMOD_ALT = 0x01,
MP_KEYMOD_SHIFT = 0x02,
MP_KEYMOD_CTRL = 0x04,
MP_KEYMOD_CMD = 0x08,
MP_KEYMOD_MAIN_MODIFIER = 0x16 /* CMD on Mac, CTRL on Win32 */ } mp_keymod_flags;
typedef enum {
MP_MOUSE_LEFT = 0x00,
MP_MOUSE_RIGHT = 0x01,
MP_MOUSE_MIDDLE = 0x02,
MP_MOUSE_EXT1 = 0x03,
MP_MOUSE_EXT2 = 0x04,
MP_MOUSE_BUTTON_COUNT } mp_mouse_button;
typedef struct mp_key_event // keyboard and mouse buttons input
{
mp_key_action action;
i32 code;
mp_keymod_flags mods;
char label[8];
u8 labelLen;
int clickCount;
} mp_key_event;
typedef struct mp_char_event // character input
{
utf32 codepoint;
char sequence[8];
u8 seqLen;
} mp_char_event;
typedef struct mp_mouse_event // mouse move/scroll
{
f32 x;
f32 y;
f32 deltaX;
f32 deltaY;
mp_keymod_flags mods;
} mp_mouse_event;
typedef struct mp_move_event // window resize / move
{
mp_rect frame;
mp_rect content;
} mp_move_event;
typedef struct mp_event
{
//TODO clipboard and path drop
mp_window window;
mp_event_type type;
union
{
mp_key_event key;
mp_char_event character;
mp_mouse_event mouse;
mp_move_event move;
str8_list paths;
};
} mp_event;
//NOTE: these APIs are not directly available to Orca apps
#if !defined(PLATFORM_ORCA) || !(PLATFORM_ORCA)
//--------------------------------------------------------------------
// app management
//--------------------------------------------------------------------
MP_API void mp_init(void);
MP_API void mp_terminate(void);
MP_API bool mp_should_quit(void);
MP_API void mp_cancel_quit(void);
MP_API void mp_request_quit(void);
MP_API void mp_set_cursor(mp_mouse_cursor cursor);
//--------------------------------------------------------------------
// Main loop and events handling
//--------------------------------------------------------------------
/*NOTE:
mp_pump_events() pumps system events into the event queue. A timeout of 0 polls for events,
while a timeout of -1 blocks for events. A timeout > 0 blocks until new events are available
or the timeout elapses.
mp_next_event() get the next event from the event queue, allocating from the passed arena
*/
MP_API void mp_pump_events(f64 timeout);
MP_API mp_event* mp_next_event(mem_arena* arena);
typedef void(*mp_live_resize_callback)(mp_event event, void* data);
MP_API void mp_set_live_resize_callback(mp_live_resize_callback callback, void* data);
//--------------------------------------------------------------------
// window management
//--------------------------------------------------------------------
MP_API bool mp_window_handle_is_null(mp_window window);
MP_API mp_window mp_window_null_handle(void);
MP_API mp_window mp_window_create(mp_rect contentRect, const char* title, mp_window_style style);
MP_API void mp_window_destroy(mp_window window);
MP_API void* mp_window_native_pointer(mp_window window);
MP_API bool mp_window_should_close(mp_window window);
MP_API void mp_window_request_close(mp_window window);
MP_API void mp_window_cancel_close(mp_window window);
MP_API bool mp_window_is_hidden(mp_window window);
MP_API void mp_window_hide(mp_window window);
MP_API void mp_window_show(mp_window window);
MP_API bool mp_window_is_minimized(mp_window window);
MP_API bool mp_window_is_maximized(mp_window window);
MP_API void mp_window_minimize(mp_window window);
MP_API void mp_window_maximize(mp_window window);
MP_API void mp_window_restore(mp_window window);
MP_API bool mp_window_has_focus(mp_window window);
MP_API void mp_window_focus(mp_window window);
MP_API void mp_window_unfocus(mp_window window);
MP_API void mp_window_send_to_back(mp_window window);
MP_API void mp_window_bring_to_front(mp_window window);
MP_API mp_rect mp_window_get_frame_rect(mp_window window);
MP_API void mp_window_set_frame_rect(mp_window window, mp_rect rect);
MP_API void mp_window_set_frame_position(mp_window window, vec2 position);
MP_API void mp_window_set_frame_size(mp_window window, vec2 size);
MP_API mp_rect mp_window_get_content_rect(mp_window window);
MP_API void mp_window_set_content_rect(mp_window window, mp_rect rect);
MP_API void mp_window_set_content_position(mp_window window, vec2 position);
MP_API void mp_window_set_content_size(mp_window window, vec2 size);
MP_API void mp_window_center(mp_window window);
MP_API mp_rect mp_window_content_rect_for_frame_rect(mp_rect frameRect, mp_window_style style);
MP_API mp_rect mp_window_frame_rect_for_content_rect(mp_rect contentRect, mp_window_style style);
//---------------------------------------------------------------
// Dispatching stuff to the main thread
//---------------------------------------------------------------
typedef i32 (*mp_dispatch_proc)(void* user);
MP_API i32 mp_dispatch_on_main_thread_sync(mp_window main_window, mp_dispatch_proc proc, void* user);
//--------------------------------------------------------------------
// Clipboard
//--------------------------------------------------------------------
MP_API void mp_clipboard_clear(void);
MP_API void mp_clipboard_set_string(str8 string);
MP_API str8 mp_clipboard_get_string(mem_arena* arena);
MP_API str8 mp_clipboard_copy_string(str8 backing);
MP_API bool mp_clipboard_has_tag(const char* tag);
MP_API void mp_clipboard_set_data_for_tag(const char* tag, str8 data);
MP_API str8 mp_clipboard_get_data_for_tag(mem_arena* arena, const char* tag);
//--------------------------------------------------------------------
// native open/save/alert windows
//--------------------------------------------------------------------
MP_API str8 mp_open_dialog(mem_arena* arena,
const char* title,
const char* defaultPath,
int filterCount,
const char** filters,
bool directory);
MP_API str8 mp_save_dialog(mem_arena* arena,
const char* title,
const char* defaultPath,
int filterCount,
const char** filters);
MP_API int mp_alert_popup(const char* title,
const char* message,
u32 count,
const char** options);
//--------------------------------------------------------------------
// file system stuff... //TODO: move elsewhere
//--------------------------------------------------------------------
MP_API int mp_file_move(str8 from, str8 to);
MP_API int mp_file_remove(str8 path);
MP_API int mp_directory_create(str8 path);
#endif // !defined(PLATFORM_ORCA) || !(PLATFORM_ORCA)
#ifdef __cplusplus
} // extern "C"
#endif
#endif //__PLATFORM_APP_H_

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@ -1,4 +1,4 @@
#include"orca.h"
//This is used to pass raw events from the runtime
ORCA_EXPORT mp_event _OrcaRawEvent;
ORCA_EXPORT oc_event oc_rawEvent;

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@ -9,7 +9,7 @@
#ifndef __OSX_APP_H_
#define __OSX_APP_H_
#include"mp_app.h"
#include"app.h"
#include"graphics/graphics.h"
#ifdef __OBJC__
@ -26,19 +26,19 @@
#include<Carbon/Carbon.h>
typedef struct osx_window_data
typedef struct oc_osx_window_data
{
NSWindow* nsWindow;
NSView* nsView;
NSObject* nsWindowDelegate;
} osx_window_data;
} oc_osx_window_data;
#define MP_PLATFORM_WINDOW_DATA osx_window_data osx;
#define OC_PLATFORM_WINDOW_DATA oc_osx_window_data osx;
const u32 MP_APP_MAX_VIEWS = 128;
const u32 OC_APP_MAX_VIEWS = 128;
typedef struct osx_app_data
typedef struct oc_osx_app_data
{
NSTimer* frameTimer;
NSCursor* cursor;
@ -47,9 +47,9 @@ typedef struct osx_app_data
void* kbLayoutUnicodeData;
id kbLayoutListener;
} osx_app_data;
} oc_osx_app_data;
#define MP_PLATFORM_APP_DATA osx_app_data osx;
#define OC_PLATFORM_APP_DATA oc_osx_app_data osx;
//-----------------------------------------------
// Surface layer
@ -76,11 +76,11 @@ typedef struct osx_app_data
@end
#endif
typedef struct mp_layer
typedef struct oc_layer
{
CALayer* caLayer;
CAContext* caContext;
} mp_layer;
} oc_layer;

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@ -10,45 +10,45 @@
#ifndef __WIN32_APP_H_
#define __WIN32_APP_H_
#include"mp_app.h"
#include"app.h"
#define WIN32_LEAN_AND_MEAN
#define UNICODE
#include<windows.h>
typedef struct win32_window_data
typedef struct oc_win32_window_data
{
HWND hWnd;
list_info layers;
} win32_window_data;
oc_list layers;
} oc_win32_window_data;
typedef struct mp_window_data mp_window_data;
typedef struct mp_layer
typedef struct oc_window_data oc_window_data;
typedef struct oc_layer
{
mp_window_data* parent;
list_elt listElt;
oc_window_data* parent;
oc_list_elt listElt;
HWND hWnd;
} mp_layer;
} oc_layer;
#define MP_PLATFORM_WINDOW_DATA win32_window_data win32;
#define OC_PLATFORM_WINDOW_DATA oc_win32_window_data win32;
typedef struct win32_app_data
typedef struct oc_win32_app_data
{
u32 savedConsoleCodePage;
int mouseCaptureMask;
bool mouseTracked;
vec2 lastMousePos;
oc_vec2 lastMousePos;
u32 wheelScrollLines;
} win32_app_data;
} oc_win32_app_data;
#define MP_PLATFORM_APP_DATA win32_app_data win32;
#define OC_PLATFORM_APP_DATA oc_win32_app_data win32;
enum MP_WM_USER
enum OC_WM_USER
{
MP_WM_USER_DISPATCH_PROC = 0x0400, // WM_USER messages are defined from 0x400 to 0x7FFF
OC_WM_USER_DISPATCH_PROC = 0x0400, // WM_USER messages are defined from 0x400 to 0x7FFF
};
#endif __WIN32_APP_H_

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@ -10,47 +10,47 @@
#define EGL_EGLEXT_PROTOTYPES
#include<EGL/egl.h>
#include<EGL/eglext.h>
#include"app/mp_app_internal.h"
#include"app/app_internal.h"
#include"graphics_surface.h"
#include"gl_loader.h"
#if PLATFORM_MACOS
#if OC_PLATFORM_MACOS
//NOTE: EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE on osx defaults to CGL backend, which doesn't handle SwapInterval correctly
#define MG_EGL_PLATFORM_ANGLE_TYPE EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE
#define OC_EGL_PLATFORM_ANGLE_TYPE EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE
//NOTE: hardcode GLES versions for now
//TODO: use version hints, once we have all api versions correctly categorized by glapi.py
#define MG_GLES_VERSION_MAJOR 3
#define MG_GLES_VERSION_MINOR 0
#define mg_gl_load_gles mg_gl_load_gles31
#define OC_GLES_VERSION_MAJOR 3
#define OC_GLES_VERSION_MINOR 0
#define oc_gl_load_gles oc_gl_load_gles31
#else
#define MG_EGL_PLATFORM_ANGLE_TYPE EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE
#define MG_GLES_VERSION_MAJOR 3
#define MG_GLES_VERSION_MINOR 1
#define mg_gl_load_gles mg_gl_load_gles32
#define OC_EGL_PLATFORM_ANGLE_TYPE EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE
#define OC_GLES_VERSION_MAJOR 3
#define OC_GLES_VERSION_MINOR 1
#define oc_gl_load_gles oc_gl_load_gles32
#endif
typedef struct mg_egl_surface
typedef struct oc_egl_surface
{
mg_surface_data interface;
oc_surface_data interface;
EGLDisplay eglDisplay;
EGLConfig eglConfig;
EGLContext eglContext;
EGLSurface eglSurface;
mg_gl_api api;
oc_gl_api api;
} mg_egl_surface;
} oc_egl_surface;
void mg_egl_surface_destroy(mg_surface_data* interface)
void oc_egl_surface_destroy(oc_surface_data* interface)
{
mg_egl_surface* surface = (mg_egl_surface*)interface;
oc_egl_surface* surface = (oc_egl_surface*)interface;
if(&surface->api == mg_gl_get_api())
if(&surface->api == oc_gl_get_api())
{
mg_gl_deselect_api();
oc_gl_deselect_api();
}
if(eglGetCurrentContext() == surface->eglContext)
{
@ -59,50 +59,50 @@ void mg_egl_surface_destroy(mg_surface_data* interface)
eglDestroyContext(surface->eglDisplay, surface->eglContext);
eglDestroySurface(surface->eglDisplay, surface->eglSurface);
mg_surface_cleanup((mg_surface_data*)surface);
oc_surface_cleanup((oc_surface_data*)surface);
free(surface);
}
void mg_egl_surface_prepare(mg_surface_data* interface)
void oc_egl_surface_prepare(oc_surface_data* interface)
{
mg_egl_surface* surface = (mg_egl_surface*)interface;
oc_egl_surface* surface = (oc_egl_surface*)interface;
eglMakeCurrent(surface->eglDisplay, surface->eglSurface, surface->eglSurface, surface->eglContext);
mg_gl_select_api(&surface->api);
oc_gl_select_api(&surface->api);
}
void mg_egl_surface_present(mg_surface_data* interface)
void oc_egl_surface_present(oc_surface_data* interface)
{
mg_egl_surface* surface = (mg_egl_surface*)interface;
oc_egl_surface* surface = (oc_egl_surface*)interface;
eglSwapBuffers(surface->eglDisplay, surface->eglSurface);
}
void mg_egl_surface_deselect(mg_surface_data* interface)
void oc_egl_surface_deselect(oc_surface_data* interface)
{
mg_egl_surface* surface = (mg_egl_surface*)interface;
oc_egl_surface* surface = (oc_egl_surface*)interface;
eglMakeCurrent(surface->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
mg_gl_deselect_api();
oc_gl_deselect_api();
}
void mg_egl_surface_swap_interval(mg_surface_data* interface, int swap)
void oc_egl_surface_swap_interval(oc_surface_data* interface, int swap)
{
mg_egl_surface* surface = (mg_egl_surface*)interface;
oc_egl_surface* surface = (oc_egl_surface*)interface;
eglSwapInterval(surface->eglDisplay, swap);
}
void mg_egl_surface_init(mg_egl_surface* surface)
void oc_egl_surface_init(oc_egl_surface* surface)
{
void* nativeLayer = surface->interface.nativeLayer((mg_surface_data*)surface);
void* nativeLayer = surface->interface.nativeLayer((oc_surface_data*)surface);
surface->interface.api = MG_GLES;
surface->interface.api = OC_GLES;
surface->interface.destroy = mg_egl_surface_destroy;
surface->interface.prepare = mg_egl_surface_prepare;
surface->interface.present = mg_egl_surface_present;
surface->interface.deselect = mg_egl_surface_deselect;
surface->interface.swapInterval = mg_egl_surface_swap_interval;
surface->interface.destroy = oc_egl_surface_destroy;
surface->interface.prepare = oc_egl_surface_prepare;
surface->interface.present = oc_egl_surface_present;
surface->interface.deselect = oc_egl_surface_deselect;
surface->interface.swapInterval = oc_egl_surface_swap_interval;
EGLAttrib displayAttribs[] = {
EGL_PLATFORM_ANGLE_TYPE_ANGLE, MG_EGL_PLATFORM_ANGLE_TYPE,
EGL_PLATFORM_ANGLE_TYPE_ANGLE, OC_EGL_PLATFORM_ANGLE_TYPE,
EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE,
EGL_NONE};
@ -133,8 +133,8 @@ void mg_egl_surface_init(mg_egl_surface* surface)
eglBindAPI(EGL_OPENGL_ES_API);
EGLint contextAttributes[] = {
EGL_CONTEXT_MAJOR_VERSION_KHR, MG_GLES_VERSION_MAJOR,
EGL_CONTEXT_MINOR_VERSION_KHR, MG_GLES_VERSION_MINOR,
EGL_CONTEXT_MAJOR_VERSION_KHR, OC_GLES_VERSION_MAJOR,
EGL_CONTEXT_MINOR_VERSION_KHR, OC_GLES_VERSION_MINOR,
EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM, EGL_TRUE,
EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE, EGL_TRUE,
EGL_CONTEXT_OPENGL_BACKWARDS_COMPATIBLE_ANGLE, EGL_FALSE,
@ -143,41 +143,41 @@ void mg_egl_surface_init(mg_egl_surface* surface)
surface->eglContext = eglCreateContext(surface->eglDisplay, surface->eglConfig, EGL_NO_CONTEXT, contextAttributes);
eglMakeCurrent(surface->eglDisplay, surface->eglSurface, surface->eglSurface, surface->eglContext);
mg_gl_load_gles(&surface->api, (mg_gl_load_proc)eglGetProcAddress);
oc_gl_load_gles(&surface->api, (oc_gl_load_proc)eglGetProcAddress);
eglSwapInterval(surface->eglDisplay, 1);
}
mg_surface_data* mg_egl_surface_create_remote(u32 width, u32 height)
oc_surface_data* oc_egl_surface_create_remote(u32 width, u32 height)
{
mg_egl_surface* surface = 0;
oc_egl_surface* surface = 0;
surface = malloc_type(mg_egl_surface);
surface = oc_malloc_type(oc_egl_surface);
if(surface)
{
memset(surface, 0, sizeof(mg_egl_surface));
memset(surface, 0, sizeof(oc_egl_surface));
mg_surface_init_remote((mg_surface_data*)surface, width, height);
mg_egl_surface_init(surface);
oc_surface_init_remote((oc_surface_data*)surface, width, height);
oc_egl_surface_init(surface);
}
return((mg_surface_data*)surface);
return((oc_surface_data*)surface);
}
mg_surface_data* mg_egl_surface_create_for_window(mp_window window)
oc_surface_data* oc_egl_surface_create_for_window(oc_window window)
{
mg_egl_surface* surface = 0;
mp_window_data* windowData = mp_window_ptr_from_handle(window);
oc_egl_surface* surface = 0;
oc_window_data* windowData = oc_window_ptr_from_handle(window);
if(windowData)
{
surface = malloc_type(mg_egl_surface);
surface = oc_malloc_type(oc_egl_surface);
if(surface)
{
memset(surface, 0, sizeof(mg_egl_surface));
memset(surface, 0, sizeof(oc_egl_surface));
mg_surface_init_for_window((mg_surface_data*)surface, windowData);
mg_egl_surface_init(surface);
oc_surface_init_for_window((oc_surface_data*)surface, windowData);
oc_egl_surface_init(surface);
}
}
return((mg_surface_data*)surface);
return((oc_surface_data*)surface);
}

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@ -10,9 +10,9 @@
#define __EGL_SURFACE_H_
#include"graphics_surface.h"
#include"app/mp_app.h"
#include"app/app.h"
mg_surface_data* mg_egl_surface_create_for_window(mp_window window);
mg_surface_data* mg_egl_surface_create_remote(u32 width, u32 height);
oc_surface_data* oc_egl_surface_create_for_window(oc_window window);
oc_surface_data* oc_egl_surface_create_remote(u32 width, u32 height);
#endif // __EGL_SURFACE_H_

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@ -2,7 +2,7 @@
*
* @file: gl_loader.h
* @note: auto-generated by glapi.py from gl.xml
* @date: 11/082023
* @date: 15/082023
*
*********************************************************/
#ifndef __GL_LOADER_H__
@ -10,14 +10,14 @@
#include"gl_api.h"
typedef void*(*mg_gl_load_proc)(const char* name);
typedef void*(*oc_gl_load_proc)(const char* name);
void mg_gl_load_gl41(mg_gl_api* api, mg_gl_load_proc loadProc);
void mg_gl_load_gl43(mg_gl_api* api, mg_gl_load_proc loadProc);
void mg_gl_load_gl44(mg_gl_api* api, mg_gl_load_proc loadProc);
void mg_gl_load_gles30(mg_gl_api* api, mg_gl_load_proc loadProc);
void mg_gl_load_gles31(mg_gl_api* api, mg_gl_load_proc loadProc);
void oc_gl_load_gl41(oc_gl_api* api, oc_gl_load_proc loadProc);
void oc_gl_load_gl43(oc_gl_api* api, oc_gl_load_proc loadProc);
void oc_gl_load_gl44(oc_gl_api* api, oc_gl_load_proc loadProc);
void oc_gl_load_gles30(oc_gl_api* api, oc_gl_load_proc loadProc);
void oc_gl_load_gles31(oc_gl_api* api, oc_gl_load_proc loadProc);
void mg_gl_select_api(mg_gl_api* api);
void oc_gl_select_api(oc_gl_api* api);
#endif // __GL_LOADER_H__

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@ -6,12 +6,12 @@ layout(std430) buffer;
layout(binding = 0) restrict readonly buffer pathQueueBufferSSBO
{
mg_gl_path_queue elements[];
oc_gl_path_queue elements[];
} pathQueueBuffer;
layout(binding = 1) restrict buffer tileQueueBufferSSBO
{
mg_gl_tile_queue elements[];
oc_gl_tile_queue elements[];
} tileQueueBuffer;
layout(location = 0) uniform int pathQueueBufferStart;
@ -30,7 +30,7 @@ void main()
barrier();
int rowIndex = 0;
mg_gl_path_queue pathQueue = pathQueueBuffer.elements[pathQueueBufferStart + pathIndex];
oc_gl_path_queue pathQueue = pathQueueBuffer.elements[pathQueueBufferStart + pathIndex];
int tileQueueBase = pathQueue.tileQueues;
int rowSize = pathQueue.area.z;
int rowCount = pathQueue.area.w;

View File

@ -11,7 +11,7 @@ layout(binding = 0) coherent restrict readonly buffer screenTilesCountBufferSSBO
layout(binding = 1) coherent restrict writeonly buffer dispatchBufferSSBO
{
mg_gl_dispatch_indirect_command elements[];
oc_gl_dispatch_indirect_command elements[];
} dispatchBuffer;

View File

@ -2,32 +2,32 @@
layout(std430) buffer;
// command
#define MG_GL_FILL 0
#define MG_GL_STROKE 1
#define OC_GL_FILL 0
#define OC_GL_STROKE 1
// element kind
#define MG_GL_LINE 1
#define MG_GL_QUADRATIC 2
#define MG_GL_CUBIC 3
#define OC_GL_LINE 1
#define OC_GL_QUADRATIC 2
#define OC_GL_CUBIC 3
// curve config
#define MG_GL_BL 1 /* curve on bottom left */
#define MG_GL_BR 2 /* curve on bottom right */
#define MG_GL_TL 3 /* curve on top left */
#define MG_GL_TR 4 /* curve on top right */
#define OC_GL_BL 1 /* curve on bottom left */
#define OC_GL_BR 2 /* curve on bottom right */
#define OC_GL_TL 3 /* curve on top left */
#define OC_GL_TR 4 /* curve on top right */
// Operations
#define MG_GL_OP_FILL 0
#define MG_GL_OP_CLIP_FILL 1
#define MG_GL_OP_START 2
#define MG_GL_OP_END 3
#define MG_GL_OP_SEGMENT 4
#define OC_GL_OP_FILL 0
#define OC_GL_OP_CLIP_FILL 1
#define OC_GL_OP_START 2
#define OC_GL_OP_END 3
#define OC_GL_OP_SEGMENT 4
// MSAA
#define MG_GL_MAX_SAMPLE_COUNT 8
#define MG_GL_MAX_SRC_SAMPLE_COUNT 4
#define OC_GL_MAX_SAMPLE_COUNT 8
#define OC_GL_MAX_SRC_SAMPLE_COUNT 4
struct mg_gl_path
struct oc_gl_path
{
mat3 uvTransform;
vec4 color;
@ -37,14 +37,14 @@ struct mg_gl_path
int textureID;
};
struct mg_gl_path_elt
struct oc_gl_path_elt
{
vec2 p[4];
int pathIndex;
int kind;
};
struct mg_gl_segment
struct oc_gl_segment
{
int kind;
int pathIndex;
@ -56,13 +56,13 @@ struct mg_gl_segment
float sign;
};
struct mg_gl_path_queue
struct oc_gl_path_queue
{
ivec4 area;
int tileQueues;
};
struct mg_gl_tile_op
struct oc_gl_tile_op
{
int kind;
int next;
@ -70,20 +70,20 @@ struct mg_gl_tile_op
int windingOffsetOrCrossRight;
};
struct mg_gl_tile_queue
struct oc_gl_tile_queue
{
int windingOffset;
int first;
int last;
};
struct mg_gl_screen_tile
struct oc_gl_screen_tile
{
uvec2 tileCoord;
int first;
};
struct mg_gl_dispatch_indirect_command
struct oc_gl_dispatch_indirect_command
{
uint num_groups_x;
uint num_groups_y;
@ -95,7 +95,7 @@ float ccw(vec2 a, vec2 b, vec2 c)
return((b.x-a.x)*(c.y-a.y) - (b.y-a.y)*(c.x-a.x));
}
int side_of_segment(vec2 p, mg_gl_segment seg)
int side_of_segment(vec2 p, oc_gl_segment seg)
{
int side = 0;
if(p.y > seg.box.w || p.y <= seg.box.y)
@ -104,11 +104,11 @@ int side_of_segment(vec2 p, mg_gl_segment seg)
{
if(p.y > seg.box.w)
{
side = (seg.config == MG_GL_TL || seg.config == MG_GL_BR)? -1 : 1;
side = (seg.config == OC_GL_TL || seg.config == OC_GL_BR)? -1 : 1;
}
else
{
side = (seg.config == MG_GL_TL || seg.config == MG_GL_BR)? 1 : -1;
side = (seg.config == OC_GL_TL || seg.config == OC_GL_BR)? 1 : -1;
}
}
}
@ -125,22 +125,22 @@ int side_of_segment(vec2 p, mg_gl_segment seg)
vec2 a, b, c;
switch(seg.config)
{
case MG_GL_TL:
case OC_GL_TL:
a = seg.box.xy;
b = seg.box.zw;
break;
case MG_GL_BR:
case OC_GL_BR:
a = seg.box.zw;
b = seg.box.xy;
break;
case MG_GL_TR:
case OC_GL_TR:
a = seg.box.xw;
b = seg.box.zy;
break;
case MG_GL_BL:
case OC_GL_BL:
a = seg.box.zy;
b = seg.box.xw;
break;
@ -150,30 +150,30 @@ int side_of_segment(vec2 p, mg_gl_segment seg)
if(ccw(a, b, p) < 0)
{
// other side of the diagonal
side = (seg.config == MG_GL_BR || seg.config == MG_GL_TR) ? -1 : 1;
side = (seg.config == OC_GL_BR || seg.config == OC_GL_TR) ? -1 : 1;
}
else if(ccw(b, c, p) < 0 || ccw(c, a, p) < 0)
{
// same side of the diagonal, but outside curve hull
side = (seg.config == MG_GL_BL || seg.config == MG_GL_TL) ? -1 : 1;
side = (seg.config == OC_GL_BL || seg.config == OC_GL_TL) ? -1 : 1;
}
else
{
// inside curve hull
switch(seg.kind)
{
case MG_GL_LINE:
case OC_GL_LINE:
side = 1;
break;
case MG_GL_QUADRATIC:
case OC_GL_QUADRATIC:
{
vec3 ph = {p.x, p.y, 1};
vec3 klm = seg.implicitMatrix * ph;
side = ((klm.x*klm.x - klm.y)*klm.z < 0)? -1 : 1;
} break;
case MG_GL_CUBIC:
case OC_GL_CUBIC:
{
vec3 ph = {p.x, p.y, 1};
vec3 klm = seg.implicitMatrix * ph;

View File

@ -6,17 +6,17 @@ layout(std430) buffer;
layout(binding = 0) restrict readonly buffer pathBufferSSBO
{
mg_gl_path elements[];
oc_gl_path elements[];
} pathBuffer;
layout(binding = 1) restrict readonly buffer pathQueueBufferSSBO
{
mg_gl_path_queue elements[];
oc_gl_path_queue elements[];
} pathQueueBuffer;
layout(binding = 2) restrict readonly buffer tileQueueBufferSSBO
{
mg_gl_tile_queue elements[];
oc_gl_tile_queue elements[];
} tileQueueBuffer;
layout(binding = 3) coherent restrict buffer tileOpCountBufferSSBO
@ -26,12 +26,12 @@ layout(binding = 3) coherent restrict buffer tileOpCountBufferSSBO
layout(binding = 4) restrict buffer tileOpBufferSSBO
{
mg_gl_tile_op elements[];
oc_gl_tile_op elements[];
} tileOpBuffer;
layout(binding = 5) restrict writeonly buffer screenTilesBufferSSBO
{
mg_gl_screen_tile elements[];
oc_gl_screen_tile elements[];
} screenTilesBuffer;
layout(binding = 6) coherent restrict buffer screenTilesCountBufferSSBO
@ -54,7 +54,7 @@ void main()
for(int pathIndex = 0; pathIndex < pathCount; pathIndex++)
{
mg_gl_path_queue pathQueue = pathQueueBuffer.elements[pathIndex];
oc_gl_path_queue pathQueue = pathQueueBuffer.elements[pathIndex];
ivec2 pathTileCoord = tileCoord - pathQueue.area.xy;
vec4 pathBox = pathBuffer.elements[pathBufferStart + pathIndex].box;
@ -77,7 +77,7 @@ void main()
}
int pathTileIndex = pathQueue.tileQueues + pathTileCoord.y * pathQueue.area.z + pathTileCoord.x;
mg_gl_tile_queue tileQueue = tileQueueBuffer.elements[pathTileIndex];
oc_gl_tile_queue tileQueue = tileQueueBuffer.elements[pathTileIndex];
int windingOffset = tileQueue.windingOffset;
int firstOpIndex = tileQueue.first;
@ -107,7 +107,7 @@ void main()
return;
}
tileOpBuffer.elements[pathOpIndex].kind = MG_GL_OP_CLIP_FILL;
tileOpBuffer.elements[pathOpIndex].kind = OC_GL_OP_CLIP_FILL;
tileOpBuffer.elements[pathOpIndex].next = -1;
tileOpBuffer.elements[pathOpIndex].index = pathIndex;
tileOpBuffer.elements[pathOpIndex].windingOffsetOrCrossRight = windingOffset;
@ -126,7 +126,7 @@ void main()
&& tileBox.y >= clip.y
&& tileBox.w < clip.w)
{
tileOpBuffer.elements[pathOpIndex].kind = MG_GL_OP_FILL;
tileOpBuffer.elements[pathOpIndex].kind = OC_GL_OP_FILL;
if( pathBuffer.elements[pathBufferStart + pathIndex].color.a == 1
&& pathBuffer.elements[pathBufferStart + pathIndex].textureID < 0)
@ -147,7 +147,7 @@ void main()
return;
}
tileOpBuffer.elements[startOpIndex].kind = MG_GL_OP_START;
tileOpBuffer.elements[startOpIndex].kind = OC_GL_OP_START;
tileOpBuffer.elements[startOpIndex].next = -1;
tileOpBuffer.elements[startOpIndex].index = pathIndex;
tileOpBuffer.elements[startOpIndex].windingOffsetOrCrossRight = windingOffset;
@ -173,7 +173,7 @@ void main()
return;
}
tileOpBuffer.elements[endOpIndex].kind = MG_GL_OP_END;
tileOpBuffer.elements[endOpIndex].kind = OC_GL_OP_END;
tileOpBuffer.elements[endOpIndex].next = -1;
tileOpBuffer.elements[endOpIndex].index = pathIndex;
tileOpBuffer.elements[endOpIndex].windingOffsetOrCrossRight = windingOffset;

View File

@ -6,12 +6,12 @@ layout(std430) buffer;
layout(binding = 0) restrict readonly buffer pathBufferSSBO
{
mg_gl_path elements[];
oc_gl_path elements[];
} pathBuffer;
layout(binding = 1) restrict writeonly buffer pathQueueBufferSSBO
{
mg_gl_path_queue elements[];
oc_gl_path_queue elements[];
} pathQueueBuffer;
layout(binding = 2) coherent restrict buffer tileQueueCountBufferSSBO
@ -21,7 +21,7 @@ layout(binding = 2) coherent restrict buffer tileQueueCountBufferSSBO
layout(binding = 3) restrict writeonly buffer tileQueueBufferSSBO
{
mg_gl_tile_queue elements[];
oc_gl_tile_queue elements[];
} tileQueueBuffer;
layout(location = 0) uniform int tileSize;
@ -32,7 +32,7 @@ layout(location = 3) uniform int pathQueueBufferStart;
void main()
{
uint pathIndex = gl_WorkGroupID.x;
const mg_gl_path path = pathBuffer.elements[pathIndex + pathBufferStart];
const oc_gl_path path = pathBuffer.elements[pathIndex + pathBufferStart];
//NOTE: we don't clip on the right, since we need those tiles to accurately compute
// the prefix sum of winding increments in the backprop pass.

View File

@ -6,22 +6,22 @@ layout(std430) buffer;
layout(binding = 0) restrict readonly buffer pathBufferSSBO
{
mg_gl_path elements[];
oc_gl_path elements[];
} pathBuffer;
layout(binding = 1) restrict readonly buffer segmentBufferSSBO
{
mg_gl_segment elements[];
oc_gl_segment elements[];
} segmentBuffer;
layout(binding = 2) restrict readonly buffer tileOpBufferSSBO
{
mg_gl_tile_op elements[];
oc_gl_tile_op elements[];
} tileOpBuffer;
layout(binding = 3) restrict readonly buffer screenTilesBufferSSBO
{
mg_gl_screen_tile elements[];
oc_gl_screen_tile elements[];
} screenTilesBuffer;
layout(binding = 4) restrict readonly buffer screenTilesCountBufferSSBO
@ -67,7 +67,7 @@ void main()
return;
}
*/
vec2 sampleCoords[MG_GL_MAX_SAMPLE_COUNT] = {
vec2 sampleCoords[OC_GL_MAX_SAMPLE_COUNT] = {
centerCoord + vec2(1, 3)/16,
centerCoord + vec2(-1, -3)/16,
centerCoord + vec2(5, -1)/16,
@ -87,14 +87,14 @@ void main()
const int srcSampleCount = 2;
vec2 imgSampleCoords[MG_GL_MAX_SRC_SAMPLE_COUNT] = {
vec2 imgSampleCoords[OC_GL_MAX_SRC_SAMPLE_COUNT] = {
centerCoord + vec2(-0.25, 0.25),
centerCoord + vec2(+0.25, +0.25),
centerCoord + vec2(+0.25, -0.25),
centerCoord + vec2(-0.25, +0.25)};
vec4 color = vec4(0);
int winding[MG_GL_MAX_SAMPLE_COUNT];
int winding[OC_GL_MAX_SAMPLE_COUNT];
for(int i=0; i<sampleCount; i++)
{
@ -106,19 +106,19 @@ void main()
while(opIndex >= 0)
{
mg_gl_tile_op op = tileOpBuffer.elements[opIndex];
oc_gl_tile_op op = tileOpBuffer.elements[opIndex];
if(op.kind == MG_GL_OP_START)
if(op.kind == OC_GL_OP_START)
{
for(int sampleIndex = 0; sampleIndex<sampleCount; sampleIndex++)
{
winding[sampleIndex] = op.windingOffsetOrCrossRight;
}
}
else if(op.kind == MG_GL_OP_SEGMENT)
else if(op.kind == OC_GL_OP_SEGMENT)
{
int segIndex = op.index;
mg_gl_segment seg = segmentBuffer.elements[segIndex];
oc_gl_segment seg = segmentBuffer.elements[segIndex];
for(int sampleIndex=0; sampleIndex<sampleCount; sampleIndex++)
{
@ -133,12 +133,12 @@ void main()
if(op.windingOffsetOrCrossRight != 0)
{
if( (seg.config == MG_GL_BR || seg.config == MG_GL_TL)
if( (seg.config == OC_GL_BR || seg.config == OC_GL_TL)
&&(sampleCoord.y > seg.box.w))
{
winding[sampleIndex] += seg.windingIncrement;
}
else if( (seg.config == MG_GL_BL || seg.config == MG_GL_TR)
else if( (seg.config == OC_GL_BL || seg.config == OC_GL_TR)
&&(sampleCoord.y > seg.box.y))
{
winding[sampleIndex] -= seg.windingIncrement;
@ -202,7 +202,7 @@ void main()
nextColor *= texColor;
}
if(op.kind == MG_GL_OP_FILL)
if(op.kind == OC_GL_OP_FILL)
{
color = color*(1-nextColor.a) + nextColor;
}
@ -220,10 +220,10 @@ void main()
&& sampleCoord.y >= clip.y
&& sampleCoord.y < clip.w)
{
bool filled = op.kind == MG_GL_OP_CLIP_FILL
||(pathBuffer.elements[pathBufferStart + pathIndex].cmd == MG_GL_FILL
bool filled = op.kind == OC_GL_OP_CLIP_FILL
||(pathBuffer.elements[pathBufferStart + pathIndex].cmd == OC_GL_FILL
&& ((winding[sampleIndex] & 1) != 0))
||(pathBuffer.elements[pathBufferStart + pathIndex].cmd == MG_GL_STROKE
||(pathBuffer.elements[pathBufferStart + pathIndex].cmd == OC_GL_STROKE
&& (winding[sampleIndex] != 0));
if(filled)
{

View File

@ -6,7 +6,7 @@ layout(std430) buffer;
layout(binding = 0) restrict readonly buffer elementBufferSSBO
{
mg_gl_path_elt elements[];
oc_gl_path_elt elements[];
} elementBuffer;
layout(binding = 1) coherent restrict buffer segmentCountBufferSSBO
@ -16,17 +16,17 @@ layout(binding = 1) coherent restrict buffer segmentCountBufferSSBO
layout(binding = 2) restrict buffer segmentBufferSSBO
{
mg_gl_segment elements[];
oc_gl_segment elements[];
} segmentBuffer;
layout(binding = 3) restrict buffer pathQueueBufferSSBO
{
mg_gl_path_queue elements[];
oc_gl_path_queue elements[];
} pathQueueBuffer;
layout(binding = 4) coherent restrict buffer tileQueueBufferSSBO
{
mg_gl_tile_queue elements[];
oc_gl_tile_queue elements[];
} tileQueueBuffer;
layout(binding = 5) coherent restrict buffer tileOpCountBufferSSBO
@ -36,7 +36,7 @@ layout(binding = 5) coherent restrict buffer tileOpCountBufferSSBO
layout(binding = 6) restrict buffer tileOpBufferSSBO
{
mg_gl_tile_op elements[];
oc_gl_tile_op elements[];
} tileOpBuffer;
layout(location = 0) uniform float scale;
@ -46,8 +46,8 @@ layout(location = 2) uniform int elementBufferStart;
void bin_to_tiles(int segIndex)
{
//NOTE: add segment index to the queues of tiles it overlaps with
const mg_gl_segment seg = segmentBuffer.elements[segIndex];
const mg_gl_path_queue pathQueue = pathQueueBuffer.elements[seg.pathIndex];
const oc_gl_segment seg = segmentBuffer.elements[segIndex];
const oc_gl_path_queue pathQueue = pathQueueBuffer.elements[seg.pathIndex];
ivec4 pathArea = pathQueue.area;
ivec4 coveredTiles = ivec4(seg.box)/int(tileSize);
@ -81,7 +81,7 @@ void bin_to_tiles(int segIndex)
bool crossB = (sbl*sbr < 0);
vec2 s0, s1;
if(seg.config == MG_GL_TL||seg.config == MG_GL_BR)
if(seg.config == OC_GL_TL||seg.config == OC_GL_BR)
{
s0 = seg.box.xy;
s1 = seg.box.zw;
@ -107,7 +107,7 @@ void bin_to_tiles(int segIndex)
if(tileOpIndex < tileOpBuffer.elements.length())
{
tileOpBuffer.elements[tileOpIndex].kind = MG_GL_OP_SEGMENT;
tileOpBuffer.elements[tileOpIndex].kind = OC_GL_OP_SEGMENT;
tileOpBuffer.elements[tileOpIndex].index = segIndex;
tileOpBuffer.elements[tileOpIndex].windingOffsetOrCrossRight = 0;
tileOpBuffer.elements[tileOpIndex].next = -1;
@ -148,19 +148,19 @@ int push_segment(in vec2 p[4], int kind, int pathIndex)
switch(kind)
{
case MG_GL_LINE:
case OC_GL_LINE:
s = p[0];
c = p[0];
e = p[1];
break;
case MG_GL_QUADRATIC:
case OC_GL_QUADRATIC:
s = p[0];
c = p[1];
e = p[2];
break;
case MG_GL_CUBIC:
case OC_GL_CUBIC:
{
s = p[0];
float sqrNorm0 = dot(p[1]-p[0], p[1]-p[0]);
@ -197,32 +197,32 @@ int push_segment(in vec2 p[4], int kind, int pathIndex)
if(goingUp == goingRight)
{
if(kind == MG_GL_LINE)
if(kind == OC_GL_LINE)
{
segmentBuffer.elements[segIndex].config = MG_GL_BR;
segmentBuffer.elements[segIndex].config = OC_GL_BR;
}
else if(dy > alpha*dx)
{
segmentBuffer.elements[segIndex].config = MG_GL_TL;
segmentBuffer.elements[segIndex].config = OC_GL_TL;
}
else
{
segmentBuffer.elements[segIndex].config = MG_GL_BR;
segmentBuffer.elements[segIndex].config = OC_GL_BR;
}
}
else
{
if(kind == MG_GL_LINE)
if(kind == OC_GL_LINE)
{
segmentBuffer.elements[segIndex].config = MG_GL_TR;
segmentBuffer.elements[segIndex].config = OC_GL_TR;
}
else if(dy < ofs - alpha*dx)
{
segmentBuffer.elements[segIndex].config = MG_GL_BL;
segmentBuffer.elements[segIndex].config = OC_GL_BL;
}
else
{
segmentBuffer.elements[segIndex].config = MG_GL_TR;
segmentBuffer.elements[segIndex].config = OC_GL_TR;
}
}
}
@ -234,7 +234,7 @@ int push_segment(in vec2 p[4], int kind, int pathIndex)
void line_setup(vec2 p[4], int pathIndex)
{
int segIndex = push_segment(p, MG_GL_LINE, pathIndex);
int segIndex = push_segment(p, OC_GL_LINE, pathIndex);
if(segIndex < segmentBuffer.elements.length())
{
segmentBuffer.elements[segIndex].hullVertex = p[0];
@ -304,7 +304,7 @@ mat3 barycentric_matrix(vec2 v0, vec2 v1, vec2 v2)
void quadratic_emit(vec2 p[4], int pathIndex)
{
int segIndex = push_segment(p, MG_GL_QUADRATIC, pathIndex);
int segIndex = push_segment(p, OC_GL_QUADRATIC, pathIndex);
if(segIndex < segmentBuffer.elements.length())
{
@ -318,8 +318,8 @@ void quadratic_emit(vec2 p[4], int pathIndex)
float e = p[1].x - p[0].x;
float f = p[0].x*p[1].y - p[1].x*p[0].y;
float flip = ( segmentBuffer.elements[segIndex].config == MG_GL_TL
|| segmentBuffer.elements[segIndex].config == MG_GL_BL)? -1 : 1;
float flip = ( segmentBuffer.elements[segIndex].config == OC_GL_TL
|| segmentBuffer.elements[segIndex].config == OC_GL_BL)? -1 : 1;
float g = flip*(p[2].x*(p[0].y - p[1].y) + p[0].x*(p[1].y - p[2].y) + p[1].x*(p[2].y - p[0].y));
@ -663,7 +663,7 @@ vec2 select_hull_vertex(vec2 p0, vec2 p1, vec2 p2, vec2 p3)
void cubic_emit(cubic_info curve, vec2 p[4], float s0, float s1, vec2 sp[4], int pathIndex)
{
int segIndex = push_segment(sp, MG_GL_CUBIC, pathIndex);
int segIndex = push_segment(sp, OC_GL_CUBIC, pathIndex);
if(segIndex < segmentBuffer.elements.length())
{
@ -839,23 +839,23 @@ void main()
{
int eltIndex = int(gl_WorkGroupID.x);
mg_gl_path_elt elt = elementBuffer.elements[elementBufferStart + eltIndex];
oc_gl_path_elt elt = elementBuffer.elements[elementBufferStart + eltIndex];
switch(elt.kind)
{
case MG_GL_LINE:
case OC_GL_LINE:
{
vec2 p[4] = {elt.p[0]*scale, elt.p[1]*scale, vec2(0), vec2(0)};
line_setup(p, elt.pathIndex);
} break;
case MG_GL_QUADRATIC:
case OC_GL_QUADRATIC:
{
vec2 p[4] = {elt.p[0]*scale, elt.p[1]*scale, elt.p[2]*scale, vec2(0)};
quadratic_setup(p, elt.pathIndex);
} break;
case MG_GL_CUBIC:
case OC_GL_CUBIC:
{
vec2 p[4] = {elt.p[0]*scale, elt.p[1]*scale, elt.p[2]*scale, elt.p[3]*scale};
cubic_setup(p, elt.pathIndex);

View File

@ -11,126 +11,121 @@
#include"util/typedefs.h"
#include"platform/platform.h"
#include"app/mp_app.h"
#include"app/app.h"
//------------------------------------------------------------------------------------------
//NOTE(martin): backends selection
//------------------------------------------------------------------------------------------
typedef enum {
MG_NONE,
MG_METAL,
MG_GL,
MG_GLES,
MG_CANVAS,
MG_HOST } mg_surface_api;
OC_NONE,
OC_METAL,
OC_GL,
OC_GLES,
OC_CANVAS,
OC_HOST } oc_surface_api;
//NOTE: these macros are used to select which backend to include when building milepost
// they can be overridden by passing them to the compiler command line
#if PLATFORM_MACOS
#ifndef MG_COMPILE_METAL
#define MG_COMPILE_METAL 1
#if OC_PLATFORM_MACOS
#ifndef OC_COMPILE_METAL
#define OC_COMPILE_METAL 1
#endif
#ifndef MG_COMPILE_GLES
#define MG_COMPILE_GLES 1
#ifndef OC_COMPILE_GLES
#define OC_COMPILE_GLES 1
#endif
#ifndef MG_COMPILE_CANVAS
#if !MG_COMPILE_METAL
#error "Canvas surface requires a Metal backend on macOS. Make sure you define MG_COMPILE_METAL to 1."
#ifndef OC_COMPILE_CANVAS
#if !OC_COMPILE_METAL
#error "Canvas surface requires a Metal backend on macOS. Make sure you define OC_COMPILE_METAL to 1."
#endif
#define MG_COMPILE_CANVAS 1
#define OC_COMPILE_CANVAS 1
#endif
#define MG_COMPILE_GL 0
#define OC_COMPILE_GL 0
#elif PLATFORM_WINDOWS
#ifndef MG_COMPILE_GL
#define MG_COMPILE_GL 1
#elif OC_PLATFORM_WINDOWS
#ifndef OC_COMPILE_GL
#define OC_COMPILE_GL 1
#endif
#ifndef MG_COMPILE_GLES
#define MG_COMPILE_GLES 1
#ifndef OC_COMPILE_GLES
#define OC_COMPILE_GLES 1
#endif
#ifndef MG_COMPILE_CANVAS
#if !MG_COMPILE_GL
#error "Canvas surface requires an OpenGL backend on Windows. Make sure you define MG_COMPILE_GL to 1."
#ifndef OC_COMPILE_CANVAS
#if !OC_COMPILE_GL
#error "Canvas surface requires an OpenGL backend on Windows. Make sure you define OC_COMPILE_GL to 1."
#endif
#define MG_COMPILE_CANVAS 1
#define OC_COMPILE_CANVAS 1
#endif
#elif PLATFORM_LINUX
#ifndef MG_COMPILE_GL
#define MG_COMPILE_GL 1
#ifndef OC_COMPILE_GL
#define OC_COMPILE_GL 1
#endif
#ifndef MG_COMPILE_CANVAS
#if !MG_COMPILE_GL
#error "Canvas surface requires an OpenGL backend on Linux. Make sure you define MG_COMPILE_GL to 1."
#ifndef OC_COMPILE_CANVAS
#if !OC_COMPILE_GL
#error "Canvas surface requires an OpenGL backend on Linux. Make sure you define OC_COMPILE_GL to 1."
#endif
#define MG_COMPILE_CANVAS 1
#define OC_COMPILE_CANVAS 1
#endif
#endif
//NOTE: these macros are used to select backend-specific APIs to include when using milepost
#ifdef MG_EXPOSE_SURFACE_METAL
#ifdef OC_EXPOSE_SURFACE_METAL
#include"mtl_surface.h"
#endif
#ifdef MG_EXPOSE_SURFACE_WGL
#ifdef OC_EXPOSE_SURFACE_WGL
#include"wgl_surface.h"
#endif
//TODO: expose nsgl surface when supported, expose egl surface, etc...
//TODO: add MG_INCLUDE_OPENGL/GLES/etc, once we know how we make different gl versions co-exist
//TODO: add OC_INCLUDE_OPENGL/GLES/etc, once we know how we make different gl versions co-exist
MP_API bool mg_is_surface_api_available(mg_surface_api api);
ORCA_API bool oc_is_surface_api_available(oc_surface_api api);
//------------------------------------------------------------------------------------------
//NOTE(martin): graphics surface
//------------------------------------------------------------------------------------------
typedef struct mg_surface { u64 h; } mg_surface;
typedef struct oc_surface { u64 h; } oc_surface;
MP_API mg_surface mg_surface_nil(void);
MP_API bool mg_surface_is_nil(mg_surface surface);
ORCA_API oc_surface oc_surface_nil(void);
ORCA_API bool oc_surface_is_nil(oc_surface surface);
MP_API mg_surface mg_surface_create_for_window(mp_window window, mg_surface_api api);
MP_API void mg_surface_destroy(mg_surface surface);
ORCA_API oc_surface oc_surface_create_for_window(oc_window window, oc_surface_api api);
ORCA_API void oc_surface_destroy(oc_surface surface);
MP_API void mg_surface_prepare(mg_surface surface);
MP_API void mg_surface_present(mg_surface surface);
MP_API void mg_surface_deselect(void);
ORCA_API void oc_surface_select(oc_surface surface);
ORCA_API void oc_surface_present(oc_surface surface);
ORCA_API void oc_surface_deselect(void);
MP_API void mg_surface_swap_interval(mg_surface surface, int swap);
MP_API vec2 mg_surface_get_size(mg_surface surface);
MP_API vec2 mg_surface_contents_scaling(mg_surface surface);
MP_API bool mg_surface_get_hidden(mg_surface surface);
MP_API void mg_surface_set_hidden(mg_surface surface, bool hidden);
ORCA_API void oc_surface_swap_interval(oc_surface surface, int swap);
ORCA_API oc_vec2 oc_surface_get_size(oc_surface surface);
ORCA_API oc_vec2 oc_surface_contents_scaling(oc_surface surface);
ORCA_API bool oc_surface_get_hidden(oc_surface surface);
ORCA_API void oc_surface_set_hidden(oc_surface surface, bool hidden);
//NOTE(martin): surface sharing
typedef u64 mg_surface_id;
typedef u64 oc_surface_id;
MP_API mg_surface mg_surface_create_remote(u32 width, u32 height, mg_surface_api api);
MP_API mg_surface mg_surface_create_host(mp_window window);
MP_API mg_surface_id mg_surface_remote_id(mg_surface surface);
MP_API void mg_surface_host_connect(mg_surface surface, mg_surface_id remoteId);
ORCA_API oc_surface oc_surface_create_remote(u32 width, u32 height, oc_surface_api api);
ORCA_API oc_surface oc_surface_create_host(oc_window window);
ORCA_API oc_surface_id oc_surface_remote_id(oc_surface surface);
ORCA_API void oc_surface_host_connect(oc_surface surface, oc_surface_id remoteId);
//------------------------------------------------------------------------------------------
//NOTE(martin): graphics canvas structs
//------------------------------------------------------------------------------------------
typedef struct mg_canvas { u64 h; } mg_canvas;
typedef struct mg_font { u64 h; } mg_font;
typedef struct mg_image { u64 h; } mg_image;
typedef struct oc_canvas { u64 h; } oc_canvas;
typedef struct oc_font { u64 h; } oc_font;
typedef struct oc_image { u64 h; } oc_image;
typedef struct mg_mat2x3
{
f32 m[6];
} mg_mat2x3;
typedef struct mg_color
typedef struct oc_color
{
union
{
@ -143,16 +138,16 @@ typedef struct mg_color
};
f32 c[4];
};
} mg_color;
} oc_color;
typedef enum {MG_JOINT_MITER = 0,
MG_JOINT_BEVEL,
MG_JOINT_NONE } mg_joint_type;
typedef enum {OC_JOINT_MITER = 0,
OC_JOINT_BEVEL,
OC_JOINT_NONE } oc_joint_type;
typedef enum {MG_CAP_NONE = 0,
MG_CAP_SQUARE } mg_cap_type;
typedef enum {OC_CAP_NONE = 0,
OC_CAP_SQUARE } oc_cap_type;
typedef struct mg_font_extents
typedef struct oc_font_extents
{
f32 ascent; // the extent above the baseline (by convention a positive value extends above the baseline)
f32 descent; // the extent below the baseline (by convention, positive value extends below the baseline)
@ -161,9 +156,9 @@ typedef struct mg_font_extents
f32 capHeight; // height of the upper case letter 'M'
f32 width; // maximum width of the font
} mg_font_extents;
} oc_font_extents;
typedef struct mg_text_extents
typedef struct oc_text_extents
{
f32 xBearing;
f32 yBearing;
@ -172,159 +167,159 @@ typedef struct mg_text_extents
f32 xAdvance;
f32 yAdvance;
} mg_text_extents;
} oc_text_extents;
//------------------------------------------------------------------------------------------
//NOTE(martin): graphics canvas
//------------------------------------------------------------------------------------------
MP_API mg_canvas mg_canvas_nil(void);
MP_API bool mg_canvas_is_nil(mg_canvas canvas);
ORCA_API oc_canvas oc_canvas_nil(void);
ORCA_API bool oc_canvas_is_nil(oc_canvas canvas);
MP_API mg_canvas mg_canvas_create(void);
MP_API void mg_canvas_destroy(mg_canvas canvas);
MP_API mg_canvas mg_canvas_set_current(mg_canvas canvas);
MP_API void mg_render(mg_surface surface, mg_canvas canvas);
ORCA_API oc_canvas oc_canvas_create(void);
ORCA_API void oc_canvas_destroy(oc_canvas canvas);
ORCA_API oc_canvas oc_canvas_set_current(oc_canvas canvas);
ORCA_API void oc_render(oc_surface surface, oc_canvas canvas);
//------------------------------------------------------------------------------------------
//NOTE(martin): fonts
//------------------------------------------------------------------------------------------
MP_API mg_font mg_font_nil(void);
MP_API mg_font mg_font_create_from_memory(u32 size, byte* buffer, u32 rangeCount, unicode_range* ranges);
MP_API void mg_font_destroy(mg_font font);
ORCA_API oc_font oc_font_nil(void);
ORCA_API oc_font oc_font_create_from_memory(oc_str8 mem, u32 rangeCount, oc_unicode_range* ranges);
ORCA_API void oc_font_destroy(oc_font font);
//NOTE(martin): the following int valued functions return -1 if font is invalid or codepoint is not present in font//
//TODO(martin): add enum error codes
MP_API mg_font_extents mg_font_get_extents(mg_font font);
MP_API mg_font_extents mg_font_get_scaled_extents(mg_font font, f32 emSize);
MP_API f32 mg_font_get_scale_for_em_pixels(mg_font font, f32 emSize);
ORCA_API oc_font_extents oc_font_get_extents(oc_font font);
ORCA_API oc_font_extents oc_font_get_scaled_extents(oc_font font, f32 emSize);
ORCA_API f32 oc_font_get_scale_for_em_pixels(oc_font font, f32 emSize);
//NOTE(martin): if you need to process more than one codepoint, first convert your codepoints to glyph indices, then use the
// glyph index versions of the functions, which can take an array of glyph indices.
MP_API str32 mg_font_get_glyph_indices(mg_font font, str32 codePoints, str32 backing);
MP_API str32 mg_font_push_glyph_indices(mg_font font, mem_arena* arena, str32 codePoints);
MP_API u32 mg_font_get_glyph_index(mg_font font, utf32 codePoint);
ORCA_API oc_str32 oc_font_get_glyph_indices(oc_font font, oc_str32 codePoints, oc_str32 backing);
ORCA_API oc_str32 oc_font_push_glyph_indices(oc_font font, oc_arena* arena, oc_str32 codePoints);
ORCA_API u32 oc_font_get_glyph_index(oc_font font, oc_utf32 codePoint);
MP_API int mg_font_get_codepoint_extents(mg_font font, utf32 codePoint, mg_text_extents* outExtents);
ORCA_API int oc_font_get_codepoint_extents(oc_font font, oc_utf32 codePoint, oc_text_extents* outExtents);
MP_API int mg_font_get_glyph_extents(mg_font font, str32 glyphIndices, mg_text_extents* outExtents);
ORCA_API int oc_font_get_glyph_extents(oc_font font, oc_str32 glyphIndices, oc_text_extents* outExtents);
MP_API mp_rect mg_text_bounding_box_utf32(mg_font font, f32 fontSize, str32 text);
MP_API mp_rect mg_text_bounding_box(mg_font font, f32 fontSize, str8 text);
ORCA_API oc_rect oc_text_bounding_box_utf32(oc_font font, f32 fontSize, oc_str32 text);
ORCA_API oc_rect oc_text_bounding_box(oc_font font, f32 fontSize, oc_str8 text);
//------------------------------------------------------------------------------------------
//NOTE(martin): images
//------------------------------------------------------------------------------------------
MP_API mg_image mg_image_nil(void);
MP_API bool mg_image_is_nil(mg_image a);
ORCA_API oc_image oc_image_nil(void);
ORCA_API bool oc_image_is_nil(oc_image a);
MP_API mg_image mg_image_create(mg_surface surface, u32 width, u32 height);
MP_API mg_image mg_image_create_from_rgba8(mg_surface surface, u32 width, u32 height, u8* pixels);
MP_API mg_image mg_image_create_from_data(mg_surface surface, str8 data, bool flip);
MP_API mg_image mg_image_create_from_file(mg_surface surface, str8 path, bool flip);
ORCA_API oc_image oc_image_create(oc_surface surface, u32 width, u32 height);
ORCA_API oc_image oc_image_create_from_rgba8(oc_surface surface, u32 width, u32 height, u8* pixels);
ORCA_API oc_image oc_image_create_from_memory(oc_surface surface, oc_str8 mem, bool flip);
ORCA_API oc_image oc_image_create_from_file(oc_surface surface, oc_str8 path, bool flip);
MP_API void mg_image_destroy(mg_image image);
ORCA_API void oc_image_destroy(oc_image image);
MP_API void mg_image_upload_region_rgba8(mg_image image, mp_rect region, u8* pixels);
MP_API vec2 mg_image_size(mg_image image);
ORCA_API void oc_image_upload_region_rgba8(oc_image image, oc_rect region, u8* pixels);
ORCA_API oc_vec2 oc_image_size(oc_image image);
//------------------------------------------------------------------------------------------
//NOTE(martin): atlasing
//------------------------------------------------------------------------------------------
//NOTE: rectangle allocator
typedef struct mg_rect_atlas mg_rect_atlas;
typedef struct oc_rect_atlas oc_rect_atlas;
MP_API mg_rect_atlas* mg_rect_atlas_create(mem_arena* arena, i32 width, i32 height);
MP_API mp_rect mg_rect_atlas_alloc(mg_rect_atlas* atlas, i32 width, i32 height);
MP_API void mg_rect_atlas_recycle(mg_rect_atlas* atlas, mp_rect rect);
ORCA_API oc_rect_atlas* oc_rect_atlas_create(oc_arena* arena, i32 width, i32 height);
ORCA_API oc_rect oc_rect_atlas_alloc(oc_rect_atlas* atlas, i32 width, i32 height);
ORCA_API void oc_rect_atlas_recycle(oc_rect_atlas* atlas, oc_rect rect);
//NOTE: image atlas helpers
typedef struct mg_image_region
typedef struct oc_image_region
{
mg_image image;
mp_rect rect;
} mg_image_region;
oc_image image;
oc_rect rect;
} oc_image_region;
MP_API mg_image_region mg_image_atlas_alloc_from_rgba8(mg_rect_atlas* atlas, mg_image backingImage, u32 width, u32 height, u8* pixels);
MP_API mg_image_region mg_image_atlas_alloc_from_data(mg_rect_atlas* atlas, mg_image backingImage, str8 data, bool flip);
MP_API mg_image_region mg_image_atlas_alloc_from_file(mg_rect_atlas* atlas, mg_image backingImage, str8 path, bool flip);
MP_API void mg_image_atlas_recycle(mg_rect_atlas* atlas, mg_image_region imageRgn);
ORCA_API oc_image_region oc_image_atlas_alloc_from_rgba8(oc_rect_atlas* atlas, oc_image backingImage, u32 width, u32 height, u8* pixels);
ORCA_API oc_image_region oc_image_atlas_alloc_from_data(oc_rect_atlas* atlas, oc_image backingImage, oc_str8 data, bool flip);
ORCA_API oc_image_region oc_image_atlas_alloc_from_file(oc_rect_atlas* atlas, oc_image backingImage, oc_str8 path, bool flip);
ORCA_API void oc_image_atlas_recycle(oc_rect_atlas* atlas, oc_image_region imageRgn);
//------------------------------------------------------------------------------------------
//NOTE(martin): transform, viewport and clipping
//------------------------------------------------------------------------------------------
MP_API void mg_viewport(mp_rect viewPort);
ORCA_API void oc_viewport(oc_rect viewPort);
MP_API void mg_matrix_push(mg_mat2x3 matrix);
MP_API void mg_matrix_pop(void);
ORCA_API void oc_matrix_push(oc_mat2x3 matrix);
ORCA_API void oc_matrix_pop(void);
MP_API void mg_clip_push(f32 x, f32 y, f32 w, f32 h);
MP_API void mg_clip_pop(void);
ORCA_API void oc_clip_push(f32 x, f32 y, f32 w, f32 h);
ORCA_API void oc_clip_pop(void);
//------------------------------------------------------------------------------------------
//NOTE(martin): graphics attributes setting/getting
//------------------------------------------------------------------------------------------
MP_API void mg_set_color(mg_color color);
MP_API void mg_set_color_rgba(f32 r, f32 g, f32 b, f32 a);
MP_API void mg_set_width(f32 width);
MP_API void mg_set_tolerance(f32 tolerance);
MP_API void mg_set_joint(mg_joint_type joint);
MP_API void mg_set_max_joint_excursion(f32 maxJointExcursion);
MP_API void mg_set_cap(mg_cap_type cap);
MP_API void mg_set_font(mg_font font);
MP_API void mg_set_font_size(f32 size);
MP_API void mg_set_text_flip(bool flip);
MP_API void mg_set_image(mg_image image);
MP_API void mg_set_image_source_region(mp_rect region);
ORCA_API void oc_set_color(oc_color color);
ORCA_API void oc_set_color_rgba(f32 r, f32 g, f32 b, f32 a);
ORCA_API void oc_set_width(f32 width);
ORCA_API void oc_set_tolerance(f32 tolerance);
ORCA_API void oc_set_joint(oc_joint_type joint);
ORCA_API void oc_set_max_joint_excursion(f32 maxJointExcursion);
ORCA_API void oc_set_cap(oc_cap_type cap);
ORCA_API void oc_set_font(oc_font font);
ORCA_API void oc_set_font_size(f32 size);
ORCA_API void oc_set_text_flip(bool flip);
ORCA_API void oc_set_image(oc_image image);
ORCA_API void oc_set_image_source_region(oc_rect region);
MP_API mg_color mg_get_color(void);
MP_API f32 mg_get_width(void);
MP_API f32 mg_get_tolerance(void);
MP_API mg_joint_type mg_get_joint(void);
MP_API f32 mg_get_max_joint_excursion(void);
MP_API mg_cap_type mg_get_cap(void);
MP_API mg_font mg_get_font(void);
MP_API f32 mg_get_font_size(void);
MP_API bool mg_get_text_flip(void);
ORCA_API oc_color oc_get_color(void);
ORCA_API f32 oc_get_width(void);
ORCA_API f32 oc_get_tolerance(void);
ORCA_API oc_joint_type oc_get_joint(void);
ORCA_API f32 oc_get_max_joint_excursion(void);
ORCA_API oc_cap_type oc_get_cap(void);
ORCA_API oc_font oc_get_font(void);
ORCA_API f32 oc_get_font_size(void);
ORCA_API bool oc_get_text_flip(void);
//------------------------------------------------------------------------------------------
//NOTE(martin): path construction
//------------------------------------------------------------------------------------------
MP_API vec2 mg_get_position(void);
MP_API void mg_move_to(f32 x, f32 y);
MP_API void mg_line_to(f32 x, f32 y);
MP_API void mg_quadratic_to(f32 x1, f32 y1, f32 x2, f32 y2);
MP_API void mg_cubic_to(f32 x1, f32 y1, f32 x2, f32 y2, f32 x3, f32 y3);
MP_API void mg_close_path(void);
ORCA_API oc_vec2 oc_get_position(void);
ORCA_API void oc_move_to(f32 x, f32 y);
ORCA_API void oc_line_to(f32 x, f32 y);
ORCA_API void oc_quadratic_to(f32 x1, f32 y1, f32 x2, f32 y2);
ORCA_API void oc_cubic_to(f32 x1, f32 y1, f32 x2, f32 y2, f32 x3, f32 y3);
ORCA_API void oc_close_path(void);
MP_API mp_rect mg_glyph_outlines(str32 glyphIndices);
MP_API void mg_codepoints_outlines(str32 string);
MP_API void mg_text_outlines(str8 string);
ORCA_API oc_rect oc_glyph_outlines(oc_str32 glyphIndices);
ORCA_API void oc_codepoints_outlines(oc_str32 string);
ORCA_API void oc_text_outlines(oc_str8 string);
//------------------------------------------------------------------------------------------
//NOTE(martin): clear/fill/stroke
//------------------------------------------------------------------------------------------
MP_API void mg_clear(void);
MP_API void mg_fill(void);
MP_API void mg_stroke(void);
ORCA_API void oc_clear(void);
ORCA_API void oc_fill(void);
ORCA_API void oc_stroke(void);
//------------------------------------------------------------------------------------------
//NOTE(martin): 'fast' shapes primitives
//------------------------------------------------------------------------------------------
MP_API void mg_rectangle_fill(f32 x, f32 y, f32 w, f32 h);
MP_API void mg_rectangle_stroke(f32 x, f32 y, f32 w, f32 h);
MP_API void mg_rounded_rectangle_fill(f32 x, f32 y, f32 w, f32 h, f32 r);
MP_API void mg_rounded_rectangle_stroke(f32 x, f32 y, f32 w, f32 h, f32 r);
MP_API void mg_ellipse_fill(f32 x, f32 y, f32 rx, f32 ry);
MP_API void mg_ellipse_stroke(f32 x, f32 y, f32 rx, f32 ry);
MP_API void mg_circle_fill(f32 x, f32 y, f32 r);
MP_API void mg_circle_stroke(f32 x, f32 y, f32 r);
MP_API void mg_arc(f32 x, f32 y, f32 r, f32 arcAngle, f32 startAngle);
ORCA_API void oc_rectangle_fill(f32 x, f32 y, f32 w, f32 h);
ORCA_API void oc_rectangle_stroke(f32 x, f32 y, f32 w, f32 h);
ORCA_API void oc_rounded_rectangle_fill(f32 x, f32 y, f32 w, f32 h, f32 r);
ORCA_API void oc_rounded_rectangle_stroke(f32 x, f32 y, f32 w, f32 h, f32 r);
ORCA_API void oc_ellipse_fill(f32 x, f32 y, f32 rx, f32 ry);
ORCA_API void oc_ellipse_stroke(f32 x, f32 y, f32 rx, f32 ry);
ORCA_API void oc_circle_fill(f32 x, f32 y, f32 r);
ORCA_API void oc_circle_stroke(f32 x, f32 y, f32 r);
ORCA_API void oc_arc(f32 x, f32 y, f32 r, f32 arcAngle, f32 startAngle);
//NOTE: image helpers
MP_API void mg_image_draw(mg_image image, mp_rect rect);
MP_API void mg_image_draw_region(mg_image image, mp_rect srcRegion, mp_rect dstRegion);
ORCA_API void oc_image_draw(oc_image image, oc_rect rect);
ORCA_API void oc_image_draw_region(oc_image image, oc_rect srcRegion, oc_rect dstRegion);
#endif //__GRAPHICS_H_

File diff suppressed because it is too large Load Diff

View File

@ -13,70 +13,70 @@
//------------------------------------------------------------------------
// canvas structs
//------------------------------------------------------------------------
typedef enum { MG_PATH_MOVE,
MG_PATH_LINE,
MG_PATH_QUADRATIC,
MG_PATH_CUBIC } mg_path_elt_type;
typedef enum { OC_PATH_MOVE,
OC_PATH_LINE,
OC_PATH_QUADRATIC,
OC_PATH_CUBIC } oc_path_elt_type;
typedef struct mg_path_elt
typedef struct oc_path_elt
{
mg_path_elt_type type;
vec2 p[3];
oc_path_elt_type type;
oc_vec2 p[3];
} mg_path_elt;
} oc_path_elt;
typedef struct mg_path_descriptor
typedef struct oc_path_descriptor
{
u32 startIndex;
u32 count;
vec2 startPoint;
oc_vec2 startPoint;
} mg_path_descriptor;
} oc_path_descriptor;
typedef struct mg_attributes
typedef struct oc_attributes
{
f32 width;
f32 tolerance;
mg_color color;
mg_joint_type joint;
oc_color color;
oc_joint_type joint;
f32 maxJointExcursion;
mg_cap_type cap;
oc_cap_type cap;
mg_font font;
oc_font font;
f32 fontSize;
mg_image image;
mp_rect srcRegion;
oc_image image;
oc_rect srcRegion;
mg_mat2x3 transform;
mp_rect clip;
oc_mat2x3 transform;
oc_rect clip;
} mg_attributes;
} oc_attributes;
typedef enum { MG_CMD_FILL,
MG_CMD_STROKE,
MG_CMD_JUMP
} mg_primitive_cmd;
typedef enum { OC_CMD_FILL,
OC_CMD_STROKE,
OC_CMD_JUMP
} oc_primitive_cmd;
typedef struct mg_primitive
typedef struct oc_primitive
{
mg_primitive_cmd cmd;
mg_attributes attributes;
oc_primitive_cmd cmd;
oc_attributes attributes;
union
{
mg_path_descriptor path;
mp_rect rect;
oc_path_descriptor path;
oc_rect rect;
u32 jump;
};
} mg_primitive;
} oc_primitive;
MP_API void mg_surface_render_commands(mg_surface surface,
mg_color clearColor,
ORCA_API void oc_surface_render_commands(oc_surface surface,
oc_color clearColor,
u32 primitiveCount,
mg_primitive* primitives,
oc_primitive* primitives,
u32 eltCount,
mg_path_elt* elements);
oc_path_elt* elements);
#endif //__GRAPHICS_COMMON_H_

View File

@ -12,33 +12,33 @@
// per-thread selected surface
//---------------------------------------------------------------
mp_thread_local mg_surface __mgSelectedSurface = {0};
oc_thread_local oc_surface oc_selectedSurface = {0};
//---------------------------------------------------------------
// typed handles functions
//---------------------------------------------------------------
mg_surface mg_surface_handle_alloc(mg_surface_data* surface)
oc_surface oc_surface_handle_alloc(oc_surface_data* surface)
{
mg_surface handle = {.h = mg_handle_alloc(MG_HANDLE_SURFACE, (void*)surface) };
oc_surface handle = {.h = oc_graphics_handle_alloc(OC_GRAPHICS_HANDLE_SURFACE, (void*)surface) };
return(handle);
}
mg_surface_data* mg_surface_data_from_handle(mg_surface handle)
oc_surface_data* oc_surface_data_from_handle(oc_surface handle)
{
mg_surface_data* data = mg_data_from_handle(MG_HANDLE_SURFACE, handle.h);
oc_surface_data* data = oc_graphics_data_from_handle(OC_GRAPHICS_HANDLE_SURFACE, handle.h);
return(data);
}
mg_image mg_image_handle_alloc(mg_image_data* image)
oc_image oc_image_handle_alloc(oc_image_data* image)
{
mg_image handle = {.h = mg_handle_alloc(MG_HANDLE_IMAGE, (void*)image) };
oc_image handle = {.h = oc_graphics_handle_alloc(OC_GRAPHICS_HANDLE_IMAGE, (void*)image) };
return(handle);
}
mg_image_data* mg_image_data_from_handle(mg_image handle)
oc_image_data* oc_image_data_from_handle(oc_image handle)
{
mg_image_data* data = mg_data_from_handle(MG_HANDLE_IMAGE, handle.h);
oc_image_data* data = oc_graphics_data_from_handle(OC_GRAPHICS_HANDLE_IMAGE, handle.h);
return(data);
}
@ -46,48 +46,48 @@ mg_image_data* mg_image_data_from_handle(mg_image handle)
// surface API
//---------------------------------------------------------------
#if MG_COMPILE_GL
#if PLATFORM_WINDOWS
#if OC_COMPILE_GL
#if OC_PLATFORM_WINDOWS
#include"wgl_surface.h"
#define gl_surface_create_for_window mg_wgl_surface_create_for_window
#define oc_gl_surface_create_for_window oc_wgl_surface_create_for_window
#endif
#endif
#if MG_COMPILE_GLES
#if OC_COMPILE_GLES
#include"egl_surface.h"
#endif
#if MG_COMPILE_METAL
#if OC_COMPILE_METAL
#include"mtl_surface.h"
#endif
#if MG_COMPILE_CANVAS
#if PLATFORM_MACOS
mg_surface_data* mtl_canvas_surface_create_for_window(mp_window window);
#elif PLATFORM_WINDOWS
mg_surface_data* gl_canvas_surface_create_for_window(mp_window window);
#if OC_COMPILE_CANVAS
#if OC_PLATFORM_MACOS
oc_surface_data* oc_mtl_canvas_surface_create_for_window(oc_window window);
#elif OC_PLATFORM_WINDOWS
oc_surface_data* oc_gl_canvas_surface_create_for_window(oc_window window);
#endif
#endif
bool mg_is_surface_backend_available(mg_surface_api api)
bool oc_is_surface_backend_available(oc_surface_api api)
{
bool result = false;
switch(api)
{
#if MG_COMPILE_METAL
case MG_METAL:
#if OC_COMPILE_METAL
case OC_METAL:
#endif
#if MG_COMPILE_GL
case MG_GL:
#if OC_COMPILE_GL
case OC_GL:
#endif
#if MG_COMPILE_GLES
case MG_GLES:
#if OC_COMPILE_GLES
case OC_GLES:
#endif
#if MG_COMPILE_CANVAS
case MG_CANVAS:
#if OC_COMPILE_CANVAS
case OC_CANVAS:
#endif
result = true;
break;
@ -98,45 +98,45 @@ bool mg_is_surface_backend_available(mg_surface_api api)
return(result);
}
mg_surface mg_surface_nil() { return((mg_surface){.h = 0}); }
bool mg_surface_is_nil(mg_surface surface) { return(surface.h == 0); }
oc_surface oc_surface_nil() { return((oc_surface){.h = 0}); }
bool oc_surface_is_nil(oc_surface surface) { return(surface.h == 0); }
mg_surface mg_surface_create_for_window(mp_window window, mg_surface_api api)
oc_surface oc_surface_create_for_window(oc_window window, oc_surface_api api)
{
if(__mgData.init)
if(oc_graphicsData.init)
{
mg_init();
oc_graphics_init();
}
mg_surface surfaceHandle = mg_surface_nil();
mg_surface_data* surface = 0;
oc_surface surfaceHandle = oc_surface_nil();
oc_surface_data* surface = 0;
switch(api)
{
#if MG_COMPILE_GL
case MG_GL:
surface = gl_surface_create_for_window(window);
#if OC_COMPILE_GL
case OC_GL:
surface = oc_gl_surface_create_for_window(window);
break;
#endif
#if MG_COMPILE_GLES
case MG_GLES:
surface = mg_egl_surface_create_for_window(window);
#if OC_COMPILE_GLES
case OC_GLES:
surface = oc_egl_surface_create_for_window(window);
break;
#endif
#if MG_COMPILE_METAL
case MG_METAL:
surface = mg_mtl_surface_create_for_window(window);
#if OC_COMPILE_METAL
case OC_METAL:
surface = oc_mtl_surface_create_for_window(window);
break;
#endif
#if MG_COMPILE_CANVAS
case MG_CANVAS:
#if OC_COMPILE_CANVAS
case OC_CANVAS:
#if PLATFORM_MACOS
surface = mtl_canvas_surface_create_for_window(window);
#elif PLATFORM_WINDOWS
surface = gl_canvas_surface_create_for_window(window);
#if OC_PLATFORM_MACOS
surface = oc_mtl_canvas_surface_create_for_window(window);
#elif OC_PLATFORM_WINDOWS
surface = oc_gl_canvas_surface_create_for_window(window);
#endif
break;
#endif
@ -146,26 +146,26 @@ mg_surface mg_surface_create_for_window(mp_window window, mg_surface_api api)
}
if(surface)
{
surfaceHandle = mg_surface_handle_alloc(surface);
mg_surface_prepare(surfaceHandle);
surfaceHandle = oc_surface_handle_alloc(surface);
oc_surface_select(surfaceHandle);
}
return(surfaceHandle);
}
mg_surface mg_surface_create_remote(u32 width, u32 height, mg_surface_api api)
oc_surface oc_surface_create_remote(u32 width, u32 height, oc_surface_api api)
{
if(!__mgData.init)
if(!oc_graphicsData.init)
{
mg_init();
oc_graphics_init();
}
mg_surface surfaceHandle = mg_surface_nil();
mg_surface_data* surface = 0;
oc_surface surfaceHandle = oc_surface_nil();
oc_surface_data* surface = 0;
switch(api)
{
#if MG_COMPILE_GLES
case MG_GLES:
surface = mg_egl_surface_create_remote(width, height);
#if OC_COMPILE_GLES
case OC_GLES:
surface = oc_egl_surface_create_remote(width, height);
break;
#endif
@ -174,42 +174,42 @@ mg_surface mg_surface_create_remote(u32 width, u32 height, mg_surface_api api)
}
if(surface)
{
surfaceHandle = mg_surface_handle_alloc(surface);
mg_surface_prepare(surfaceHandle);
surfaceHandle = oc_surface_handle_alloc(surface);
oc_surface_select(surfaceHandle);
}
return(surfaceHandle);
}
mg_surface mg_surface_create_host(mp_window window)
oc_surface oc_surface_create_host(oc_window window)
{
if(!__mgData.init)
if(!oc_graphicsData.init)
{
mg_init();
oc_graphics_init();
}
mg_surface handle = mg_surface_nil();
mg_surface_data* surface = 0;
#if PLATFORM_MACOS
surface = mg_osx_surface_create_host(window);
#elif PLATFORM_WINDOWS
surface = mg_win32_surface_create_host(window);
oc_surface handle = oc_surface_nil();
oc_surface_data* surface = 0;
#if OC_PLATFORM_MACOS
surface = oc_osx_surface_create_host(window);
#elif OC_PLATFORM_WINDOWS
surface = oc_win32_surface_create_host(window);
#endif
if(surface)
{
handle = mg_surface_handle_alloc(surface);
handle = oc_surface_handle_alloc(surface);
}
return(handle);
}
void mg_surface_destroy(mg_surface handle)
void oc_surface_destroy(oc_surface handle)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surface = mg_surface_data_from_handle(handle);
OC_DEBUG_ASSERT(oc_graphicsData.init);
oc_surface_data* surface = oc_surface_data_from_handle(handle);
if(surface)
{
if(__mgSelectedSurface.h == handle.h)
if(oc_selectedSurface.h == handle.h)
{
mg_surface_deselect();
oc_surface_deselect();
}
if(surface->backend && surface->backend->destroy)
@ -217,64 +217,64 @@ void mg_surface_destroy(mg_surface handle)
surface->backend->destroy(surface->backend);
}
surface->destroy(surface);
mg_handle_recycle(handle.h);
oc_graphics_handle_recycle(handle.h);
}
}
void mg_surface_deselect()
void oc_surface_deselect()
{
DEBUG_ASSERT(__mgData.init);
OC_DEBUG_ASSERT(oc_graphicsData.init);
mg_surface_data* prevSurface = mg_surface_data_from_handle(__mgSelectedSurface);
oc_surface_data* prevSurface = oc_surface_data_from_handle(oc_selectedSurface);
if(prevSurface && prevSurface->deselect)
{
prevSurface->deselect(prevSurface);
}
__mgSelectedSurface = mg_surface_nil();
oc_selectedSurface = oc_surface_nil();
}
void mg_surface_prepare(mg_surface surface)
void oc_surface_select(oc_surface surface)
{
DEBUG_ASSERT(__mgData.init);
OC_DEBUG_ASSERT(oc_graphicsData.init);
if(surface.h != __mgSelectedSurface.h)
if(surface.h != oc_selectedSurface.h)
{
mg_surface_deselect();
oc_surface_deselect();
}
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surfaceData && surfaceData->prepare)
{
surfaceData->prepare(surfaceData);
__mgSelectedSurface = surface;
oc_selectedSurface = surface;
}
}
void mg_surface_present(mg_surface surface)
void oc_surface_present(oc_surface surface)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
OC_DEBUG_ASSERT(oc_graphicsData.init);
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surfaceData && surfaceData->present)
{
surfaceData->present(surfaceData);
}
}
void mg_surface_swap_interval(mg_surface surface, int swap)
void oc_surface_swap_interval(oc_surface surface, int swap)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
OC_DEBUG_ASSERT(oc_graphicsData.init);
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surfaceData && surfaceData->swapInterval)
{
surfaceData->swapInterval(surfaceData, swap);
}
}
vec2 mg_surface_get_size(mg_surface surface)
oc_vec2 oc_surface_get_size(oc_surface surface)
{
DEBUG_ASSERT(__mgData.init);
vec2 size = {0};
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
OC_DEBUG_ASSERT(oc_graphicsData.init);
oc_vec2 size = {0};
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surfaceData && surfaceData->getSize)
{
size = surfaceData->getSize(surfaceData);
@ -282,11 +282,11 @@ vec2 mg_surface_get_size(mg_surface surface)
return(size);
}
vec2 mg_surface_contents_scaling(mg_surface surface)
oc_vec2 oc_surface_contents_scaling(oc_surface surface)
{
DEBUG_ASSERT(__mgData.init);
vec2 scaling = {1, 1};
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
OC_DEBUG_ASSERT(oc_graphicsData.init);
oc_vec2 scaling = {1, 1};
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surfaceData && surfaceData->contentsScaling)
{
scaling = surfaceData->contentsScaling(surfaceData);
@ -294,21 +294,21 @@ vec2 mg_surface_contents_scaling(mg_surface surface)
return(scaling);
}
void mg_surface_set_hidden(mg_surface surface, bool hidden)
void oc_surface_set_hidden(oc_surface surface, bool hidden)
{
DEBUG_ASSERT(__mgData.init);
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
OC_DEBUG_ASSERT(oc_graphicsData.init);
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surfaceData && surfaceData->setHidden)
{
surfaceData->setHidden(surfaceData, hidden);
}
}
bool mg_surface_get_hidden(mg_surface surface)
bool oc_surface_get_hidden(oc_surface surface)
{
DEBUG_ASSERT(__mgData.init);
OC_DEBUG_ASSERT(oc_graphicsData.init);
bool res = false;
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surfaceData && surfaceData->getHidden)
{
res = surfaceData->getHidden(surfaceData);
@ -316,10 +316,10 @@ bool mg_surface_get_hidden(mg_surface surface)
return(res);
}
void* mg_surface_native_layer(mg_surface surface)
void* oc_surface_native_layer(oc_surface surface)
{
void* res = 0;
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surfaceData && surfaceData->nativeLayer)
{
res = surfaceData->nativeLayer(surfaceData);
@ -327,10 +327,10 @@ void* mg_surface_native_layer(mg_surface surface)
return(res);
}
mg_surface_id mg_surface_remote_id(mg_surface handle)
oc_surface_id oc_surface_remote_id(oc_surface handle)
{
mg_surface_id remoteId = 0;
mg_surface_data* surface = mg_surface_data_from_handle(handle);
oc_surface_id remoteId = 0;
oc_surface_data* surface = oc_surface_data_from_handle(handle);
if(surface && surface->remoteID)
{
remoteId = surface->remoteID(surface);
@ -338,27 +338,27 @@ mg_surface_id mg_surface_remote_id(mg_surface handle)
return(remoteId);
}
void mg_surface_host_connect(mg_surface handle, mg_surface_id remoteID)
void oc_surface_host_connect(oc_surface handle, oc_surface_id remoteID)
{
mg_surface_data* surface = mg_surface_data_from_handle(handle);
oc_surface_data* surface = oc_surface_data_from_handle(handle);
if(surface && surface->hostConnect)
{
surface->hostConnect(surface, remoteID);
}
}
void mg_surface_render_commands(mg_surface surface,
mg_color clearColor,
void oc_surface_render_commands(oc_surface surface,
oc_color clearColor,
u32 primitiveCount,
mg_primitive* primitives,
oc_primitive* primitives,
u32 eltCount,
mg_path_elt* elements)
oc_path_elt* elements)
{
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surface.h != __mgSelectedSurface.h)
if(surface.h != oc_selectedSurface.h)
{
log_error("surface is not selected. Make sure to call mg_surface_prepare() before drawing onto a surface.\n");
oc_log_error("surface is not selected. Make sure to call oc_surface_select() before drawing onto a surface.\n");
}
else if(surfaceData && surfaceData->backend)
{
@ -375,10 +375,10 @@ void mg_surface_render_commands(mg_surface surface,
//NOTE(martin): images
//------------------------------------------------------------------------------------------
vec2 mg_image_size(mg_image image)
oc_vec2 oc_image_size(oc_image image)
{
vec2 res = {0};
mg_image_data* imageData = mg_image_data_from_handle(image);
oc_vec2 res = {0};
oc_image_data* imageData = oc_image_data_from_handle(image);
if(imageData)
{
res = imageData->size;
@ -386,67 +386,67 @@ vec2 mg_image_size(mg_image image)
return(res);
}
mg_image mg_image_create(mg_surface surface, u32 width, u32 height)
oc_image oc_image_create(oc_surface surface, u32 width, u32 height)
{
mg_image image = mg_image_nil();
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
oc_image image = oc_image_nil();
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surface.h != __mgSelectedSurface.h)
if(surface.h != oc_selectedSurface.h)
{
log_error("surface is not selected. Make sure to call mg_surface_prepare() before modifying graphics resources.\n");
oc_log_error("surface is not selected. Make sure to call oc_surface_select() before modifying graphics resources.\n");
}
else if(surfaceData && surfaceData->backend)
{
DEBUG_ASSERT(surfaceData->api == MG_CANVAS);
OC_DEBUG_ASSERT(surfaceData->api == OC_CANVAS);
mg_image_data* imageData = surfaceData->backend->imageCreate(surfaceData->backend, (vec2){width, height});
oc_image_data* imageData = surfaceData->backend->imageCreate(surfaceData->backend, (oc_vec2){width, height});
if(imageData)
{
imageData->surface = surface;
image = mg_image_handle_alloc(imageData);
image = oc_image_handle_alloc(imageData);
}
}
return(image);
}
void mg_image_destroy(mg_image image)
void oc_image_destroy(oc_image image)
{
mg_image_data* imageData = mg_image_data_from_handle(image);
oc_image_data* imageData = oc_image_data_from_handle(image);
if(imageData)
{
if(imageData->surface.h != __mgSelectedSurface.h)
if(imageData->surface.h != oc_selectedSurface.h)
{
log_error("surface is not selected. Make sure to call mg_surface_prepare() before modifying graphics resources.\n");
oc_log_error("surface is not selected. Make sure to call oc_surface_select() before modifying graphics resources.\n");
}
else
{
mg_surface_data* surface = mg_surface_data_from_handle(imageData->surface);
oc_surface_data* surface = oc_surface_data_from_handle(imageData->surface);
if(surface && surface->backend)
{
surface->backend->imageDestroy(surface->backend, imageData);
mg_handle_recycle(image.h);
oc_graphics_handle_recycle(image.h);
}
}
}
}
void mg_image_upload_region_rgba8(mg_image image, mp_rect region, u8* pixels)
void oc_image_upload_region_rgba8(oc_image image, oc_rect region, u8* pixels)
{
mg_image_data* imageData = mg_image_data_from_handle(image);
oc_image_data* imageData = oc_image_data_from_handle(image);
if(imageData)
{
if(imageData->surface.h != __mgSelectedSurface.h)
if(imageData->surface.h != oc_selectedSurface.h)
{
log_error("surface is not selected. Make sure to call mg_surface_prepare() before modifying graphics resources.\n");
oc_log_error("surface is not selected. Make sure to call oc_surface_select() before modifying graphics resources.\n");
}
else
{
mg_surface_data* surfaceData = mg_surface_data_from_handle(imageData->surface);
oc_surface_data* surfaceData = oc_surface_data_from_handle(imageData->surface);
if(surfaceData)
{
DEBUG_ASSERT(surfaceData->backend);
OC_DEBUG_ASSERT(surfaceData->backend);
surfaceData->backend->imageUploadRegion(surfaceData->backend, imageData, region, pixels);
}
}

View File

@ -9,7 +9,7 @@
#define __GRAPHICS_SURFACE_H_
#include"graphics_common.h"
#include"app/mp_app_internal.h"
#include"app/app_internal.h"
#ifdef __cplusplus
extern "C" {
@ -18,92 +18,92 @@ extern "C" {
//---------------------------------------------------------------
// surface interface
//---------------------------------------------------------------
typedef struct mg_surface_data mg_surface_data;
typedef struct mg_canvas_backend mg_canvas_backend;
typedef struct oc_surface_data oc_surface_data;
typedef struct oc_canvas_backend oc_canvas_backend;
typedef void (*mg_surface_destroy_proc)(mg_surface_data* surface);
typedef void (*mg_surface_prepare_proc)(mg_surface_data* surface);
typedef void (*mg_surface_deselect_proc)(mg_surface_data* surface);
typedef void (*mg_surface_present_proc)(mg_surface_data* surface);
typedef void (*mg_surface_swap_interval_proc)(mg_surface_data* surface, int swap);
typedef vec2 (*mg_surface_get_size_proc)(mg_surface_data* surface);
typedef vec2 (*mg_surface_contents_scaling_proc)(mg_surface_data* surface);
typedef bool (*mg_surface_get_hidden_proc)(mg_surface_data* surface);
typedef void (*mg_surface_set_hidden_proc)(mg_surface_data* surface, bool hidden);
typedef void* (*mg_surface_native_layer_proc)(mg_surface_data* surface);
typedef mg_surface_id (*mg_surface_remote_id_proc)(mg_surface_data* surface);
typedef void (*mg_surface_host_connect_proc)(mg_surface_data* surface, mg_surface_id remoteId);
typedef void (*oc_surface_destroy_proc)(oc_surface_data* surface);
typedef void (*oc_surface_select_proc)(oc_surface_data* surface);
typedef void (*oc_surface_deselect_proc)(oc_surface_data* surface);
typedef void (*oc_surface_present_proc)(oc_surface_data* surface);
typedef void (*oc_surface_swap_interval_proc)(oc_surface_data* surface, int swap);
typedef oc_vec2 (*oc_surface_get_size_proc)(oc_surface_data* surface);
typedef oc_vec2 (*oc_surface_contents_scaling_proc)(oc_surface_data* surface);
typedef bool (*oc_surface_get_hidden_proc)(oc_surface_data* surface);
typedef void (*oc_surface_set_hidden_proc)(oc_surface_data* surface, bool hidden);
typedef void* (*oc_surface_native_layer_proc)(oc_surface_data* surface);
typedef oc_surface_id (*oc_surface_remote_id_proc)(oc_surface_data* surface);
typedef void (*oc_surface_host_connect_proc)(oc_surface_data* surface, oc_surface_id remoteId);
typedef struct mg_surface_data
typedef struct oc_surface_data
{
mg_surface_api api;
mp_layer layer;
oc_surface_api api;
oc_layer layer;
mg_surface_destroy_proc destroy;
mg_surface_prepare_proc prepare;
mg_surface_present_proc present;
mg_surface_deselect_proc deselect;
mg_surface_swap_interval_proc swapInterval;
mg_surface_get_size_proc getSize;
mg_surface_contents_scaling_proc contentsScaling;
mg_surface_get_hidden_proc getHidden;
mg_surface_set_hidden_proc setHidden;
mg_surface_native_layer_proc nativeLayer;
mg_surface_remote_id_proc remoteID;
mg_surface_host_connect_proc hostConnect;
oc_surface_destroy_proc destroy;
oc_surface_select_proc prepare;
oc_surface_present_proc present;
oc_surface_deselect_proc deselect;
oc_surface_swap_interval_proc swapInterval;
oc_surface_get_size_proc getSize;
oc_surface_contents_scaling_proc contentsScaling;
oc_surface_get_hidden_proc getHidden;
oc_surface_set_hidden_proc setHidden;
oc_surface_native_layer_proc nativeLayer;
oc_surface_remote_id_proc remoteID;
oc_surface_host_connect_proc hostConnect;
mg_canvas_backend* backend;
oc_canvas_backend* backend;
} mg_surface_data;
} oc_surface_data;
mg_surface mg_surface_alloc_handle(mg_surface_data* surface);
mg_surface_data* mg_surface_data_from_handle(mg_surface handle);
oc_surface oc_surface_handle_alloc(oc_surface_data* surface);
oc_surface_data* oc_surface_data_from_handle(oc_surface handle);
void mg_surface_init_for_window(mg_surface_data* surface, mp_window_data* window);
void mg_surface_init_remote(mg_surface_data* surface, u32 width, u32 height);
void mg_surface_init_host(mg_surface_data* surface, mp_window_data* window);
void mg_surface_cleanup(mg_surface_data* surface);
void* mg_surface_native_layer(mg_surface surface);
void oc_surface_init_for_window(oc_surface_data* surface, oc_window_data* window);
void oc_surface_init_remote(oc_surface_data* surface, u32 width, u32 height);
void oc_surface_init_host(oc_surface_data* surface, oc_window_data* window);
void oc_surface_cleanup(oc_surface_data* surface);
void* oc_surface_native_layer(oc_surface surface);
//---------------------------------------------------------------
// canvas backend interface
//---------------------------------------------------------------
typedef struct mg_image_data
typedef struct oc_image_data
{
list_elt listElt;
oc_list_elt listElt;
u32 generation;
mg_surface surface;
vec2 size;
oc_surface surface;
oc_vec2 size;
} mg_image_data;
} oc_image_data;
typedef void (*mg_canvas_backend_destroy_proc)(mg_canvas_backend* backend);
typedef void (*oc_canvas_backend_destroy_proc)(oc_canvas_backend* backend);
typedef mg_image_data* (*mg_canvas_backend_image_create_proc)(mg_canvas_backend* backend, vec2 size);
typedef void (*mg_canvas_backend_image_destroy_proc)(mg_canvas_backend* backend, mg_image_data* image);
typedef void (*mg_canvas_backend_image_upload_region_proc)(mg_canvas_backend* backend,
mg_image_data* image,
mp_rect region,
typedef oc_image_data* (*oc_canvas_backend_image_create_proc)(oc_canvas_backend* backend, oc_vec2 size);
typedef void (*oc_canvas_backend_image_destroy_proc)(oc_canvas_backend* backend, oc_image_data* image);
typedef void (*oc_canvas_backend_image_upload_region_proc)(oc_canvas_backend* backend,
oc_image_data* image,
oc_rect region,
u8* pixels);
typedef void (*mg_canvas_backend_render_proc)(mg_canvas_backend* backend,
mg_color clearColor,
typedef void (*oc_canvas_backend_render_proc)(oc_canvas_backend* backend,
oc_color clearColor,
u32 primitiveCount,
mg_primitive* primitives,
oc_primitive* primitives,
u32 eltCount,
mg_path_elt* pathElements);
oc_path_elt* pathElements);
typedef struct mg_canvas_backend
typedef struct oc_canvas_backend
{
mg_canvas_backend_destroy_proc destroy;
oc_canvas_backend_destroy_proc destroy;
mg_canvas_backend_image_create_proc imageCreate;
mg_canvas_backend_image_destroy_proc imageDestroy;
mg_canvas_backend_image_upload_region_proc imageUploadRegion;
oc_canvas_backend_image_create_proc imageCreate;
oc_canvas_backend_image_destroy_proc imageDestroy;
oc_canvas_backend_image_upload_region_proc imageUploadRegion;
mg_canvas_backend_render_proc render;
oc_canvas_backend_render_proc render;
} mg_canvas_backend;
} oc_canvas_backend;
#ifdef __cplusplus
} // extern "C"

View File

@ -12,45 +12,45 @@
#include<simd/simd.h>
typedef enum {
MG_MTL_FILL,
MG_MTL_STROKE,
} mg_mtl_cmd;
OC_MTL_FILL,
OC_MTL_STROKE,
} oc_mtl_cmd;
typedef struct mg_mtl_path
typedef struct oc_mtl_path
{
mg_mtl_cmd cmd;
oc_mtl_cmd cmd;
matrix_float3x3 uvTransform;
vector_float4 color;
vector_float4 box;
vector_float4 clip;
int texture;
} mg_mtl_path;
} oc_mtl_path;
typedef enum {
MG_MTL_LINE = 1,
MG_MTL_QUADRATIC,
MG_MTL_CUBIC,
} mg_mtl_seg_kind;
OC_MTL_LINE = 1,
OC_MTL_QUADRATIC,
OC_MTL_CUBIC,
} oc_mtl_seg_kind;
typedef struct mg_mtl_path_elt
typedef struct oc_mtl_path_elt
{
int pathIndex;
mg_mtl_seg_kind kind;
oc_mtl_seg_kind kind;
vector_float2 p[4];
} mg_mtl_path_elt;
} oc_mtl_path_elt;
typedef enum {
MG_MTL_BL, // curve on bottom left
MG_MTL_BR, // curve on bottom right
MG_MTL_TL, // curve on top left
MG_MTL_TR // curve on top right
} mg_mtl_seg_config;
OC_MTL_BL, // curve on bottom left
OC_MTL_BR, // curve on bottom right
OC_MTL_TL, // curve on top left
OC_MTL_TR // curve on top right
} oc_mtl_seg_config;
typedef struct mg_mtl_segment
typedef struct oc_mtl_segment
{
mg_mtl_seg_kind kind;
oc_mtl_seg_kind kind;
int pathIndex;
mg_mtl_seg_config config; //TODO pack these
oc_mtl_seg_config config; //TODO pack these
int windingIncrement;
vector_float4 box;
matrix_float3x3 implicitMatrix;
@ -58,27 +58,27 @@ typedef struct mg_mtl_segment
vector_float2 hullVertex;
int debugID;
} mg_mtl_segment;
} oc_mtl_segment;
typedef struct mg_mtl_path_queue
typedef struct oc_mtl_path_queue
{
vector_int4 area;
int tileQueues;
} mg_mtl_path_queue;
} oc_mtl_path_queue;
#ifdef __METAL_VERSION__
using namespace metal;
#endif
typedef enum { MG_MTL_OP_FILL,
MG_MTL_OP_CLIP_FILL,
MG_MTL_OP_START,
MG_MTL_OP_END,
MG_MTL_OP_SEGMENT } mg_mtl_tile_op_kind;
typedef enum { OC_MTL_OP_FILL,
OC_MTL_OP_CLIP_FILL,
OC_MTL_OP_START,
OC_MTL_OP_END,
OC_MTL_OP_SEGMENT } oc_mtl_tile_op_kind;
typedef struct mg_mtl_tile_op
typedef struct oc_mtl_tile_op
{
mg_mtl_tile_op_kind kind;
oc_mtl_tile_op_kind kind;
int index;
int next;
union
@ -87,25 +87,25 @@ typedef struct mg_mtl_tile_op
int windingOffset;
};
} mg_mtl_tile_op;
} oc_mtl_tile_op;
typedef struct mg_mtl_tile_queue
typedef struct oc_mtl_tile_queue
{
atomic_int windingOffset;
atomic_int first;
int last;
} mg_mtl_tile_queue;
} oc_mtl_tile_queue;
typedef struct mg_mtl_screen_tile
typedef struct oc_mtl_screen_tile
{
vector_uint2 tileCoord;
int first;
} mg_mtl_screen_tile;
} oc_mtl_screen_tile;
enum {
MG_MTL_MAX_IMAGES_PER_BATCH = 30
OC_MTL_MAX_IMAGES_PER_BATCH = 30
};
#endif //__MTL_RENDERER_H_

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@ -227,16 +227,16 @@ void log_cubic_bezier(thread float2* p, mtl_log_context logCtx)
}
kernel void mtl_path_setup(constant int* pathCount [[buffer(0)]],
const device mg_mtl_path* pathBuffer [[buffer(1)]],
device mg_mtl_path_queue* pathQueueBuffer [[buffer(2)]],
device mg_mtl_tile_queue* tileQueueBuffer [[buffer(3)]],
const device oc_mtl_path* pathBuffer [[buffer(1)]],
device oc_mtl_path_queue* pathQueueBuffer [[buffer(2)]],
device oc_mtl_tile_queue* tileQueueBuffer [[buffer(3)]],
device atomic_int* tileQueueCount [[buffer(4)]],
constant int* tileQueueMax [[buffer(5)]],
constant int* tileSize [[buffer(6)]],
constant float* scale [[buffer(7)]],
uint pathIndex [[thread_position_in_grid]])
{
const device mg_mtl_path* path = &pathBuffer[pathIndex];
const device oc_mtl_path* path = &pathBuffer[pathIndex];
//NOTE: we don't clip on the right, since we need those tiles to accurately compute
@ -265,7 +265,7 @@ kernel void mtl_path_setup(constant int* pathCount [[buffer(0)]],
pathQueueBuffer[pathIndex].area = int4(firstTile.x, firstTile.y, nTilesX, nTilesY);
pathQueueBuffer[pathIndex].tileQueues = tileQueuesIndex;
device mg_mtl_tile_queue* tileQueues = &tileQueueBuffer[tileQueuesIndex];
device oc_mtl_tile_queue* tileQueues = &tileQueueBuffer[tileQueuesIndex];
for(int i=0; i<tileCount; i++)
{
@ -281,7 +281,7 @@ float ccw(float2 a, float2 b, float2 c)
return((b.x-a.x)*(c.y-a.y) - (b.y-a.y)*(c.x-a.x));
}
int mtl_side_of_segment(float2 p, const device mg_mtl_segment* seg, mtl_log_context log = {.enabled = false})
int mtl_side_of_segment(float2 p, const device oc_mtl_segment* seg, mtl_log_context log = {.enabled = false})
{
int side = 0;
if(p.y > seg->box.w || p.y <= seg->box.y)
@ -290,11 +290,11 @@ int mtl_side_of_segment(float2 p, const device mg_mtl_segment* seg, mtl_log_cont
{
if(p.y > seg->box.w)
{
side = (seg->config == MG_MTL_TL || seg->config == MG_MTL_BR)? -1 : 1;
side = (seg->config == OC_MTL_TL || seg->config == OC_MTL_BR)? -1 : 1;
}
else
{
side = (seg->config == MG_MTL_TL || seg->config == MG_MTL_BR)? 1 : -1;
side = (seg->config == OC_MTL_TL || seg->config == OC_MTL_BR)? 1 : -1;
}
}
}
@ -311,22 +311,22 @@ int mtl_side_of_segment(float2 p, const device mg_mtl_segment* seg, mtl_log_cont
float2 a, b, c;
switch(seg->config)
{
case MG_MTL_TL:
case OC_MTL_TL:
a = seg->box.xy;
b = seg->box.zw;
break;
case MG_MTL_BR:
case OC_MTL_BR:
a = seg->box.zw;
b = seg->box.xy;
break;
case MG_MTL_TR:
case OC_MTL_TR:
a = seg->box.xw;
b = seg->box.zy;
break;
case MG_MTL_BL:
case OC_MTL_BL:
a = seg->box.zy;
b = seg->box.xw;
break;
@ -336,30 +336,30 @@ int mtl_side_of_segment(float2 p, const device mg_mtl_segment* seg, mtl_log_cont
if(ccw(a, b, p) < 0)
{
// other side of the diagonal
side = (seg->config == MG_MTL_BR || seg->config == MG_MTL_TR) ? -1 : 1;
side = (seg->config == OC_MTL_BR || seg->config == OC_MTL_TR) ? -1 : 1;
}
else if(ccw(b, c, p) < 0 || ccw(c, a, p) < 0)
{
// same side of the diagonal, but outside curve hull
side = (seg->config == MG_MTL_BL || seg->config == MG_MTL_TL) ? -1 : 1;
side = (seg->config == OC_MTL_BL || seg->config == OC_MTL_TL) ? -1 : 1;
}
else
{
// inside curve hull
switch(seg->kind)
{
case MG_MTL_LINE:
case OC_MTL_LINE:
side = 1;
break;
case MG_MTL_QUADRATIC:
case OC_MTL_QUADRATIC:
{
float3 ph = {p.x, p.y, 1};
float3 klm = seg->implicitMatrix * ph;
side = ((klm.x*klm.x - klm.y)*klm.z < 0)? -1 : 1;
} break;
case MG_MTL_CUBIC:
case OC_MTL_CUBIC:
{
float3 ph = {p.x, p.y, 1};
float3 klm = seg->implicitMatrix * ph;
@ -375,10 +375,10 @@ int mtl_side_of_segment(float2 p, const device mg_mtl_segment* seg, mtl_log_cont
typedef struct mtl_segment_setup_context
{
device atomic_int* segmentCount;
device mg_mtl_segment* segmentBuffer;
const device mg_mtl_path_queue* pathQueue;
device mg_mtl_tile_queue* tileQueues;
device mg_mtl_tile_op* tileOpBuffer;
device oc_mtl_segment* segmentBuffer;
const device oc_mtl_path_queue* pathQueue;
device oc_mtl_tile_queue* tileQueues;
device oc_mtl_tile_op* tileOpBuffer;
device atomic_int* tileOpCount;
int tileSize;
mtl_log_context log;
@ -390,7 +390,7 @@ typedef struct mtl_segment_setup_context
} mtl_segment_setup_context;
void mtl_segment_bin_to_tiles(thread mtl_segment_setup_context* context, device mg_mtl_segment* seg)
void mtl_segment_bin_to_tiles(thread mtl_segment_setup_context* context, device oc_mtl_segment* seg)
{
//NOTE: add segment index to the queues of tiles it overlaps with
int segIndex = seg - context->segmentBuffer;
@ -428,7 +428,7 @@ void mtl_segment_bin_to_tiles(thread mtl_segment_setup_context* context, device
bool crossB = (sbl*sbr < 0);
float2 s0, s1;
if(seg->config == MG_MTL_TL||seg->config == MG_MTL_BR)
if(seg->config == OC_MTL_TL||seg->config == OC_MTL_BR)
{
s0 = seg->box.xy;
s1 = seg->box.zw;
@ -454,15 +454,15 @@ void mtl_segment_bin_to_tiles(thread mtl_segment_setup_context* context, device
if(tileOpIndex < context->tileOpMax)
{
device mg_mtl_tile_op* op = &context->tileOpBuffer[tileOpIndex];
device oc_mtl_tile_op* op = &context->tileOpBuffer[tileOpIndex];
op->kind = MG_MTL_OP_SEGMENT;
op->kind = OC_MTL_OP_SEGMENT;
op->index = segIndex;
op->crossRight = false;
op->next = -1;
int tileIndex = y*pathArea.z + x;
device mg_mtl_tile_queue* tile = &context->tileQueues[tileIndex];
device oc_mtl_tile_queue* tile = &context->tileQueues[tileIndex];
op->next = atomic_exchange_explicit(&tile->first, tileOpIndex, memory_order_relaxed);
if(op->next == -1)
{
@ -489,25 +489,25 @@ void mtl_segment_bin_to_tiles(thread mtl_segment_setup_context* context, device
}
}
device mg_mtl_segment* mtl_segment_push(thread mtl_segment_setup_context* context, float2 p[4], mg_mtl_seg_kind kind)
device oc_mtl_segment* mtl_segment_push(thread mtl_segment_setup_context* context, float2 p[4], oc_mtl_seg_kind kind)
{
float2 s, e, c;
switch(kind)
{
case MG_MTL_LINE:
case OC_MTL_LINE:
s = p[0];
c = p[0];
e = p[1];
break;
case MG_MTL_QUADRATIC:
case OC_MTL_QUADRATIC:
s = p[0];
c = p[1];
e = p[2];
break;
case MG_MTL_CUBIC:
case OC_MTL_CUBIC:
{
s = p[0];
float sqrNorm0 = length_squared(p[1]-p[0]);
@ -524,7 +524,7 @@ device mg_mtl_segment* mtl_segment_push(thread mtl_segment_setup_context* contex
} break;
}
device mg_mtl_segment* seg = 0;
device oc_mtl_segment* seg = 0;
int segIndex = atomic_fetch_add_explicit(context->segmentCount, 1, memory_order_relaxed);
@ -551,32 +551,32 @@ device mg_mtl_segment* mtl_segment_push(thread mtl_segment_setup_context* contex
if(goingUp == goingRight)
{
if(seg->kind == MG_MTL_LINE)
if(seg->kind == OC_MTL_LINE)
{
seg->config = MG_MTL_BR;
seg->config = OC_MTL_BR;
}
else if(dy > alpha*dx)
{
seg->config = MG_MTL_TL;
seg->config = OC_MTL_TL;
}
else
{
seg->config = MG_MTL_BR;
seg->config = OC_MTL_BR;
}
}
else
{
if(seg->kind == MG_MTL_LINE)
if(seg->kind == OC_MTL_LINE)
{
seg->config = MG_MTL_TR;
seg->config = OC_MTL_TR;
}
else if(dy < ofs - alpha*dx)
{
seg->config = MG_MTL_BL;
seg->config = OC_MTL_BL;
}
else
{
seg->config = MG_MTL_TR;
seg->config = OC_MTL_TR;
}
}
}
@ -588,7 +588,7 @@ device mg_mtl_segment* mtl_segment_push(thread mtl_segment_setup_context* contex
void mtl_line_setup(thread mtl_segment_setup_context* context, float2 p[2])
{
device mg_mtl_segment* seg = mtl_segment_push(context, p, MG_MTL_LINE);
device oc_mtl_segment* seg = mtl_segment_push(context, p, OC_MTL_LINE);
if(seg)
{
seg->hullVertex = p[0];
@ -659,7 +659,7 @@ matrix_float3x3 mtl_barycentric_matrix(float2 v0, float2 v1, float2 v2)
void mtl_quadratic_emit(thread mtl_segment_setup_context* context,
thread float2* p)
{
device mg_mtl_segment* seg = mtl_segment_push(context, p, MG_MTL_QUADRATIC);
device oc_mtl_segment* seg = mtl_segment_push(context, p, OC_MTL_QUADRATIC);
if(seg)
{
@ -673,7 +673,7 @@ void mtl_quadratic_emit(thread mtl_segment_setup_context* context,
float e = p[1].x - p[0].x;
float f = p[0].x*p[1].y - p[1].x*p[0].y;
float flip = (seg->config == MG_MTL_TL || seg->config == MG_MTL_BL)? -1 : 1;
float flip = (seg->config == OC_MTL_TL || seg->config == OC_MTL_BL)? -1 : 1;
float g = flip*(p[2].x*(p[0].y - p[1].y) + p[0].x*(p[1].y - p[2].y) + p[1].x*(p[2].y - p[0].y));
seg->implicitMatrix = (1/det)*matrix_float3x3({a, d, 0.},
@ -1070,7 +1070,7 @@ float2 mtl_select_hull_vertex(float2 p0, float2 p1, float2 p2, float2 p3, mtl_lo
void mtl_cubic_emit(thread mtl_segment_setup_context* context, mtl_cubic_info curve, float2 p[4], float s0, float s1, float2 sp[4])
{
device mg_mtl_segment* seg = mtl_segment_push(context, sp, MG_MTL_CUBIC);
device oc_mtl_segment* seg = mtl_segment_push(context, sp, OC_MTL_CUBIC);
if(seg)
{
@ -1253,12 +1253,12 @@ void mtl_cubic_setup(thread mtl_segment_setup_context* context, float2 p[4])
}
kernel void mtl_segment_setup(constant int* elementCount [[buffer(0)]],
const device mg_mtl_path_elt* elementBuffer [[buffer(1)]],
const device oc_mtl_path_elt* elementBuffer [[buffer(1)]],
device atomic_int* segmentCount [[buffer(2)]],
device mg_mtl_segment* segmentBuffer [[buffer(3)]],
const device mg_mtl_path_queue* pathQueueBuffer [[buffer(4)]],
device mg_mtl_tile_queue* tileQueueBuffer [[buffer(5)]],
device mg_mtl_tile_op* tileOpBuffer [[buffer(6)]],
device oc_mtl_segment* segmentBuffer [[buffer(3)]],
const device oc_mtl_path_queue* pathQueueBuffer [[buffer(4)]],
device oc_mtl_tile_queue* tileQueueBuffer [[buffer(5)]],
device oc_mtl_tile_op* tileOpBuffer [[buffer(6)]],
device atomic_int* tileOpCount [[buffer(7)]],
constant int* segmentMax [[buffer(8)]],
constant int* tileOpMax [[buffer(9)]],
@ -1269,9 +1269,9 @@ kernel void mtl_segment_setup(constant int* elementCount [[buffer(0)]],
device atomic_int* logOffsetBuffer [[buffer(13)]],
uint eltIndex [[thread_position_in_grid]])
{
const device mg_mtl_path_elt* elt = &elementBuffer[eltIndex];
const device mg_mtl_path_queue* pathQueue = &pathQueueBuffer[elt->pathIndex];
device mg_mtl_tile_queue* tileQueues = &tileQueueBuffer[pathQueue->tileQueues];
const device oc_mtl_path_elt* elt = &elementBuffer[eltIndex];
const device oc_mtl_path_queue* pathQueue = &pathQueueBuffer[elt->pathIndex];
device oc_mtl_tile_queue* tileQueues = &tileQueueBuffer[pathQueue->tileQueues];
mtl_segment_setup_context setupCtx = {.pathIndex = elt->pathIndex,
.segmentCount = segmentCount,
@ -1289,7 +1289,7 @@ kernel void mtl_segment_setup(constant int* elementCount [[buffer(0)]],
switch(elt->kind)
{
case MG_MTL_LINE:
case OC_MTL_LINE:
{
float2 p[2] = {elt->p[0]*scale[0], elt->p[1]*scale[0]};
mtl_log(setupCtx.log, "line: ");
@ -1297,7 +1297,7 @@ kernel void mtl_segment_setup(constant int* elementCount [[buffer(0)]],
mtl_line_setup(&setupCtx, p);
} break;
case MG_MTL_QUADRATIC:
case OC_MTL_QUADRATIC:
{
float2 p[3] = {elt->p[0]*scale[0], elt->p[1]*scale[0], elt->p[2]*scale[0]};
mtl_log(setupCtx.log, "quadratic: ");
@ -1305,7 +1305,7 @@ kernel void mtl_segment_setup(constant int* elementCount [[buffer(0)]],
mtl_quadratic_setup(&setupCtx, p);
} break;
case MG_MTL_CUBIC:
case OC_MTL_CUBIC:
{
float2 p[4] = {elt->p[0]*scale[0], elt->p[1]*scale[0], elt->p[2]*scale[0], elt->p[3]*scale[0]};
mtl_log(setupCtx.log, "cubic: ");
@ -1316,8 +1316,8 @@ kernel void mtl_segment_setup(constant int* elementCount [[buffer(0)]],
}
}
kernel void mtl_backprop(const device mg_mtl_path_queue* pathQueueBuffer [[buffer(0)]],
device mg_mtl_tile_queue* tileQueueBuffer [[buffer(1)]],
kernel void mtl_backprop(const device oc_mtl_path_queue* pathQueueBuffer [[buffer(0)]],
device oc_mtl_tile_queue* tileQueueBuffer [[buffer(1)]],
device char* logBuffer [[buffer(2)]],
device atomic_int* logOffsetBuffer [[buffer(3)]],
uint pathIndex [[threadgroup_position_in_grid]],
@ -1333,19 +1333,19 @@ kernel void mtl_backprop(const device mg_mtl_path_queue* pathQueueBuffer [[buffe
threadgroup_barrier(mem_flags::mem_threadgroup);
int rowIndex = 0;
const device mg_mtl_path_queue* pathQueue = &pathQueueBuffer[pathIndex];
device mg_mtl_tile_queue* tiles = &tileQueueBuffer[pathQueue->tileQueues];
const device oc_mtl_path_queue* pathQueue = &pathQueueBuffer[pathIndex];
device oc_mtl_tile_queue* tiles = &tileQueueBuffer[pathQueue->tileQueues];
int rowSize = pathQueue->area.z;
int rowCount = pathQueue->area.w;
rowIndex = atomic_fetch_add_explicit(&nextRowIndex, 1, memory_order_relaxed);
while(rowIndex < rowCount)
{
device mg_mtl_tile_queue* row = &tiles[rowIndex * rowSize];
device oc_mtl_tile_queue* row = &tiles[rowIndex * rowSize];
int sum = 0;
for(int x = rowSize-1; x >= 0; x--)
{
device mg_mtl_tile_queue* tile = &row[x];
device oc_mtl_tile_queue* tile = &row[x];
int offset = *(device int*)&tile->windingOffset;
*(device int*)(&tile->windingOffset) = sum;
sum += offset;
@ -1355,13 +1355,13 @@ kernel void mtl_backprop(const device mg_mtl_path_queue* pathQueueBuffer [[buffe
}
kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
const device mg_mtl_path* pathBuffer [[buffer(1)]],
const device mg_mtl_path_queue* pathQueueBuffer [[buffer(2)]],
const device mg_mtl_tile_queue* tileQueueBuffer [[buffer(3)]],
device mg_mtl_tile_op* tileOpBuffer [[buffer(4)]],
const device oc_mtl_path* pathBuffer [[buffer(1)]],
const device oc_mtl_path_queue* pathQueueBuffer [[buffer(2)]],
const device oc_mtl_tile_queue* tileQueueBuffer [[buffer(3)]],
device oc_mtl_tile_op* tileOpBuffer [[buffer(4)]],
device atomic_int* tileOpCount [[buffer(5)]],
device MTLDispatchThreadgroupsIndirectArguments* dispatchBuffer [[buffer(6)]],
device mg_mtl_screen_tile* screenTilesBuffer [[buffer(7)]],
device oc_mtl_screen_tile* screenTilesBuffer [[buffer(7)]],
constant int* tileOpMax [[buffer(8)]],
constant int* tileSize [[buffer(9)]],
constant float* scale [[buffer(10)]],
@ -1384,10 +1384,10 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
for(int pathIndex = 0; pathIndex < pathCount[0]; pathIndex++)
{
const device mg_mtl_path_queue* pathQueue = &pathQueueBuffer[pathIndex];
const device oc_mtl_path_queue* pathQueue = &pathQueueBuffer[pathIndex];
int2 pathTileCoord = tileCoord - pathQueue->area.xy;
const device mg_mtl_path* path = &pathBuffer[pathIndex];
const device oc_mtl_path* path = &pathBuffer[pathIndex];
float xMax = min(path->box.z, path->clip.z);
int tileMaxX = xMax * scale[0] / tileSize[0];
int pathTileMaxX = tileMaxX - pathQueue->area.x;
@ -1406,7 +1406,7 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
}
int pathTileIndex = pathTileCoord.y * pathQueue->area.z + pathTileCoord.x;
const device mg_mtl_tile_queue* tileQueue = &tileQueueBuffer[pathQueue->tileQueues + pathTileIndex];
const device oc_mtl_tile_queue* tileQueue = &tileQueueBuffer[pathQueue->tileQueues + pathTileIndex];
int windingOffset = atomic_load_explicit(&tileQueue->windingOffset, memory_order_relaxed);
int firstOpIndex = atomic_load_explicit(&tileQueue->first, memory_order_relaxed);
@ -1435,8 +1435,8 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
return;
}
device mg_mtl_tile_op* pathOp = &tileOpBuffer[pathOpIndex];
pathOp->kind = MG_MTL_OP_CLIP_FILL;
device oc_mtl_tile_op* pathOp = &tileOpBuffer[pathOpIndex];
pathOp->kind = OC_MTL_OP_CLIP_FILL;
pathOp->next = -1;
pathOp->index = pathIndex;
pathOp->windingOffset = windingOffset;
@ -1448,7 +1448,7 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
&& tileBox.y >= clip.y
&& tileBox.w < clip.w)
{
pathOp->kind = MG_MTL_OP_FILL;
pathOp->kind = OC_MTL_OP_FILL;
if(pathBuffer[pathIndex].color.a == 1 && pathBuffer[pathIndex].texture < 0)
{
@ -1468,8 +1468,8 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
return;
}
device mg_mtl_tile_op* startOp = &tileOpBuffer[startOpIndex];
startOp->kind = MG_MTL_OP_START;
device oc_mtl_tile_op* startOp = &tileOpBuffer[startOpIndex];
startOp->kind = OC_MTL_OP_START;
startOp->next = -1;
startOp->index = pathIndex;
startOp->windingOffset = windingOffset;
@ -1479,7 +1479,7 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
//NOTE: chain remaining path ops to end of tile list
int lastOpIndex = tileQueue->last;
device mg_mtl_tile_op* lastOp = &tileOpBuffer[lastOpIndex];
device oc_mtl_tile_op* lastOp = &tileOpBuffer[lastOpIndex];
*nextLink = firstOpIndex;
nextLink = &lastOp->next;
@ -1491,8 +1491,8 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
return;
}
device mg_mtl_tile_op* endOp = &tileOpBuffer[endOpIndex];
endOp->kind = MG_MTL_OP_END;
device oc_mtl_tile_op* endOp = &tileOpBuffer[endOpIndex];
endOp->kind = OC_MTL_OP_END;
endOp->next = -1;
endOp->index = pathIndex;
@ -1503,17 +1503,17 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
}
}
kernel void mtl_raster(const device mg_mtl_screen_tile* screenTilesBuffer [[buffer(0)]],
const device mg_mtl_tile_op* tileOpBuffer [[buffer(1)]],
const device mg_mtl_path* pathBuffer [[buffer(2)]],
const device mg_mtl_segment* segmentBuffer [[buffer(3)]],
kernel void mtl_raster(const device oc_mtl_screen_tile* screenTilesBuffer [[buffer(0)]],
const device oc_mtl_tile_op* tileOpBuffer [[buffer(1)]],
const device oc_mtl_path* pathBuffer [[buffer(2)]],
const device oc_mtl_segment* segmentBuffer [[buffer(3)]],
constant int* tileSize [[buffer(4)]],
constant float* scale [[buffer(5)]],
constant int* sampleCountBuffer [[buffer(6)]],
device char* logBuffer [[buffer(7)]],
device atomic_int* logOffsetBuffer [[buffer(8)]],
texture2d<float, access::write> outTexture [[texture(0)]],
array<texture2d<float>, MG_MTL_MAX_IMAGES_PER_BATCH> srcTextures [[texture(1)]],
array<texture2d<float>, OC_MTL_MAX_IMAGES_PER_BATCH> srcTextures [[texture(1)]],
uint2 threadGroupCoord [[threadgroup_position_in_grid]],
uint2 localCoord [[thread_position_in_threadgroup]])
{
@ -1528,8 +1528,8 @@ kernel void mtl_raster(const device mg_mtl_screen_tile* screenTilesBuffer [[buff
int opIndex = screenTilesBuffer[tileIndex].first;
const int MG_MTL_MAX_SAMPLE_COUNT = 8;
float2 sampleCoords[MG_MTL_MAX_SAMPLE_COUNT];
const int OC_MTL_MAX_SAMPLE_COUNT = 8;
float2 sampleCoords[OC_MTL_MAX_SAMPLE_COUNT];
int sampleCount = sampleCountBuffer[0];
float2 centerCoord = float2(pixelCoord) + float2(0.5, 0.5);
@ -1551,33 +1551,33 @@ kernel void mtl_raster(const device mg_mtl_screen_tile* screenTilesBuffer [[buff
sampleCoords[0] = centerCoord;
}
const int MG_MTL_MAX_SRC_SAMPLE_COUNT = 4;
const int OC_MTL_MAX_SRC_SAMPLE_COUNT = 4;
const int srcSampleCount = 2;
const float2 imgSampleCoords[MG_MTL_MAX_SRC_SAMPLE_COUNT] = {
const float2 imgSampleCoords[OC_MTL_MAX_SRC_SAMPLE_COUNT] = {
centerCoord + float2(-0.25, 0.25),
centerCoord + float2(+0.25, +0.25),
centerCoord + float2(+0.25, -0.25),
centerCoord + float2(-0.25, +0.25)};
float4 color = {0};
int winding[MG_MTL_MAX_SAMPLE_COUNT] = {0};
int winding[OC_MTL_MAX_SAMPLE_COUNT] = {0};
while(opIndex != -1)
{
const device mg_mtl_tile_op* op = &tileOpBuffer[opIndex];
const device oc_mtl_tile_op* op = &tileOpBuffer[opIndex];
int pathIndex = op->index;
if(op->kind == MG_MTL_OP_START)
if(op->kind == OC_MTL_OP_START)
{
for(int sampleIndex=0; sampleIndex<sampleCount; sampleIndex++)
{
winding[sampleIndex] = op->windingOffset;
}
}
else if(op->kind == MG_MTL_OP_SEGMENT)
else if(op->kind == OC_MTL_OP_SEGMENT)
{
const device mg_mtl_segment* seg = &segmentBuffer[op->index];
const device oc_mtl_segment* seg = &segmentBuffer[op->index];
for(int sampleIndex=0; sampleIndex<sampleCount; sampleIndex++)
{
@ -1592,12 +1592,12 @@ kernel void mtl_raster(const device mg_mtl_screen_tile* screenTilesBuffer [[buff
if(op->crossRight)
{
if( (seg->config == MG_MTL_BR || seg->config == MG_MTL_TL)
if( (seg->config == OC_MTL_BR || seg->config == OC_MTL_TL)
&&(sampleCoord.y > seg->box.w))
{
winding[sampleIndex] += seg->windingIncrement;
}
else if( (seg->config == MG_MTL_BL || seg->config == MG_MTL_TR)
else if( (seg->config == OC_MTL_BL || seg->config == OC_MTL_TR)
&&(sampleCoord.y > seg->box.y))
{
winding[sampleIndex] -= seg->windingIncrement;
@ -1611,7 +1611,7 @@ kernel void mtl_raster(const device mg_mtl_screen_tile* screenTilesBuffer [[buff
nextColor.rgb *= nextColor.a;
int textureIndex = pathBuffer[pathIndex].texture;
if(textureIndex >= 0 && textureIndex < MG_MTL_MAX_IMAGES_PER_BATCH)
if(textureIndex >= 0 && textureIndex < OC_MTL_MAX_IMAGES_PER_BATCH)
{
constexpr sampler smp(mip_filter::nearest, mag_filter::linear, min_filter::linear);
@ -1629,7 +1629,7 @@ kernel void mtl_raster(const device mg_mtl_screen_tile* screenTilesBuffer [[buff
nextColor *= texColor;
}
if(op->kind == MG_MTL_OP_FILL)
if(op->kind == OC_MTL_OP_FILL)
{
color = color*(1-nextColor.a) + nextColor;
}
@ -1647,9 +1647,9 @@ kernel void mtl_raster(const device mg_mtl_screen_tile* screenTilesBuffer [[buff
&& sampleCoord.y >= clip.y
&& sampleCoord.y < clip.w)
{
bool filled = op->kind == MG_MTL_OP_CLIP_FILL
||(pathBuffer[pathIndex].cmd == MG_MTL_FILL && (winding[sampleIndex] & 1))
||(pathBuffer[pathIndex].cmd == MG_MTL_STROKE && (winding[sampleIndex] != 0));
bool filled = op->kind == OC_MTL_OP_CLIP_FILL
||(pathBuffer[pathIndex].cmd == OC_MTL_FILL && (winding[sampleIndex] & 1))
||(pathBuffer[pathIndex].cmd == OC_MTL_STROKE && (winding[sampleIndex] != 0));
if(filled)
{
coverage++;

View File

@ -15,12 +15,12 @@
#import<Metal/Metal.h>
#endif
mg_surface_data* mg_mtl_surface_create_for_window(mp_window window);
oc_surface_data* oc_mtl_surface_create_for_window(oc_window window);
void* mg_mtl_surface_render_encoder(mg_surface surface);
void* mg_mtl_surface_compute_encoder(mg_surface surface);
void* mg_mtl_surface_layer(mg_surface surface);
void* mg_mtl_surface_drawable(mg_surface surface);
void* mg_mtl_surface_command_buffer(mg_surface surface);
void* oc_mtl_surface_render_encoder(oc_surface surface);
void* oc_mtl_surface_compute_encoder(oc_surface surface);
void* oc_mtl_surface_layer(oc_surface surface);
void* oc_mtl_surface_drawable(oc_surface surface);
void* oc_mtl_surface_command_buffer(oc_surface surface);
#endif //__MTL_SURFACE_H_

View File

@ -12,12 +12,12 @@
#include<simd/simd.h>
#include"graphics_surface.h"
#include"util/macro_helpers.h"
#include"util/macros.h"
#include"app/osx_app.h"
typedef struct mg_mtl_surface
typedef struct oc_mtl_surface
{
mg_surface_data interface;
oc_surface_data interface;
// permanent mtl resources
id<MTLDevice> device;
@ -28,11 +28,11 @@ typedef struct mg_mtl_surface
id<CAMetalDrawable> drawable;
id<MTLCommandBuffer> commandBuffer;
} mg_mtl_surface;
} oc_mtl_surface;
void mg_mtl_surface_destroy(mg_surface_data* interface)
void oc_mtl_surface_destroy(oc_surface_data* interface)
{
mg_mtl_surface* surface = (mg_mtl_surface*)interface;
oc_mtl_surface* surface = (oc_mtl_surface*)interface;
@autoreleasepool
{
@ -48,10 +48,10 @@ void mg_mtl_surface_destroy(mg_surface_data* interface)
[surface->mtlLayer release];
[surface->device release];
}
//NOTE: we don't use mp_layer_cleanup here, because the CAMetalLayer is taken care off by the surface itself
//NOTE: we don't use oc_layer_cleanup here, because the CAMetalLayer is taken care off by the surface itself
}
void mg_mtl_surface_acquire_command_buffer(mg_mtl_surface* surface)
void oc_mtl_surface_acquire_command_buffer(oc_mtl_surface* surface)
{
if(surface->commandBuffer == nil)
{
@ -60,7 +60,7 @@ void mg_mtl_surface_acquire_command_buffer(mg_mtl_surface* surface)
}
}
void mg_mtl_surface_acquire_drawable(mg_mtl_surface* surface)
void oc_mtl_surface_acquire_drawable(oc_mtl_surface* surface)
{@autoreleasepool{
/*WARN(martin):
//TODO: we should stop trying to render if we detect that the app is in the background
@ -81,15 +81,15 @@ void mg_mtl_surface_acquire_drawable(mg_mtl_surface* surface)
}
}}
void mg_mtl_surface_prepare(mg_surface_data* interface)
void oc_mtl_surface_prepare(oc_surface_data* interface)
{
mg_mtl_surface* surface = (mg_mtl_surface*)interface;
mg_mtl_surface_acquire_command_buffer(surface);
oc_mtl_surface* surface = (oc_mtl_surface*)interface;
oc_mtl_surface_acquire_command_buffer(surface);
}
void mg_mtl_surface_present(mg_surface_data* interface)
void oc_mtl_surface_present(oc_surface_data* interface)
{
mg_mtl_surface* surface = (mg_mtl_surface*)interface;
oc_mtl_surface* surface = (oc_mtl_surface*)interface;
@autoreleasepool
{
if(surface->commandBuffer != nil)
@ -107,9 +107,9 @@ void mg_mtl_surface_present(mg_surface_data* interface)
}
}
void mg_mtl_surface_swap_interval(mg_surface_data* interface, int swap)
void oc_mtl_surface_swap_interval(oc_surface_data* interface, int swap)
{
mg_mtl_surface* surface = (mg_mtl_surface*)interface;
oc_mtl_surface* surface = (oc_mtl_surface*)interface;
@autoreleasepool
{
[surface->mtlLayer setDisplaySyncEnabled: (swap ? YES : NO)];
@ -117,11 +117,11 @@ void mg_mtl_surface_swap_interval(mg_surface_data* interface, int swap)
}
/*
void mg_mtl_surface_set_frame(mg_surface_data* interface, mp_rect frame)
void oc_mtl_surface_set_frame(oc_surface_data* interface, oc_rect frame)
{
mg_mtl_surface* surface = (mg_mtl_surface*)interface;
mg_osx_surface_set_frame(interface, frame);
vec2 scale = mg_osx_surface_contents_scaling(interface);
oc_mtl_surface* surface = (oc_mtl_surface*)interface;
oc_osx_surface_set_frame(interface, frame);
oc_vec2 scale = oc_osx_surface_contents_scaling(interface);
CGRect cgFrame = {{frame.x, frame.y}, {frame.w, frame.h}};
@ -140,29 +140,29 @@ void mg_mtl_surface_set_frame(mg_surface_data* interface, mp_rect frame)
//TODO fix that according to real scaling, depending on the monitor settings
static const f32 MG_MTL_SURFACE_CONTENTS_SCALING = 2;
static const f32 OC_MTL_SURFACE_CONTENTS_SCALING = 2;
//NOTE: max frames in flight (n frames being queued on the GPU while we're working on the n+1 frame).
// for triple buffering, there's 2 frames being queued on the GPU while we're working on the 3rd frame
static const int MG_MTL_MAX_FRAMES_IN_FLIGHT = 2;
static const int OC_MTL_MAX_FRAMES_IN_FLIGHT = 2;
mg_surface_data* mg_mtl_surface_create_for_window(mp_window window)
oc_surface_data* oc_mtl_surface_create_for_window(oc_window window)
{
mg_mtl_surface* surface = 0;
mp_window_data* windowData = mp_window_ptr_from_handle(window);
oc_mtl_surface* surface = 0;
oc_window_data* windowData = oc_window_ptr_from_handle(window);
if(windowData)
{
surface = (mg_mtl_surface*)malloc(sizeof(mg_mtl_surface));
surface = (oc_mtl_surface*)malloc(sizeof(oc_mtl_surface));
mg_surface_init_for_window((mg_surface_data*)surface, windowData);
oc_surface_init_for_window((oc_surface_data*)surface, windowData);
//NOTE(martin): setup interface functions
surface->interface.api = MG_METAL;
surface->interface.destroy = mg_mtl_surface_destroy;
surface->interface.prepare = mg_mtl_surface_prepare;
surface->interface.api = OC_METAL;
surface->interface.destroy = oc_mtl_surface_destroy;
surface->interface.prepare = oc_mtl_surface_prepare;
surface->interface.deselect = 0;
surface->interface.present = mg_mtl_surface_present;
surface->interface.swapInterval = mg_mtl_surface_swap_interval;
surface->interface.present = oc_mtl_surface_present;
surface->interface.swapInterval = oc_mtl_surface_swap_interval;
@autoreleasepool
{
@ -191,7 +191,7 @@ mg_surface_data* mg_mtl_surface_create_for_window(mp_window window)
}
if(surface->device == nil)
{
log_warning("Couldn't select a discrete GPU, using first available device\n");
oc_log_warning("Couldn't select a discrete GPU, using first available device\n");
surface->device = devices[0];
}
@ -212,10 +212,10 @@ mg_surface_data* mg_mtl_surface_create_for_window(mp_window window)
NSRect frame = [[windowData->osx.nsWindow contentView] frame];
CGSize size = frame.size;
surface->mtlLayer.frame = (CGRect){{0, 0}, size};
size.width *= MG_MTL_SURFACE_CONTENTS_SCALING;
size.height *= MG_MTL_SURFACE_CONTENTS_SCALING;
size.width *= OC_MTL_SURFACE_CONTENTS_SCALING;
size.height *= OC_MTL_SURFACE_CONTENTS_SCALING;
surface->mtlLayer.drawableSize = size;
surface->mtlLayer.contentsScale = MG_MTL_SURFACE_CONTENTS_SCALING;
surface->mtlLayer.contentsScale = OC_MTL_SURFACE_CONTENTS_SCALING;
surface->mtlLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
@ -234,15 +234,15 @@ mg_surface_data* mg_mtl_surface_create_for_window(mp_window window)
surface->commandBuffer = nil;
}
}
return((mg_surface_data*)surface);
return((oc_surface_data*)surface);
}
void* mg_mtl_surface_layer(mg_surface surface)
void* oc_mtl_surface_layer(oc_surface surface)
{
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->api == MG_METAL)
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surfaceData && surfaceData->api == OC_METAL)
{
mg_mtl_surface* mtlSurface = (mg_mtl_surface*)surfaceData;
oc_mtl_surface* mtlSurface = (oc_mtl_surface*)surfaceData;
return(mtlSurface->mtlLayer);
}
else
@ -251,13 +251,13 @@ void* mg_mtl_surface_layer(mg_surface surface)
}
}
void* mg_mtl_surface_drawable(mg_surface surface)
void* oc_mtl_surface_drawable(oc_surface surface)
{
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->api == MG_METAL)
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surfaceData && surfaceData->api == OC_METAL)
{
mg_mtl_surface* mtlSurface = (mg_mtl_surface*)surfaceData;
mg_mtl_surface_acquire_drawable(mtlSurface);
oc_mtl_surface* mtlSurface = (oc_mtl_surface*)surfaceData;
oc_mtl_surface_acquire_drawable(mtlSurface);
return(mtlSurface->drawable);
}
else
@ -266,13 +266,13 @@ void* mg_mtl_surface_drawable(mg_surface surface)
}
}
void* mg_mtl_surface_command_buffer(mg_surface surface)
void* oc_mtl_surface_command_buffer(oc_surface surface)
{
mg_surface_data* surfaceData = mg_surface_data_from_handle(surface);
if(surfaceData && surfaceData->api == MG_METAL)
oc_surface_data* surfaceData = oc_surface_data_from_handle(surface);
if(surfaceData && surfaceData->api == OC_METAL)
{
mg_mtl_surface* mtlSurface = (mg_mtl_surface*)surfaceData;
mg_mtl_surface_acquire_command_buffer(mtlSurface);
oc_mtl_surface* mtlSurface = (oc_mtl_surface*)surfaceData;
oc_mtl_surface_acquire_command_buffer(mtlSurface);
return(mtlSurface->commandBuffer);
}
else

View File

@ -11,42 +11,42 @@
#include"gl_loader.h"
#include<GL/wglext.h>
#include"util/macro_helpers.h"
#include"util/macros.h"
#define WGL_PROC_LIST \
WGL_PROC(WGLCHOOSEPIXELFORMATARB, wglChoosePixelFormatARB) \
WGL_PROC(WGLCREATECONTEXTATTRIBSARB, wglCreateContextAttribsARB) \
WGL_PROC(WGLMAKECONTEXTCURRENTARB, wglMakeContextCurrentARB) \
WGL_PROC(WGLSWAPINTERVALEXT, wglSwapIntervalEXT) \
#define OC_WGL_PROC_LIST \
OC_WGL_PROC(WGLCHOOSEPIXELFORMATARB, wglChoosePixelFormatARB) \
OC_WGL_PROC(WGLCREATECONTEXTATTRIBSARB, wglCreateContextAttribsARB) \
OC_WGL_PROC(WGLMAKECONTEXTCURRENTARB, wglMakeContextCurrentARB) \
OC_WGL_PROC(WGLSWAPINTERVALEXT, wglSwapIntervalEXT) \
//NOTE: wgl function pointers declarations
#define WGL_PROC(type, name) _cat3_(PFN, type, PROC) name = 0;
WGL_PROC_LIST
#undef WGL_PROC
#define OC_WGL_PROC(type, name) OC_CAT3(PFN, type, PROC) name = 0;
OC_WGL_PROC_LIST
#undef OC_WGL_PROC
//NOTE: wgl loader
typedef struct wgl_dummy_context
typedef struct oc_wgl_dummy_context
{
bool init;
HWND hWnd;
HDC hDC;
HGLRC glContext;
} wgl_dummy_context;
} oc_wgl_dummy_context;
static wgl_dummy_context __mgWGLDummyContext = {0};
static oc_wgl_dummy_context oc_wglDummyContext = {0};
static void wgl_init()
static void oc_wgl_init()
{
if(!__mgWGLDummyContext.init)
if(!oc_wglDummyContext.init)
{
//NOTE: create a dummy window
WNDCLASS windowClass = {.style = CS_OWNDC,
.lpfnWndProc = DefWindowProc,
.hInstance = GetModuleHandleW(NULL),
.lpszClassName = "wgl_helper_window_class",
.lpszClassName = "oc_wgl_helper_window_class",
.hCursor = LoadCursor(0, IDC_ARROW)};
if(!RegisterClass(&windowClass))
@ -55,18 +55,18 @@ static void wgl_init()
goto quit;
}
__mgWGLDummyContext.hWnd = CreateWindow("wgl_helper_window_class",
oc_wglDummyContext.hWnd = CreateWindow("oc_wgl_helper_window_class",
"dummy",
WS_OVERLAPPEDWINDOW,
0, 0, 100, 100,
0, 0, windowClass.hInstance, 0);
if(!__mgWGLDummyContext.hWnd)
if(!oc_wglDummyContext.hWnd)
{
//TODO: error
goto quit;
}
__mgWGLDummyContext.hDC = GetDC(__mgWGLDummyContext.hWnd);
oc_wglDummyContext.hDC = GetDC(oc_wglDummyContext.hWnd);
PIXELFORMATDESCRIPTOR pixelFormatDesc =
{
@ -88,44 +88,44 @@ static void wgl_init()
0, 0, 0
};
int pixelFormat = ChoosePixelFormat(__mgWGLDummyContext.hDC, &pixelFormatDesc);
SetPixelFormat(__mgWGLDummyContext.hDC, pixelFormat, &pixelFormatDesc);
int pixelFormat = ChoosePixelFormat(oc_wglDummyContext.hDC, &pixelFormatDesc);
SetPixelFormat(oc_wglDummyContext.hDC, pixelFormat, &pixelFormatDesc);
__mgWGLDummyContext.glContext = wglCreateContext(__mgWGLDummyContext.hDC);
wglMakeCurrent(__mgWGLDummyContext.hDC, __mgWGLDummyContext.glContext);
oc_wglDummyContext.glContext = wglCreateContext(oc_wglDummyContext.hDC);
wglMakeCurrent(oc_wglDummyContext.hDC, oc_wglDummyContext.glContext);
//NOTE(martin): now load WGL extension functions
#define WGL_PROC(type, name) name = (_cat3_(PFN, type, PROC))wglGetProcAddress( #name );
WGL_PROC_LIST
#undef WGL_PROC
#define OC_WGL_PROC(type, name) name = (OC_CAT3(PFN, type, PROC))wglGetProcAddress( #name );
OC_WGL_PROC_LIST
#undef OC_WGL_PROC
__mgWGLDummyContext.init = true;
oc_wglDummyContext.init = true;
}
else
{
wglMakeCurrent(__mgWGLDummyContext.hDC, __mgWGLDummyContext.glContext);
wglMakeCurrent(oc_wglDummyContext.hDC, oc_wglDummyContext.glContext);
}
quit:;
}
#undef WGL_PROC_LIST
#undef OC_WGL_PROC_LIST
typedef struct mg_wgl_surface
typedef struct oc_wgl_surface
{
mg_surface_data interface;
oc_surface_data interface;
HDC hDC;
HGLRC glContext;
//NOTE: this may be a bit wasteful to have one api struct per surface, but win32 docs says that loading procs
// from different contexts might select different implementations (eg. depending on context version/pixel format)
mg_gl_api api;
} mg_wgl_surface;
oc_gl_api api;
} oc_wgl_surface;
void mg_wgl_surface_destroy(mg_surface_data* interface)
void oc_wgl_surface_destroy(oc_surface_data* interface)
{
mg_wgl_surface* surface = (mg_wgl_surface*)interface;
oc_wgl_surface* surface = (oc_wgl_surface*)interface;
if(surface->glContext == wglGetCurrentContext())
{
@ -133,39 +133,39 @@ void mg_wgl_surface_destroy(mg_surface_data* interface)
}
wglDeleteContext(surface->glContext);
mg_surface_cleanup(interface);
oc_surface_cleanup(interface);
free(surface);
}
void mg_wgl_surface_prepare(mg_surface_data* interface)
void oc_wgl_surface_prepare(oc_surface_data* interface)
{
mg_wgl_surface* surface = (mg_wgl_surface*)interface;
oc_wgl_surface* surface = (oc_wgl_surface*)interface;
wglMakeCurrent(surface->hDC, surface->glContext);
mg_gl_select_api(&surface->api);
oc_gl_select_api(&surface->api);
}
void mg_wgl_surface_present(mg_surface_data* interface)
void oc_wgl_surface_present(oc_surface_data* interface)
{
mg_wgl_surface* surface = (mg_wgl_surface*)interface;
oc_wgl_surface* surface = (oc_wgl_surface*)interface;
SwapBuffers(surface->hDC);
}
void mg_wgl_surface_deselect(mg_surface_data* interface)
void oc_wgl_surface_deselect(oc_surface_data* interface)
{
wglMakeCurrent(NULL, NULL);
mg_gl_deselect_api();
oc_gl_deselect_api();
}
void mg_wgl_surface_swap_interval(mg_surface_data* interface, int swap)
void oc_wgl_surface_swap_interval(oc_surface_data* interface, int swap)
{
mg_wgl_surface* surface = (mg_wgl_surface*)interface;
oc_wgl_surface* surface = (oc_wgl_surface*)interface;
wglSwapIntervalEXT(swap);
}
void* mg_wgl_get_proc(const char* name)
void* oc_wgl_get_proc(const char* name)
{
void* p = wglGetProcAddress(name);
if( p == 0
@ -181,28 +181,28 @@ void* mg_wgl_get_proc(const char* name)
return(p);
}
mg_surface_data* mg_wgl_surface_create_for_window(mp_window window)
oc_surface_data* oc_wgl_surface_create_for_window(oc_window window)
{
mg_wgl_surface* surface = 0;
oc_wgl_surface* surface = 0;
mp_window_data* windowData = mp_window_ptr_from_handle(window);
oc_window_data* windowData = oc_window_ptr_from_handle(window);
if(windowData)
{
wgl_init();
oc_wgl_init();
//NOTE: fill surface data and load api
surface = malloc_type(mg_wgl_surface);
surface = oc_malloc_type(oc_wgl_surface);
if(surface)
{
memset(surface, 0, sizeof(mg_wgl_surface));
mg_surface_init_for_window((mg_surface_data*)surface, windowData);
memset(surface, 0, sizeof(oc_wgl_surface));
oc_surface_init_for_window((oc_surface_data*)surface, windowData);
surface->interface.api = MG_GL;
surface->interface.destroy = mg_wgl_surface_destroy;
surface->interface.prepare = mg_wgl_surface_prepare;
surface->interface.present = mg_wgl_surface_present;
surface->interface.swapInterval = mg_wgl_surface_swap_interval;
surface->interface.deselect = mg_wgl_surface_deselect;
surface->interface.api = OC_GL;
surface->interface.destroy = oc_wgl_surface_destroy;
surface->interface.prepare = oc_wgl_surface_prepare;
surface->interface.present = oc_wgl_surface_present;
surface->interface.swapInterval = oc_wgl_surface_swap_interval;
surface->interface.deselect = oc_wgl_surface_deselect;
surface->hDC = GetDC(surface->interface.layer.hWnd);
@ -259,7 +259,7 @@ mg_surface_data* mg_wgl_surface_create_for_window(mp_window window)
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
0};
surface->glContext = wglCreateContextAttribsARB(surface->hDC, __mgWGLDummyContext.glContext, contextAttrs);
surface->glContext = wglCreateContextAttribsARB(surface->hDC, oc_wglDummyContext.glContext, contextAttrs);
if(!surface->glContext)
{
@ -271,8 +271,8 @@ mg_surface_data* mg_wgl_surface_create_for_window(mp_window window)
//NOTE: make gl context current and load api
wglMakeCurrent(surface->hDC, surface->glContext);
wglSwapIntervalEXT(1);
mg_gl_load_gl44(&surface->api, mg_wgl_get_proc);
oc_gl_load_gl44(&surface->api, oc_wgl_get_proc);
}
}
return((mg_surface_data*)surface);
return((oc_surface_data*)surface);
}

View File

@ -11,6 +11,6 @@
#include"graphics_surface.h"
mg_surface_data* mg_wgl_surface_create_for_window(mp_window window);
oc_surface_data* oc_wgl_surface_create_for_window(oc_window window);
#endif // __WIN32_GL_SURFACE_H_

View File

@ -6,7 +6,7 @@
#ifdef NDEBUG
#define assert(x) (void)0
#else
#define assert(x) ASSERT(x)
#define assert(x) OC_ASSERT(x)
#endif
#if __STDC_VERSION__ >= 201112L && !defined(__cplusplus)

View File

@ -5,7 +5,7 @@
extern "C" {
#endif
#define abort(...) ORCA_ABORT(__VA_ARGS__)
#define abort(...) OC_ABORT(__VA_ARGS__)
int abs (int);

View File

@ -12,7 +12,7 @@
//---------------------------------------------------------------
#include"platform/platform.h"
#if PLATFORM_WINDOWS
#if OC_PLATFORM_WINDOWS
#include"platform/native_debug.c"
#include"platform/win32_memory.c"
#include"platform/win32_clock.c"
@ -21,7 +21,7 @@
#include"platform/win32_io.c"
#include"platform/win32_thread.c"
//TODO
#elif PLATFORM_MACOS
#elif OC_PLATFORM_MACOS
#include"platform/native_debug.c"
#include"platform/unix_memory.c"
#include"platform/osx_clock.c"
@ -43,7 +43,7 @@
#include"platform/unix_rng.c"
#include"platform/posix_socket.c"
*/
#elif PLATFORM_ORCA
#elif OC_PLATFORM_ORCA
#include"platform/orca_debug.c"
#include"platform/orca_clock.c"
#include"platform/orca_memory.c"
@ -62,35 +62,36 @@
#include"util/utf8.c"
#include"util/hash.c"
#include"util/ringbuffer.c"
#include"util/algebra.c"
//---------------------------------------------------------------
// app/graphics layer
//---------------------------------------------------------------
#if PLATFORM_WINDOWS
#if OC_PLATFORM_WINDOWS
#include"app/win32_app.c"
#include"graphics/graphics_common.c"
#include"graphics/graphics_surface.c"
#if MG_COMPILE_GL || MG_COMPILE_GLES
#if OC_COMPILE_GL || OC_COMPILE_GLES
#include"graphics/gl_loader.c"
#endif
#if MG_COMPILE_GL
#if OC_COMPILE_GL
#include"graphics/wgl_surface.c"
#endif
#if MG_COMPILE_CANVAS
#if OC_COMPILE_CANVAS
#include"graphics/gl_canvas.c"
#endif
#if MG_COMPILE_GLES
#if OC_COMPILE_GLES
#include"graphics/egl_surface.c"
#endif
#elif PLATFORM_MACOS
#elif OC_PLATFORM_MACOS
//NOTE: macos application layer and graphics backends are defined in orca.m
#elif PLATFORM_ORCA
#elif OC_PLATFORM_ORCA
#include"app/orca_app.c"
#include"graphics/graphics_common.c"
#include"graphics/orca_surface_stubs.c"

View File

@ -10,39 +10,40 @@
#define __ORCA_H_
#include"util/typedefs.h"
#include"util/macro_helpers.h"
#include"util/macros.h"
#include"util/debug.h"
#include"util/lists.h"
#include"util/memory.h"
#include"util/strings.h"
#include"util/utf8.h"
#include"util/hash.h"
#include"util/algebra.h"
#include"platform/platform.h"
#include"platform/platform_clock.h"
#include"platform/platform_path.h"
#include"platform/platform_io.h"
#if !defined(PLATFORM_ORCA) || !(PLATFORM_ORCA)
#if !defined(OC_PLATFORM_ORCA) || !(OC_PLATFORM_ORCA)
#include"platform/platform_thread.h"
#endif
#include"app/mp_app.h"
#include"app/app.h"
//----------------------------------------------------------------
// graphics
//----------------------------------------------------------------
#include"graphics/graphics.h"
#if PLATFORM_ORCA
#if OC_PLATFORM_ORCA
//TODO: maybe make this conditional
#include"graphics/orca_gl31.h"
mg_surface mg_surface_canvas();
mg_surface mg_surface_gles();
oc_surface oc_surface_canvas();
oc_surface oc_surface_gles();
#else
#ifdef MG_INCLUDE_GL_API
#ifdef OC_INCLUDE_GL_API
#include"graphics/gl_api.h"
#endif
#endif

View File

@ -12,15 +12,15 @@
#include"graphics/graphics_common.c"
#include"graphics/graphics_surface.c"
#if MG_COMPILE_METAL
#if OC_COMPILE_METAL
#include"graphics/mtl_surface.m"
#endif
#if MG_COMPILE_CANVAS
#if OC_COMPILE_CANVAS
#include"graphics/mtl_renderer.m"
#endif
#if MG_COMPILE_GLES
#if OC_COMPILE_GLES
#include"graphics/gl_loader.c"
#include"graphics/egl_surface.c"
#endif

View File

@ -1,193 +0,0 @@
/************************************************************//**
*
* @file: linux_clock.c
* @author: Martin Fouilleul
* @date: 20/04/2020
* @revision:
*
*****************************************************************/
#include<math.h> //fabs()
#include<time.h>
#include<sys/time.h> // gettimeofday()
#include<sys/types.h>
#include<sys/sysctl.h>
#include<unistd.h> // nanosleep()
#include"platform_rng.h"
#include"platform_clock.h"
extern "C" {
//TODO(martin): measure the actual values of these constants
const f64 SYSTEM_FUZZ = 25e-9, // minimum time to read the clock (s)
SYSTEM_TICK = 25e-9; // minimum step between two clock readings (s)
static u64 __initialTimestamp__ = 0;
static u64 __initialMonotonicNanoseconds__ = 0;
static inline u64 LinuxGetMonotonicNanoseconds()
{
timespec ts;
clock_gettime(CLOCK_MONOTONIC_RAW, &ts);
//WARN(martin): do not multiply ts.tv_sec directly (implicit conversion will overflow)
u64 r = ts.tv_sec;
r *= 1000000000;
r += ts.tv_nsec;
return(r);
}
static inline u64 LinuxGetUptimeNanoseconds()
{
timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
//WARN(martin): do not multiply ts.tv_sec directly (implicit conversion will overflow)
u64 r = ts.tv_sec;
r *= 1000000000;
r += ts.tv_nsec;
return(r);
}
void ClockSystemInit()
{
//NOTE(martin): we don't know of a widely supported way of getting the boot time on linux, so
// we fallback to our second best choice, which is taking an initial timestamp and
// the initial monotonic time now
timeval tv;
gettimeofday(&tv, 0);
__initialMonotonicNanoseconds__ = LinuxGetMonotonicNanoseconds();
//NOTE(martin): convert boot date to timestamp
__initialTimestamp__ = (((u64)tv.tv_sec + JAN_1970) << 32)
+ (u64)(tv.tv_usec * 1e-6 * TIMESTAMPS_PER_SECOND);
//TODO(martin): maybe get a state vector for exclusive clock usage ?
RandomSeedFromDevice();
}
fx_timestamp ClockGetTimestamp(clock_kind clock)
{
fx_timestamp ts = {0};
switch(clock)
{
case SYS_CLOCK_MONOTONIC:
{
//NOTE(martin): compute monotonic offset and add it to bootup timestamp
u64 noff = LinuxGetMonotonicNanoseconds() - __initialMonotonicNanoseconds__;
u64 foff = (u64)(noff * 1e-9 * TIMESTAMPS_PER_SECOND);
ts.ts = __initialTimestamp__ + foff;
} break;
case SYS_CLOCK_UPTIME:
{
//TODO(martin): maybe we should warn that this date is inconsistent after a sleep ?
//NOTE(martin): compute uptime offset and add it to bootup timestamp
u64 noff = LinuxGetUptimeNanoseconds() - __initialMonotonicNanoseconds__ ;
u64 foff = (u64)(noff * 1e-9 * TIMESTAMPS_PER_SECOND);
ts.ts = __initialTimestamp__ + foff;
} break;
case SYS_CLOCK_DATE:
{
//NOTE(martin): get system date and convert it to a fixed-point timestamp
timeval tv;
gettimeofday(&tv, 0);
ts.ts = (((u64)tv.tv_sec + JAN_1970) << 32)
+ (u64)(tv.tv_usec * 1e-6 * TIMESTAMPS_PER_SECOND);
} break;
}
//NOTE(martin): add a random fuzz between 0 and 1 times the system fuzz
f64 fuzz = RandomU32()/(f64)(~(0UL)) * SYSTEM_FUZZ;
fx_timediff tdfuzz = TimediffFromSeconds(fuzz);
ts = TimestampAdd(ts, tdfuzz);
//TODO(martin): ensure that we always return a value greater than the last value
return(ts);
}
f64 ClockGetTime(clock_kind clock)
{
switch(clock)
{
case SYS_CLOCK_MONOTONIC:
{
//NOTE(martin): compute monotonic offset and add it to bootup timestamp
u64 noff = LinuxGetMonotonicNanoseconds();
return((f64)noff * 1e-9);
} break;
case SYS_CLOCK_UPTIME:
{
//TODO(martin): maybe we should warn that this date is inconsistent after a sleep ?
//NOTE(martin): compute uptime offset and add it to bootup timestamp
u64 noff = LinuxGetUptimeNanoseconds();
return((f64)noff * 1e-9);
} break;
case SYS_CLOCK_DATE:
{
//TODO(martin): maybe warn about precision loss ?
// could also change the epoch since we only promise to return a relative time
//NOTE(martin): get system date and convert it to seconds
timeval tv;
gettimeofday(&tv, 0);
return(((f64)tv.tv_sec + JAN_1970) + ((f64)tv.tv_usec * 1e-6));
} break;
}
return(0);
}
void ClockSleepNanoseconds(u64 nanoseconds)
{
timespec rqtp;
rqtp.tv_sec = nanoseconds / 1000000000;
rqtp.tv_nsec = nanoseconds - rqtp.tv_sec * 1000000000;
nanosleep(&rqtp, 0);
}
////////////////////////////////////////////////////////////////////
//TODO: update these functions for various clocks besides monotonic
////////////////////////////////////////////////////////////////////
f64 ClockGetGranularity(clock_kind clock)
{
u64 minDiff = ~(0ULL);
const int GRANULARITY_NUM_ITERATION = 100000;
for(int i=0; i<GRANULARITY_NUM_ITERATION; i++)
{
u64 a = LinuxGetMonotonicNanoseconds();
u64 b = LinuxGetMonotonicNanoseconds();
u64 diff = b - a;
if(diff != 0 && diff < minDiff)
{
minDiff = diff;
}
}
return(minDiff * 1e-9);
}
f64 ClockGetMeanReadTime(clock_kind clock)
{
u64 start = LinuxGetMonotonicNanoseconds();
fx_timestamp time;
const int READ_NUM_ITERATION = 1000000;
for(int i=0; i<READ_NUM_ITERATION; i++)
{
time = ClockGetTimestamp(SYS_CLOCK_MONOTONIC);
}
volatile u64 ts = time.ts;
u64 end = LinuxGetMonotonicNanoseconds();
f64 mean = (end - start)/(f64)READ_NUM_ITERATION;
return(mean * 1e-9);
}
} // extern "C"

View File

@ -7,49 +7,49 @@
*****************************************************************/
#include<stdio.h>
#include"app/mp_app.h"
#include"app/app.h"
#include"platform_debug.c"
//----------------------------------------------------------------
// Logging
//----------------------------------------------------------------
#if PLATFORM_WINDOWS
#if OC_PLATFORM_WINDOWS
#include<io.h>
#define isatty _isatty
#define fileno _fileno
#elif PLATFORM_MACOS || PLATFORM_LINUX
#elif OC_PLATFORM_MACOS || PLATFORM_LINUX
#include<unistd.h>
#endif
static const char* LOG_HEADINGS[LOG_LEVEL_COUNT] = {
static const char* OC_LOG_HEADINGS[OC_LOG_LEVEL_COUNT] = {
"Error",
"Warning",
"Info"};
static const char* LOG_FORMATS[LOG_LEVEL_COUNT] = {
static const char* OC_LOG_FORMATS[OC_LOG_LEVEL_COUNT] = {
"\033[38;5;9m\033[1m",
"\033[38;5;13m\033[1m",
"\033[38;5;10m\033[1m"};
static const char* LOG_FORMAT_STOP = "\033[m";
static const char* OC_LOG_FORMAT_STOP = "\033[m";
typedef struct log_output
typedef struct oc_log_output
{
FILE* f;
} log_output;
} oc_log_output;
static log_output _logDefaultOutput = {0};
log_output* LOG_DEFAULT_OUTPUT = &_logDefaultOutput;
static oc_log_output oc_logDefaultOutput = {0};
oc_log_output* OC_LOG_DEFAULT_OUTPUT = &oc_logDefaultOutput;
void platform_log_push(log_output* output,
log_level level,
void platform_log_push(oc_log_output* output,
oc_log_level level,
const char* file,
const char* function,
int line,
const char* fmt,
va_list ap)
{
if(output == LOG_DEFAULT_OUTPUT && output->f == 0)
if(output == OC_LOG_DEFAULT_OUTPUT && output->f == 0)
{
output->f = stdout;
}
@ -59,9 +59,9 @@ void platform_log_push(log_output* output,
{
fprintf(output->f,
"%s%s:%s %s() in %s:%i: ",
LOG_FORMATS[level],
LOG_HEADINGS[level],
LOG_FORMAT_STOP,
OC_LOG_FORMATS[level],
OC_LOG_HEADINGS[level],
OC_LOG_FORMAT_STOP,
function,
file,
line);
@ -70,7 +70,7 @@ void platform_log_push(log_output* output,
{
fprintf(output->f,
"%s: %s() in %s:%i: ",
LOG_HEADINGS[level],
OC_LOG_HEADINGS[level],
function,
file,
line);
@ -82,16 +82,16 @@ void platform_log_push(log_output* output,
// Assert/Abort
//----------------------------------------------------------------
_Noreturn void orca_abort(const char* file, const char* function, int line, const char* fmt, ...)
_Noreturn void oc_abort_ext(const char* file, const char* function, int line, const char* fmt, ...)
{
mem_arena* scratch = mem_scratch();
oc_arena* scratch = oc_scratch();
va_list ap;
va_start(ap, fmt);
str8 note = str8_pushfv(scratch, fmt, ap);
oc_str8 note = oc_str8_pushfv(scratch, fmt, ap);
va_end(ap);
str8 msg = str8_pushf(scratch,
oc_str8 msg = oc_str8_pushf(scratch,
"Fatal error in function %s() in file \"%s\", line %i:\n%.*s\n",
function,
file,
@ -99,38 +99,40 @@ _Noreturn void orca_abort(const char* file, const char* function, int line, cons
(int)note.len,
note.ptr);
const char* msgCStr = str8_to_cstring(scratch, msg);
log_error(msgCStr);
oc_log_error(msg.ptr);
const char* options[] = {"OK"};
mp_alert_popup("Fatal Error", msgCStr, 1, options);
oc_str8_list options = {0};
oc_str8_list_push(scratch, &options, OC_STR8("OK"));
oc_alert_popup(OC_STR8("Fatal Error"), msg, options);
//TODO: could terminate more gracefully?
exit(-1);
}
_Noreturn void orca_assert_fail(const char* file, const char* function, int line, const char* src, const char* fmt, ...)
_Noreturn void oc_assert_fail(const char* file, const char* function, int line, const char* src, const char* fmt, ...)
{
mem_arena* scratch = mem_scratch();
oc_arena* scratch = oc_scratch();
va_list ap;
va_start(ap, fmt);
str8 note = str8_pushfv(scratch, fmt, ap);
oc_str8 note = oc_str8_pushfv(scratch, fmt, ap);
va_end(ap);
str8 msg = str8_pushf(scratch,
oc_str8 msg = oc_str8_pushf(scratch,
"Assertion failed in function %s() in file \"%s\", line %i:\n%s\nNote: %.*s\n",
function,
file,
line,
src,
str8_ip(note));
oc_str8_ip(note));
const char* msgCStr = str8_to_cstring(scratch, msg);
log_error(msgCStr);
oc_log_error(msg.ptr);
const char* options[] = {"OK"};
mp_alert_popup("Assertion Failed", msgCStr, 1, options);
oc_str8_list options = {0};
oc_str8_list_push(scratch, &options, OC_STR8("OK"));
oc_alert_popup(OC_STR8("Assertion Failed"), msg, options);
//TODO: could terminate more gracefully?
exit(-1);

View File

@ -1,4 +1,4 @@
#include"util/typedefs.h"
#include"platform_clock.h"
f64 ORCA_IMPORT(mp_get_time)(mp_clock_kind clock);
f64 ORCA_IMPORT(oc_clock_time)(oc_clock_kind clock);

View File

@ -15,18 +15,18 @@
// stb sprintf callback and user struct
//----------------------------------------------------------------
typedef struct orca_stbsp_context
typedef struct oc_stbsp_context
{
mem_arena* arena;
str8_list list;
} orca_stbsp_context;
oc_arena* arena;
oc_str8_list list;
} oc_stbsp_context;
char* orca_stbsp_callback(char const* buf, void* user, int len)
char* oc_stbsp_callback(char const* buf, void* user, int len)
{
orca_stbsp_context* ctx = (orca_stbsp_context*)user;
oc_stbsp_context* ctx = (oc_stbsp_context*)user;
str8 string = str8_push_buffer(ctx->arena, len, (char*)buf);
str8_list_push(ctx->arena, &ctx->list, string);
oc_str8 string = oc_str8_push_buffer(ctx->arena, len, (char*)buf);
oc_str8_list_push(ctx->arena, &ctx->list, string);
return((char*)buf);
}
@ -39,18 +39,18 @@ typedef enum
{
ORCA_LOG_OUTPUT_CONSOLE,
ORCA_LOG_OUTPUT_FILE
} orca_log_output_kind;
} oc_log_output_kind;
typedef struct log_output
typedef struct oc_log_output
{
orca_log_output_kind kind;
oc_log_output_kind kind;
//TODO: file output
} log_output;
} oc_log_output;
static log_output _logDefaultOutput = {.kind = ORCA_LOG_OUTPUT_CONSOLE};
log_output* LOG_DEFAULT_OUTPUT = &_logDefaultOutput;
static oc_log_output oc_logDefaultOutput = {.kind = ORCA_LOG_OUTPUT_CONSOLE};
oc_log_output* OC_LOG_DEFAULT_OUTPUT = &oc_logDefaultOutput;
void ORCA_IMPORT(orca_log)(log_level level,
void ORCA_IMPORT(oc_runtime_log)(oc_log_level level,
int fileLen,
const char* file,
int functionLen,
@ -59,42 +59,42 @@ void ORCA_IMPORT(orca_log)(log_level level,
int msgLen,
const char* msg);
void platform_log_push(log_output* output,
log_level level,
void platform_log_push(oc_log_output* output,
oc_log_level level,
const char* file,
const char* function,
int line,
const char* fmt,
va_list ap)
{
mem_arena* scratch = mem_scratch();
mem_arena_scope tmp = mem_arena_scope_begin(scratch);
oc_arena* scratch = oc_scratch();
oc_arena_scope tmp = oc_arena_scope_begin(scratch);
orca_stbsp_context ctx = {.arena = scratch,
oc_stbsp_context ctx = {.arena = scratch,
.list = {0}};
char buf[STB_SPRINTF_MIN];
stbsp_vsprintfcb(orca_stbsp_callback, &ctx, buf, fmt, ap);
stbsp_vsprintfcb(oc_stbsp_callback, &ctx, buf, fmt, ap);
str8 string = str8_list_join(scratch, ctx.list);
oc_str8 string = oc_str8_list_join(scratch, ctx.list);
orca_log(level, strlen(file), file, strlen(function), function, line, str8_ip(string));
oc_runtime_log(level, strlen(file), file, strlen(function), function, line, oc_str8_ip(string));
mem_arena_scope_end(tmp);
oc_arena_scope_end(tmp);
}
//----------------------------------------------------------------
// Assert/Abort
//----------------------------------------------------------------
_Noreturn void ORCA_IMPORT(orca_runtime_abort)(const char* file, const char* function, int line, const char* msg);
_Noreturn void ORCA_IMPORT(orca_runtime_assert_fail)(const char* file, const char* function, int line, const char* src, const char* msg);
_Noreturn void ORCA_IMPORT(oc_runtime_abort_ext)(const char* file, const char* function, int line, const char* msg);
_Noreturn void ORCA_IMPORT(oc_runtime_assert_fail)(const char* file, const char* function, int line, const char* src, const char* msg);
_Noreturn void orca_abort(const char* file, const char* function, int line, const char* fmt, ...)
_Noreturn void oc_abort_ext(const char* file, const char* function, int line, const char* fmt, ...)
{
mem_arena_scope scratch = mem_scratch_begin();
oc_arena_scope scratch = oc_scratch_begin();
orca_stbsp_context ctx = {
oc_stbsp_context ctx = {
.arena = scratch.arena,
.list = {0}
};
@ -103,22 +103,22 @@ _Noreturn void orca_abort(const char* file, const char* function, int line, cons
va_start(ap, fmt);
char buf[STB_SPRINTF_MIN];
stbsp_vsprintfcb(orca_stbsp_callback, &ctx, buf, fmt, ap);
stbsp_vsprintfcb(oc_stbsp_callback, &ctx, buf, fmt, ap);
va_end(ap);
str8 msg = str8_list_join(scratch.arena, ctx.list);
oc_str8 msg = oc_str8_list_join(scratch.arena, ctx.list);
orca_runtime_abort(file, function, line, msg.ptr);
oc_runtime_abort_ext(file, function, line, msg.ptr);
mem_scratch_end(scratch);
oc_scratch_end(scratch);
}
_Noreturn void orca_assert_fail(const char* file, const char* function, int line, const char* src, const char* fmt, ...)
_Noreturn void oc_assert_fail(const char* file, const char* function, int line, const char* src, const char* fmt, ...)
{
mem_arena_scope scratch = mem_scratch_begin();
oc_arena_scope scratch = oc_scratch_begin();
orca_stbsp_context ctx = {
oc_stbsp_context ctx = {
.arena = scratch.arena,
.list = {0}
};
@ -127,13 +127,13 @@ _Noreturn void orca_assert_fail(const char* file, const char* function, int line
va_start(ap, fmt);
char buf[STB_SPRINTF_MIN];
stbsp_vsprintfcb(orca_stbsp_callback, &ctx, buf, fmt, ap);
stbsp_vsprintfcb(oc_stbsp_callback, &ctx, buf, fmt, ap);
va_end(ap);
str8 msg = str8_list_join(scratch.arena, ctx.list);
oc_str8 msg = oc_str8_list_join(scratch.arena, ctx.list);
orca_runtime_assert_fail(file, function, line, src, msg.ptr);
oc_runtime_assert_fail(file, function, line, src, msg.ptr);
mem_scratch_end(scratch);
oc_scratch_end(scratch);
}

View File

@ -6,8 +6,8 @@
#define LACKS_UNISTD_H
#define LACKS_SYS_PARAM_H
extern void* orca_mem_grow(u64 size);
#define MORECORE orca_mem_grow
extern void* oc_mem_grow(u64 size);
#define MORECORE oc_mem_grow
#define MORECORE_CONTIGUOUS 0
/*
This is a version (aka dlmalloc) of malloc/free/realloc written by
@ -5485,7 +5485,7 @@ History:
* Add 'USE_DL_PREFIX' to quickly allow co-existence with existing
memory allocation routines
* Set 'malloc_getpagesize' for WIN32 platforms (needs more work)
* Use 'assert' rather than 'ASSERT' in WIN32 code to conform to
* Use 'assert' rather than 'OC_ASSERT' in WIN32 code to conform to
usage of 'assert' in non-WIN32 code
* Improve WIN32 'sbrk()' emulation's 'findRegion()' routine to
avoid infinite loop

View File

@ -8,24 +8,24 @@
#include"platform_memory.h"
void* ORCA_IMPORT(orca_mem_grow)(u64 size);
void* ORCA_IMPORT(oc_mem_grow)(u64 size);
void* orca_mem_base_reserve(mem_base_allocator* context, u64 size)
void* orca_oc_base_reserve(oc_base_allocator* context, u64 size)
{
return(orca_mem_grow(size));
return(oc_mem_grow(size));
}
void orca_mem_base_nop(mem_base_allocator* context, void* ptr, u64 size) {}
void orca_oc_base_nop(oc_base_allocator* context, void* ptr, u64 size) {}
mem_base_allocator* mem_base_allocator_default()
oc_base_allocator* oc_base_allocator_default()
{
static mem_base_allocator base = {0};
static oc_base_allocator base = {0};
if(base.reserve == 0)
{
base.reserve = orca_mem_base_reserve;
base.commit = orca_mem_base_nop;
base.decommit = orca_mem_base_nop;
base.release = orca_mem_base_nop;
base.reserve = orca_oc_base_reserve;
base.commit = orca_oc_base_nop;
base.decommit = orca_oc_base_nop;
base.release = orca_oc_base_nop;
}
return(&base);
}

View File

@ -18,8 +18,6 @@
#include<sys/types.h>
#include<sys/sysctl.h>
#include<unistd.h> // nanosleep()
#include"platform_clock.h"
@ -27,8 +25,8 @@ typedef struct timeval timeval;
typedef struct timespec timespec;
//TODO(martin): measure the actual values of these constants
const f64 SYSTEM_FUZZ = 25e-9, // minimum time to read the clock (s)
SYSTEM_TICK = 25e-9; // minimum step between two clock readings (s)
const f64 OC_CLOCK_FUZZ = 25e-9, // minimum time to read the clock (s)
OC_CLOCK_TICK = 25e-9; // minimum step between two clock readings (s)
static mach_timebase_info_data_t __machTimeBase__ = {1,1};
static u64 __initialTimestamp__ = 0;
@ -45,9 +43,9 @@ static inline u64 OSXGetUptimeNanoseconds()
static inline u64 OSXGetMonotonicNanoseconds()
{
//NOTE(martin): according to the documentation, MP_CLOCK_MONOTONIC increment monotonically
// on systems where MP_CLOCK_MONOTONIC_RAW is present, we may want to use that instead,
// because MP_CLOCK_MONOTONIC seems to be subject to frequency changes ?
//NOTE(martin): according to the documentation, OC_CLOCK_MONOTONIC increment monotonically
// on systems where OC_CLOCK_MONOTONIC_RAW is present, we may want to use that instead,
// because OC_CLOCK_MONOTONIC seems to be subject to frequency changes ?
#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101200
#ifndef CLOCK_MONOTONIC_RAW
@ -65,7 +63,7 @@ static inline u64 OSXGetMonotonicNanoseconds()
static const f64 CLK_TIMESTAMPS_PER_SECOND = 4294967296.; // 2^32 as a double
static const u64 CLK_JAN_1970 = 2208988800ULL; // seconds from january 1900 to january 1970
void mp_clock_init()
void oc_clock_init()
{
mach_timebase_info(&__machTimeBase__);
@ -78,7 +76,7 @@ void mp_clock_init()
if(sysctl(mib, 2, &tv, &size, 0, 0) == -1)
{
log_error("can't read boot time\n");
oc_log_error("can't read boot time\n");
}
//NOTE(martin): convert boot date to timestamp
__initialTimestamp__ = (((u64)tv.tv_sec + CLK_JAN_1970) << 32)
@ -88,12 +86,12 @@ void mp_clock_init()
//RandomSeedFromDevice();
}
u64 mp_get_timestamp(mp_clock_kind clock)
u64 oc_clock_timestamp(oc_clock_kind clock)
{
u64 ts = 0;
switch(clock)
{
case MP_CLOCK_MONOTONIC:
case OC_CLOCK_MONOTONIC:
{
//NOTE(martin): compute monotonic offset and add it to bootup timestamp
u64 noff = OSXGetMonotonicNanoseconds() ;
@ -101,7 +99,7 @@ u64 mp_get_timestamp(mp_clock_kind clock)
ts = __initialTimestamp__ + foff;
} break;
case MP_CLOCK_UPTIME:
case OC_CLOCK_UPTIME:
{
//TODO(martin): maybe we should warn that this date is inconsistent after a sleep ?
//NOTE(martin): compute uptime offset and add it to bootup timestamp
@ -110,7 +108,7 @@ u64 mp_get_timestamp(mp_clock_kind clock)
ts = __initialTimestamp__ + foff;
} break;
case MP_CLOCK_DATE:
case OC_CLOCK_DATE:
{
//NOTE(martin): get system date and convert it to a fixed-point timestamp
timeval tv;
@ -123,7 +121,7 @@ u64 mp_get_timestamp(mp_clock_kind clock)
/*
//NOTE(martin): add a random fuzz between 0 and 1 times the system fuzz
//TODO(martin): ensure that we always return a value greater than the last value
f64 fuzz = RandomU32()/(f64)(~(0UL)) * SYSTEM_FUZZ;
f64 fuzz = RandomU32()/(f64)(~(0UL)) * OC_CLOCK_FUZZ;
ts_timediff tdfuzz = TimediffFromSeconds(fuzz);
ts = TimestampAdd(ts, tdfuzz);
*/
@ -132,18 +130,18 @@ u64 mp_get_timestamp(mp_clock_kind clock)
}
f64 mp_get_time(mp_clock_kind clock)
f64 oc_clock_time(oc_clock_kind clock)
{
switch(clock)
{
case MP_CLOCK_MONOTONIC:
case OC_CLOCK_MONOTONIC:
{
//NOTE(martin): compute monotonic offset and add it to bootup timestamp
u64 noff = OSXGetMonotonicNanoseconds();
return((f64)noff * 1e-9);
} break;
case MP_CLOCK_UPTIME:
case OC_CLOCK_UPTIME:
{
//TODO(martin): maybe we should warn that this date is inconsistent after a sleep ?
//NOTE(martin): compute uptime offset and add it to bootup timestamp
@ -151,7 +149,7 @@ f64 mp_get_time(mp_clock_kind clock)
return((f64)noff * 1e-9);
} break;
case MP_CLOCK_DATE:
case OC_CLOCK_DATE:
{
//TODO(martin): maybe warn about precision loss ?
// could also change the epoch since we only promise to return a relative time
@ -162,11 +160,3 @@ f64 mp_get_time(mp_clock_kind clock)
} break;
}
}
void mp_sleep_nanoseconds(u64 nanoseconds)
{
timespec rqtp;
rqtp.tv_sec = nanoseconds / 1000000000;
rqtp.tv_nsec = nanoseconds - rqtp.tv_sec * 1000000000;
nanosleep(&rqtp, 0);
}

View File

@ -12,33 +12,33 @@
#include"platform_path.c"
bool path_is_absolute(str8 path)
bool oc_path_is_absolute(oc_str8 path)
{
return(path.len && (path.ptr[0] == '/'));
}
str8 path_executable(mem_arena* arena)
oc_str8 oc_path_executable(oc_arena* arena)
{@autoreleasepool{
str8 result = {};
oc_str8 result = {};
u32 size = 0;
_NSGetExecutablePath(0, &size);
result.len = size;
result.ptr = mem_arena_alloc_array(arena, char, result.len+1);
result.ptr = oc_arena_push_array(arena, char, result.len+1);
_NSGetExecutablePath(result.ptr, &size);
result.ptr[result.len] = '\0';
return(result);
}}
str8 path_canonical(mem_arena* arena, str8 path)
oc_str8 oc_path_canonical(oc_arena* arena, oc_str8 path)
{
mem_arena_scope scratch = mem_scratch_begin_next(arena);
char* pathCString = str8_to_cstring(scratch.arena, path);
oc_arena_scope scratch = oc_scratch_begin_next(arena);
char* pathCString = oc_str8_to_cstring(scratch.arena, path);
char* real = realpath(pathCString, 0);
str8 result = str8_push_cstring(arena, real);
oc_str8 result = oc_str8_push_cstring(arena, real);
free(real);
mem_scratch_end(scratch);
oc_scratch_end(scratch);
return(result);
}

View File

@ -14,17 +14,17 @@
// Compiler identification
//-----------------------------------------------------------------
#if defined(__clang__)
#define COMPILER_CLANG 1
#define OC_COMPILER_CLANG 1
#if defined(__apple_build_version__)
#define COMPILER_CLANG_APPLE 1
#define OC_COMPILER_CLANG_APPLE 1
#elif defined(_MSC_VER)
#define COMPILER_CLANG_CL 1
#define OC_COMPILER_CLANG_CL 1
#endif
#elif defined(_MSC_VER)
#define COMPILER_CL 1
#define OC_COMPILER_CL 1
#elif defined(__GNUC__)
#define COMPILER_GCC 1
#define OC_COMPILER_GCC 1
#else
#error "Can't identify compiler"
#endif
@ -33,15 +33,15 @@
// OS identification
//-----------------------------------------------------------------
#if defined(_WIN64)
#define PLATFORM_WINDOWS 1
#define OC_PLATFORM_WINDOWS 1
#elif defined(_WIN32)
#error "Unsupported OS (32bit only version of Windows)"
#elif defined(__APPLE__) && defined(__MACH__)
#define PLATFORM_MACOS 1
#define OC_PLATFORM_MACOS 1
#elif defined(__gnu_linux__)
#define PLATFORM_LINUX 1
#elif defined(__ORCA__)
#define PLATFORM_ORCA 1
#define OC_PLATFORM_ORCA 1
#else
#error "Can't identify platform"
#endif
@ -49,29 +49,29 @@
//-----------------------------------------------------------------
// Architecture identification
//-----------------------------------------------------------------
#if defined(COMPILER_CL)
#if defined(OC_COMPILER_CL)
#if defined(_M_AMD64)
#define ARCH_X64 1
#define OC_ARCH_X64 1
#elif defined(_M_I86)
#define ARCH_X86 1
#define OC_ARCH_X86 1
#elif defined(_M_ARM64)
#define ARCH_ARM64 1
#define OC_ARCH_ARM64 1
#elif defined(_M_ARM)
#define ARCH_ARM32 1
#define OC_ARCH_ARM32 1
#else
#error "Can't identify architecture"
#endif
#else
#if defined(__x86_64__)
#define ARCH_X64 1
#define OC_ARCH_X64 1
#elif defined(__i386__)
#define ARCH_X86 1
#define OC_ARCH_X86 1
#elif defined(__arm__)
#define ARCH_ARM32 1
#define OC_ARCH_ARM32 1
#elif defined(__aarch64__)
#define ARCH_ARM64 1
#define OC_ARCH_ARM64 1
#elif defined(__ORCA__)
#define ARCH_WASM 1
#define OC_ARCH_WASM32 1
#else
#error "Can't identify architecture"
#endif
@ -80,28 +80,28 @@
//-----------------------------------------------------------------
// platform helper macros
//-----------------------------------------------------------------
#if defined(COMPILER_CL)
#if defined(MP_BUILD_DLL)
#define MP_API __declspec(dllexport)
#if defined(OC_COMPILER_CL)
#if defined(OC_BUILD_DLL)
#define ORCA_API __declspec(dllexport)
#else
#define MP_API __declspec(dllimport)
#define ORCA_API __declspec(dllimport)
#endif
#elif defined(COMPILER_GCC) || defined(COMPILER_CLANG)
#define MP_API
#elif defined(OC_COMPILER_GCC) || defined(OC_COMPILER_CLANG)
#define ORCA_API
#endif
#if PLATFORM_ORCA
#define mp_thread_local // no tls (or threads) for now on wasm orca
#elif defined(COMPILER_CL)
#define mp_thread_local __declspec(thread)
#elif defined(COMPILER_GCC) || defined(COMPILER_CLANG)
#define mp_thread_local __thread
#if OC_PLATFORM_ORCA
#define oc_thread_local // no tls (or threads) for now on wasm orca
#elif defined(OC_COMPILER_CL)
#define oc_thread_local __declspec(thread)
#elif defined(OC_COMPILER_GCC) || defined(OC_COMPILER_CLANG)
#define oc_thread_local __thread
#endif
#if PLATFORM_ORCA
#if OC_PLATFORM_ORCA
#define ORCA_IMPORT(f) __attribute__((import_name(#f))) f
#if COMPILER_CLANG
#if OC_COMPILER_CLANG
#define ORCA_EXPORT __attribute__((visibility("default")))
#else
#error "Orca apps can only be compiled with clang for now"

View File

@ -17,15 +17,14 @@ extern "C" {
#endif // __cplusplus
typedef enum {
MP_CLOCK_MONOTONIC, // clock that increment monotonically
MP_CLOCK_UPTIME, // clock that increment monotonically during uptime
MP_CLOCK_DATE // clock that is driven by the platform time
} mp_clock_kind;
OC_CLOCK_MONOTONIC, // clock that increment monotonically
OC_CLOCK_UPTIME, // clock that increment monotonically during uptime
OC_CLOCK_DATE // clock that is driven by the platform time
} oc_clock_kind;
MP_API void mp_clock_init(); // initialize the clock subsystem
MP_API u64 mp_get_timestamp(mp_clock_kind clock);
MP_API f64 mp_get_time(mp_clock_kind clock);
MP_API void mp_sleep_nanoseconds(u64 nanoseconds); // sleep for a given number of nanoseconds
ORCA_API void oc_clock_init(); // initialize the clock subsystem
ORCA_API u64 oc_clock_timestamp(oc_clock_kind clock);
ORCA_API f64 oc_clock_time(oc_clock_kind clock);
#ifdef __cplusplus
} // extern "C"

View File

@ -7,34 +7,34 @@
*****************************************************************/
#include"platform_debug.h"
typedef struct log_config
typedef struct oc_log_config
{
log_output* output;
log_level level;
} log_config;
oc_log_output* output;
oc_log_level level;
} oc_log_config;
//TODO: make default output a compile-time constant to avoid check in log_push()?
static log_config __logConfig = {0, LOG_LEVEL_INFO};
//TODO: make default output a compile-time constant to avoid check in oc_log_ext()?
static oc_log_config __logConfig = {0, OC_LOG_LEVEL_INFO};
void log_set_output(log_output* output)
void oc_log_set_output(oc_log_output* output)
{
__logConfig.output = output;
}
void log_set_level(log_level level)
void oc_log_set_level(oc_log_level level)
{
__logConfig.level = level;
}
void platform_log_push(log_output* output,
log_level level,
void platform_log_push(oc_log_output* output,
oc_log_level level,
const char* file,
const char* function,
int line,
const char* fmt,
va_list ap);
void log_push(log_level level,
void oc_log_ext(oc_log_level level,
const char* function,
const char* file,
int line,
@ -43,7 +43,7 @@ void log_push(log_level level,
{
if(!__logConfig.output)
{
__logConfig.output = LOG_DEFAULT_OUTPUT;
__logConfig.output = OC_LOG_DEFAULT_OUTPUT;
}
if(level <= __logConfig.level)

View File

@ -14,25 +14,25 @@
// Assert / Abort
//----------------------------------------------------------------
MP_API _Noreturn void orca_abort(const char* file, const char* function, int line, const char* fmt, ...);
MP_API _Noreturn void orca_assert_fail(const char* file, const char* function, int line, const char* src, const char* fmt, ...);
ORCA_API _Noreturn void oc_abort_ext(const char* file, const char* function, int line, const char* fmt, ...);
ORCA_API _Noreturn void oc_assert_fail(const char* file, const char* function, int line, const char* src, const char* fmt, ...);
//----------------------------------------------------------------
// Logging
//----------------------------------------------------------------
typedef enum { LOG_LEVEL_ERROR,
LOG_LEVEL_WARNING,
LOG_LEVEL_INFO,
LOG_LEVEL_COUNT } log_level;
typedef enum { OC_LOG_LEVEL_ERROR,
OC_LOG_LEVEL_WARNING,
OC_LOG_LEVEL_INFO,
OC_LOG_LEVEL_COUNT } oc_log_level;
typedef struct log_output log_output;
typedef struct oc_log_output oc_log_output;
extern log_output* LOG_DEFAULT_OUTPUT;
extern oc_log_output* OC_LOG_DEFAULT_OUTPUT;
MP_API void log_set_level(log_level level);
MP_API void log_set_output(log_output* output);
MP_API void log_push(log_level level,
ORCA_API void oc_log_set_level(oc_log_level level);
ORCA_API void oc_log_set_output(oc_log_output* output);
ORCA_API void oc_log_ext(oc_log_level level,
const char* function,
const char* file,
int line,

View File

@ -15,56 +15,56 @@
// IO API
//----------------------------------------------------------------
typedef struct { u64 h; } file_handle;
typedef struct { u64 h; } oc_file;
typedef u16 file_open_flags;
enum _file_open_flags
typedef u16 oc_file_open_flags;
enum oc_file_open_flags_enum
{
FILE_OPEN_NONE = 0,
FILE_OPEN_APPEND = 1<<1,
FILE_OPEN_TRUNCATE = 1<<2,
FILE_OPEN_CREATE = 1<<3,
OC_FILE_OPEN_NONE = 0,
OC_FILE_OPEN_APPEND = 1<<1,
OC_FILE_OPEN_TRUNCATE = 1<<2,
OC_FILE_OPEN_CREATE = 1<<3,
FILE_OPEN_SYMLINK = 1<<4,
FILE_OPEN_NO_FOLLOW = 1<<5,
FILE_OPEN_RESTRICT = 1<<6,
OC_FILE_OPEN_SYMLINK = 1<<4,
OC_FILE_OPEN_NO_FOLLOW = 1<<5,
OC_FILE_OPEN_RESTRICT = 1<<6,
//...
};
typedef u16 file_access_rights;
enum _file_access_rights
typedef u16 oc_file_access;
enum oc_file_access_enum
{
FILE_ACCESS_NONE = 0,
FILE_ACCESS_READ = 1<<1,
FILE_ACCESS_WRITE = 1<<2,
OC_FILE_ACCESS_NONE = 0,
OC_FILE_ACCESS_READ = 1<<1,
OC_FILE_ACCESS_WRITE = 1<<2,
};
typedef enum { FILE_SEEK_SET, FILE_SEEK_END, FILE_SEEK_CURRENT } file_whence;
typedef enum { OC_FILE_SEEK_SET, OC_FILE_SEEK_END, OC_FILE_SEEK_CURRENT } oc_file_whence;
typedef u64 io_req_id;
typedef u64 oc_io_req_id;
typedef u32 io_op;
enum _io_op
typedef u32 oc_io_op;
enum oc_io_op_enum
{
IO_OP_OPEN_AT = 0,
IO_OP_CLOSE,
OC_IO_OPEN_AT = 0,
OC_IO_CLOSE,
IO_OP_FSTAT,
OC_IO_FSTAT,
IO_OP_SEEK,
IO_OP_READ,
IO_OP_WRITE,
OC_IO_SEEK,
OC_IO_READ,
OC_IO_WRITE,
IO_OP_ERROR,
OC_OC_IO_ERROR,
//...
};
typedef struct io_req
typedef struct oc_io_req
{
io_req_id id;
io_op op;
file_handle handle;
oc_io_req_id id;
oc_io_op op;
oc_file handle;
i64 offset;
u64 size;
@ -78,133 +78,133 @@ typedef struct io_req
{
struct
{
file_access_rights rights;
file_open_flags flags;
oc_file_access rights;
oc_file_open_flags flags;
} open;
file_whence whence;
oc_file_whence whence;
};
} io_req;
} oc_io_req;
typedef i32 io_error;
enum _io_error {
IO_OK = 0,
IO_ERR_UNKNOWN,
IO_ERR_OP, // unsupported operation
IO_ERR_HANDLE, // invalid handle
IO_ERR_PREV, // previously had a fatal error (last error stored on handle)
IO_ERR_ARG, // invalid argument or argument combination
IO_ERR_PERM, // access denied
IO_ERR_SPACE, // no space left
IO_ERR_NO_ENTRY, // file or directory does not exist
IO_ERR_EXISTS, // file already exists
IO_ERR_NOT_DIR, // path element is not a directory
IO_ERR_DIR, // attempted to write directory
IO_ERR_MAX_FILES, // max open files reached
IO_ERR_MAX_LINKS, // too many symbolic links in path
IO_ERR_PATH_LENGTH, // path too long
IO_ERR_FILE_SIZE, // file too big
IO_ERR_OVERFLOW, // offset too big
IO_ERR_NOT_READY, // no data ready to be read/written
IO_ERR_MEM, // failed to allocate memory
IO_ERR_INTERRUPT, // operation interrupted by a signal
IO_ERR_PHYSICAL, // physical IO error
IO_ERR_NO_DEVICE, // device not found
IO_ERR_WALKOUT, // attempted to walk out of root directory
typedef i32 oc_io_error;
enum oc_io_error_enum {
OC_IO_OK = 0,
OC_IO_ERR_UNKNOWN,
OC_IO_ERR_OP, // unsupported operation
OC_IO_ERR_HANDLE, // invalid handle
OC_IO_ERR_PREV, // previously had a fatal error (last error stored on handle)
OC_IO_ERR_ARG, // invalid argument or argument combination
OC_IO_ERR_PERM, // access denied
OC_IO_ERR_SPACE, // no space left
OC_IO_ERR_NO_ENTRY, // file or directory does not exist
OC_IO_ERR_EXISTS, // file already exists
OC_IO_ERR_NOT_DIR, // path element is not a directory
OC_IO_ERR_DIR, // attempted to write directory
OC_IO_ERR_MAX_FILES, // max open files reached
OC_IO_ERR_MAX_LINKS, // too many symbolic links in path
OC_IO_ERR_PATH_LENGTH, // path too long
OC_IO_ERR_FILE_SIZE, // file too big
OC_IO_ERR_OVERFLOW, // offset too big
OC_IO_ERR_NOT_READY, // no data ready to be read/written
OC_IO_ERR_MEM, // failed to allocate memory
OC_IO_ERR_INTERRUPT, // operation interrupted by a signal
OC_IO_ERR_PHYSICAL, // physical IO error
OC_IO_ERR_NO_DEVICE, // device not found
OC_IO_ERR_WALKOUT, // attempted to walk out of root directory
//...
};
typedef struct io_cmp
typedef struct oc_io_cmp
{
io_req_id id;
io_error error;
oc_io_req_id id;
oc_io_error error;
union
{
i64 result;
u64 size;
i64 offset;
file_handle handle;
oc_file handle;
//...
};
} io_cmp;
} oc_io_cmp;
//----------------------------------------------------------------
//TODO: complete io queue api
//----------------------------------------------------------------
MP_API io_cmp io_wait_single_req(io_req* req);
ORCA_API oc_io_cmp oc_io_wait_single_req(oc_io_req* req);
//----------------------------------------------------------------
// File IO wrapper API
//----------------------------------------------------------------
MP_API file_handle file_handle_nil();
MP_API bool file_handle_is_nil(file_handle handle);
ORCA_API oc_file oc_file_nil();
ORCA_API bool oc_file_is_nil(oc_file handle);
MP_API file_handle file_open(str8 path, file_access_rights rights, file_open_flags flags);
MP_API file_handle file_open_at(file_handle dir, str8 path, file_access_rights rights, file_open_flags flags);
MP_API void file_close(file_handle file);
ORCA_API oc_file oc_file_open(oc_str8 path, oc_file_access rights, oc_file_open_flags flags);
ORCA_API oc_file oc_file_open_at(oc_file dir, oc_str8 path, oc_file_access rights, oc_file_open_flags flags);
ORCA_API void oc_file_close(oc_file file);
MP_API i64 file_pos(file_handle file);
MP_API i64 file_seek(file_handle file, i64 offset, file_whence whence);
ORCA_API i64 oc_file_pos(oc_file file);
ORCA_API i64 oc_file_seek(oc_file file, i64 offset, oc_file_whence whence);
MP_API u64 file_write(file_handle file, u64 size, char* buffer);
MP_API u64 file_read(file_handle file, u64 size, char* buffer);
ORCA_API u64 oc_file_write(oc_file file, u64 size, char* buffer);
ORCA_API u64 oc_file_read(oc_file file, u64 size, char* buffer);
MP_API io_error file_last_error(file_handle handle);
ORCA_API oc_io_error oc_file_last_error(oc_file handle);
//----------------------------------------------------------------
// File System wrapper API
//----------------------------------------------------------------
typedef enum file_type
typedef enum oc_file_type
{
MP_FILE_UNKNOWN,
MP_FILE_REGULAR,
MP_FILE_DIRECTORY,
MP_FILE_SYMLINK,
MP_FILE_BLOCK,
MP_FILE_CHARACTER,
MP_FILE_FIFO,
MP_FILE_SOCKET,
OC_FILE_UNKNOWN,
OC_FILE_REGULAR,
OC_FILE_DIRECTORY,
OC_FILE_SYMLINK,
OC_FILE_BLOCK,
OC_FILE_CHARACTER,
OC_FILE_FIFO,
OC_FILE_SOCKET,
} file_type;
} oc_file_type;
typedef u16 file_perm;
enum file_perm
typedef u16 oc_file_perm;
enum oc_file_perm
{
MP_FILE_OTHER_EXEC = 1<<0,
MP_FILE_OTHER_WRITE = 1<<1,
MP_FILE_OTHER_READ = 1<<2,
OC_FILE_OTHER_EXEC = 1<<0,
OC_FILE_OTHER_WRITE = 1<<1,
OC_FILE_OTHER_READ = 1<<2,
MP_FILE_GROUP_EXEC = 1<<3,
MP_FILE_GROUP_WRITE = 1<<4,
MP_FILE_GROUP_READ = 1<<5,
OC_FILE_GROUP_EXEC = 1<<3,
OC_FILE_GROUP_WRITE = 1<<4,
OC_FILE_GROUP_READ = 1<<5,
MP_FILE_OWNER_EXEC = 1<<6,
MP_FILE_OWNER_WRITE = 1<<7,
MP_FILE_OWNER_READ = 1<<8,
OC_FILE_OWNER_EXEC = 1<<6,
OC_FILE_OWNER_WRITE = 1<<7,
OC_FILE_OWNER_READ = 1<<8,
MP_FILE_STICKY_BIT = 1<<9,
MP_FILE_SET_GID = 1<<10,
MP_FILE_SET_UID = 1<<11,
OC_FILE_STICKY_BIT = 1<<9,
OC_FILE_SET_GID = 1<<10,
OC_FILE_SET_UID = 1<<11,
};
typedef struct file_status
typedef struct oc_file_status
{
u64 uid;
file_type type;
file_perm perm;
oc_file_type type;
oc_file_perm perm;
u64 size;
//TODO times
} file_status;
} oc_file_status;
MP_API file_status file_get_status(file_handle file);
MP_API u64 file_size(file_handle file);
ORCA_API oc_file_status oc_file_get_status(oc_file file);
ORCA_API u64 oc_file_size(oc_file file);
//TODO: Complete as needed...

View File

@ -11,112 +11,112 @@
// File stream read/write API
//------------------------------------------------------------------------------
file_handle file_handle_nil()
oc_file oc_file_nil()
{
return((file_handle){0});
return((oc_file){0});
}
bool file_handle_is_nil(file_handle handle)
bool oc_file_is_nil(oc_file handle)
{
return(handle.h == 0);
}
file_handle file_open(str8 path, file_access_rights rights, file_open_flags flags)
oc_file oc_file_open(oc_str8 path, oc_file_access rights, oc_file_open_flags flags)
{
io_req req = {.op = IO_OP_OPEN_AT,
oc_io_req req = {.op = OC_IO_OPEN_AT,
.size = path.len,
.buffer = path.ptr,
.open.rights = rights,
.open.flags = flags };
io_cmp cmp = io_wait_single_req(&req);
oc_io_cmp cmp = oc_io_wait_single_req(&req);
//WARN: we always return a handle that can be queried for errors. Handles must be closed
// even if there was an error when opening
return(cmp.handle);
}
file_handle file_open_at(file_handle dir, str8 path, file_access_rights rights, file_open_flags flags)
oc_file oc_file_open_at(oc_file dir, oc_str8 path, oc_file_access rights, oc_file_open_flags flags)
{
io_req req = {.op = IO_OP_OPEN_AT,
oc_io_req req = {.op = OC_IO_OPEN_AT,
.handle = dir,
.size = path.len,
.buffer = path.ptr,
.open.rights = rights,
.open.flags = flags,};
io_cmp cmp = io_wait_single_req(&req);
oc_io_cmp cmp = oc_io_wait_single_req(&req);
return(cmp.handle);
}
void file_close(file_handle file)
void oc_file_close(oc_file file)
{
io_req req = {.op = IO_OP_CLOSE,
oc_io_req req = {.op = OC_IO_CLOSE,
.handle = file};
io_wait_single_req(&req);
oc_io_wait_single_req(&req);
}
i64 file_seek(file_handle file, i64 offset, file_whence whence)
i64 oc_file_seek(oc_file file, i64 offset, oc_file_whence whence)
{
io_req req = {.op = IO_OP_SEEK,
oc_io_req req = {.op = OC_IO_SEEK,
.handle = file,
.offset = offset,
.whence = whence};
io_cmp cmp = io_wait_single_req(&req);
oc_io_cmp cmp = oc_io_wait_single_req(&req);
return(cmp.offset);
}
i64 file_pos(file_handle file)
i64 oc_file_pos(oc_file file)
{
return(file_seek(file, 0, FILE_SEEK_CURRENT));
return(oc_file_seek(file, 0, OC_FILE_SEEK_CURRENT));
}
u64 file_write(file_handle file, u64 size, char* buffer)
u64 oc_file_write(oc_file file, u64 size, char* buffer)
{
io_req req = {.op = IO_OP_WRITE,
oc_io_req req = {.op = OC_IO_WRITE,
.handle = file,
.size = size,
.buffer = buffer};
io_cmp cmp = io_wait_single_req(&req);
oc_io_cmp cmp = oc_io_wait_single_req(&req);
return(cmp.size);
}
u64 file_read(file_handle file, u64 size, char* buffer)
u64 oc_file_read(oc_file file, u64 size, char* buffer)
{
io_req req = {.op = IO_OP_READ,
oc_io_req req = {.op = OC_IO_READ,
.handle = file,
.size = size,
.buffer = buffer};
io_cmp cmp = io_wait_single_req(&req);
oc_io_cmp cmp = oc_io_wait_single_req(&req);
return(cmp.size);
}
io_error file_last_error(file_handle file)
oc_io_error oc_file_last_error(oc_file file)
{
io_req req = {.op = IO_OP_ERROR,
oc_io_req req = {.op = OC_OC_IO_ERROR,
.handle = file};
io_cmp cmp = io_wait_single_req(&req);
return((io_error)cmp.result);
oc_io_cmp cmp = oc_io_wait_single_req(&req);
return((oc_io_error)cmp.result);
}
file_status file_get_status(file_handle file)
oc_file_status oc_file_get_status(oc_file file)
{
file_status status = {0};
io_req req = {.op = IO_OP_FSTAT,
oc_file_status status = {0};
oc_io_req req = {.op = OC_IO_FSTAT,
.handle = file,
.size = sizeof(file_status),
.size = sizeof(oc_file_status),
.buffer = (char*)&status};
io_cmp cmp = io_wait_single_req(&req);
oc_io_cmp cmp = oc_io_wait_single_req(&req);
return(status);
}
u64 file_size(file_handle file)
u64 oc_file_size(oc_file file)
{
file_status status = file_get_status(file);
oc_file_status status = oc_file_get_status(file);
return(status.size);
}

View File

@ -9,12 +9,12 @@
#include"platform_io_internal.h"
#include"platform_path.h"
file_table __globalFileTable = {0};
oc_file_table oc_globalFileTable = {0};
file_slot* file_slot_alloc(file_table* table)
oc_file_slot* oc_file_slot_alloc(oc_file_table* table)
{
file_slot* slot = list_pop_entry(&table->freeList, file_slot, freeListElt);
if(!slot && table->nextSlot < ORCA_MAX_FILE_SLOTS)
oc_file_slot* slot = oc_list_pop_entry(&table->freeList, oc_file_slot, freeListElt);
if(!slot && table->nextSlot < OC_IO_MAX_FILE_SLOTS)
{
slot = &table->slots[table->nextSlot];
slot->generation = 1;
@ -22,36 +22,36 @@ file_slot* file_slot_alloc(file_table* table)
}
u32 tmpGeneration = slot->generation;
memset(slot, 0, sizeof(file_slot));
memset(slot, 0, sizeof(oc_file_slot));
slot->generation = tmpGeneration;
return(slot);
}
void file_slot_recycle(file_table* table, file_slot* slot)
void oc_file_slot_recycle(oc_file_table* table, oc_file_slot* slot)
{
slot->generation++;
list_push(&table->freeList, &slot->freeListElt);
oc_list_push(&table->freeList, &slot->freeListElt);
}
file_handle file_handle_from_slot(file_table* table, file_slot* slot)
oc_file oc_file_from_slot(oc_file_table* table, oc_file_slot* slot)
{
u64 index = slot - table->slots;
u64 generation = slot->generation;
file_handle handle = {.h = (generation<<32) | index };
oc_file handle = {.h = (generation<<32) | index };
return(handle);
}
file_slot* file_slot_from_handle(file_table* table, file_handle handle)
oc_file_slot* oc_file_slot_from_handle(oc_file_table* table, oc_file handle)
{
file_slot* slot = 0;
oc_file_slot* slot = 0;
u64 index = handle.h & 0xffffffff;
u64 generation = handle.h>>32;
if(index < table->nextSlot)
{
file_slot* candidate = &table->slots[index];
oc_file_slot* candidate = &table->slots[index];
if(candidate->generation == generation)
{
slot = candidate;
@ -60,149 +60,149 @@ file_slot* file_slot_from_handle(file_table* table, file_handle handle)
return(slot);
}
io_cmp io_wait_single_req(io_req* req)
oc_io_cmp oc_io_wait_single_req(oc_io_req* req)
{
return(io_wait_single_req_with_table(req, &__globalFileTable));
return(oc_io_wait_single_req_with_table(req, &oc_globalFileTable));
}
//-----------------------------------------------------------------------
// io common primitives
//-----------------------------------------------------------------------
typedef struct io_open_restrict_context
typedef struct oc_io_open_restrict_context
{
io_error error;
oc_io_error error;
u64 rootUID;
io_file_desc rootFd;
io_file_desc fd;
oc_file_desc rootFd;
oc_file_desc fd;
} io_open_restrict_context;
} oc_io_open_restrict_context;
io_error io_open_restrict_enter(io_open_restrict_context* context, str8 name, file_access_rights accessRights, file_open_flags openFlags)
oc_io_error oc_io_open_restrict_enter(oc_io_open_restrict_context* context, oc_str8 name, oc_file_access accessRights, oc_file_open_flags openFlags)
{
io_file_desc nextFd = io_raw_open_at(context->fd, name, accessRights, openFlags);
if(io_file_desc_is_nil(nextFd))
oc_file_desc nextFd = oc_io_raw_open_at(context->fd, name, accessRights, openFlags);
if(oc_file_desc_is_nil(nextFd))
{
context->error = io_raw_last_error();
context->error = oc_io_raw_last_error();
}
else
{
if(context->fd != context->rootFd)
{
io_raw_close(context->fd);
oc_io_raw_close(context->fd);
}
context->fd = nextFd;
}
return(context->error);
}
typedef struct io_open_restrict_result
typedef struct oc_io_open_restrict_result
{
io_error error;
io_file_desc fd;
} io_open_restrict_result;
oc_io_error error;
oc_file_desc fd;
} oc_io_open_restrict_result;
io_open_restrict_result io_open_restrict(io_file_desc dirFd, str8 path, file_access_rights accessRights, file_open_flags openFlags)
oc_io_open_restrict_result oc_io_open_restrict(oc_file_desc dirFd, oc_str8 path, oc_file_access accessRights, oc_file_open_flags openFlags)
{
mem_arena_scope scratch = mem_scratch_begin();
oc_arena_scope scratch = oc_scratch_begin();
str8_list sep = {0};
str8_list_push(scratch.arena, &sep, STR8("/"));
str8_list_push(scratch.arena, &sep, STR8("\\"));
str8_list pathElements = str8_split(scratch.arena, path, sep);
oc_str8_list sep = {0};
oc_str8_list_push(scratch.arena, &sep, OC_STR8("/"));
oc_str8_list_push(scratch.arena, &sep, OC_STR8("\\"));
oc_str8_list pathElements = oc_str8_split(scratch.arena, path, sep);
io_open_restrict_context context = {
.error = IO_OK,
oc_io_open_restrict_context context = {
.error = OC_IO_OK,
.rootFd = dirFd,
.fd = dirFd,
};
if(io_file_desc_is_nil(dirFd))
if(oc_file_desc_is_nil(dirFd))
{
context.error = IO_ERR_HANDLE;
context.error = OC_IO_ERR_HANDLE;
}
else
{
file_status status;
context.error = io_raw_fstat(dirFd, &status);
oc_file_status status;
context.error = oc_io_raw_fstat(dirFd, &status);
context.rootUID = status.uid;
}
if(context.error == IO_OK)
if(context.error == OC_IO_OK)
{
for_list(&pathElements.list, elt, str8_elt, listElt)
oc_list_for(&pathElements.list, elt, oc_str8_elt, listElt)
{
str8 name = elt->string;
file_access_rights eltAccessRights = FILE_ACCESS_READ;
file_open_flags eltOpenFlags = 0;
oc_str8 name = elt->string;
oc_file_access eltAccessRights = OC_FILE_ACCESS_READ;
oc_file_open_flags eltOpenFlags = 0;
bool atLastElement = (&elt->listElt == list_last(&pathElements.list));
bool atLastElement = (&elt->listElt == oc_list_last(&pathElements.list));
if(atLastElement)
{
eltAccessRights = accessRights;
eltOpenFlags = openFlags;
}
if( !str8_cmp(name, STR8("."))
if( !oc_str8_cmp(name, OC_STR8("."))
&& !atLastElement)
{
//NOTE: if we're not at the last element we can just skip '.' elements
continue;
}
else if(!str8_cmp(name, STR8("..")))
else if(!oc_str8_cmp(name, OC_STR8("..")))
{
//NOTE: check that we don't escape root dir
file_status status;
context.error = io_raw_fstat(context.fd, &status);
oc_file_status status;
context.error = oc_io_raw_fstat(context.fd, &status);
if(context.error)
{
break;
}
else if(status.uid == context.rootUID)
{
context.error = IO_ERR_WALKOUT;
context.error = OC_IO_ERR_WALKOUT;
break;
}
}
else if(!io_raw_file_exists_at(context.fd, name, FILE_OPEN_SYMLINK))
else if(!oc_io_raw_file_exists_at(context.fd, name, OC_FILE_OPEN_SYMLINK))
{
//NOTE: if the file doesn't exists, but we're at the last element and FILE_OPEN_CREATE
// is set, we create the file. Otherwise it is a IO_ERROR_NO_ENTRY error.
//NOTE: if the file doesn't exists, but we're at the last element and OC_FILE_OPEN_CREATE
// is set, we create the file. Otherwise it is a OC_IO_ERROR_NO_ENTRY error.
if( !atLastElement
|| !(openFlags & FILE_OPEN_CREATE))
|| !(openFlags & OC_FILE_OPEN_CREATE))
{
context.error = IO_ERR_NO_ENTRY;
context.error = OC_IO_ERR_NO_ENTRY;
break;
}
}
else
{
//NOTE: if the file exists, we check the type of file
file_status status = {0};
context.error = io_raw_fstat_at(context.fd, name, FILE_OPEN_SYMLINK, &status);
oc_file_status status = {0};
context.error = oc_io_raw_fstat_at(context.fd, name, OC_FILE_OPEN_SYMLINK, &status);
if(context.error)
{
break;
}
if(status.type == MP_FILE_REGULAR)
if(status.type == OC_FILE_REGULAR)
{
if(!atLastElement)
{
context.error = IO_ERR_NOT_DIR;
context.error = OC_IO_ERR_NOT_DIR;
break;
}
}
else if(status.type == MP_FILE_SYMLINK)
else if(status.type == OC_FILE_SYMLINK)
{
//TODO - do we need a FILE_OPEN_NO_FOLLOW that fails if last element is a symlink?
// - do we need a FILE_OPEN_NO_SYMLINKS that fails if _any_ element is a symlink?
//TODO - do we need a OC_FILE_OPEN_NO_FOLLOW that fails if last element is a symlink?
// - do we need a OC_FILE_OPEN_NO_SYMLINKS that fails if _any_ element is a symlink?
if( !atLastElement
|| !(openFlags & FILE_OPEN_SYMLINK))
|| !(openFlags & OC_FILE_OPEN_SYMLINK))
{
io_raw_read_link_result link = io_raw_read_link_at(scratch.arena, context.fd, name);
oc_io_raw_read_link_result link = oc_io_raw_read_link_at(scratch.arena, context.fd, name);
if(link.error)
{
context.error = link.error;
@ -211,19 +211,19 @@ io_open_restrict_result io_open_restrict(io_file_desc dirFd, str8 path, file_acc
if(link.target.len == 0)
{
//NOTE: treat an empty target as a '.'
link.target = STR8(".");
link.target = OC_STR8(".");
}
else if(path_is_absolute(link.target))
else if(oc_path_is_absolute(link.target))
{
context.error = IO_ERR_WALKOUT;
context.error = OC_IO_ERR_WALKOUT;
break;
}
str8_list linkElements = str8_split(scratch.arena, link.target, sep);
if(!list_empty(&linkElements.list))
oc_str8_list linkElements = oc_str8_split(scratch.arena, link.target, sep);
if(!oc_list_empty(&linkElements.list))
{
//NOTE: insert linkElements into pathElements after elt
list_elt* tmp = elt->listElt.next;
oc_list_elt* tmp = elt->listElt.next;
elt->listElt.next = linkElements.list.first;
linkElements.list.last->next = tmp;
if(!tmp)
@ -234,63 +234,63 @@ io_open_restrict_result io_open_restrict(io_file_desc dirFd, str8 path, file_acc
continue;
}
}
else if(status.type != MP_FILE_DIRECTORY)
else if(status.type != OC_FILE_DIRECTORY)
{
context.error = IO_ERR_NOT_DIR;
context.error = OC_IO_ERR_NOT_DIR;
break;
}
}
//NOTE: if we arrive here, we have no errors and the correct flags are set,
// so we can enter the element
DEBUG_ASSERT(context.error == IO_OK);
io_open_restrict_enter(&context, name, eltAccessRights, eltOpenFlags);
OC_DEBUG_ASSERT(context.error == OC_IO_OK);
oc_io_open_restrict_enter(&context, name, eltAccessRights, eltOpenFlags);
}
}
if(context.error && !io_file_desc_is_nil(context.fd))
if(context.error && !oc_file_desc_is_nil(context.fd))
{
if(context.fd != context.rootFd)
{
io_raw_close(context.fd);
oc_io_raw_close(context.fd);
}
context.fd = io_file_desc_nil();
context.fd = oc_file_desc_nil();
}
io_open_restrict_result result = {
oc_io_open_restrict_result result = {
.error = context.error,
.fd = context.fd
};
mem_scratch_end(scratch);
oc_scratch_end(scratch);
return(result);
}
io_cmp io_open_at(file_slot* atSlot, io_req* req, file_table* table)
oc_io_cmp oc_io_open_at(oc_file_slot* atSlot, oc_io_req* req, oc_file_table* table)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
file_slot* slot = file_slot_alloc(table);
oc_file_slot* slot = oc_file_slot_alloc(table);
if(!slot)
{
cmp.error = IO_ERR_MAX_FILES;
cmp.error = OC_IO_ERR_MAX_FILES;
cmp.result = 0;
}
else
{
slot->fd = io_file_desc_nil();
cmp.handle = file_handle_from_slot(table, slot);
slot->fd = oc_file_desc_nil();
cmp.handle = oc_file_from_slot(table, slot);
str8 path = str8_from_buffer(req->size, req->buffer);
oc_str8 path = oc_str8_from_buffer(req->size, req->buffer);
if(!path.len)
{
slot->error = IO_ERR_ARG;
slot->error = OC_IO_ERR_ARG;
}
else if(!atSlot && !file_handle_is_nil(req->handle))
else if(!atSlot && !oc_file_is_nil(req->handle))
{
slot->error = IO_ERR_HANDLE;
slot->error = OC_IO_ERR_HANDLE;
}
else
{
@ -302,34 +302,34 @@ io_cmp io_open_at(file_slot* atSlot, io_req* req, file_table* table)
if(slot->rights != req->open.rights)
{
slot->error = IO_ERR_PERM;
slot->error = OC_IO_ERR_PERM;
}
else
{
io_file_desc dirFd = atSlot ? atSlot->fd : io_file_desc_nil();
oc_file_desc dirFd = atSlot ? atSlot->fd : oc_file_desc_nil();
if(req->open.flags & FILE_OPEN_RESTRICT)
if(req->open.flags & OC_FILE_OPEN_RESTRICT)
{
io_open_restrict_result res = io_open_restrict(dirFd, path, slot->rights, req->open.flags);
oc_io_open_restrict_result res = oc_io_open_restrict(dirFd, path, slot->rights, req->open.flags);
slot->error = res.error;
slot->fd = res.fd;
}
else
{
slot->fd = io_raw_open_at(dirFd, path, slot->rights, req->open.flags);
if(io_file_desc_is_nil(slot->fd))
slot->fd = oc_io_raw_open_at(dirFd, path, slot->rights, req->open.flags);
if(oc_file_desc_is_nil(slot->fd))
{
slot->error = io_raw_last_error();
slot->error = oc_io_raw_last_error();
}
}
}
}
if(slot->error == IO_OK)
if(slot->error == OC_IO_OK)
{
file_status status;
slot->error = io_raw_fstat(slot->fd, &status);
if(slot->error == IO_OK)
oc_file_status status;
slot->error = oc_io_raw_fstat(slot->fd, &status);
if(slot->error == OC_IO_OK)
{
slot->type = status.type;
}

View File

@ -11,60 +11,60 @@
#include"platform_io.h"
#include"platform.h"
#if PLATFORM_MACOS || PLATFORM_LINUX
typedef int io_file_desc;
#elif PLATFORM_WINDOWS
#if OC_PLATFORM_MACOS || PLATFORM_LINUX
typedef int oc_file_desc;
#elif OC_PLATFORM_WINDOWS
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include<windows.h>
typedef HANDLE io_file_desc;
typedef HANDLE oc_file_desc;
#endif
typedef struct file_slot
typedef struct oc_file_slot
{
u32 generation;
io_error error;
oc_io_error error;
bool fatal;
list_elt freeListElt;
oc_list_elt freeListElt;
file_type type;
file_access_rights rights;
io_file_desc fd;
oc_file_type type;
oc_file_access rights;
oc_file_desc fd;
} file_slot;
} oc_file_slot;
enum
{
ORCA_MAX_FILE_SLOTS = 256,
OC_IO_MAX_FILE_SLOTS = 256,
};
typedef struct file_table
typedef struct oc_file_table
{
file_slot slots[ORCA_MAX_FILE_SLOTS];
oc_file_slot slots[OC_IO_MAX_FILE_SLOTS];
u32 nextSlot;
list_info freeList;
} file_table;
oc_list freeList;
} oc_file_table;
file_slot* file_slot_alloc(file_table* table);
void file_slot_recycle(file_table* table, file_slot* slot);
file_handle file_handle_from_slot(file_table* table, file_slot* slot);
file_slot* file_slot_from_handle(file_table* table, file_handle handle);
oc_file_slot* oc_file_slot_alloc(oc_file_table* table);
void oc_file_slot_recycle(oc_file_table* table, oc_file_slot* slot);
oc_file oc_file_from_slot(oc_file_table* table, oc_file_slot* slot);
oc_file_slot* oc_file_slot_from_handle(oc_file_table* table, oc_file handle);
MP_API io_cmp io_wait_single_req_with_table(io_req* req, file_table* table);
ORCA_API oc_io_cmp oc_io_wait_single_req_with_table(oc_io_req* req, oc_file_table* table);
//-----------------------------------------------------------------------
// raw io primitives
//-----------------------------------------------------------------------
io_file_desc io_file_desc_nil();
bool io_file_desc_is_nil(io_file_desc fd);
oc_file_desc oc_file_desc_nil();
bool oc_file_desc_is_nil(oc_file_desc fd);
/*WARN
io_raw_xxx_at functions are similar to posix openat() regarding path resolution,
oc_io_raw_xxx_at functions are similar to posix openat() regarding path resolution,
but with some important differences:
- If dirFd is a non-nil fd, path is considered relative to dirFd _even if it is an absolute path_
- If dirFd is a non-nil fd, path is considered relative to dirFd _even if it is an absolute oc_path_
- If dirFd is a nil fd, it is _ignored_ (i.e., path can be absolute, or relative to the current directory)
This means that:
@ -72,19 +72,19 @@ bool io_file_desc_is_nil(io_file_desc fd);
- we don't need a special handle value to use a path relative to the current working directory
(we just pass a nil dirFd with a relative path)
*/
io_file_desc io_raw_open_at(io_file_desc dirFd, str8 path, file_access_rights accessRights, file_open_flags openFlags);
void io_raw_close(io_file_desc fd);
io_error io_raw_last_error();
bool io_raw_file_exists_at(io_file_desc dirFd, str8 path, file_open_flags openFlags);
io_error io_raw_fstat(io_file_desc fd, file_status* status);
io_error io_raw_fstat_at(io_file_desc dirFd, str8 path, file_open_flags openFlags, file_status* status);
oc_file_desc oc_io_raw_open_at(oc_file_desc dirFd, oc_str8 path, oc_file_access accessRights, oc_file_open_flags openFlags);
void oc_io_raw_close(oc_file_desc fd);
oc_io_error oc_io_raw_last_error();
bool oc_io_raw_file_exists_at(oc_file_desc dirFd, oc_str8 path, oc_file_open_flags openFlags);
oc_io_error oc_io_raw_fstat(oc_file_desc fd, oc_file_status* status);
oc_io_error oc_io_raw_fstat_at(oc_file_desc dirFd, oc_str8 path, oc_file_open_flags openFlags, oc_file_status* status);
typedef struct io_raw_read_link_result
typedef struct oc_io_raw_read_link_result
{
io_error error;
str8 target;
} io_raw_read_link_result;
oc_io_error error;
oc_str8 target;
} oc_io_raw_read_link_result;
io_raw_read_link_result io_raw_read_link_at(mem_arena* arena, io_file_desc dirFd, str8 path);
oc_io_raw_read_link_result oc_io_raw_read_link_at(oc_arena* arena, oc_file_desc dirFd, oc_str8 path);
#endif //__PLATFORM_IO_INTERNAL_H_

View File

@ -19,40 +19,34 @@ extern "C" {
//--------------------------------------------------------------------------------
//NOTE(martin): base allocator
//--------------------------------------------------------------------------------
typedef struct mem_base_allocator mem_base_allocator;
typedef struct oc_base_allocator oc_base_allocator;
typedef void*(*mem_reserve_function)(mem_base_allocator* context, u64 size);
typedef void(*mem_modify_function)(mem_base_allocator* context, void* ptr, u64 size);
typedef void*(*oc_mem_reserve_function)(oc_base_allocator* context, u64 size);
typedef void(*oc_mem_modify_function)(oc_base_allocator* context, void* ptr, u64 size);
typedef struct mem_base_allocator
typedef struct oc_base_allocator
{
mem_reserve_function reserve;
mem_modify_function commit;
mem_modify_function decommit;
mem_modify_function release;
oc_mem_reserve_function reserve;
oc_mem_modify_function commit;
oc_mem_modify_function decommit;
oc_mem_modify_function release;
} mem_base_allocator;
} oc_base_allocator;
MP_API mem_base_allocator* mem_base_allocator_default();
ORCA_API oc_base_allocator* oc_base_allocator_default();
#define mem_base_reserve(base, size) base->reserve(base, size)
#define mem_base_commit(base, ptr, size) base->commit(base, ptr, size)
#define mem_base_decommit(base, ptr, size) base->decommit(base, ptr, size)
#define mem_base_release(base, ptr, size) base->release(base, ptr, size)
#define oc_base_reserve(base, size) base->reserve(base, size)
#define oc_base_commit(base, ptr, size) base->commit(base, ptr, size)
#define oc_base_decommit(base, ptr, size) base->decommit(base, ptr, size)
#define oc_base_release(base, ptr, size) base->release(base, ptr, size)
//--------------------------------------------------------------------------------
//NOTE(martin): malloc/free
//--------------------------------------------------------------------------------
#if PLATFORM_ORCA
void* malloc(size_t size);
void* realloc(void* ptr, size_t size);
void free(void* ptr);
#else
#include<stdlib.h>
#endif
#define malloc_type(type) ((type*)malloc(sizeof(type)))
#define malloc_array(type, count) ((type*)malloc(sizeof(type)*count))
#define oc_malloc_type(type) ((type*)malloc(sizeof(type)))
#define oc_malloc_array(type, count) ((type*)malloc(sizeof(type)*count))
//--------------------------------------------------------------------------------
//NOTE(martin): memset / memcpy

View File

@ -8,7 +8,7 @@
#include"platform_path.h"
str8 path_slice_directory(str8 fullPath)
oc_str8 oc_path_slice_directory(oc_str8 fullPath)
{
i64 lastSlashIndex = -1;
@ -20,11 +20,11 @@ str8 path_slice_directory(str8 fullPath)
break;
}
}
str8 directory = str8_slice(fullPath, 0, lastSlashIndex+1);
oc_str8 directory = oc_str8_slice(fullPath, 0, lastSlashIndex+1);
return(directory);
}
str8 path_slice_filename(str8 fullPath)
oc_str8 oc_path_slice_filename(oc_str8 fullPath)
{
i64 lastSlashIndex = -1;
@ -37,69 +37,69 @@ str8 path_slice_filename(str8 fullPath)
}
}
str8 basename = str8_slice(fullPath, lastSlashIndex+1, fullPath.len);
oc_str8 basename = oc_str8_slice(fullPath, lastSlashIndex+1, fullPath.len);
return(basename);
}
str8_list path_split(mem_arena* arena, str8 path)
oc_str8_list oc_path_split(oc_arena* arena, oc_str8 path)
{
mem_arena_scope tmp = mem_scratch_begin_next(arena);
str8_list split = {0};
str8_list_push(tmp.arena, &split, STR8("/"));
str8_list res = str8_split(arena, path, split);
mem_scratch_end(tmp);
oc_arena_scope tmp = oc_scratch_begin_next(arena);
oc_str8_list split = {0};
oc_str8_list_push(tmp.arena, &split, OC_STR8("/"));
oc_str8_list res = oc_str8_split(arena, path, split);
oc_scratch_end(tmp);
return(res);
}
str8 path_join(mem_arena* arena, str8_list elements)
oc_str8 oc_path_join(oc_arena* arena, oc_str8_list elements)
{
//TODO: check if elements have ending/begining '/' ?
str8 res = str8_list_collate(arena, elements, STR8("/"), STR8("/"), (str8){0});
oc_str8 res = oc_str8_list_collate(arena, elements, OC_STR8("/"), OC_STR8("/"), (oc_str8){0});
return(res);
}
str8 path_append(mem_arena* arena, str8 parent, str8 relPath)
oc_str8 oc_path_append(oc_arena* arena, oc_str8 parent, oc_str8 relPath)
{
str8 result = {0};
oc_str8 result = {0};
if(parent.len == 0)
{
result = str8_push_copy(arena, relPath);
result = oc_str8_push_copy(arena, relPath);
}
else if(relPath.len == 0)
{
result = str8_push_copy(arena, parent);
result = oc_str8_push_copy(arena, parent);
}
else
{
mem_arena_scope tmp = mem_scratch_begin_next(arena);
oc_arena_scope tmp = oc_scratch_begin_next(arena);
str8_list list = {0};
str8_list_push(tmp.arena, &list, parent);
oc_str8_list list = {0};
oc_str8_list_push(tmp.arena, &list, parent);
if( (parent.ptr[parent.len-1] != '/')
&&(relPath.ptr[relPath.len-1] != '/'))
{
str8_list_push(tmp.arena, &list, STR8("/"));
oc_str8_list_push(tmp.arena, &list, OC_STR8("/"));
}
str8_list_push(tmp.arena, &list, relPath);
oc_str8_list_push(tmp.arena, &list, relPath);
result = str8_list_join(arena, list);
result = oc_str8_list_join(arena, list);
mem_scratch_end(tmp);
oc_scratch_end(tmp);
}
return(result);
}
str8 path_executable_relative(mem_arena* arena, str8 relPath)
oc_str8 oc_path_executable_relative(oc_arena* arena, oc_str8 relPath)
{
str8_list list = {0};
mem_arena_scope scratch = mem_scratch_begin_next(arena);
oc_str8_list list = {0};
oc_arena_scope scratch = oc_scratch_begin_next(arena);
str8 executablePath = path_executable(scratch.arena);
str8 dirPath = path_slice_directory(executablePath);
oc_str8 executablePath = oc_path_executable(scratch.arena);
oc_str8 dirPath = oc_path_slice_directory(executablePath);
str8 path = path_append(arena, dirPath, relPath);
oc_str8 path = oc_path_append(arena, dirPath, relPath);
mem_scratch_end(scratch);
oc_scratch_end(scratch);
return(path);
}

View File

@ -16,18 +16,18 @@
the string.
*/
MP_API str8 path_slice_directory(str8 path);
MP_API str8 path_slice_filename(str8 path);
ORCA_API oc_str8 oc_path_slice_directory(oc_str8 path);
ORCA_API oc_str8 oc_path_slice_filename(oc_str8 path);
MP_API str8_list path_split(mem_arena* arena, str8 path);
MP_API str8 path_join(mem_arena* arena, str8_list elements);
MP_API str8 path_append(mem_arena* arena, str8 parent, str8 relPath);
ORCA_API oc_str8_list oc_path_split(oc_arena* arena, oc_str8 path);
ORCA_API oc_str8 oc_path_join(oc_arena* arena, oc_str8_list elements);
ORCA_API oc_str8 oc_path_append(oc_arena* arena, oc_str8 parent, oc_str8 relPath);
MP_API bool path_is_absolute(str8 path);
MP_API str8 path_executable(mem_arena* arena);
MP_API str8 path_canonical(mem_arena* arena, str8 path);
ORCA_API bool oc_path_is_absolute(oc_str8 path);
ORCA_API oc_str8 oc_path_executable(oc_arena* arena);
ORCA_API oc_str8 oc_path_canonical(oc_arena* arena, oc_str8 path);
// helper: gets the path from path_executable() and appends relPath
MP_API str8 path_executable_relative(mem_arena* arena, str8 relPath);
// helper: gets the path from oc_path_executable() and appends relPath
ORCA_API oc_str8 oc_path_executable_relative(oc_arena* arena, oc_str8 relPath);
#endif //__PLATFORM_PATH_H_

View File

@ -1,18 +0,0 @@
/************************************************************//**
*
* @file: platform_rng.h
* @author: Martin Fouilleul
* @date: 06/03/2020
* @revision:
*
*****************************************************************/
#ifndef __PLATFORM_RANDOM_H_
#define __PLATFORM_RANDOM_H_
#include"typedefs.h"
int RandomSeedFromDevice();
u32 RandomU32();
u64 RandomU64();
#endif //__PLATFORM_RANDOM_H_

View File

@ -1,161 +0,0 @@
/************************************************************//**
*
* @file: platform_socket.h
* @author: Martin Fouilleul
* @date: 22/03/2019
* @revision:
*
*****************************************************************/
#ifndef __PLATFORM_SOCKET_H_
#define __PLATFORM_SOCKET_H_
#include<sys/time.h> // timeval
#include"typedefs.h"
#ifdef __cplusplus
extern "C" {
#else
typedef struct timeval timeval;
#endif //__cplusplus
//----------------------------------------------------------------------------------
// Errors
//----------------------------------------------------------------------------------
//TODO(martin): extend these error codes
const int SOCK_ERR_OK = 0,
SOCK_ERR_UNKNOWN = -1,
SOCK_ERR_ACCESS = -2,
SOCK_ERR_MEM = -3,
SOCK_ERR_INTR = -4,
SOCK_ERR_USED = -5,
SOCK_ERR_BADF = -6,
SOCK_ERR_ABORT = -7,
SOCK_ERR_NBLOCK = -8;
int SocketGetLastError();
const char* SocketGetLastErrorMessage();
//----------------------------------------------------------------------------------
// Addresses
//----------------------------------------------------------------------------------
//NOTE(martin): net_ip and net_port are stored in network byte order
// host_ip and host_port are stored in host byte order
typedef uint32 net_ip;
typedef uint16 net_port;
typedef uint32 host_ip;
typedef uint16 host_port;
typedef struct
{
net_ip ip;
net_port port;
} socket_address;
//NOTE(martin): these are in host byte order !
const host_ip SOCK_IP_LOOPBACK = 0x7f000001;
const host_ip SOCK_IP_ANY = 0;
const host_port SOCK_PORT_ANY = 0;
net_ip StringToNetIP(const char* addr);
const char* NetIPToString(net_ip ip);
host_ip StringToHostIP(const char* addr);
const char* HostIPToString(host_ip ip);
net_ip HostToNetIP(host_ip ip);
net_port HostToNetPort(host_port port);
host_ip NetToHostIP(net_ip ip);
host_port NetToHostPort(net_port port);
int SocketGetIFAddresses(int* count, net_ip* ips);
net_ip SocketGetDefaultExternalIP();
//----------------------------------------------------------------------------------
// Socket API
//----------------------------------------------------------------------------------
typedef struct platform_socket platform_socket;
typedef enum { SOCK_UDP, SOCK_TCP } socket_transport;
const int SOCK_MSG_OOB = 0x01,
SOCK_MSG_PEEK = 0x02,
SOCK_MSG_DONTROUTE = 0x04,
SOCK_MSG_WAITALL = 0x40;
platform_socket* SocketOpen(socket_transport transport);
int SocketClose(platform_socket* socket);
int SocketBind(platform_socket* socket, socket_address* addr);
int SocketListen(platform_socket* socket, int backlog);
platform_socket* SocketAccept(platform_socket* socket, socket_address* from);
int SocketConnect(platform_socket* socket, socket_address* addr);
int64 SocketReceive(platform_socket* socket, void* buffer, uint64 size, int flags);
int64 SocketReceiveFrom(platform_socket* socket, void* buffer, uint64 size, int flags, socket_address* from);
int64 SocketSend(platform_socket* socket, void* buffer, uint64 size, int flags);
int64 SocketSendTo(platform_socket* socket, void* buffer, uint64 size, int flags, socket_address* to);
int SocketGetAddress(platform_socket* socket, socket_address* addr);
//----------------------------------------------------------------------------------
// Multiplexing
//----------------------------------------------------------------------------------
const uint8 SOCK_ACTIVITY_IN = 1<<0,
SOCK_ACTIVITY_OUT = 1<<2,
SOCK_ACTIVITY_ERR = 1<<3;
typedef struct
{
platform_socket* sock;
uint8 watch;
uint8 set;
} socket_activity;
int SocketSelect(uint32 count, socket_activity* set, double timeout);
//----------------------------------------------------------------------------------
// Socket Options
//----------------------------------------------------------------------------------
int SocketSetReceiveTimeout(platform_socket* socket, timeval* tv);
int SocketSetSendTimeout(platform_socket* socket, timeval* tv);
int SocketSetBroadcast(platform_socket* sock, bool enable);
int SocketSetReuseAddress(platform_socket* sock, bool enable);
int SocketSetReusePort(platform_socket* sock, bool enable);
int SocketSetReceiveTimestamping(platform_socket* socket, bool enable);
//----------------------------------------------------------------------------------
// Multicast
//----------------------------------------------------------------------------------
int SocketSetMulticastLoop(platform_socket* sock, bool enable);
int SocketJoinMulticastGroup(platform_socket* socket, host_ip group, host_ip interface);
int SocketLeaveMulticastGroup(platform_socket* socket, host_ip group, host_ip interface);
//----------------------------------------------------------------------------------
//Ancillary data API
//----------------------------------------------------------------------------------
typedef struct
{
u64 messageBufferSize;
char* messageBuffer;
u64 controlBufferSize;
char* controlBuffer;
} socket_msg;
int SocketReceiveMessage(platform_socket* socket, socket_msg* msg, socket_address* from);
#ifdef __cplusplus
} // extern "C"
#endif
#endif //__PLATFORM_SOCKET_H_

View File

@ -9,6 +9,7 @@
#ifndef __PLATFORM_THREAD_H_
#define __PLATFORM_THREAD_H_
#include"util/strings.h"
#ifdef __cplusplus
#include<atomic>
@ -27,59 +28,64 @@ extern "C" {
enum
{
MP_THREAD_NAME_MAX_SIZE = 64, // including null terminator
OC_THREAD_NAME_MAX_SIZE = 64, // including null terminator
};
typedef struct mp_thread mp_thread;
typedef struct oc_thread oc_thread;
typedef i32 (*mp_thread_start_function)(void* userPointer);
typedef i32 (*oc_thread_start_function)(void* userPointer);
MP_API mp_thread* mp_thread_create(mp_thread_start_function start, void* userPointer);
MP_API mp_thread* mp_thread_create_with_name(mp_thread_start_function start, void* userPointer, const char* name);
MP_API const char* mp_thread_get_name(mp_thread* thread);
MP_API u64 mp_thread_unique_id(mp_thread* thread);
MP_API u64 mp_thread_self_id();
MP_API int mp_thread_signal(mp_thread* thread, int sig);
MP_API int mp_thread_join(mp_thread* thread, i64* exitCode);
MP_API int mp_thread_detach(mp_thread* thread);
ORCA_API oc_thread* oc_thread_create(oc_thread_start_function start, void* userPointer);
ORCA_API oc_thread* oc_thread_create_with_name(oc_thread_start_function start, void* userPointer, oc_str8 name);
ORCA_API oc_str8 oc_thread_get_name(oc_thread* thread);
ORCA_API u64 oc_thread_unique_id(oc_thread* thread);
ORCA_API u64 oc_thread_self_id();
ORCA_API int oc_thread_signal(oc_thread* thread, int sig);
ORCA_API int oc_thread_join(oc_thread* thread, i64* exitCode);
ORCA_API int oc_thread_detach(oc_thread* thread);
//---------------------------------------------------------------
// Platform Mutex API
//---------------------------------------------------------------
typedef struct mp_mutex mp_mutex;
typedef struct oc_mutex oc_mutex;
MP_API mp_mutex* mp_mutex_create();
MP_API int mp_mutex_destroy(mp_mutex* mutex);
MP_API int mp_mutex_lock(mp_mutex* mutex);
MP_API int mp_mutex_unlock(mp_mutex* mutex);
ORCA_API oc_mutex* oc_mutex_create();
ORCA_API int oc_mutex_destroy(oc_mutex* mutex);
ORCA_API int oc_mutex_lock(oc_mutex* mutex);
ORCA_API int oc_mutex_unlock(oc_mutex* mutex);
//---------------------------------------------------------------
// Lightweight ticket mutex API
//---------------------------------------------------------------
typedef struct mp_ticket_spin_mutex
typedef struct oc_ticket
{
volatile _Atomic(u64) nextTicket;
volatile _Atomic(u64) serving;
} mp_ticket_spin_mutex;
} oc_ticket;
MP_API void mp_ticket_spin_mutex_init(mp_ticket_spin_mutex* mutex);
MP_API void mp_ticket_spin_mutex_lock(mp_ticket_spin_mutex* mutex);
MP_API void mp_ticket_spin_mutex_unlock(mp_ticket_spin_mutex* mutex);
ORCA_API void oc_ticket_init(oc_ticket* mutex);
ORCA_API void oc_ticket_lock(oc_ticket* mutex);
ORCA_API void oc_ticket_unlock(oc_ticket* mutex);
//---------------------------------------------------------------
// Platform condition variable API
//---------------------------------------------------------------
typedef struct mp_condition mp_condition;
typedef struct oc_condition oc_condition;
MP_API mp_condition* mp_condition_create();
MP_API int mp_condition_destroy(mp_condition* cond);
MP_API int mp_condition_wait(mp_condition* cond, mp_mutex* mutex);
MP_API int mp_condition_timedwait(mp_condition* cond, mp_mutex* mutex, f64 seconds);
MP_API int mp_condition_signal(mp_condition* cond);
MP_API int mp_condition_broadcast(mp_condition* cond);
ORCA_API oc_condition* oc_condition_create();
ORCA_API int oc_condition_destroy(oc_condition* cond);
ORCA_API int oc_condition_wait(oc_condition* cond, oc_mutex* mutex);
ORCA_API int oc_condition_timedwait(oc_condition* cond, oc_mutex* mutex, f64 seconds);
ORCA_API int oc_condition_signal(oc_condition* cond);
ORCA_API int oc_condition_broadcast(oc_condition* cond);
//---------------------------------------------------------------
// Putting threads to sleep
//---------------------------------------------------------------
ORCA_API void oc_sleep_nano(u64 nanoseconds); // sleep for a given number of nanoseconds
#ifdef __cplusplus
} // extern "C"

View File

@ -15,116 +15,116 @@
#include"platform_io_common.c"
#include"platform_io_internal.c"
io_file_desc io_file_desc_nil()
oc_file_desc oc_file_desc_nil()
{
return(-1);
}
bool io_file_desc_is_nil(io_file_desc fd)
bool oc_file_desc_is_nil(oc_file_desc fd)
{
return(fd < 0);
}
io_error io_raw_last_error()
oc_io_error oc_io_raw_last_error()
{
io_error error = IO_OK;
oc_io_error error = OC_IO_OK;
switch(errno)
{
case EPERM:
case EACCES:
case EROFS:
error = IO_ERR_PERM;
error = OC_IO_ERR_PERM;
break;
case ENOENT:
error = IO_ERR_NO_ENTRY;
error = OC_IO_ERR_NO_ENTRY;
break;
case EINTR:
error = IO_ERR_INTERRUPT;
error = OC_IO_ERR_INTERRUPT;
break;
case EIO:
error = IO_ERR_PHYSICAL;
error = OC_IO_ERR_PHYSICAL;
break;
case ENXIO:
error = IO_ERR_NO_DEVICE;
error = OC_IO_ERR_NO_DEVICE;
break;
case EBADF:
// this should only happen when user tries to write/read to a file handle
// opened with readonly/writeonly access
error = IO_ERR_PERM;
error = OC_IO_ERR_PERM;
break;
case ENOMEM:
error = IO_ERR_MEM;
error = OC_IO_ERR_MEM;
break;
case EFAULT:
case EINVAL:
case EDOM:
error = IO_ERR_ARG;
error = OC_IO_ERR_ARG;
break;
case EBUSY:
case EAGAIN:
error = IO_ERR_NOT_READY;
error = OC_IO_ERR_NOT_READY;
break;
case EEXIST:
error = IO_ERR_EXISTS;
error = OC_IO_ERR_EXISTS;
break;
case ENOTDIR:
error = IO_ERR_NOT_DIR;
error = OC_IO_ERR_NOT_DIR;
break;
case EISDIR:
error = IO_ERR_DIR;
error = OC_IO_ERR_DIR;
break;
case ENFILE:
case EMFILE:
error = IO_ERR_MAX_FILES;
error = OC_IO_ERR_MAX_FILES;
break;
case EFBIG:
error = IO_ERR_FILE_SIZE;
error = OC_IO_ERR_FILE_SIZE;
break;
case ENOSPC:
case EDQUOT:
error = IO_ERR_SPACE;
error = OC_IO_ERR_SPACE;
break;
case ELOOP:
error = IO_ERR_MAX_LINKS;
error = OC_IO_ERR_MAX_LINKS;
break;
case ENAMETOOLONG:
error = IO_ERR_PATH_LENGTH;
error = OC_IO_ERR_PATH_LENGTH;
break;
case EOVERFLOW:
error = IO_ERR_OVERFLOW;
error = OC_IO_ERR_OVERFLOW;
break;
default:
error = IO_ERR_UNKNOWN;
error = OC_IO_ERR_UNKNOWN;
break;
}
return(error);
}
int io_convert_access_rights(file_access_rights rights)
static int oc_io_convert_access_rights(oc_file_access rights)
{
int oflags = 0;
if(rights & FILE_ACCESS_READ)
if(rights & OC_FILE_ACCESS_READ)
{
if(rights & FILE_ACCESS_WRITE)
if(rights & OC_FILE_ACCESS_WRITE)
{
oflags = O_RDWR;
}
@ -133,41 +133,41 @@ int io_convert_access_rights(file_access_rights rights)
oflags = O_RDONLY;
}
}
else if(rights & FILE_ACCESS_WRITE)
else if(rights & OC_FILE_ACCESS_WRITE)
{
oflags = O_WRONLY;
}
return(oflags);
}
int io_convert_open_flags(file_open_flags flags)
static int oc_io_convert_open_flags(oc_file_open_flags flags)
{
int oflags = 0;
if(flags & FILE_OPEN_TRUNCATE)
if(flags & OC_FILE_OPEN_TRUNCATE)
{
oflags |= O_TRUNC;
}
if(flags & FILE_OPEN_APPEND)
if(flags & OC_FILE_OPEN_APPEND)
{
oflags |= O_APPEND;
}
if(flags & FILE_OPEN_CREATE)
if(flags & OC_FILE_OPEN_CREATE)
{
oflags |= O_CREAT;
}
if(flags & FILE_OPEN_NO_FOLLOW)
if(flags & OC_FILE_OPEN_NO_FOLLOW)
{
oflags |= O_NOFOLLOW;
}
if(flags & FILE_OPEN_SYMLINK)
if(flags & OC_FILE_OPEN_SYMLINK)
{
oflags |= O_SYMLINK;
}
return(oflags);
}
int io_update_dir_flags_at(int dirFd, char* path, int flags)
static int oc_io_update_dir_flags_at(int dirFd, char* path, int flags)
{
struct stat s;
if(!fstatat(dirFd, path, &s, AT_SYMLINK_NOFOLLOW))
@ -188,10 +188,10 @@ int io_update_dir_flags_at(int dirFd, char* path, int flags)
return(flags);
}
io_file_desc io_raw_open_at(io_file_desc dirFd, str8 path, file_access_rights accessRights, file_open_flags openFlags)
oc_file_desc oc_io_raw_open_at(oc_file_desc dirFd, oc_str8 path, oc_file_access accessRights, oc_file_open_flags openFlags)
{
int flags = io_convert_access_rights(accessRights);
flags |= io_convert_open_flags(openFlags);
int flags = oc_io_convert_access_rights(accessRights);
flags |= oc_io_convert_open_flags(openFlags);
mode_t mode = S_IRUSR
| S_IWUSR
@ -200,18 +200,18 @@ io_file_desc io_raw_open_at(io_file_desc dirFd, str8 path, file_access_rights ac
| S_IROTH
| S_IWOTH;
mem_arena_scope scratch = mem_scratch_begin();
oc_arena_scope scratch = oc_scratch_begin();
io_file_desc fd = -1;
oc_file_desc fd = -1;
if(dirFd >= 0)
{
if(path.len && path.ptr[0] == '/')
{
//NOTE: if path is absolute, change for a relative one, otherwise openat ignores fd.
str8_list list = {0};
str8_list_push(scratch.arena, &list, STR8("."));
str8_list_push(scratch.arena, &list, path);
path = str8_list_join(scratch.arena, list);
oc_str8_list list = {0};
oc_str8_list_push(scratch.arena, &list, OC_STR8("."));
oc_str8_list_push(scratch.arena, &list, path);
path = oc_str8_list_join(scratch.arena, list);
}
}
else
@ -219,98 +219,98 @@ io_file_desc io_raw_open_at(io_file_desc dirFd, str8 path, file_access_rights ac
dirFd = AT_FDCWD;
}
char* pathCStr = str8_to_cstring(scratch.arena, path);
char* pathCStr = oc_str8_to_cstring(scratch.arena, path);
flags = io_update_dir_flags_at(dirFd, pathCStr, flags);
flags = oc_io_update_dir_flags_at(dirFd, pathCStr, flags);
fd = openat(dirFd, pathCStr, flags, mode);
mem_scratch_end(scratch);
oc_scratch_end(scratch);
return(fd);
}
void io_raw_close(io_file_desc fd)
void oc_io_raw_close(oc_file_desc fd)
{
close(fd);
}
file_perm io_convert_perm_from_stat(u16 mode)
static oc_file_perm oc_io_convert_perm_from_stat(u16 mode)
{
file_perm perm = mode & 07777;
oc_file_perm perm = mode & 07777;
return(perm);
}
file_type io_convert_type_from_stat(u16 mode)
static oc_file_type oc_io_convert_type_from_stat(u16 mode)
{
file_type type;
oc_file_type type;
switch(mode & S_IFMT)
{
case S_IFIFO:
type = MP_FILE_FIFO;
type = OC_FILE_FIFO;
break;
case S_IFCHR:
type = MP_FILE_CHARACTER;
type = OC_FILE_CHARACTER;
break;
case S_IFDIR:
type = MP_FILE_DIRECTORY;
type = OC_FILE_DIRECTORY;
break;
case S_IFBLK:
type = MP_FILE_BLOCK;
type = OC_FILE_BLOCK;
break;
case S_IFREG:
type = MP_FILE_REGULAR;
type = OC_FILE_REGULAR;
break;
case S_IFLNK:
type = MP_FILE_SYMLINK;
type = OC_FILE_SYMLINK;
break;
case S_IFSOCK:
type = MP_FILE_SOCKET;
type = OC_FILE_SOCKET;
break;
default:
type = MP_FILE_UNKNOWN;
type = OC_FILE_UNKNOWN;
break;
}
return(type);
}
io_error io_raw_fstat(io_file_desc fd, file_status* status)
oc_io_error oc_io_raw_fstat(oc_file_desc fd, oc_file_status* status)
{
io_error error = IO_OK;
oc_io_error error = OC_IO_OK;
struct stat s;
if(fstat(fd, &s))
{
error = io_raw_last_error();
error = oc_io_raw_last_error();
}
else
{
status->uid = s.st_ino;
status->perm = io_convert_perm_from_stat(s.st_mode);
status->type = io_convert_type_from_stat(s.st_mode);
status->perm = oc_io_convert_perm_from_stat(s.st_mode);
status->type = oc_io_convert_type_from_stat(s.st_mode);
status->size = s.st_size;
//TODO: times
}
return(error);
}
io_error io_raw_fstat_at(io_file_desc dirFd, str8 path, file_open_flags flags, file_status* status)
oc_io_error oc_io_raw_fstat_at(oc_file_desc dirFd, oc_str8 path, oc_file_open_flags flags, oc_file_status* status)
{
mem_arena_scope scratch = mem_scratch_begin();
oc_arena_scope scratch = oc_scratch_begin();
if(dirFd >= 0)
{
if(path.len && path.ptr[0] == '/')
{
str8_list list = {0};
str8_list_push(scratch.arena, &list, STR8("."));
str8_list_push(scratch.arena, &list, path);
path = str8_list_join(scratch.arena, list);
oc_str8_list list = {0};
oc_str8_list_push(scratch.arena, &list, OC_STR8("."));
oc_str8_list_push(scratch.arena, &list, path);
path = oc_str8_list_join(scratch.arena, list);
}
}
else
@ -318,40 +318,40 @@ io_error io_raw_fstat_at(io_file_desc dirFd, str8 path, file_open_flags flags, f
dirFd = AT_FDCWD;
}
char* pathCStr = str8_to_cstring(scratch.arena, path);
char* pathCStr = oc_str8_to_cstring(scratch.arena, path);
int statFlag = (flags & FILE_OPEN_SYMLINK)? AT_SYMLINK_NOFOLLOW : 0;
io_error error = IO_OK;
int statFlag = (flags & OC_FILE_OPEN_SYMLINK)? AT_SYMLINK_NOFOLLOW : 0;
oc_io_error error = OC_IO_OK;
struct stat s;
if(fstatat(dirFd, pathCStr, &s, statFlag))
{
error = io_raw_last_error();
error = oc_io_raw_last_error();
}
else
{
status->uid = s.st_ino;
status->perm = io_convert_perm_from_stat(s.st_mode);
status->type = io_convert_type_from_stat(s.st_mode);
status->perm = oc_io_convert_perm_from_stat(s.st_mode);
status->type = oc_io_convert_type_from_stat(s.st_mode);
status->size = s.st_size;
//TODO: times
}
mem_scratch_end(scratch);
oc_scratch_end(scratch);
return(error);
}
io_raw_read_link_result io_raw_read_link_at(mem_arena* arena, io_file_desc dirFd, str8 path)
oc_io_raw_read_link_result oc_io_raw_read_link_at(oc_arena* arena, oc_file_desc dirFd, oc_str8 path)
{
mem_arena_scope scratch = mem_scratch_begin_next(arena);
oc_arena_scope scratch = oc_scratch_begin_next(arena);
if(dirFd >= 0)
{
if(path.len && path.ptr[0] == '/')
{
str8_list list = {0};
str8_list_push(scratch.arena, &list, STR8("."));
str8_list_push(scratch.arena, &list, path);
path = str8_list_join(scratch.arena, list);
oc_str8_list list = {0};
oc_str8_list_push(scratch.arena, &list, OC_STR8("."));
oc_str8_list_push(scratch.arena, &list, path);
path = oc_str8_list_join(scratch.arena, list);
}
}
else
@ -359,9 +359,9 @@ io_raw_read_link_result io_raw_read_link_at(mem_arena* arena, io_file_desc dirFd
dirFd = AT_FDCWD;
}
char* pathCStr = str8_to_cstring(scratch.arena, path);
char* pathCStr = oc_str8_to_cstring(scratch.arena, path);
io_raw_read_link_result result = {0};
oc_io_raw_read_link_result result = {0};
char buffer[PATH_MAX];
u64 bufferSize = PATH_MAX;
@ -369,31 +369,31 @@ io_raw_read_link_result io_raw_read_link_at(mem_arena* arena, io_file_desc dirFd
if(r<0)
{
result.error = io_raw_last_error();
result.error = oc_io_raw_last_error();
}
else
{
result.target.len = r;
result.target.ptr = mem_arena_alloc_array(arena, char, result.target.len);
result.target.ptr = oc_arena_push_array(arena, char, result.target.len);
memcpy(result.target.ptr, buffer, result.target.len);
}
mem_scratch_end(scratch);
oc_scratch_end(scratch);
return(result);
}
bool io_raw_file_exists_at(io_file_desc dirFd, str8 path, file_open_flags openFlags)
bool oc_io_raw_file_exists_at(oc_file_desc dirFd, oc_str8 path, oc_file_open_flags openFlags)
{
mem_arena_scope scratch = mem_scratch_begin();
oc_arena_scope scratch = oc_scratch_begin();
if(dirFd >= 0)
{
if(path.len && path.ptr[0] == '/')
{
str8_list list = {0};
str8_list_push(scratch.arena, &list, STR8("."));
str8_list_push(scratch.arena, &list, path);
path = str8_list_join(scratch.arena, list);
oc_str8_list list = {0};
oc_str8_list_push(scratch.arena, &list, OC_STR8("."));
oc_str8_list_push(scratch.arena, &list, path);
path = oc_str8_list_join(scratch.arena, list);
}
}
else
@ -401,48 +401,48 @@ bool io_raw_file_exists_at(io_file_desc dirFd, str8 path, file_open_flags openFl
dirFd = AT_FDCWD;
}
char* pathCStr = str8_to_cstring(scratch.arena, path);
char* pathCStr = oc_str8_to_cstring(scratch.arena, path);
int flags = (openFlags & FILE_OPEN_SYMLINK)? AT_SYMLINK_NOFOLLOW : 0;
int flags = (openFlags & OC_FILE_OPEN_SYMLINK)? AT_SYMLINK_NOFOLLOW : 0;
int r = faccessat(dirFd, pathCStr, F_OK, flags);
bool result = (r == 0);
mem_scratch_end(scratch);
oc_scratch_end(scratch);
return(result);
}
io_cmp io_close(file_slot* slot, io_req* req, file_table* table)
oc_io_cmp oc_io_close(oc_file_slot* slot, oc_io_req* req, oc_file_table* table)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
if(slot->fd >= 0)
{
close(slot->fd);
}
file_slot_recycle(table, slot);
oc_file_slot_recycle(table, slot);
return(cmp);
}
io_cmp io_fstat(file_slot* slot, io_req* req)
oc_io_cmp oc_io_fstat(oc_file_slot* slot, oc_io_req* req)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
if(req->size < sizeof(file_status))
if(req->size < sizeof(oc_file_status))
{
cmp.error = IO_ERR_ARG;
cmp.error = OC_IO_ERR_ARG;
}
else
{
struct stat s;
if(fstat(slot->fd, &s))
{
slot->error = io_raw_last_error();
slot->error = oc_io_raw_last_error();
cmp.error = slot->error;
}
else
{
file_status* status = (file_status*)req->buffer;
status->perm = io_convert_perm_from_stat(s.st_mode);
status->type = io_convert_type_from_stat(s.st_mode);
oc_file_status* status = (oc_file_status*)req->buffer;
status->perm = oc_io_convert_perm_from_stat(s.st_mode);
status->type = oc_io_convert_type_from_stat(s.st_mode);
status->size = s.st_size;
//TODO: times
}
@ -450,44 +450,44 @@ io_cmp io_fstat(file_slot* slot, io_req* req)
return(cmp);
}
io_cmp io_seek(file_slot* slot, io_req* req)
oc_io_cmp oc_io_seek(oc_file_slot* slot, oc_io_req* req)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
int whence;
switch(req->whence)
{
case FILE_SEEK_CURRENT:
case OC_FILE_SEEK_CURRENT:
whence = SEEK_CUR;
break;
case FILE_SEEK_SET:
case OC_FILE_SEEK_SET:
whence = SEEK_SET;
break;
case FILE_SEEK_END:
case OC_FILE_SEEK_END:
whence = SEEK_END;
}
cmp.result = lseek(slot->fd, req->offset, whence);
if(cmp.result < 0)
{
slot->error = io_raw_last_error();
slot->error = oc_io_raw_last_error();
cmp.error = slot->error;
}
return(cmp);
}
io_cmp io_read(file_slot* slot, io_req* req)
oc_io_cmp oc_io_read(oc_file_slot* slot, oc_io_req* req)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
cmp.result = read(slot->fd, req->buffer, req->size);
if(cmp.result < 0)
{
slot->error = io_raw_last_error();
slot->error = oc_io_raw_last_error();
cmp.result = 0;
cmp.error = slot->error;
}
@ -495,15 +495,15 @@ io_cmp io_read(file_slot* slot, io_req* req)
return(cmp);
}
io_cmp io_write(file_slot* slot, io_req* req)
oc_io_cmp oc_io_write(oc_file_slot* slot, oc_io_req* req)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
cmp.result = write(slot->fd, req->buffer, req->size);
if(cmp.result < 0)
{
slot->error = io_raw_last_error();
slot->error = oc_io_raw_last_error();
cmp.result = 0;
cmp.error = slot->error;
}
@ -511,66 +511,66 @@ io_cmp io_write(file_slot* slot, io_req* req)
return(cmp);
}
io_cmp io_get_error(file_slot* slot, io_req* req)
oc_io_cmp oc_io_get_error(oc_file_slot* slot, oc_io_req* req)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
cmp.result = slot->error;
return(cmp);
}
io_cmp io_wait_single_req_with_table(io_req* req, file_table* table)
oc_io_cmp oc_io_wait_single_req_with_table(oc_io_req* req, oc_file_table* table)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
file_slot* slot = file_slot_from_handle(table, req->handle);
oc_file_slot* slot = oc_file_slot_from_handle(table, req->handle);
if(!slot)
{
if(req->op != IO_OP_OPEN_AT)
if(req->op != OC_IO_OPEN_AT)
{
cmp.error = IO_ERR_HANDLE;
cmp.error = OC_IO_ERR_HANDLE;
}
}
else if( slot->fatal
&& req->op != IO_OP_CLOSE
&& req->op != IO_OP_ERROR)
&& req->op != OC_IO_CLOSE
&& req->op != OC_OC_IO_ERROR)
{
cmp.error = IO_ERR_PREV;
cmp.error = OC_IO_ERR_PREV;
}
if(cmp.error == IO_OK)
if(cmp.error == OC_IO_OK)
{
switch(req->op)
{
case IO_OP_OPEN_AT:
cmp = io_open_at(slot, req, table);
case OC_IO_OPEN_AT:
cmp = oc_io_open_at(slot, req, table);
break;
case IO_OP_FSTAT:
cmp = io_fstat(slot, req);
case OC_IO_FSTAT:
cmp = oc_io_fstat(slot, req);
break;
case IO_OP_CLOSE:
cmp = io_close(slot, req, table);
case OC_IO_CLOSE:
cmp = oc_io_close(slot, req, table);
break;
case IO_OP_READ:
cmp = io_read(slot, req);
case OC_IO_READ:
cmp = oc_io_read(slot, req);
break;
case IO_OP_WRITE:
cmp = io_write(slot, req);
case OC_IO_WRITE:
cmp = oc_io_write(slot, req);
break;
case IO_OP_SEEK:
cmp = io_seek(slot, req);
case OC_IO_SEEK:
cmp = oc_io_seek(slot, req);
break;
case IO_OP_ERROR:
cmp = io_get_error(slot, req);
case OC_OC_IO_ERROR:
cmp = oc_io_get_error(slot, req);
break;
default:
cmp.error = IO_ERR_OP;
cmp.error = OC_IO_ERR_OP;
break;
}
}

View File

@ -1,511 +0,0 @@
/************************************************************//**
*
* @file: posix_socket.c
* @author: Martin Fouilleul
* @date: 22/03/2019
* @revision:
*
*****************************************************************/
#include<sys/socket.h> // socket()
#include<netinet/ip.h> // socaddr_in
#include<arpa/inet.h> // inet_addr()
#include<ifaddrs.h> // getifaddrs() / freeifaddrs()
#include<unistd.h> // close()
#include<string.h> // strerror()
#include<errno.h> // errno
#include<stdlib.h> // malloc()/free()
#include"platform_socket.h"
#include"platform_debug.h"
typedef struct in_addr in_addr;
typedef struct sockaddr_in sockaddr_in;
typedef struct sockaddr sockaddr;
typedef struct msghdr msghdr;
typedef struct cmsghdr cmsghdr;
typedef struct ip_mreq ip_mreq;
typedef struct iovec iovec;
net_ip StringToNetIP(const char* addr)
{
return(inet_addr(addr));
}
const char* NetIPToString(net_ip ip)
{
in_addr in;
in.s_addr = ip;
return(inet_ntoa(in));
}
host_ip StringToHostIP(const char* addr)
{
return(NetToHostIP(StringToNetIP(addr)));
}
const char* HostIPToString(host_ip ip)
{
return(NetIPToString(HostToNetIP(ip)));
}
net_ip HostToNetIP(uint32 ip)
{
return(htonl(ip));
}
net_port HostToNetPort(uint16 port)
{
return(htons(port));
}
uint32 NetToHostIP(net_ip ip)
{
return(ntohl(ip));
}
uint16 NetToHostPort(net_port port)
{
return(ntohs(port));
}
static int PlatformToSocketFlags(int flags)
{
int sflags = 0;
if(flags & SOCK_MSG_OOB)
{
sflags |= MSG_OOB;
}
if(flags & SOCK_MSG_PEEK)
{
sflags |= MSG_PEEK;
}
if(flags & SOCK_MSG_DONTROUTE)
{
sflags |= MSG_DONTROUTE;
}
if(flags & SOCK_MSG_WAITALL)
{
sflags |= MSG_WAITALL;
}
return(sflags);
}
static int ErrnoToSocketError(int err)
{
//TODO(martin): extend these error codes
switch(err)
{
case 0: return(SOCK_ERR_OK);
case EACCES: return(SOCK_ERR_ACCESS);
case ENOBUFS:
case ENOMEM: return(SOCK_ERR_MEM);
case EINTR: return(SOCK_ERR_INTR);
case EADDRINUSE: return(SOCK_ERR_USED);
case EBADF: return(SOCK_ERR_BADF);
case ECONNABORTED: return(SOCK_ERR_ABORT);
case EWOULDBLOCK:
#if EAGAIN != EWOULDBLOCK
case EAGAIN:
#endif
return(SOCK_ERR_NBLOCK);
default:
return(SOCK_ERR_UNKNOWN);
}
}
int SocketGetLastError()
{
return(ErrnoToSocketError(errno));
}
const char* SocketGetLastErrorMessage()
{
return(strerror(errno));
}
struct platform_socket
{
int sd;
};
platform_socket* SocketOpen(socket_transport transport)
{
int sd = 0;
switch(transport)
{
case SOCK_UDP:
sd = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP);
break;
case SOCK_TCP:
sd = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
break;
}
if(!sd)
{
return(0);
}
platform_socket* sock = (platform_socket*)malloc(sizeof(platform_socket));
if(!sock)
{
close(sd);
return(0);
}
sock->sd = sd;
return(sock);
}
int SocketClose(platform_socket* sock)
{
if(!sock)
{
return(-1);
}
int res = close(sock->sd);
free(sock);
return(res);
}
int SocketBind(platform_socket* sock, socket_address* addr)
{
sockaddr_in saddr;
saddr.sin_addr.s_addr = addr->ip;
saddr.sin_port = addr->port;
saddr.sin_family = AF_INET;
return(bind(sock->sd, (sockaddr*)&saddr, sizeof(saddr)));
}
int SocketListen(platform_socket* sock, int backlog)
{
return(listen(sock->sd, backlog));
}
platform_socket* SocketAccept(platform_socket* sock, socket_address* from)
{
sockaddr_in saddr;
socklen_t saddrSize = sizeof(saddr);
int sd = accept(sock->sd, (sockaddr*)&saddr, &saddrSize);
from->ip = saddr.sin_addr.s_addr;
from->port = saddr.sin_port;
if(sd <= 0)
{
return(0);
}
else
{
platform_socket* client = (platform_socket*)malloc(sizeof(platform_socket));
if(!client)
{
close(sd);
return(0);
}
client->sd = sd;
return(client);
}
}
int SocketConnect(platform_socket* sock, socket_address* addr)
{
sockaddr_in saddr;
saddr.sin_addr.s_addr = addr->ip;
saddr.sin_port = addr->port;
saddr.sin_family = AF_INET;
return(connect(sock->sd, (sockaddr*)&saddr, sizeof(saddr)));
}
int64 SocketReceive(platform_socket* sock, void* buffer, uint64 size, int flags)
{
return(recv(sock->sd, buffer, size, PlatformToSocketFlags(flags)));
}
int64 SocketReceiveFrom(platform_socket* sock, void* buffer, uint64 size, int flags, socket_address* from)
{
sockaddr_in saddr;
socklen_t saddrSize = sizeof(saddr);
int res = recvfrom(sock->sd, buffer, size, PlatformToSocketFlags(flags), (sockaddr*)&saddr, &saddrSize);
from->ip = saddr.sin_addr.s_addr;
from->port = saddr.sin_port;
return(res);
}
int64 SocketSend(platform_socket* sock, void* buffer, uint64 size, int flags)
{
return(send(sock->sd, buffer, size, PlatformToSocketFlags(flags)));
}
int64 SocketSendTo(platform_socket* sock, void* buffer, uint64 size, int flags, socket_address* to)
{
sockaddr_in saddr;
saddr.sin_addr.s_addr = to->ip;
saddr.sin_port = to->port;
saddr.sin_family = AF_INET;
return(sendto(sock->sd, buffer, size, PlatformToSocketFlags(flags), (sockaddr*)&saddr, sizeof(saddr)));
}
int SocketSetReceiveTimeout(platform_socket* sock, timeval* tv)
{
DEBUG_ASSERT(sock);
DEBUG_ASSERT(sock->sd);
return(setsockopt(sock->sd, SOL_SOCKET, SO_RCVTIMEO, tv, sizeof(timeval)));
}
int SocketSetSendTimeout(platform_socket* sock, timeval* tv)
{
DEBUG_ASSERT(sock);
DEBUG_ASSERT(sock->sd);
return(setsockopt(sock->sd, SOL_SOCKET, SO_SNDTIMEO, tv, sizeof(timeval)));
}
int SocketSetReceiveTimestamping(platform_socket* socket, bool enable)
{
int opt = enable ? 1 : 0;
socklen_t len = sizeof(int);
return(setsockopt(socket->sd, SOL_SOCKET, SO_TIMESTAMP, &enable, len));
}
int SocketSetBroadcast(platform_socket* sock, bool enable)
{
DEBUG_ASSERT(sock);
DEBUG_ASSERT(sock->sd);
int opt = enable ? 1 : 0;
return(setsockopt(sock->sd, SOL_SOCKET, SO_BROADCAST, &opt, sizeof(int)));
}
int SocketSelect(uint32 count, socket_activity* set, double timeout)
{
fd_set fdInSet;
fd_set fdOutSet;
fd_set fdErrSet;
FD_ZERO(&fdInSet);
FD_ZERO(&fdOutSet);
FD_ZERO(&fdErrSet);
int maxSd = -1;
for(int i=0; i<count; i++)
{
socket_activity* item = &(set[i]);
if(item->sock)
{
item->set = 0;
if(item->watch & SOCK_ACTIVITY_IN)
{
FD_SET(item->sock->sd, &fdInSet);
}
if(item->watch & SOCK_ACTIVITY_OUT)
{
FD_SET(item->sock->sd, &fdOutSet);
}
if(item->watch & SOCK_ACTIVITY_ERR)
{
FD_SET(item->sock->sd, &fdErrSet);
}
if(item->watch && (item->sock->sd > maxSd))
{
maxSd = item->sock->sd;
}
}
}
if(maxSd <= 0)
{
return(0);
}
timeval tv;
tv.tv_sec = (time_t)timeout;
tv.tv_usec = (suseconds_t)((timeout - tv.tv_sec)*1000000);
timeval* ptv = timeout >= 0 ? &tv : 0;
int activity = select(maxSd+1, &fdInSet, &fdOutSet, &fdErrSet, ptv);
if(activity < 0)
{
return(-1);
}
int processed = 0;
for(int i=0; i<count; i++)
{
if(processed >= activity)
{
break;
}
socket_activity* item = &(set[i]);
if(item->sock)
{
if(FD_ISSET(item->sock->sd, &fdInSet))
{
item->set |= SOCK_ACTIVITY_IN;
}
if(FD_ISSET(item->sock->sd, &fdOutSet))
{
item->set |= SOCK_ACTIVITY_OUT;
}
if(FD_ISSET(item->sock->sd, &fdErrSet))
{
item->set |= SOCK_ACTIVITY_ERR;
}
if(item->set)
{
processed++;
}
}
}
return(activity);
}
int SocketGetAddress(platform_socket* sock, socket_address* addr)
{
sockaddr_in saddr;
socklen_t sockLen = sizeof(saddr);
if(getsockname(sock->sd, (sockaddr*)&saddr, &sockLen))
{
return(-1);
}
addr->ip = saddr.sin_addr.s_addr;
addr->port = saddr.sin_port;
return(0);
}
int SocketGetIFAddresses(int* count, net_ip* ips)
{
struct ifaddrs* ifaList = 0;
if(getifaddrs(&ifaList))
{
return(-1);
}
int maxCount = *count;
int i = 0;
for(struct ifaddrs* ifa = ifaList; ifa != 0 ; ifa = ifa->ifa_next)
{
if(i >= maxCount)
{
freeifaddrs(ifaList);
*count = i;
return(-1);
}
if(ifa->ifa_addr->sa_family == AF_INET)
{
struct in_addr in = ((sockaddr_in*)ifa->ifa_addr)->sin_addr;
ips[i] = in.s_addr;
i++;
}
}
freeifaddrs(ifaList);
*count = i;
return(0);
}
int SocketSetReuseAddress(platform_socket* sock, bool enable)
{
int reuse = enable ? 1 : 0;
return(setsockopt(sock->sd, SOL_SOCKET, SO_REUSEADDR, (char*)&reuse, sizeof(reuse)));
}
int SocketSetReusePort(platform_socket* sock, bool enable)
{
int reuse = enable ? 1 : 0;
return(setsockopt(sock->sd, SOL_SOCKET, SO_REUSEPORT, (char*)&reuse, sizeof(reuse)));
}
int SocketSetMulticastLoop(platform_socket* sock, bool enable)
{
int on = enable ? 1 : 0;
return(setsockopt(sock->sd, IPPROTO_IP, IP_MULTICAST_LOOP, (char*)&on, sizeof(on)));
}
int SocketJoinMulticastGroup(platform_socket* sock, host_ip group, host_ip interface)
{
ip_mreq mreq;
mreq.imr_multiaddr.s_addr = HostToNetIP(group);
mreq.imr_interface.s_addr = HostToNetIP(interface);
return(setsockopt(sock->sd, IPPROTO_IP, IP_ADD_MEMBERSHIP, (char*)&mreq, sizeof(mreq)));
}
int SocketLeaveMulticastGroup(platform_socket* sock, host_ip group, host_ip interface)
{
ip_mreq mreq;
mreq.imr_multiaddr.s_addr = HostToNetIP(group);
mreq.imr_interface.s_addr = HostToNetIP(interface);
return(setsockopt(sock->sd, IPPROTO_IP, IP_DROP_MEMBERSHIP, (char*)&mreq, sizeof(mreq)));
}
net_ip SocketGetDefaultExternalIP()
{
//NOTE(martin): get the default local ip. This is a dumb way to do this
// 'cause I can't be bothered to think of a better way right now :(
socket_address addr = {.ip = StringToNetIP("8.8.8.8"),
.port = HostToNetPort(5001)};
platform_socket* sock = SocketOpen(SOCK_UDP);
if(!sock)
{
log_error("can't create socket");
return(0);
}
if(SocketConnect(sock, &addr) != 0)
{
log_error("can't connect socket: %s\n", SocketGetLastErrorMessage());
log_warning("try loopback interface\n");
addr.ip = HostToNetIP(SOCK_IP_LOOPBACK);
if(SocketConnect(sock, &addr) != 0)
{
log_error("can't connect socket: %s\n", SocketGetLastErrorMessage());
SocketClose(sock);
return(0);
}
}
SocketGetAddress(sock, &addr);
SocketClose(sock);
return(addr.ip);
}
int SocketReceiveMessage(platform_socket* socket, socket_msg* msg, socket_address* from)
{
sockaddr_in saddr;
iovec iov;
iov.iov_base = msg->messageBuffer;
iov.iov_len = msg->messageBufferSize;
msghdr hdr;
hdr.msg_name = &saddr;
hdr.msg_namelen = sizeof(saddr);
hdr.msg_iov = &iov;
hdr.msg_iovlen = 1;
hdr.msg_control = msg->controlBuffer;
hdr.msg_controllen = msg->controlBufferSize;
int size = recvmsg(socket->sd, &hdr, 0);
if(size <= 0)
{
return(size);
}
from->ip = saddr.sin_addr.s_addr;
from->port = saddr.sin_port;
msg->controlBufferSize = hdr.msg_controllen;
msg->messageBufferSize = iov.iov_len;
return(size);
}

View File

@ -11,50 +11,54 @@
#include<signal.h> //needed for pthread_kill() on linux
#include<string.h>
#include<sys/time.h>
#include<unistd.h> // nanosleep()
#include"platform_thread.h"
struct mp_thread
struct oc_thread
{
bool valid;
pthread_t pthread;
mp_thread_start_function start;
oc_thread_start_function start;
void* userPointer;
char name[MP_THREAD_NAME_MAX_SIZE];
oc_str8 name;
char nameBuffer[OC_THREAD_NAME_MAX_SIZE];
};
static void* mp_thread_bootstrap(void* data)
static void* oc_thread_bootstrap(void* data)
{
mp_thread* thread = (mp_thread*)data;
if(strlen(thread->name))
oc_thread* thread = (oc_thread*)data;
if(thread->name.len)
{
pthread_setname_np(thread->name);
pthread_setname_np(thread->nameBuffer);
}
i32 exitCode = thread->start(thread->userPointer);
return((void*)(ptrdiff_t)exitCode);
}
mp_thread* mp_thread_create_with_name(mp_thread_start_function start, void* userPointer, const char* name)
oc_thread* oc_thread_create_with_name(oc_thread_start_function start, void* userPointer, oc_str8 name)
{
mp_thread* thread = (mp_thread*)malloc(sizeof(mp_thread));
oc_thread* thread = (oc_thread*)malloc(sizeof(oc_thread));
if(!thread)
{
return(0);
}
if(name)
if(name.len && name.ptr)
{
char* end = stpncpy(thread->name, name, MP_THREAD_NAME_MAX_SIZE-1);
char* end = stpncpy(thread->nameBuffer, name.ptr, oc_min(name.len, OC_THREAD_NAME_MAX_SIZE-1));
*end = '\0';
thread->name = oc_str8_from_buffer(end - thread->nameBuffer, thread->nameBuffer);
}
else
{
thread->name[0] = '\0';
thread->nameBuffer[0] = '\0';
thread->name = oc_str8_from_buffer(0, thread->nameBuffer);
}
thread->start = start;
thread->userPointer = userPointer;
if(pthread_create(&thread->pthread, 0, mp_thread_bootstrap, thread) != 0)
if(pthread_create(&thread->pthread, 0, oc_thread_bootstrap, thread) != 0)
{
free(thread);
return(0);
@ -66,24 +70,24 @@ mp_thread* mp_thread_create_with_name(mp_thread_start_function start, void* user
}
}
mp_thread* mp_thread_create(mp_thread_start_function start, void* userPointer)
oc_thread* oc_thread_create(oc_thread_start_function start, void* userPointer)
{
return(mp_thread_create_with_name(start, userPointer, 0));
return(oc_thread_create_with_name(start, userPointer, (oc_str8){0}));
}
const char* mp_thread_get_name(mp_thread* thread)
oc_str8 oc_thread_get_name(oc_thread* thread)
{
return(thread->name);
}
u64 mp_thread_unique_id(mp_thread* thread)
u64 oc_thread_unique_id(oc_thread* thread)
{
u64 id;
pthread_threadid_np(thread->pthread, &id);
return(id);
}
u64 mp_thread_self_id()
u64 oc_thread_self_id()
{
pthread_t thread = pthread_self();
u64 id;
@ -91,12 +95,12 @@ u64 mp_thread_self_id()
return(id);
}
int mp_thread_signal(mp_thread* thread, int sig)
int oc_thread_signal(oc_thread* thread, int sig)
{
return(pthread_kill(thread->pthread, sig));
}
int mp_thread_join(mp_thread* thread, i64* exitCode)
int oc_thread_join(oc_thread* thread, i64* exitCode)
{
void* ret;
if(pthread_join(thread->pthread, &ret))
@ -112,7 +116,7 @@ int mp_thread_join(mp_thread* thread, i64* exitCode)
return(0);
}
int mp_thread_detach(mp_thread* thread)
int oc_thread_detach(oc_thread* thread)
{
if(pthread_detach(thread->pthread))
{
@ -123,14 +127,14 @@ int mp_thread_detach(mp_thread* thread)
}
struct mp_mutex
struct oc_mutex
{
pthread_mutex_t pmutex;
};
mp_mutex* mp_mutex_create()
oc_mutex* oc_mutex_create()
{
mp_mutex* mutex = (mp_mutex*)malloc(sizeof(mp_mutex));
oc_mutex* mutex = (oc_mutex*)malloc(sizeof(oc_mutex));
if(!mutex)
{
return(0);
@ -143,7 +147,7 @@ mp_mutex* mp_mutex_create()
return(mutex);
}
int mp_mutex_destroy(mp_mutex* mutex)
int oc_mutex_destroy(oc_mutex* mutex)
{
if(pthread_mutex_destroy(&mutex->pmutex) != 0)
{
@ -153,44 +157,44 @@ int mp_mutex_destroy(mp_mutex* mutex)
return(0);
}
int mp_mutex_lock(mp_mutex* mutex)
int oc_mutex_lock(oc_mutex* mutex)
{
return(pthread_mutex_lock(&mutex->pmutex));
}
int mp_mutex_unlock(mp_mutex* mutex)
int oc_mutex_unlock(oc_mutex* mutex)
{
return(pthread_mutex_unlock(&mutex->pmutex));
}
// mp_ticket_spin_mutex has a mirrored implementation in win32_thread.c
// oc_ticket has a mirrored implementation in win32_thread.c
void mp_ticket_spin_mutex_init(mp_ticket_spin_mutex* mutex)
void oc_ticket_init(oc_ticket* mutex)
{
mutex->nextTicket = 0;
mutex->serving = 0;
}
void mp_ticket_spin_mutex_lock(mp_ticket_spin_mutex* mutex)
void oc_ticket_lock(oc_ticket* mutex)
{
u64 ticket = atomic_fetch_add(&mutex->nextTicket, 1ULL);
while(ticket != mutex->serving); //spin
}
void mp_ticket_spin_mutex_unlock(mp_ticket_spin_mutex* mutex)
void oc_ticket_unlock(oc_ticket* mutex)
{
atomic_fetch_add(&mutex->serving, 1ULL);
}
struct mp_condition
struct oc_condition
{
pthread_cond_t pcond;
};
mp_condition* mp_condition_create()
oc_condition* oc_condition_create()
{
mp_condition* cond = (mp_condition*)malloc(sizeof(mp_condition));
oc_condition* cond = (oc_condition*)malloc(sizeof(oc_condition));
if(!cond)
{
return(0);
@ -203,7 +207,7 @@ mp_condition* mp_condition_create()
return(cond);
}
int mp_condition_destroy(mp_condition* cond)
int oc_condition_destroy(oc_condition* cond)
{
if(pthread_cond_destroy(&cond->pcond) != 0)
{
@ -213,12 +217,12 @@ int mp_condition_destroy(mp_condition* cond)
return(0);
}
int mp_condition_wait(mp_condition* cond, mp_mutex* mutex)
int oc_condition_wait(oc_condition* cond, oc_mutex* mutex)
{
return(pthread_cond_wait(&cond->pcond, &mutex->pmutex));
}
int mp_condition_timedwait(mp_condition* cond, mp_mutex* mutex, f64 seconds)
int oc_condition_timedwait(oc_condition* cond, oc_mutex* mutex, f64 seconds)
{
struct timeval tv;
gettimeofday(&tv, 0);
@ -235,12 +239,21 @@ int mp_condition_timedwait(mp_condition* cond, mp_mutex* mutex, f64 seconds)
return(pthread_cond_timedwait(&cond->pcond, &mutex->pmutex, &ts));
}
int mp_condition_signal(mp_condition* cond)
int oc_condition_signal(oc_condition* cond)
{
return(pthread_cond_signal(&cond->pcond));
}
int mp_condition_broadcast(mp_condition* cond)
int oc_condition_broadcast(oc_condition* cond)
{
return(pthread_cond_broadcast(&cond->pcond));
}
void oc_sleep_nano(u64 nanoseconds)
{
timespec rqtp;
rqtp.tv_sec = nanoseconds / 1000000000;
rqtp.tv_nsec = nanoseconds - rqtp.tv_sec * 1000000000;
nanosleep(&rqtp, 0);
}

View File

@ -12,27 +12,27 @@
/*NOTE(martin):
Linux and MacOS don't make a distinction between reserved and committed memory, contrary to Windows
*/
void mem_base_nop(mem_base_allocator* context, void* ptr, u64 size) {}
void oc_base_nop(oc_base_allocator* context, void* ptr, u64 size) {}
void* mem_base_reserve_mmap(mem_base_allocator* context, u64 size)
void* oc_base_reserve_mmap(oc_base_allocator* context, u64 size)
{
return(mmap(0, size, PROT_READ|PROT_WRITE, MAP_ANON|MAP_PRIVATE, 0, 0));
}
void mem_base_release_mmap(mem_base_allocator* context, void* ptr, u64 size)
void oc_base_release_mmap(oc_base_allocator* context, void* ptr, u64 size)
{
munmap(ptr, size);
}
mem_base_allocator* mem_base_allocator_default()
oc_base_allocator* oc_base_allocator_default()
{
static mem_base_allocator base = {};
static oc_base_allocator base = {};
if(base.reserve == 0)
{
base.reserve = mem_base_reserve_mmap;
base.commit = mem_base_nop;
base.decommit = mem_base_nop;
base.release = mem_base_release_mmap;
base.reserve = oc_base_reserve_mmap;
base.commit = oc_base_nop;
base.decommit = oc_base_nop;
base.release = oc_base_release_mmap;
}
return(&base);
}

View File

@ -1,56 +0,0 @@
/************************************************************//**
*
* @file: unix_rng.c
* @author: Martin Fouilleul
* @date: 06/03/2020
* @revision:
*
*****************************************************************/
#include<stdio.h>
#include<stdlib.h>
#include"platform_debug.h"
#include"typedefs.h"
int RandomSeedFromDevice()
{
FILE* urandom = fopen("/dev/urandom", "r");
if(!urandom)
{
log_error("can't open /dev/urandom\n");
return(-1);
}
union
{
u32 u;
char buff[4];
} seed;
int size = fread(seed.buff, 1, 4, urandom);
if(size != 4)
{
log_error("couldn't read from /dev/urandom\n");
return(-1);
}
fclose(urandom);
srandom(seed.u);
return(0);
}
u32 RandomU32()
{
u32 u1 = (u32)random();
u32 u2 = (u32)random();
return((u1<<1) | (u2 & 0x01));
}
u64 RandomU64()
{
u64 u1 = (u64)random();
u64 u2 = (u64)random();
u64 u3 = (u64)random();
return((u1<<33) | (u2<<2) | (u3 & 0x03));
}

View File

@ -17,14 +17,14 @@ extern "C" {
static u64 __performanceCounterFreq = 0;
void mp_clock_init()
void oc_clock_init()
{
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
__performanceCounterFreq = freq.QuadPart;
}
f64 mp_get_time(mp_clock_kind clock)
f64 oc_clock_time(oc_clock_kind clock)
{
LARGE_INTEGER counter;
QueryPerformanceCounter(&counter);

View File

@ -15,72 +15,72 @@
#include"platform_io_internal.c"
#include"platform_io_common.c"
io_error io_raw_last_error()
oc_io_error oc_io_raw_last_error()
{
io_error error = 0;
oc_io_error error = 0;
int winError = GetLastError();
switch(winError)
{
case ERROR_SUCCESS:
error = IO_OK;
error = OC_IO_OK;
break;
case ERROR_ACCESS_DENIED:
error = IO_ERR_PERM;
error = OC_IO_ERR_PERM;
break;
case ERROR_FILE_NOT_FOUND:
case ERROR_PATH_NOT_FOUND:
case ERROR_INVALID_DRIVE:
case ERROR_DIRECTORY:
error = IO_ERR_NO_ENTRY;
error = OC_IO_ERR_NO_ENTRY;
break;
case ERROR_TOO_MANY_OPEN_FILES:
error = IO_ERR_MAX_FILES;
error = OC_IO_ERR_MAX_FILES;
break;
case ERROR_NOT_ENOUGH_MEMORY:
case ERROR_OUTOFMEMORY:
error = IO_ERR_MEM;
error = OC_IO_ERR_MEM;
break;
case ERROR_DEV_NOT_EXIST:
error = IO_ERR_NO_DEVICE;
error = OC_IO_ERR_NO_DEVICE;
break;
case ERROR_FILE_EXISTS:
case ERROR_ALREADY_EXISTS:
error = IO_ERR_EXISTS;
error = OC_IO_ERR_EXISTS;
break;
case ERROR_BUFFER_OVERFLOW:
case ERROR_FILENAME_EXCED_RANGE:
error = IO_ERR_PATH_LENGTH;
error = OC_IO_ERR_PATH_LENGTH;
break;
case ERROR_FILE_TOO_LARGE:
error = IO_ERR_FILE_SIZE;
error = OC_IO_ERR_FILE_SIZE;
break;
//TODO: complete
default:
error = IO_ERR_UNKNOWN;
error = OC_IO_ERR_UNKNOWN;
break;
}
return(error);
}
str16 win32_path_from_handle_null_terminated(mem_arena* arena, HANDLE handle)
static oc_str16 win32_path_from_handle_null_terminated(oc_arena* arena, HANDLE handle)
{
str16 res = {0};
oc_str16 res = {0};
res.len = GetFinalPathNameByHandleW(handle, NULL, 0, FILE_NAME_NORMALIZED);
if(res.len)
{
res.ptr = mem_arena_alloc_array(arena, u16, res.len);
res.ptr = oc_arena_push_array(arena, u16, res.len);
if(!GetFinalPathNameByHandleW(handle, res.ptr, res.len, FILE_NAME_NORMALIZED))
{
res.len = 0;
@ -90,36 +90,36 @@ str16 win32_path_from_handle_null_terminated(mem_arena* arena, HANDLE handle)
return(res);
}
typedef HANDLE io_file_desc;
typedef HANDLE oc_file_desc;
io_file_desc io_file_desc_nil()
oc_file_desc oc_file_desc_nil()
{
return(INVALID_HANDLE_VALUE);
}
bool io_file_desc_is_nil(io_file_desc fd)
bool oc_file_desc_is_nil(oc_file_desc fd)
{
return(fd == NULL || fd == INVALID_HANDLE_VALUE);
}
str16 win32_get_path_at_null_terminated(mem_arena* arena, io_file_desc dirFd, str8 path)
static oc_str16 win32_get_path_at_null_terminated(oc_arena* arena, oc_file_desc dirFd, oc_str8 path)
{
str16 result = {0};
mem_arena_scope scratch = mem_scratch_begin_next(arena);
oc_str16 result = {0};
oc_arena_scope scratch = oc_scratch_begin_next(arena);
str16 dirPathW = win32_path_from_handle_null_terminated(scratch.arena, dirFd);
str16 pathW = win32_utf8_to_wide_null_terminated(scratch.arena, path);
oc_str16 dirPathW = win32_path_from_handle_null_terminated(scratch.arena, dirFd);
oc_str16 pathW = oc_win32_utf8_to_wide_null_terminated(scratch.arena, path);
if(dirPathW.len && pathW.len)
{
u64 fullPathWSize = dirPathW.len + pathW.len;
LPWSTR fullPathW = mem_arena_alloc_array(scratch.arena, u16, fullPathWSize);
LPWSTR fullPathW = oc_arena_push_array(scratch.arena, u16, fullPathWSize);
memcpy(fullPathW, dirPathW.ptr, (dirPathW.len-1)*sizeof(u16));
fullPathW[dirPathW.len-1] = '\\';
memcpy(fullPathW + dirPathW.len, pathW.ptr, pathW.len*sizeof(u16));
result.len = fullPathWSize;
result.ptr = mem_arena_alloc_array(arena, wchar_t, result.len);
result.ptr = oc_arena_push_array(arena, wchar_t, result.len);
if(PathCanonicalizeW(result.ptr, fullPathW))
{
@ -131,12 +131,12 @@ str16 win32_get_path_at_null_terminated(mem_arena* arena, io_file_desc dirFd, st
result.len = 0;
}
}
mem_scratch_end(scratch);
oc_scratch_end(scratch);
return(result);
}
io_file_desc io_raw_open_at(io_file_desc dirFd, str8 path, file_access_rights accessRights, file_open_flags openFlags)
oc_file_desc oc_io_raw_open_at(oc_file_desc dirFd, oc_str8 path, oc_file_access accessRights, oc_file_open_flags openFlags)
{
HANDLE handle = INVALID_HANDLE_VALUE;
@ -147,13 +147,13 @@ io_file_desc io_raw_open_at(io_file_desc dirFd, str8 path, file_access_rights ac
DWORD win32AttributeFlags = FILE_ATTRIBUTE_NORMAL
| FILE_FLAG_BACKUP_SEMANTICS;
if(accessRights & FILE_ACCESS_READ)
if(accessRights & OC_FILE_ACCESS_READ)
{
win32AccessFlags |= GENERIC_READ;
}
if(accessRights & FILE_ACCESS_WRITE)
if(accessRights & OC_FILE_ACCESS_WRITE)
{
if(accessRights & FILE_OPEN_APPEND)
if(accessRights & OC_FILE_OPEN_APPEND)
{
win32AccessFlags |= FILE_APPEND_DATA;
}
@ -163,9 +163,9 @@ io_file_desc io_raw_open_at(io_file_desc dirFd, str8 path, file_access_rights ac
}
}
if(openFlags & FILE_OPEN_TRUNCATE)
if(openFlags & OC_FILE_OPEN_TRUNCATE)
{
if(openFlags & FILE_OPEN_CREATE)
if(openFlags & OC_FILE_OPEN_CREATE)
{
win32CreateFlags |= CREATE_ALWAYS;
}
@ -174,7 +174,7 @@ io_file_desc io_raw_open_at(io_file_desc dirFd, str8 path, file_access_rights ac
win32CreateFlags |= TRUNCATE_EXISTING;
}
}
if(openFlags & FILE_OPEN_CREATE)
if(openFlags & OC_FILE_OPEN_CREATE)
{
if(!(win32CreateFlags & CREATE_ALWAYS))
{
@ -188,13 +188,13 @@ io_file_desc io_raw_open_at(io_file_desc dirFd, str8 path, file_access_rights ac
win32CreateFlags |= OPEN_EXISTING;
}
if(openFlags & FILE_OPEN_SYMLINK)
if(openFlags & OC_FILE_OPEN_SYMLINK)
{
win32AttributeFlags |= FILE_FLAG_OPEN_REPARSE_POINT;
}
mem_arena_scope scratch = mem_scratch_begin();
str16 pathW = win32_utf8_to_wide_null_terminated(scratch.arena, path);
oc_arena_scope scratch = oc_scratch_begin();
oc_str16 pathW = oc_win32_utf8_to_wide_null_terminated(scratch.arena, path);
if(dirFd == NULL || dirFd == INVALID_HANDLE_VALUE)
{
@ -202,41 +202,41 @@ io_file_desc io_raw_open_at(io_file_desc dirFd, str8 path, file_access_rights ac
}
else
{
str16 fullPathW = win32_get_path_at_null_terminated(scratch.arena, dirFd, path);
oc_str16 fullPathW = win32_get_path_at_null_terminated(scratch.arena, dirFd, path);
if(fullPathW.len)
{
handle = CreateFileW(fullPathW.ptr, win32AccessFlags, win32ShareMode, NULL, win32CreateFlags, win32AttributeFlags, NULL);
}
}
mem_scratch_end(scratch);
oc_scratch_end(scratch);
return(handle);
}
void io_raw_close(io_file_desc fd)
void oc_io_raw_close(oc_file_desc fd)
{
CloseHandle(fd);
}
bool io_raw_file_exists_at(io_file_desc dirFd, str8 path, file_open_flags openFlags)
bool oc_io_raw_file_exists_at(oc_file_desc dirFd, oc_str8 path, oc_file_open_flags openFlags)
{
bool result = false;
io_file_desc fd = io_raw_open_at(dirFd, path, FILE_ACCESS_NONE, (openFlags & FILE_OPEN_SYMLINK));
if(!io_file_desc_is_nil(fd))
oc_file_desc fd = oc_io_raw_open_at(dirFd, path, OC_FILE_ACCESS_NONE, (openFlags & OC_FILE_OPEN_SYMLINK));
if(!oc_file_desc_is_nil(fd))
{
result = true;
io_raw_close(fd);
oc_io_raw_close(fd);
}
return(result);
}
io_error io_raw_fstat(io_file_desc fd, file_status* status)
oc_io_error oc_io_raw_fstat(oc_file_desc fd, oc_file_status* status)
{
io_error error = IO_OK;
oc_io_error error = OC_IO_OK;
BY_HANDLE_FILE_INFORMATION info;
if(!GetFileInformationByHandle(fd, &info))
{
error = io_raw_last_error();
error = oc_io_raw_last_error();
}
else
{
@ -260,53 +260,53 @@ io_error io_raw_fstat(io_file_desc fd, file_status* status)
FILE_ATTRIBUTE_TAG_INFO tagInfo;
if(!GetFileInformationByHandleEx(fd, FileAttributeTagInfo, &tagInfo, sizeof(tagInfo)))
{
error = io_raw_last_error();
error = oc_io_raw_last_error();
}
else if(tagInfo.ReparseTag == IO_REPARSE_TAG_SYMLINK)
{
status->type = MP_FILE_SYMLINK;
status->type = OC_FILE_SYMLINK;
}
else
{
status->type = MP_FILE_UNKNOWN;
status->type = OC_FILE_UNKNOWN;
}
}
else if(info.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
status->type = MP_FILE_DIRECTORY;
status->type = OC_FILE_DIRECTORY;
}
else if(info.dwFileAttributes & attrRegularSet)
{
status->type = MP_FILE_REGULAR;
status->type = OC_FILE_REGULAR;
}
else
{
//TODO: might want to check for socket/block/character devices? (otoh MS STL impl. doesn't seem to do it)
status->type = MP_FILE_UNKNOWN;
status->type = OC_FILE_UNKNOWN;
}
status->perm = MP_FILE_OWNER_READ | MP_FILE_GROUP_READ | MP_FILE_OTHER_READ;
status->perm = OC_FILE_OWNER_READ | OC_FILE_GROUP_READ | OC_FILE_OTHER_READ;
if(!(info.dwFileAttributes & FILE_ATTRIBUTE_READONLY))
{
status->perm = MP_FILE_OWNER_WRITE | MP_FILE_GROUP_WRITE | MP_FILE_OTHER_WRITE;
status->perm = OC_FILE_OWNER_WRITE | OC_FILE_GROUP_WRITE | OC_FILE_OTHER_WRITE;
}
//TODO: times
}
return(error);
}
io_error io_raw_fstat_at(io_file_desc dirFd, str8 name, file_open_flags openFlags, file_status* status)
oc_io_error oc_io_raw_fstat_at(oc_file_desc dirFd, oc_str8 name, oc_file_open_flags openFlags, oc_file_status* status)
{
io_error error = IO_OK;
io_file_desc fd = io_raw_open_at(dirFd, name, FILE_ACCESS_NONE, FILE_OPEN_SYMLINK);
if(io_file_desc_is_nil(fd))
oc_io_error error = OC_IO_OK;
oc_file_desc fd = oc_io_raw_open_at(dirFd, name, OC_FILE_ACCESS_NONE, OC_FILE_OPEN_SYMLINK);
if(oc_file_desc_is_nil(fd))
{
error = io_raw_last_error();
error = oc_io_raw_last_error();
}
else
{
error = io_raw_fstat(fd, status);
io_raw_close(fd);
error = oc_io_raw_fstat(fd, status);
oc_io_raw_close(fd);
}
return(error);
}
@ -342,88 +342,88 @@ typedef struct
UCHAR DataBuffer[1];
} GenericReparseBuffer;
};
} REPARSE_DATA_BUFFER;
} oc_win32_reparse_data_buffer;
io_raw_read_link_result io_raw_read_link(mem_arena* arena, io_file_desc fd)
oc_io_raw_read_link_result oc_io_raw_read_link(oc_arena* arena, oc_file_desc fd)
{
io_raw_read_link_result result = {0};
oc_io_raw_read_link_result result = {0};
char buffer[MAXIMUM_REPARSE_DATA_BUFFER_SIZE];
DWORD bytesReturned;
if(!DeviceIoControl(fd, FSCTL_GET_REPARSE_POINT, NULL, 0, buffer, MAXIMUM_REPARSE_DATA_BUFFER_SIZE, &bytesReturned, 0))
{
result.error = io_raw_last_error();
result.error = oc_io_raw_last_error();
}
else
{
REPARSE_DATA_BUFFER* reparse = (REPARSE_DATA_BUFFER*)buffer;
oc_win32_reparse_data_buffer* reparse = (oc_win32_reparse_data_buffer*)buffer;
if(reparse->ReparseTag == IO_REPARSE_TAG_SYMLINK)
{
str16 nameW = {0};
oc_str16 nameW = {0};
nameW.len = reparse->SymbolicLinkReparseBuffer.SubstituteNameLength / sizeof(wchar_t);
nameW.ptr = (u16*)((char*)reparse->SymbolicLinkReparseBuffer.PathBuffer + reparse->SymbolicLinkReparseBuffer.SubstituteNameOffset);
result.target = win32_wide_to_utf8(arena, nameW);
result.target = oc_win32_wide_to_utf8(arena, nameW);
}
else
{
result.error = IO_ERR_UNKNOWN;
result.error = OC_IO_ERR_UNKNOWN;
}
}
return(result);
}
io_raw_read_link_result io_raw_read_link_at(mem_arena* arena, io_file_desc dirFd, str8 name)
oc_io_raw_read_link_result oc_io_raw_read_link_at(oc_arena* arena, oc_file_desc dirFd, oc_str8 name)
{
io_file_desc fd = io_raw_open_at(dirFd, name, FILE_ACCESS_READ, FILE_OPEN_SYMLINK);
io_raw_read_link_result result = io_raw_read_link(arena, fd);
io_raw_close(fd);
oc_file_desc fd = oc_io_raw_open_at(dirFd, name, OC_FILE_ACCESS_READ, OC_FILE_OPEN_SYMLINK);
oc_io_raw_read_link_result result = oc_io_raw_read_link(arena, fd);
oc_io_raw_close(fd);
return(result);
}
io_cmp io_close(file_slot* slot, io_req* req, file_table* table)
static oc_io_cmp oc_io_close(oc_file_slot* slot, oc_io_req* req, oc_file_table* table)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
if(slot->fd)
{
CloseHandle(slot->fd);
}
file_slot_recycle(table, slot);
oc_file_slot_recycle(table, slot);
return(cmp);
}
io_cmp io_fstat(file_slot* slot, io_req* req)
static oc_io_cmp oc_io_fstat(oc_file_slot* slot, oc_io_req* req)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
if(req->size < sizeof(file_status))
if(req->size < sizeof(oc_file_status))
{
cmp.error = IO_ERR_ARG;
cmp.error = OC_IO_ERR_ARG;
}
else
{
slot->error = io_raw_fstat(slot->fd, (file_status*)req->buffer);
slot->error = oc_io_raw_fstat(slot->fd, (oc_file_status*)req->buffer);
cmp.error = slot->error;
}
return(cmp);
}
io_cmp io_seek(file_slot* slot, io_req* req)
static oc_io_cmp oc_io_seek(oc_file_slot* slot, oc_io_req* req)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
DWORD whence;
switch(req->whence)
{
case FILE_SEEK_CURRENT:
case OC_FILE_SEEK_CURRENT:
whence = FILE_CURRENT;
break;
case FILE_SEEK_SET:
case OC_FILE_SEEK_SET:
whence = FILE_BEGIN;
break;
case FILE_SEEK_END:
case OC_FILE_SEEK_END:
whence = FILE_END;
}
@ -432,7 +432,7 @@ io_cmp io_seek(file_slot* slot, io_req* req)
if(!SetFilePointerEx(slot->fd, off, &newPos, whence))
{
slot->error = io_raw_last_error();
slot->error = oc_io_raw_last_error();
cmp.error = slot->error;
}
else
@ -443,13 +443,13 @@ io_cmp io_seek(file_slot* slot, io_req* req)
return(cmp);
}
io_cmp io_read(file_slot* slot, io_req* req)
static oc_io_cmp oc_io_read(oc_file_slot* slot, oc_io_req* req)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
if(slot->type != MP_FILE_REGULAR)
if(slot->type != OC_FILE_REGULAR)
{
slot->error = IO_ERR_PERM;
slot->error = OC_IO_ERR_PERM;
cmp.error = slot->error;
}
else
@ -458,7 +458,7 @@ io_cmp io_read(file_slot* slot, io_req* req)
if(!ReadFile(slot->fd, req->buffer, req->size, &bytesRead, NULL))
{
slot->error = io_raw_last_error();
slot->error = oc_io_raw_last_error();
cmp.result = 0;
cmp.error = slot->error;
}
@ -470,13 +470,13 @@ io_cmp io_read(file_slot* slot, io_req* req)
return(cmp);
}
io_cmp io_write(file_slot* slot, io_req* req)
static oc_io_cmp oc_io_write(oc_file_slot* slot, oc_io_req* req)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
if(slot->type != MP_FILE_REGULAR)
if(slot->type != OC_FILE_REGULAR)
{
slot->error = IO_ERR_PERM;
slot->error = OC_IO_ERR_PERM;
cmp.error = slot->error;
}
else
@ -485,7 +485,7 @@ io_cmp io_write(file_slot* slot, io_req* req)
if(!WriteFile(slot->fd, req->buffer, req->size, &bytesWritten, NULL))
{
slot->error = io_raw_last_error();
slot->error = oc_io_raw_last_error();
cmp.result = 0;
cmp.error = slot->error;
}
@ -497,64 +497,64 @@ io_cmp io_write(file_slot* slot, io_req* req)
return(cmp);
}
io_cmp io_get_error(file_slot* slot, io_req* req)
static oc_io_cmp oc_io_get_error(oc_file_slot* slot, oc_io_req* req)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
cmp.result = slot->error;
return(cmp);
}
io_cmp io_wait_single_req_with_table(io_req* req, file_table* table)
oc_io_cmp oc_io_wait_single_req_with_table(oc_io_req* req, oc_file_table* table)
{
io_cmp cmp = {0};
oc_io_cmp cmp = {0};
file_slot* slot = file_slot_from_handle(table, req->handle);
oc_file_slot* slot = oc_file_slot_from_handle(table, req->handle);
if(!slot)
{
if(req->op != IO_OP_OPEN_AT)
if(req->op != OC_IO_OPEN_AT)
{
cmp.error = IO_ERR_HANDLE;
cmp.error = OC_IO_ERR_HANDLE;
}
}
else if(slot->fatal && req->op != IO_OP_CLOSE && req->op != IO_OP_ERROR)
else if(slot->fatal && req->op != OC_IO_CLOSE && req->op != OC_OC_IO_ERROR)
{
cmp.error = IO_ERR_PREV;
cmp.error = OC_IO_ERR_PREV;
}
if(cmp.error == IO_OK)
if(cmp.error == OC_IO_OK)
{
switch(req->op)
{
case IO_OP_OPEN_AT:
cmp = io_open_at(slot, req, table);
case OC_IO_OPEN_AT:
cmp = oc_io_open_at(slot, req, table);
break;
case IO_OP_FSTAT:
cmp = io_fstat(slot, req);
case OC_IO_FSTAT:
cmp = oc_io_fstat(slot, req);
break;
case IO_OP_CLOSE:
cmp = io_close(slot, req, table);
case OC_IO_CLOSE:
cmp = oc_io_close(slot, req, table);
break;
case IO_OP_READ:
cmp = io_read(slot, req);
case OC_IO_READ:
cmp = oc_io_read(slot, req);
break;
case IO_OP_WRITE:
cmp = io_write(slot, req);
case OC_IO_WRITE:
cmp = oc_io_write(slot, req);
break;
case IO_OP_SEEK:
cmp = io_seek(slot, req);
case OC_IO_SEEK:
cmp = oc_io_seek(slot, req);
break;
case IO_OP_ERROR:
cmp = io_get_error(slot, req);
case OC_OC_IO_ERROR:
cmp = oc_io_get_error(slot, req);
break;
default:
cmp.error = IO_ERR_OP;
cmp.error = OC_IO_ERR_OP;
if(slot)
{
slot->error = cmp.error;

View File

@ -10,36 +10,36 @@
#include<windows.h>
#include"platform_memory.h"
void* mem_base_reserve_win32(mem_base_allocator* context, u64 size)
void* oc_base_reserve_win32(oc_base_allocator* context, u64 size)
{
void* result = VirtualAlloc(0, size, MEM_RESERVE, PAGE_READWRITE);
return(result);
}
void mem_base_commit_win32(mem_base_allocator* context, void* ptr, u64 size)
void oc_base_commit_win32(oc_base_allocator* context, void* ptr, u64 size)
{
VirtualAlloc(ptr, size, MEM_COMMIT, PAGE_READWRITE);
}
void mem_base_release_win32(mem_base_allocator* context, void* ptr, u64 size)
void oc_base_release_win32(oc_base_allocator* context, void* ptr, u64 size)
{
VirtualFree(ptr, size, MEM_RELEASE);
}
void mem_base_decommit_win32(mem_base_allocator* context, void* ptr, u64 size)
void oc_base_decommit_win32(oc_base_allocator* context, void* ptr, u64 size)
{
VirtualFree(ptr, size, MEM_DECOMMIT);
}
mem_base_allocator* mem_base_allocator_default()
oc_base_allocator* oc_base_allocator_default()
{
static mem_base_allocator base = {0};
static oc_base_allocator base = {0};
if(base.reserve == 0)
{
base.reserve = mem_base_reserve_win32;
base.commit = mem_base_commit_win32;
base.decommit = mem_base_decommit_win32;
base.release = mem_base_release_win32;
base.reserve = oc_base_reserve_win32;
base.commit = oc_base_commit_win32;
base.decommit = oc_base_decommit_win32;
base.release = oc_base_release_win32;
}
return(&base);
}

View File

@ -10,23 +10,23 @@
#include"win32_string_helpers.h"
#include"platform_path.c"
bool path_is_absolute(str8 path)
bool oc_path_is_absolute(oc_str8 path)
{
mem_arena_scope scratch = mem_scratch_begin();
str16 pathW = win32_utf8_to_wide_null_terminated(scratch.arena, path);
oc_arena_scope scratch = oc_scratch_begin();
oc_str16 pathW = oc_win32_utf8_to_wide_null_terminated(scratch.arena, path);
bool result = !PathIsRelativeW(pathW.ptr);
mem_scratch_end(scratch);
oc_scratch_end(scratch);
return(result);
}
str8 path_executable(mem_arena* arena)
oc_str8 oc_path_executable(oc_arena* arena)
{
///////////////////////////////////////////////////////////////////
//TODO use wide chars
///////////////////////////////////////////////////////////////////
char* buffer = mem_arena_alloc_array(arena, char, MAX_PATH+2);
char* buffer = oc_arena_push_array(arena, char, MAX_PATH+2);
int size = GetModuleFileName(NULL, buffer, MAX_PATH+1);
//TODO: check for errors...
for(int i=0; i<size; i++)
@ -36,7 +36,7 @@ str8 path_executable(mem_arena* arena)
buffer[i] = '/';
}
}
return(str8_from_buffer(size, buffer));
return(oc_str8_from_buffer(size, buffer));
}
str8 path_canonical(mem_arena* arena, str8 path); //TODO
oc_str8 oc_path_canonical(oc_arena* arena, oc_str8 path); //TODO

View File

@ -11,21 +11,21 @@
#include"win32_string_helpers.h"
str16 win32_utf8_to_wide_null_terminated(mem_arena* arena, str8 s)
oc_str16 oc_win32_utf8_to_wide_null_terminated(oc_arena* arena, oc_str8 s)
{
str16 res = {0};
oc_str16 res = {0};
res.len = 1 + MultiByteToWideChar(CP_UTF8, 0, s.ptr, s.len, NULL, 0);
res.ptr = mem_arena_alloc_array(arena, u16, res.len);
res.ptr = oc_arena_push_array(arena, u16, res.len);
MultiByteToWideChar(CP_UTF8, 0, s.ptr, s.len, res.ptr, res.len);
res.ptr[res.len-1] = '\0';
return(res);
}
str8 win32_wide_to_utf8(mem_arena* arena, str16 s)
oc_str8 oc_win32_wide_to_utf8(oc_arena* arena, oc_str16 s)
{
str8 res = {0};
oc_str8 res = {0};
res.len = WideCharToMultiByte(CP_UTF8, 0, s.ptr, s.len, NULL, 0, NULL, NULL);
res.ptr = mem_arena_alloc_array(arena, u8, res.len);
res.ptr = oc_arena_push_array(arena, u8, res.len);
WideCharToMultiByte(CP_UTF8, 0, s.ptr, s.len, res.ptr, res.len, NULL, NULL);
return(res);
}

View File

@ -10,8 +10,8 @@
#include"util/strings.h"
str16 win32_utf8_to_wide_null_terminated(mem_arena* arena, str8 s);
str8 win32_wide_to_utf8(mem_arena* arena, str16 s);
oc_str16 oc_win32_utf8_to_wide_null_terminated(oc_arena* arena, oc_str8 s);
oc_str8 oc_win32_wide_to_utf8(oc_arena* arena, oc_str16 s);
#endif // __WIN32_STRING_HELPERS_H_

View File

@ -12,36 +12,39 @@
#include"platform_thread.h"
struct mp_thread
struct oc_thread
{
mp_thread_start_function start;
oc_thread_start_function start;
HANDLE handle;
DWORD threadId;
void* userPointer;
char name[MP_THREAD_NAME_MAX_SIZE];
oc_str8 name;
char nameBuffer[OC_THREAD_NAME_MAX_SIZE];
};
static DWORD WINAPI mp_thread_bootstrap(LPVOID lpParameter)
static DWORD WINAPI oc_thread_bootstrap(LPVOID lpParameter)
{
mp_thread* thread = (mp_thread*)lpParameter;
oc_thread* thread = (oc_thread*)lpParameter;
i32 exitCode = thread->start(thread->userPointer);
return(exitCode);
}
mp_thread* mp_thread_create_with_name(mp_thread_start_function start, void* userPointer, const char* name)
oc_thread* oc_thread_create_with_name(oc_thread_start_function start, void* userPointer, oc_str8 name)
{
mp_thread* thread = (mp_thread*)malloc(sizeof(mp_thread));
oc_thread* thread = (oc_thread*)malloc(sizeof(oc_thread));
thread->start = start;
thread->handle = INVALID_HANDLE_VALUE;
thread->userPointer = userPointer;
if(name)
if(name.len && name.ptr)
{
char* end = strncpy(thread->name, name, MP_THREAD_NAME_MAX_SIZE-1);
*end = '\0';
strncpy(thread->nameBuffer, name.ptr, oc_min(name.len, OC_THREAD_NAME_MAX_SIZE-1));
thread->nameBuffer[OC_THREAD_NAME_MAX_SIZE-1] = '\0';
thread->name = OC_STR8(thread->nameBuffer);
}
else
{
thread->name[0] = '\0';
thread->nameBuffer[0] = '\0';
thread->name = oc_str8_from_buffer(0, thread->nameBuffer);
}
SECURITY_ATTRIBUTES childProcessSecurity = {
@ -51,7 +54,7 @@ mp_thread* mp_thread_create_with_name(mp_thread_start_function start, void* user
SIZE_T stackSize = 0; // uses process default
DWORD flags = 0;
DWORD threadId = 0;
thread->handle = CreateThread(&childProcessSecurity, stackSize, mp_thread_bootstrap, thread, flags, &threadId);
thread->handle = CreateThread(&childProcessSecurity, stackSize, oc_thread_bootstrap, thread, flags, &threadId);
if (thread->handle == NULL) {
free(thread);
return(NULL);
@ -59,9 +62,9 @@ mp_thread* mp_thread_create_with_name(mp_thread_start_function start, void* user
thread->threadId = threadId;
if (thread->name[0]) {
wchar_t widename[MP_THREAD_NAME_MAX_SIZE];
size_t length = mbstowcs(widename, thread->name, MP_THREAD_NAME_MAX_SIZE - 1);
if (thread->name.len) {
wchar_t widename[OC_THREAD_NAME_MAX_SIZE];
size_t length = mbstowcs(widename, thread->nameBuffer, OC_THREAD_NAME_MAX_SIZE - 1);
widename[length] = '\0';
SetThreadDescription(thread->handle, widename);
@ -70,33 +73,33 @@ mp_thread* mp_thread_create_with_name(mp_thread_start_function start, void* user
return(thread);
}
mp_thread* mp_thread_create(mp_thread_start_function start, void* userPointer)
oc_thread* oc_thread_create(oc_thread_start_function start, void* userPointer)
{
return(mp_thread_create_with_name(start, userPointer, NULL));
return(oc_thread_create_with_name(start, userPointer, (oc_str8){0}));
}
const char* mp_thread_get_name(mp_thread* thread)
oc_str8 oc_thread_get_name(oc_thread* thread)
{
return(thread->name);
}
u64 mp_thread_unique_id(mp_thread* thread)
u64 oc_thread_unique_id(oc_thread* thread)
{
return(thread->threadId);
}
u64 mp_thread_self_id()
u64 oc_thread_self_id()
{
return(GetCurrentThreadId());
}
int mp_thread_signal(mp_thread* thread, int sig)
int oc_thread_signal(oc_thread* thread, int sig)
{
BOOL success = TerminateThread(thread->handle, (DWORD)sig);
return(success ? 0 : -1);
}
int mp_thread_join(mp_thread* thread, i64* exitCode)
int oc_thread_join(oc_thread* thread, i64* exitCode)
{
DWORD result = WaitForSingleObject(thread->handle, INFINITE);
if (result == WAIT_FAILED) {
@ -116,7 +119,7 @@ int mp_thread_join(mp_thread* thread, i64* exitCode)
return(0);
}
int mp_thread_detach(mp_thread* thread)
int oc_thread_detach(oc_thread* thread)
{
if (CloseHandle(thread->handle))
{
@ -127,86 +130,86 @@ int mp_thread_detach(mp_thread* thread)
}
struct mp_mutex
struct oc_mutex
{
u64 owningThreadId;
SRWLOCK lock;
};
mp_mutex* mp_mutex_create()
oc_mutex* oc_mutex_create()
{
mp_mutex* mutex = (mp_mutex*)malloc(sizeof(mp_mutex));
oc_mutex* mutex = (oc_mutex*)malloc(sizeof(oc_mutex));
mutex->owningThreadId = 0;
InitializeSRWLock(&mutex->lock);
return mutex;
}
int mp_mutex_destroy(mp_mutex* mutex)
int oc_mutex_destroy(oc_mutex* mutex)
{
DEBUG_ASSERT(mutex->owningThreadId == 0);
OC_DEBUG_ASSERT(mutex->owningThreadId == 0);
free(mutex);
return(0);
}
int mp_mutex_lock(mp_mutex* mutex)
int oc_mutex_lock(oc_mutex* mutex)
{
DEBUG_ASSERT(mutex->owningThreadId == 0);
OC_DEBUG_ASSERT(mutex->owningThreadId == 0);
AcquireSRWLockExclusive(&mutex->lock);
return(0);
}
int mp_mutex_unlock(mp_mutex* mutex)
int oc_mutex_unlock(oc_mutex* mutex)
{
DEBUG_ASSERT(mp_thread_self_id() == mutex->owningThreadId);
OC_DEBUG_ASSERT(oc_thread_self_id() == mutex->owningThreadId);
ReleaseSRWLockExclusive(&mutex->lock);
mutex->owningThreadId = 0;
return(0);
}
// mp_ticket_spin_mutex has a mirrored implementation in posix_thread.c
// oc_ticket has a mirrored implementation in posix_thread.c
void mp_ticket_spin_mutex_init(mp_ticket_spin_mutex* mutex)
void oc_ticket_init(oc_ticket* mutex)
{
mutex->nextTicket = 0;
mutex->serving = 0;
}
void mp_ticket_spin_mutex_lock(mp_ticket_spin_mutex* mutex)
void oc_ticket_lock(oc_ticket* mutex)
{
u64 ticket = atomic_fetch_add(&mutex->nextTicket, 1ULL);
while(ticket != mutex->serving); //spin
}
void mp_ticket_spin_mutex_unlock(mp_ticket_spin_mutex* mutex)
void oc_ticket_unlock(oc_ticket* mutex)
{
atomic_fetch_add(&mutex->serving, 1ULL);
}
struct mp_condition
struct oc_condition
{
CONDITION_VARIABLE cond;
};
mp_condition* mp_condition_create()
oc_condition* oc_condition_create()
{
mp_condition* cond = (mp_condition*)malloc(sizeof(mp_condition));
oc_condition* cond = (oc_condition*)malloc(sizeof(oc_condition));
InitializeConditionVariable(&cond->cond);
return cond;
}
int mp_condition_destroy(mp_condition* cond)
int oc_condition_destroy(oc_condition* cond)
{
free(cond);
return(0);
}
int mp_condition_wait(mp_condition* cond, mp_mutex* mutex)
int oc_condition_wait(oc_condition* cond, oc_mutex* mutex)
{
return mp_condition_timedwait(cond, mutex, INFINITY);
return oc_condition_timedwait(cond, mutex, INFINITY);
}
int mp_condition_timedwait(mp_condition* cond, mp_mutex* mutex, f64 seconds)
int oc_condition_timedwait(oc_condition* cond, oc_mutex* mutex, f64 seconds)
{
const f32 ms = (seconds == INFINITY) ? INFINITE : seconds * 1000;
if (!SleepConditionVariableSRW(&cond->cond, &mutex->lock, ms, 0))
@ -216,13 +219,13 @@ int mp_condition_timedwait(mp_condition* cond, mp_mutex* mutex, f64 seconds)
return(0);
}
int mp_condition_signal(mp_condition* cond)
int oc_condition_signal(oc_condition* cond)
{
WakeConditionVariable(&cond->cond);
return(0);
}
int mp_condition_broadcast(mp_condition* cond)
int oc_condition_broadcast(oc_condition* cond)
{
WakeAllConditionVariable(&cond->cond);
return(0);

View File

@ -9,7 +9,7 @@
#include<errno.h>
#include<math.h>
#define MG_INCLUDE_GL_API
#define OC_INCLUDE_GL_API
#include"orca.h"
#include"graphics/graphics_common.h"
@ -17,57 +17,57 @@
#include"runtime_memory.c"
#include"runtime_io.c"
mg_font orca_font_create(const char* resourcePath)
oc_font orca_font_create(const char* resourcePath)
{
//NOTE(martin): create default font
str8 fontPath = path_executable_relative(mem_scratch(), STR8(resourcePath));
oc_str8 fontPath = oc_path_executable_relative(oc_scratch(), OC_STR8(resourcePath));
FILE* fontFile = fopen(fontPath.ptr, "r");
if(!fontFile)
{
log_error("Could not load font file '%s': %s\n", fontPath.ptr, strerror(errno));
return(mg_font_nil());
oc_log_error("Could not load font file '%s': %s\n", fontPath.ptr, strerror(errno));
return(oc_font_nil());
}
unsigned char* fontData = 0;
char* fontData = 0;
fseek(fontFile, 0, SEEK_END);
u32 fontDataSize = ftell(fontFile);
rewind(fontFile);
fontData = (unsigned char*)malloc(fontDataSize);
fontData = malloc(fontDataSize);
fread(fontData, 1, fontDataSize, fontFile);
fclose(fontFile);
unicode_range ranges[5] = {UNICODE_RANGE_BASIC_LATIN,
UNICODE_RANGE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
UNICODE_RANGE_LATIN_EXTENDED_A,
UNICODE_RANGE_LATIN_EXTENDED_B,
UNICODE_RANGE_SPECIALS};
oc_unicode_range ranges[5] = {OC_UNICODE_BASIC_LATIN,
OC_UNICODE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
OC_UNICODE_LATIN_EXTENDED_A,
OC_UNICODE_LATIN_EXTENDED_B,
OC_UNICODE_SPECIALS};
mg_font font = mg_font_create_from_memory(fontDataSize, fontData, 5, ranges);
oc_font font = oc_font_create_from_memory(oc_str8_from_buffer(fontDataSize, fontData), 5, ranges);
free(fontData);
return(font);
}
mg_font mg_font_create_default()
oc_font oc_font_create_default()
{
return(orca_font_create("../resources/OpenSansLatinSubset.ttf"));
}
orca_app __orcaApp = {0};
oc_runtime __orcaApp = {0};
orca_app* orca_app_get()
oc_runtime* oc_runtime_get()
{
return(&__orcaApp);
}
orca_runtime* orca_runtime_get()
oc_runtime_env* oc_runtime_env_get()
{
return(&__orcaApp.runtime);
}
void orca_log(log_level level,
void oc_runtime_log(oc_log_level level,
int fileLen,
char* file,
int functionLen,
@ -76,16 +76,16 @@ void orca_log(log_level level,
int msgLen,
char* msg)
{
orca_debug_overlay* debug = &__orcaApp.debugOverlay;
oc_debug_overlay* debug = &__orcaApp.debugOverlay;
//NOTE: recycle first entry if we exceeded the max entry count
debug->entryCount++;
if(debug->entryCount > debug->maxEntries)
{
log_entry* e = list_pop_entry(&debug->logEntries, log_entry, listElt);
log_entry* e = oc_list_pop_entry(&debug->logEntries, log_entry, listElt);
if(e)
{
list_push(&debug->logFreeList, &e->listElt);
oc_list_push(&debug->logFreeList, &e->listElt);
debug->entryCount--;
}
}
@ -95,11 +95,11 @@ void orca_log(log_level level,
//NOTE: allocate a new entry
//TODO: should probably use a buddy allocator over the arena or something
log_entry* entry = 0;
for_list(&debug->logFreeList, elt, log_entry, listElt)
oc_list_for(&debug->logFreeList, elt, log_entry, listElt)
{
if(elt->cap >= cap)
{
list_remove(&debug->logFreeList, &elt->listElt);
oc_list_remove(&debug->logFreeList, &elt->listElt);
entry = elt;
break;
}
@ -107,7 +107,7 @@ void orca_log(log_level level,
if(!entry)
{
char* mem = mem_arena_alloc(&debug->logArena, cap);
char* mem = oc_arena_push(&debug->logArena, cap);
entry = (log_entry*)mem;
entry->cap = cap;
}
@ -134,9 +134,9 @@ void orca_log(log_level level,
entry->recordIndex = debug->logEntryTotalCount;
debug->logEntryTotalCount++;
list_push_back(&debug->logEntries, &entry->listElt);
oc_list_push_back(&debug->logEntries, &entry->listElt);
log_push(level,
oc_log_ext(level,
file,
function,
line,
@ -147,67 +147,67 @@ void orca_log(log_level level,
typedef struct orca_surface_create_data
{
mp_window window;
mg_surface_api api;
mg_surface surface;
oc_window window;
oc_surface_api api;
oc_surface surface;
} orca_surface_create_data;
i32 orca_surface_callback(void* user)
{
orca_surface_create_data* data = (orca_surface_create_data*)user;
data->surface = mg_surface_create_for_window(data->window, data->api);
data->surface = oc_surface_create_for_window(data->window, data->api);
//NOTE: this will be called on main thread, so we need to deselect the surface here,
// and reselect it on the orca thread
mg_surface_deselect();
oc_surface_deselect();
return(0);
}
mg_surface orca_surface_canvas(void)
oc_surface orca_surface_canvas(void)
{
orca_surface_create_data data = {
.surface = mg_surface_nil(),
.surface = oc_surface_nil(),
.window = __orcaApp.window,
.api = MG_CANVAS
.api = OC_CANVAS
};
mp_dispatch_on_main_thread_sync(__orcaApp.window, orca_surface_callback, (void*)&data);
mg_surface_prepare(data.surface);
oc_dispatch_on_main_thread_sync(__orcaApp.window, orca_surface_callback, (void*)&data);
oc_surface_select(data.surface);
return(data.surface);
}
mg_surface orca_surface_gles(void)
oc_surface orca_surface_gles(void)
{
orca_surface_create_data data = {
.surface = mg_surface_nil(),
.surface = oc_surface_nil(),
.window = __orcaApp.window,
.api = MG_GLES
.api = OC_GLES
};
mp_dispatch_on_main_thread_sync(__orcaApp.window, orca_surface_callback, (void*)&data);
mg_surface_prepare(data.surface);
oc_dispatch_on_main_thread_sync(__orcaApp.window, orca_surface_callback, (void*)&data);
oc_surface_select(data.surface);
return(data.surface);
}
void orca_surface_render_commands(mg_surface surface,
mg_color clearColor,
void orca_surface_render_commands(oc_surface surface,
oc_color clearColor,
u32 primitiveCount,
mg_primitive* primitives,
oc_primitive* primitives,
u32 eltCount,
mg_path_elt* elements)
oc_path_elt* elements)
{
orca_app* app = &__orcaApp;
oc_runtime* app = &__orcaApp;
char* memBase = app->runtime.wasmMemory.ptr;
u32 memSize = app->runtime.wasmMemory.committed;
if( ((char*)primitives > memBase)
&&((char*)primitives + primitiveCount*sizeof(mg_primitive) - memBase <= memSize)
&&((char*)primitives + primitiveCount*sizeof(oc_primitive) - memBase <= memSize)
&&((char*)elements > memBase)
&&((char*)elements + eltCount*sizeof(mg_path_elt) - memBase <= memSize))
&&((char*)elements + eltCount*sizeof(oc_path_elt) - memBase <= memSize))
{
mg_surface_render_commands(surface,
oc_surface_render_commands(surface,
clearColor,
primitiveCount,
primitives,
@ -216,10 +216,10 @@ void orca_surface_render_commands(mg_surface surface,
}
}
void debug_overlay_toggle(orca_debug_overlay* overlay)
void debug_overlay_toggle(oc_debug_overlay* overlay)
{
overlay->show = !overlay->show;
mg_surface_set_hidden(overlay->surface, !overlay->show);
oc_surface_set_hidden(overlay->surface, !overlay->show);
if(overlay->show)
{
@ -228,57 +228,57 @@ void debug_overlay_toggle(orca_debug_overlay* overlay)
}
void log_entry_ui(orca_debug_overlay* overlay, log_entry* entry)
void log_entry_ui(oc_debug_overlay* overlay, log_entry* entry)
{
static const char* levelNames[] = {"Error: ", "Warning: ", "Info: "};
static const mg_color levelColors[] = {{0.8, 0, 0, 1},
static const oc_color levelColors[] = {{0.8, 0, 0, 1},
{1, 0.5, 0, 1},
{0, 0.8, 0, 1}};
static const mg_color bgColors[3][2] = {//errors
static const oc_color bgColors[3][2] = {//errors
{{0.6, 0, 0, 0.5}, {0.8, 0, 0, 0.5}},
//warning
{{0.4, 0.4, 0.4, 0.5}, {0.5, 0.5, 0.5, 0.5}},
//info
{{0.4, 0.4, 0.4, 0.5}, {0.5, 0.5, 0.5, 0.5}}};
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_CHILDREN},
.layout.axis = UI_AXIS_Y,
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_CHILDREN},
.layout.axis = OC_UI_AXIS_Y,
.layout.margin.x = 10,
.layout.margin.y = 5,
.bgColor = bgColors[entry->level][entry->recordIndex & 1]},
UI_STYLE_SIZE
|UI_STYLE_LAYOUT_AXIS
|UI_STYLE_LAYOUT_MARGINS
|UI_STYLE_BG_COLOR);
OC_UI_STYLE_SIZE
|OC_UI_STYLE_LAYOUT_AXIS
|OC_UI_STYLE_LAYOUT_MARGINS
|OC_UI_STYLE_BG_COLOR);
str8 key = str8_pushf(mem_scratch(), "%ull", entry->recordIndex);
oc_str8 key = oc_str8_pushf(oc_scratch(), "%ull", entry->recordIndex);
ui_container_str8(key, UI_FLAG_DRAW_BACKGROUND)
oc_ui_container_str8(key, OC_UI_FLAG_DRAW_BACKGROUND)
{
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_CHILDREN},
.layout.axis = UI_AXIS_X},
UI_STYLE_SIZE
|UI_STYLE_LAYOUT_AXIS);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_CHILDREN},
.layout.axis = OC_UI_AXIS_X},
OC_UI_STYLE_SIZE
|OC_UI_STYLE_LAYOUT_AXIS);
ui_container("header", 0)
oc_ui_container("header", 0)
{
ui_style_next(&(ui_style){.color = levelColors[entry->level],
oc_ui_style_next(&(oc_ui_style){.color = levelColors[entry->level],
.font = overlay->fontBold},
UI_STYLE_COLOR
|UI_STYLE_FONT);
ui_label(levelNames[entry->level]);
OC_UI_STYLE_COLOR
|OC_UI_STYLE_FONT);
oc_ui_label(levelNames[entry->level]);
str8 loc = str8_pushf(mem_scratch(),
oc_str8 loc = oc_str8_pushf(oc_scratch(),
"%.*s() in %.*s:%i:",
str8_ip(entry->file),
str8_ip(entry->function),
oc_str8_ip(entry->file),
oc_str8_ip(entry->function),
entry->line);
ui_label_str8(loc);
oc_ui_label_str8(loc);
}
ui_label_str8(entry->msg);
oc_ui_label_str8(entry->msg);
}
}
@ -304,13 +304,13 @@ char m3_type_to_tag(M3ValueType type)
}
}
void orca_runtime_init(orca_runtime* runtime)
void oc_runtime_env_init(oc_runtime_env* runtime)
{
memset(runtime, 0, sizeof(orca_runtime));
mem_base_allocator* allocator = mem_base_allocator_default();
memset(runtime, 0, sizeof(oc_runtime_env));
oc_base_allocator* allocator = oc_base_allocator_default();
runtime->wasmMemory.committed = 0;
runtime->wasmMemory.reserved = 4ULL<<30;
runtime->wasmMemory.ptr = mem_base_reserve(allocator, runtime->wasmMemory.reserved);
runtime->wasmMemory.ptr = oc_base_reserve(allocator, runtime->wasmMemory.reserved);
}
#include"wasmbind/core_api_bind_gen.c"
@ -327,11 +327,11 @@ void orca_wasm3_abort(IM3Runtime runtime, M3Result res, const char* file, const
m3_GetErrorInfo(runtime, &errInfo);
if(errInfo.message && res == errInfo.result)
{
orca_abort(file, function, line, "%s: %s (%s)", msg, res, errInfo.message);
oc_abort_ext(file, function, line, "%s: %s (%s)", msg, res, errInfo.message);
}
else
{
orca_abort(file, function, line, "%s: %s", msg, res);
oc_abort_ext(file, function, line, "%s: %s", msg, res);
}
}
@ -339,18 +339,18 @@ void orca_wasm3_abort(IM3Runtime runtime, M3Result res, const char* file, const
i32 orca_runloop(void* user)
{
orca_app* app = &__orcaApp;
oc_runtime* app = &__orcaApp;
orca_runtime_init(&app->runtime);
oc_runtime_env_init(&app->runtime);
//NOTE: loads wasm module
const char* bundleNameCString = "module";
str8 modulePath = path_executable_relative(mem_scratch(), STR8("../app/wasm/module.wasm"));
oc_str8 modulePath = oc_path_executable_relative(oc_scratch(), OC_STR8("../app/wasm/module.wasm"));
FILE* file = fopen(modulePath.ptr, "rb");
if(!file)
{
ORCA_ABORT("The application couldn't load: web assembly module not found");
OC_ABORT("The application couldn't load: web assembly module not found");
}
fseek(file, 0, SEEK_END);
@ -358,7 +358,7 @@ i32 orca_runloop(void* user)
rewind(file);
app->runtime.wasmBytecode.len = wasmSize;
app->runtime.wasmBytecode.ptr = malloc_array(char, wasmSize);
app->runtime.wasmBytecode.ptr = oc_malloc_array(char, wasmSize);
fread(app->runtime.wasmBytecode.ptr, 1, app->runtime.wasmBytecode.len, file);
fclose(file);
@ -382,7 +382,7 @@ i32 orca_runloop(void* user)
}
m3_SetModuleName(app->runtime.m3Module, bundleNameCString);
mem_arena_clear(mem_scratch());
oc_arena_clear(oc_scratch());
//NOTE: bind orca APIs
{
@ -396,7 +396,7 @@ i32 orca_runloop(void* user)
if(err)
{
ORCA_ABORT("The application couldn't link one or more functions to its web assembly module (see console log for more information)");
OC_ABORT("The application couldn't link one or more functions to its web assembly module (see console log for more information)");
}
}
//NOTE: compile
@ -407,9 +407,9 @@ i32 orca_runloop(void* user)
}
//NOTE: Find and type check event handlers.
for(int i=0; i<G_EXPORT_COUNT; i++)
for(int i=0; i<OC_EXPORT_COUNT; i++)
{
const g_export_desc* desc = &G_EXPORT_DESC[i];
const oc_export_desc* desc = &OC_EXPORT_DESC[i];
IM3Function handler = 0;
m3_FindFunction(&handler, app->runtime.m3Runtime, desc->name.ptr);
@ -456,99 +456,99 @@ i32 orca_runloop(void* user)
}
else
{
log_error("type mismatch for event handler %.*s\n", (int)desc->name.len, desc->name.ptr);
oc_log_error("type mismatch for event handler %.*s\n", (int)desc->name.len, desc->name.ptr);
}
}
}
//NOTE: get location of the raw event slot
IM3Global rawEventGlobal = m3_FindGlobal(app->runtime.m3Module, "_OrcaRawEvent");
IM3Global rawEventGlobal = m3_FindGlobal(app->runtime.m3Module, "oc_rawEvent");
app->runtime.rawEventOffset = (u32)rawEventGlobal->intValue;
//NOTE: preopen the app local root dir
{
str8 localRootPath = path_executable_relative(mem_scratch(), STR8("../app/data"));
oc_str8 localRootPath = oc_path_executable_relative(oc_scratch(), OC_STR8("../app/data"));
io_req req = {.op = IO_OP_OPEN_AT,
.open.rights = FILE_ACCESS_READ|FILE_ACCESS_WRITE,
oc_io_req req = {.op = OC_IO_OPEN_AT,
.open.rights = OC_FILE_ACCESS_READ|OC_FILE_ACCESS_WRITE,
.size = localRootPath.len,
.buffer = localRootPath.ptr};
io_cmp cmp = io_wait_single_req_with_table(&req, &app->fileTable);
oc_io_cmp cmp = oc_io_wait_single_req_with_table(&req, &app->fileTable);
app->rootDir = cmp.handle;
}
IM3Function* exports = app->runtime.exports;
//NOTE: call init handler
if(exports[G_EXPORT_ON_INIT])
if(exports[OC_EXPORT_ON_INIT])
{
M3Result res = m3_Call(exports[G_EXPORT_ON_INIT], 0, 0);
M3Result res = m3_Call(exports[OC_EXPORT_ON_INIT], 0, 0);
if(res)
{
ORCA_WASM3_ABORT(app->runtime.m3Runtime, res, "Runtime error");
}
}
if(exports[G_EXPORT_FRAME_RESIZE])
if(exports[OC_EXPORT_FRAME_RESIZE])
{
mp_rect content = mp_window_get_content_rect(app->window);
oc_rect content = oc_window_get_content_rect(app->window);
u32 width = (u32)content.w;
u32 height = (u32)content.h;
const void* args[2] = {&width, &height};
M3Result res = m3_Call(exports[G_EXPORT_FRAME_RESIZE], 2, args);
M3Result res = m3_Call(exports[OC_EXPORT_FRAME_RESIZE], 2, args);
if(res)
{
ORCA_WASM3_ABORT(app->runtime.m3Runtime, res, "Runtime error");
}
}
ui_set_context(&app->debugOverlay.ui);
oc_ui_set_context(&app->debugOverlay.ui);
while(!mp_should_quit())
while(!oc_should_quit())
{
mp_event* event = 0;
while((event = mp_next_event(mem_scratch())) != 0)
oc_event* event = 0;
while((event = oc_next_event(oc_scratch())) != 0)
{
if(app->debugOverlay.show)
{
ui_process_event(event);
oc_ui_process_event(event);
}
if(exports[G_EXPORT_RAW_EVENT])
if(exports[OC_EXPORT_RAW_EVENT])
{
#ifndef M3_BIG_ENDIAN
mp_event* eventPtr = (mp_event*)wasm_memory_offset_to_ptr(&app->runtime.wasmMemory, app->runtime.rawEventOffset);
oc_event* eventPtr = (oc_event*)wasm_memory_offset_to_ptr(&app->runtime.wasmMemory, app->runtime.rawEventOffset);
memcpy(eventPtr, event, sizeof(*event));
const void* args[1] = {&app->runtime.rawEventOffset};
M3Result res = m3_Call(exports[G_EXPORT_RAW_EVENT], 1, args);
M3Result res = m3_Call(exports[OC_EXPORT_RAW_EVENT], 1, args);
if(res)
{
ORCA_WASM3_ABORT(app->runtime.m3Runtime, res, "Runtime error");
}
#else
log_error("OnRawEvent() is not supported on big endian platforms");
oc_log_error("oc_on_raw_event() is not supported on big endian platforms");
#endif
}
switch(event->type)
{
case MP_EVENT_WINDOW_CLOSE:
case OC_EVENT_WINDOW_CLOSE:
{
mp_request_quit();
oc_request_quit();
} break;
case MP_EVENT_WINDOW_RESIZE:
case OC_EVENT_WINDOW_RESIZE:
{
mp_rect frame = {0, 0, event->move.frame.w, event->move.frame.h};
oc_rect frame = {0, 0, event->move.frame.w, event->move.frame.h};
if(exports[G_EXPORT_FRAME_RESIZE])
if(exports[OC_EXPORT_FRAME_RESIZE])
{
u32 width = (u32)event->move.content.w;
u32 height = (u32)event->move.content.h;
const void* args[2] = {&width, &height};
M3Result res = m3_Call(exports[G_EXPORT_FRAME_RESIZE], 2, args);
M3Result res = m3_Call(exports[OC_EXPORT_FRAME_RESIZE], 2, args);
if(res)
{
ORCA_WASM3_ABORT(app->runtime.m3Runtime, res, "Runtime error");
@ -556,15 +556,15 @@ i32 orca_runloop(void* user)
}
} break;
case MP_EVENT_MOUSE_BUTTON:
case OC_EVENT_MOUSE_BUTTON:
{
if(event->key.action == MP_KEY_PRESS)
if(event->key.action == OC_KEY_PRESS)
{
if(exports[G_EXPORT_MOUSE_DOWN])
if(exports[OC_EXPORT_MOUSE_DOWN])
{
int key = event->key.code;
const void* args[1] = {&key};
M3Result res = m3_Call(exports[G_EXPORT_MOUSE_DOWN], 1, args);
M3Result res = m3_Call(exports[OC_EXPORT_MOUSE_DOWN], 1, args);
if(res)
{
ORCA_WASM3_ABORT(app->runtime.m3Runtime, res, "Runtime error");
@ -573,11 +573,11 @@ i32 orca_runloop(void* user)
}
else
{
if(exports[G_EXPORT_MOUSE_UP])
if(exports[OC_EXPORT_MOUSE_UP])
{
int key = event->key.code;
const void* args[1] = {&key};
M3Result res = m3_Call(exports[G_EXPORT_MOUSE_UP], 1, args);
M3Result res = m3_Call(exports[OC_EXPORT_MOUSE_UP], 1, args);
if(res)
{
ORCA_WASM3_ABORT(app->runtime.m3Runtime, res, "Runtime error");
@ -586,12 +586,12 @@ i32 orca_runloop(void* user)
}
} break;
case MP_EVENT_MOUSE_MOVE:
case OC_EVENT_MOUSE_MOVE:
{
if(exports[G_EXPORT_MOUSE_MOVE])
if(exports[OC_EXPORT_MOUSE_MOVE])
{
const void* args[4] = {&event->mouse.x, &event->mouse.y, &event->mouse.deltaX, &event->mouse.deltaY};
M3Result res = m3_Call(exports[G_EXPORT_MOUSE_MOVE], 4, args);
M3Result res = m3_Call(exports[OC_EXPORT_MOUSE_MOVE], 4, args);
if(res)
{
ORCA_WASM3_ABORT(app->runtime.m3Runtime, res, "Runtime error");
@ -599,33 +599,33 @@ i32 orca_runloop(void* user)
}
} break;
case MP_EVENT_KEYBOARD_KEY:
case OC_EVENT_KEYBOARD_KEY:
{
if(event->key.action == MP_KEY_PRESS)
if(event->key.action == OC_KEY_PRESS)
{
if(event->key.code == MP_KEY_D && (event->key.mods & (MP_KEYMOD_SHIFT | MP_KEYMOD_CMD)))
if(event->key.code == OC_KEY_D && (event->key.mods & (OC_KEYMOD_SHIFT | OC_KEYMOD_CMD)))
{
#if 1 // EPILEPSY WARNING! on windows this has a bug which causes a pretty strong stroboscopic effect
debug_overlay_toggle(&app->debugOverlay);
#endif
}
if(exports[G_EXPORT_KEY_DOWN])
if(exports[OC_EXPORT_KEY_DOWN])
{
const void* args[1] = {&event->key.code};
M3Result res = m3_Call(exports[G_EXPORT_KEY_DOWN], 1, args);
M3Result res = m3_Call(exports[OC_EXPORT_KEY_DOWN], 1, args);
if(res)
{
ORCA_WASM3_ABORT(app->runtime.m3Runtime, res, "Runtime error");
}
}
}
else if(event->key.action == MP_KEY_RELEASE)
else if(event->key.action == OC_KEY_RELEASE)
{
if(exports[G_EXPORT_KEY_UP])
if(exports[OC_EXPORT_KEY_UP])
{
const void* args[1] = {&event->key.code};
M3Result res = m3_Call(exports[G_EXPORT_KEY_UP], 1, args);
M3Result res = m3_Call(exports[OC_EXPORT_KEY_UP], 1, args);
if(res)
{
ORCA_WASM3_ABORT(app->runtime.m3Runtime, res, "Runtime error");
@ -641,110 +641,110 @@ i32 orca_runloop(void* user)
if(app->debugOverlay.show)
{
ui_style debugUIDefaultStyle = {.bgColor = {0},
oc_ui_style debugUIDefaultStyle = {.bgColor = {0},
.color = {1, 1, 1, 1},
.font = app->debugOverlay.fontReg,
.fontSize = 16,
.borderColor = {1, 0, 0, 1},
.borderSize = 2};
ui_style_mask debugUIDefaultMask = UI_STYLE_BG_COLOR
| UI_STYLE_COLOR
| UI_STYLE_BORDER_COLOR
| UI_STYLE_BORDER_SIZE
| UI_STYLE_FONT
| UI_STYLE_FONT_SIZE;
oc_ui_style_mask debugUIDefaultMask = OC_UI_STYLE_BG_COLOR
| OC_UI_STYLE_COLOR
| OC_UI_STYLE_BORDER_COLOR
| OC_UI_STYLE_BORDER_SIZE
| OC_UI_STYLE_FONT
| OC_UI_STYLE_FONT_SIZE;
vec2 frameSize = mg_surface_get_size(app->debugOverlay.surface);
oc_vec2 frameSize = oc_surface_get_size(app->debugOverlay.surface);
ui_frame(frameSize, &debugUIDefaultStyle, debugUIDefaultMask)
oc_ui_frame(frameSize, &debugUIDefaultStyle, debugUIDefaultMask)
{
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_PARENT, 1, 1}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_PARENT, 1, 1}},
OC_UI_STYLE_SIZE);
ui_container("overlay area", 0)
oc_ui_container("overlay area", 0)
{
//...
}
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_PARENT, 0.4},
.layout.axis = UI_AXIS_Y,
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_PARENT, 0.4},
.layout.axis = OC_UI_AXIS_Y,
.bgColor = {0, 0, 0, 0.5}},
UI_STYLE_SIZE
|UI_STYLE_LAYOUT_AXIS
|UI_STYLE_BG_COLOR);
OC_UI_STYLE_SIZE
|OC_UI_STYLE_LAYOUT_AXIS
|OC_UI_STYLE_BG_COLOR);
ui_container("log console", UI_FLAG_DRAW_BACKGROUND)
oc_ui_container("log console", OC_UI_FLAG_DRAW_BACKGROUND)
{
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_CHILDREN},
.layout.axis = UI_AXIS_X,
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_CHILDREN},
.layout.axis = OC_UI_AXIS_X,
.layout.spacing = 10,
.layout.margin.x = 10,
.layout.margin.y = 10},
UI_STYLE_SIZE
|UI_STYLE_LAYOUT);
OC_UI_STYLE_SIZE
|OC_UI_STYLE_LAYOUT);
ui_container("log toolbar", 0)
oc_ui_container("log toolbar", 0)
{
ui_style buttonStyle = {.layout.margin.x = 4,
oc_ui_style buttonStyle = {.layout.margin.x = 4,
.layout.margin.y = 4,
.roundness = 2,
.bgColor = {0, 0, 0, 0.5},
.color = {1, 1, 1, 1}};
ui_style_mask buttonStyleMask = UI_STYLE_LAYOUT_MARGINS
| UI_STYLE_ROUNDNESS
| UI_STYLE_BG_COLOR
| UI_STYLE_COLOR;
oc_ui_style_mask buttonStyleMask = OC_UI_STYLE_LAYOUT_MARGINS
| OC_UI_STYLE_ROUNDNESS
| OC_UI_STYLE_BG_COLOR
| OC_UI_STYLE_COLOR;
ui_style_match_after(ui_pattern_all(), &buttonStyle, buttonStyleMask);
if(ui_button("Clear").clicked)
oc_ui_style_match_after(oc_ui_pattern_all(), &buttonStyle, buttonStyleMask);
if(oc_ui_button("Clear").clicked)
{
for_list_safe(&app->debugOverlay.logEntries, entry, log_entry, listElt)
oc_list_for_safe(&app->debugOverlay.logEntries, entry, log_entry, listElt)
{
list_remove(&app->debugOverlay.logEntries, &entry->listElt);
list_push(&app->debugOverlay.logFreeList, &entry->listElt);
oc_list_remove(&app->debugOverlay.logEntries, &entry->listElt);
oc_list_push(&app->debugOverlay.logFreeList, &entry->listElt);
app->debugOverlay.entryCount--;
}
}
}
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_PARENT, 1, 1}},
UI_STYLE_SIZE);
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_PARENT, 1, 1}},
OC_UI_STYLE_SIZE);
//TODO: this is annoying to have to do that. Basically there's another 'contents' box inside ui_panel,
//TODO: this is annoying to have to do that. Basically there's another 'contents' box inside oc_ui_panel,
// and we need to change that to size according to its parent (whereas the default is sizing according
// to its children)
ui_pattern pattern = {0};
ui_pattern_push(mem_scratch(), &pattern, (ui_selector){.kind = UI_SEL_OWNER});
ui_pattern_push(mem_scratch(), &pattern, (ui_selector){.kind = UI_SEL_TEXT, .text = STR8("contents")});
ui_style_match_after(pattern, &(ui_style){.size.width = {UI_SIZE_PARENT, 1}}, UI_STYLE_SIZE_WIDTH);
oc_ui_pattern pattern = {0};
oc_ui_pattern_push(oc_scratch(), &pattern, (oc_ui_selector){.kind = OC_UI_SEL_OWNER});
oc_ui_pattern_push(oc_scratch(), &pattern, (oc_ui_selector){.kind = OC_UI_SEL_TEXT, .text = OC_STR8("contents")});
oc_ui_style_match_after(pattern, &(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1}}, OC_UI_STYLE_SIZE_WIDTH);
ui_box* panel = ui_box_lookup("log view");
oc_ui_box* panel = oc_ui_box_lookup("log view");
f32 scrollY = 0;
if(panel)
{
scrollY = panel->scroll.y;
}
ui_panel("log view", UI_FLAG_SCROLL_WHEEL_Y)
oc_ui_panel("log view", OC_UI_FLAG_SCROLL_WHEEL_Y)
{
panel = ui_box_top();
panel = oc_ui_box_top();
ui_style_next(&(ui_style){.size.width = {UI_SIZE_PARENT, 1},
.size.height = {UI_SIZE_CHILDREN},
.layout.axis = UI_AXIS_Y,
oc_ui_style_next(&(oc_ui_style){.size.width = {OC_UI_SIZE_PARENT, 1},
.size.height = {OC_UI_SIZE_CHILDREN},
.layout.axis = OC_UI_AXIS_Y,
.layout.margin.y = 5},
UI_STYLE_SIZE
|UI_STYLE_LAYOUT_AXIS);
OC_UI_STYLE_SIZE
|OC_UI_STYLE_LAYOUT_AXIS);
ui_container("contents", 0)
oc_ui_container("contents", 0)
{
for_list(&app->debugOverlay.logEntries, entry, log_entry, listElt)
oc_list_for(&app->debugOverlay.logEntries, entry, log_entry, listElt)
{
log_entry_ui(&app->debugOverlay, entry);
}
@ -754,7 +754,7 @@ i32 orca_runloop(void* user)
{
if(panel->scroll.y >= scrollY)
{
panel->scroll.y = ClampLowBound(panel->childrenSum[1] - panel->rect.h, 0);
panel->scroll.y = oc_clamp_low(panel->childrenSum[1] - panel->rect.h, 0);
}
else
{
@ -768,16 +768,16 @@ i32 orca_runloop(void* user)
}
}
mg_surface_prepare(app->debugOverlay.surface);
mg_canvas_set_current(app->debugOverlay.canvas);
ui_draw();
oc_surface_select(app->debugOverlay.surface);
oc_canvas_set_current(app->debugOverlay.canvas);
oc_ui_draw();
mg_render(app->debugOverlay.surface, app->debugOverlay.canvas);
oc_render(app->debugOverlay.surface, app->debugOverlay.canvas);
}
if(exports[G_EXPORT_FRAME_REFRESH])
if(exports[OC_EXPORT_FRAME_REFRESH])
{
M3Result res = m3_Call(exports[G_EXPORT_FRAME_REFRESH], 0, 0);
M3Result res = m3_Call(exports[OC_EXPORT_FRAME_REFRESH], 0, 0);
if(res)
{
ORCA_WASM3_ABORT(app->runtime.m3Runtime, res, "Runtime error");
@ -786,11 +786,11 @@ i32 orca_runloop(void* user)
if(app->debugOverlay.show)
{
mg_surface_prepare(app->debugOverlay.surface);
mg_surface_present(app->debugOverlay.surface);
oc_surface_select(app->debugOverlay.surface);
oc_surface_present(app->debugOverlay.surface);
}
mem_arena_clear(mem_scratch());
oc_arena_clear(oc_scratch());
}
return(0);
@ -798,64 +798,64 @@ i32 orca_runloop(void* user)
int main(int argc, char** argv)
{
log_set_level(LOG_LEVEL_INFO);
oc_log_set_level(OC_LOG_LEVEL_INFO);
mp_init();
mp_clock_init();
oc_init();
oc_clock_init();
orca_app* app = &__orcaApp;
oc_runtime* app = &__orcaApp;
//NOTE: create window and surfaces
mp_rect windowRect = {.x = 100, .y = 100, .w = 810, .h = 610};
app->window = mp_window_create(windowRect, "orca", 0);
oc_rect windowRect = {.x = 100, .y = 100, .w = 810, .h = 610};
app->window = oc_window_create(windowRect, OC_STR8("orca"), 0);
app->debugOverlay.show = false;
app->debugOverlay.surface = mg_surface_create_for_window(app->window, MG_CANVAS);
app->debugOverlay.canvas = mg_canvas_create();
app->debugOverlay.surface = oc_surface_create_for_window(app->window, OC_CANVAS);
app->debugOverlay.canvas = oc_canvas_create();
app->debugOverlay.fontReg = orca_font_create("../resources/Menlo.ttf");
app->debugOverlay.fontBold = orca_font_create("../resources/Menlo Bold.ttf");
app->debugOverlay.maxEntries = 200;
mem_arena_init(&app->debugOverlay.logArena);
oc_arena_init(&app->debugOverlay.logArena);
mg_surface_swap_interval(app->debugOverlay.surface, 0);
oc_surface_swap_interval(app->debugOverlay.surface, 0);
mg_surface_set_hidden(app->debugOverlay.surface, true);
oc_surface_set_hidden(app->debugOverlay.surface, true);
mg_surface_deselect();
oc_surface_deselect();
//WARN: this is a workaround to avoid stalling the first few times we acquire drawables from
// the surfaces... This should probably be fixed in the implementation of mtl_surface!
for(int i=0; i<3; i++)
{
mg_surface_prepare(app->debugOverlay.surface);
mg_canvas_set_current(app->debugOverlay.canvas);
mg_render(app->debugOverlay.surface, app->debugOverlay.canvas);
mg_surface_present(app->debugOverlay.surface);
oc_surface_select(app->debugOverlay.surface);
oc_canvas_set_current(app->debugOverlay.canvas);
oc_render(app->debugOverlay.surface, app->debugOverlay.canvas);
oc_surface_present(app->debugOverlay.surface);
}
ui_init(&app->debugOverlay.ui);
oc_ui_init(&app->debugOverlay.ui);
//NOTE: show window and start runloop
mp_window_bring_to_front(app->window);
mp_window_focus(app->window);
mp_window_center(app->window);
oc_window_bring_to_front(app->window);
oc_window_focus(app->window);
oc_window_center(app->window);
mp_thread* runloopThread = mp_thread_create(orca_runloop, 0);
oc_thread* runloopThread = oc_thread_create(orca_runloop, 0);
while(!mp_should_quit())
while(!oc_should_quit())
{
mp_pump_events(-1);
oc_pump_events(-1);
//TODO: what to do with mem scratch here?
}
mp_thread_join(runloopThread, NULL);
oc_thread_join(runloopThread, NULL);
mg_canvas_destroy(app->debugOverlay.canvas);
mg_surface_destroy(app->debugOverlay.surface);
oc_canvas_destroy(app->debugOverlay.canvas);
oc_surface_destroy(app->debugOverlay.surface);
mp_window_destroy(app->window);
oc_window_destroy(app->window);
mp_terminate();
oc_terminate();
return(0);
}

View File

@ -14,42 +14,41 @@
#include"m3_env.h"
#include"m3_compile.h"
#define G_EXPORTS(X) \
X(G_EXPORT_ON_INIT, "OnInit", "", "") \
X(G_EXPORT_MOUSE_DOWN, "OnMouseDown", "", "i") \
X(G_EXPORT_MOUSE_UP, "OnMouseUp", "", "i") \
X(G_EXPORT_MOUSE_ENTER, "OnMouseEnter", "", "") \
X(G_EXPORT_MOUSE_LEAVE, "OnMouseLeave", "", "") \
X(G_EXPORT_MOUSE_MOVE, "OnMouseMove", "", "ffff") \
X(G_EXPORT_MOUSE_WHEEL, "OnMouseWheel", "", "ff") \
X(G_EXPORT_KEY_DOWN, "OnKeyDown", "", "i") \
X(G_EXPORT_KEY_UP, "OnKeyUp", "", "i") \
X(G_EXPORT_FRAME_REFRESH, "OnFrameRefresh", "", "") \
X(G_EXPORT_FRAME_RESIZE, "OnFrameResize", "", "ii") \
X(G_EXPORT_RAW_EVENT, "OnRawEvent", "", "i") \
#define OC_EXPORTS(X) \
X(OC_EXPORT_ON_INIT, "oc_on_init", "", "") \
X(OC_EXPORT_MOUSE_DOWN, "oc_on_mouse_down", "", "i") \
X(OC_EXPORT_MOUSE_UP, "oc_on_mouse_up", "", "i") \
X(OC_EXPORT_MOUSE_ENTER, "oc_on_mouse_enter", "", "") \
X(OC_EXPORT_MOUSE_LEAVE, "oc_on_mouse_leave", "", "") \
X(OC_EXPORT_MOUSE_MOVE, "oc_on_mouse_move", "", "ffff") \
X(OC_EXPORT_MOUSE_WHEEL, "oc_on_mouse_wheel", "", "ff") \
X(OC_EXPORT_KEY_DOWN, "oc_on_key_down", "", "i") \
X(OC_EXPORT_KEY_UP, "oc_on_key_up", "", "i") \
X(OC_EXPORT_FRAME_REFRESH, "oc_on_frame_refresh", "", "") \
X(OC_EXPORT_FRAME_RESIZE, "oc_on_resize", "", "ii") \
X(OC_EXPORT_RAW_EVENT, "oc_on_raw_event", "", "i") \
typedef enum {
#define G_EXPORT_KIND(kind, ...) kind,
G_EXPORTS(G_EXPORT_KIND)
G_EXPORT_COUNT
#define OC_EXPORT_KIND(kind, ...) kind,
OC_EXPORTS(OC_EXPORT_KIND)
OC_EXPORT_COUNT
} guest_export_kind;
typedef struct g_export_desc
typedef struct oc_export_desc
{
str8 name;
str8 retTags;
str8 argTags;
} g_export_desc;
oc_str8 name;
oc_str8 retTags;
oc_str8 argTags;
} oc_export_desc;
const g_export_desc G_EXPORT_DESC[] = {
#define STR8LIT(s) {sizeof(s)-1, s} //NOTE: msvc doesn't accept STR8(s) as compile-time constant...
#define G_EXPORT_DESC_ENTRY(kind, name, rets, args) {STR8LIT(name), STR8LIT(rets), STR8LIT(args)},
const oc_export_desc OC_EXPORT_DESC[] = {
#define OC_EXPORT_DESC_ENTRY(kind, name, rets, args) {OC_STR8_LIT(name), OC_STR8_LIT(rets), OC_STR8_LIT(args)},
G_EXPORTS(G_EXPORT_DESC_ENTRY)
OC_EXPORTS(OC_EXPORT_DESC_ENTRY)
#undef G_EXPORT_DESC_ENTRY
#undef STR8LIT
#undef OC_EXPORT_DESC_ENTRY
#undef OC_STR8_LIT
};
typedef struct wasm_memory
@ -60,69 +59,69 @@ typedef struct wasm_memory
} wasm_memory;
typedef struct orca_runtime
typedef struct oc_runtime_env
{
str8 wasmBytecode;
oc_str8 wasmBytecode;
wasm_memory wasmMemory;
// wasm3 data
IM3Environment m3Env;
IM3Runtime m3Runtime;
IM3Module m3Module;
IM3Function exports[G_EXPORT_COUNT];
IM3Function exports[OC_EXPORT_COUNT];
u32 rawEventOffset;
} orca_runtime;
} oc_runtime_env;
typedef struct log_entry
{
list_elt listElt;
oc_list_elt listElt;
u64 cap;
log_level level;
str8 file;
str8 function;
oc_log_level level;
oc_str8 file;
oc_str8 function;
int line;
str8 msg;
oc_str8 msg;
u64 recordIndex;
} log_entry;
typedef struct orca_debug_overlay
typedef struct oc_debug_overlay
{
bool show;
mg_surface surface;
mg_canvas canvas;
mg_font fontReg;
mg_font fontBold;
ui_context ui;
oc_surface surface;
oc_canvas canvas;
oc_font fontReg;
oc_font fontBold;
oc_ui_context ui;
mem_arena logArena;
list_info logEntries;
list_info logFreeList;
oc_arena logArena;
oc_list logEntries;
oc_list logFreeList;
u32 entryCount;
u32 maxEntries;
u64 logEntryTotalCount;
bool logScrollToLast;
} orca_debug_overlay;
} oc_debug_overlay;
typedef struct orca_app
typedef struct oc_runtime
{
mp_window window;
oc_window window;
file_table fileTable;
file_handle rootDir;
oc_file_table fileTable;
oc_file rootDir;
orca_runtime runtime;
oc_runtime_env runtime;
orca_debug_overlay debugOverlay;
oc_debug_overlay debugOverlay;
} orca_app;
} oc_runtime;
orca_app* orca_app_get();
orca_runtime* orca_runtime_get();
oc_runtime* oc_runtime_get();
oc_runtime_env* oc_runtime_env_get();
#endif //__RUNTIME_H_

View File

@ -8,13 +8,13 @@
#include"platform/platform_io_internal.h"
#include"runtime.h"
io_cmp orca_io_wait_single_req(io_req* wasmReq)
oc_io_cmp oc_runtime_io_wait_single_req(oc_io_req* wasmReq)
{
orca_app* orca = orca_app_get();
mem_arena* scratch = mem_scratch();
oc_runtime* orca = oc_runtime_get();
oc_arena* scratch = oc_scratch();
io_cmp cmp = {0};
io_req req = *wasmReq;
oc_io_cmp cmp = {0};
oc_io_req req = *wasmReq;
//NOTE: convert the req->buffer wasm pointer to a native pointer
// for some reason, wasm3 memory doesn't start at the beginning of the block we give it.
u64 bufferIndex = (u64)req.buffer & 0xffffffff;
@ -23,22 +23,22 @@ io_cmp orca_io_wait_single_req(io_req* wasmReq)
if(bufferIndex + req.size > memSize)
{
cmp.error = IO_ERR_ARG;
cmp.error = OC_IO_ERR_ARG;
}
else
{
req.buffer = memory + bufferIndex;
if(req.op == IO_OP_OPEN_AT)
if(req.op == OC_IO_OPEN_AT)
{
if(req.handle.h == 0)
{
//NOTE: change root to app local folder
req.handle = orca->rootDir;
req.open.flags |= FILE_OPEN_RESTRICT;
req.open.flags |= OC_FILE_OPEN_RESTRICT;
}
}
cmp = io_wait_single_req_with_table(&req, &orca->fileTable);
cmp = oc_io_wait_single_req_with_table(&req, &orca->fileTable);
}
return(cmp);
}

View File

@ -20,14 +20,14 @@ void* wasm_memory_resize_callback(void* p, unsigned long size, void* userData)
{
u32 commitSize = size - memory->committed;
mem_base_allocator* allocator = mem_base_allocator_default();
mem_base_commit(allocator, memory->ptr + memory->committed, commitSize);
oc_base_allocator* allocator = oc_base_allocator_default();
oc_base_commit(allocator, memory->ptr + memory->committed, commitSize);
memory->committed += commitSize;
return(memory->ptr);
}
else
{
DEBUG_ASSERT(0, "Out of memory");
OC_ABORT("Out of memory");
return(0);
}
}
@ -36,17 +36,17 @@ void wasm_memory_free_callback(void* p, void* userData)
{
wasm_memory* memory = (wasm_memory*)userData;
mem_base_allocator* allocator = mem_base_allocator_default();
mem_base_release(allocator, memory->ptr, memory->reserved);
oc_base_allocator* allocator = oc_base_allocator_default();
oc_base_release(allocator, memory->ptr, memory->reserved);
memset(memory, 0, sizeof(wasm_memory));
}
extern u32 orca_mem_grow(u64 size)
extern u32 oc_mem_grow(u64 size)
{
orca_runtime* runtime = orca_runtime_get();
oc_runtime_env* runtime = oc_runtime_env_get();
wasm_memory* memory = &runtime->wasmMemory;
size = AlignUpOnPow2(size, d_m3MemPageSize);
size = oc_align_up_pow2(size, d_m3MemPageSize);
u64 totalSize = size + m3_GetMemorySize(runtime->m3Runtime);
u32 addr = memory->committed;
@ -61,6 +61,6 @@ extern u32 orca_mem_grow(u64 size)
void* wasm_memory_offset_to_ptr(wasm_memory* memory, u32 offset)
{
M3MemoryHeader* header = (M3MemoryHeader*)(memory->ptr);
DEBUG_ASSERT(offset < header->length, "Wasm offset exceeds memory length")
OC_DEBUG_ASSERT(offset < header->length, "Wasm offset exceeds memory length");
return memory->ptr + sizeof(M3MemoryHeader) + offset;
}

View File

@ -11,7 +11,7 @@
// Input state updating
//---------------------------------------------------------------
static void mp_update_key_state(mp_input_state* state, mp_key_state* key, mp_key_action action)
static void oc_update_key_state(oc_input_state* state, oc_key_state* key, oc_key_action action)
{
u64 frameCounter = state->frameCounter;
if(key->lastUpdate != frameCounter)
@ -25,7 +25,7 @@ static void mp_update_key_state(mp_input_state* state, mp_key_state* key, mp_key
switch(action)
{
case MP_KEY_PRESS:
case OC_KEY_PRESS:
{
if(!key->down)
{
@ -34,13 +34,13 @@ static void mp_update_key_state(mp_input_state* state, mp_key_state* key, mp_key
key->down = true;
} break;
case MP_KEY_REPEAT:
case OC_KEY_REPEAT:
{
key->repeatCount++;
key->down = true;
} break;
case MP_KEY_RELEASE:
case OC_KEY_RELEASE:
{
if(key->down)
{
@ -54,44 +54,44 @@ static void mp_update_key_state(mp_input_state* state, mp_key_state* key, mp_key
}
}
static void mp_update_key_mods(mp_input_state* state, mp_keymod_flags mods)
static void oc_update_key_mods(oc_input_state* state, oc_keymod_flags mods)
{
state->keyboard.mods = mods;
}
static void mp_update_mouse_move(mp_input_state* state, f32 x, f32 y, f32 deltaX, f32 deltaY)
static void oc_update_mouse_move(oc_input_state* state, f32 x, f32 y, f32 deltaX, f32 deltaY)
{
u64 frameCounter = state->frameCounter;
mp_mouse_state* mouse = &state->mouse;
oc_mouse_state* mouse = &state->mouse;
if(mouse->lastUpdate != frameCounter)
{
mouse->delta = (vec2){0, 0};
mouse->wheel = (vec2){0, 0};
mouse->delta = (oc_vec2){0, 0};
mouse->wheel = (oc_vec2){0, 0};
mouse->lastUpdate = frameCounter;
}
mouse->pos = (vec2){x, y};
mouse->pos = (oc_vec2){x, y};
mouse->delta.x += deltaX;
mouse->delta.y += deltaY;
}
static void mp_update_mouse_wheel(mp_input_state* state, f32 deltaX, f32 deltaY)
static void oc_update_mouse_wheel(oc_input_state* state, f32 deltaX, f32 deltaY)
{
u64 frameCounter = state->frameCounter;
mp_mouse_state* mouse = &state->mouse;
oc_mouse_state* mouse = &state->mouse;
if(mouse->lastUpdate != frameCounter)
{
mouse->delta = (vec2){0, 0};
mouse->wheel = (vec2){0, 0};
mouse->delta = (oc_vec2){0, 0};
mouse->wheel = (oc_vec2){0, 0};
mouse->lastUpdate = frameCounter;
}
mouse->wheel.x += deltaX;
mouse->wheel.y += deltaY;
}
static void mp_update_text(mp_input_state* state, utf32 codepoint)
static void oc_update_text(oc_input_state* state, oc_utf32 codepoint)
{
u64 frameCounter = state->frameCounter;
mp_text_state* text = &state->text;
oc_text_state* text = &state->text;
if(text->lastUpdate != frameCounter)
{
@ -100,55 +100,55 @@ static void mp_update_text(mp_input_state* state, utf32 codepoint)
}
text->codePoints.ptr = text->backing;
if(text->codePoints.len < MP_INPUT_TEXT_BACKING_SIZE)
if(text->codePoints.len < OC_INPUT_TEXT_BACKING_SIZE)
{
text->codePoints.ptr[text->codePoints.len] = codepoint;
text->codePoints.len++;
}
else
{
log_warning("too many input codepoints per frame, dropping input");
oc_log_warning("too many input codepoints per frame, dropping input");
}
}
void mp_input_next_frame(mp_input_state* state)
void oc_input_next_frame(oc_input_state* state)
{
state->frameCounter++;
}
void mp_input_process_event(mp_input_state* state, mp_event* event)
void oc_input_process_event(oc_input_state* state, oc_event* event)
{
switch(event->type)
{
case MP_EVENT_KEYBOARD_KEY:
case OC_EVENT_KEYBOARD_KEY:
{
mp_key_state* key = &state->keyboard.keys[event->key.code];
mp_update_key_state(state, key, event->key.action);
mp_update_key_mods(state, event->key.mods);
oc_key_state* key = &state->keyboard.keys[event->key.code];
oc_update_key_state(state, key, event->key.action);
oc_update_key_mods(state, event->key.mods);
} break;
case MP_EVENT_KEYBOARD_CHAR:
mp_update_text(state, event->character.codepoint);
case OC_EVENT_KEYBOARD_CHAR:
oc_update_text(state, event->character.codepoint);
break;
case MP_EVENT_KEYBOARD_MODS:
mp_update_key_mods(state, event->key.mods);
case OC_EVENT_KEYBOARD_MODS:
oc_update_key_mods(state, event->key.mods);
break;
case MP_EVENT_MOUSE_MOVE:
mp_update_mouse_move(state, event->mouse.x, event->mouse.y, event->mouse.deltaX, event->mouse.deltaY);
case OC_EVENT_MOUSE_MOVE:
oc_update_mouse_move(state, event->mouse.x, event->mouse.y, event->mouse.deltaX, event->mouse.deltaY);
break;
case MP_EVENT_MOUSE_WHEEL:
mp_update_mouse_wheel(state, event->mouse.deltaX, event->mouse.deltaY);
case OC_EVENT_MOUSE_WHEEL:
oc_update_mouse_wheel(state, event->mouse.deltaX, event->mouse.deltaY);
break;
case MP_EVENT_MOUSE_BUTTON:
case OC_EVENT_MOUSE_BUTTON:
{
mp_key_state* key = &state->mouse.buttons[event->key.code];
mp_update_key_state(state, key, event->key.action);
oc_key_state* key = &state->mouse.buttons[event->key.code];
oc_update_key_state(state, key, event->key.action);
if(event->key.action == MP_KEY_PRESS)
if(event->key.action == OC_KEY_PRESS)
{
if(event->key.clickCount >= 1)
{
@ -160,7 +160,7 @@ void mp_input_process_event(mp_input_state* state, mp_event* event)
}
}
mp_update_key_mods(state, event->key.mods);
oc_update_key_mods(state, event->key.mods);
} break;
default:
@ -172,27 +172,27 @@ void mp_input_process_event(mp_input_state* state, mp_event* event)
// Input state polling
//--------------------------------------------------------------------
mp_key_state mp_key_get_state(mp_input_state* input, mp_key_code key)
oc_key_state oc_key_get_state(oc_input_state* input, oc_key_code key)
{
mp_key_state state = {0};
if(key <= MP_KEY_COUNT)
oc_key_state state = {0};
if(key <= OC_KEY_COUNT)
{
state = input->keyboard.keys[key];
}
return(state);
}
mp_key_state mp_mouse_button_get_state(mp_input_state* input, mp_mouse_button button)
oc_key_state oc_mouse_button_get_state(oc_input_state* input, oc_mouse_button button)
{
mp_key_state state = {0};
if(button <= MP_MOUSE_BUTTON_COUNT)
oc_key_state state = {0};
if(button <= OC_MOUSE_BUTTON_COUNT)
{
state = input->mouse.buttons[button];
}
return(state);
}
int mp_key_state_press_count(mp_input_state* input, mp_key_state* key)
int oc_key_state_press_count(oc_input_state* input, oc_key_state* key)
{
int count = 0;
if(key->lastUpdate == input->frameCounter)
@ -207,7 +207,7 @@ int mp_key_state_press_count(mp_input_state* input, mp_key_state* key)
return(count);
}
int mp_key_state_release_count(mp_input_state* input, mp_key_state* key)
int oc_key_state_release_count(oc_input_state* input, oc_key_state* key)
{
int count = 0;
if(key->lastUpdate == input->frameCounter)
@ -222,7 +222,7 @@ int mp_key_state_release_count(mp_input_state* input, mp_key_state* key)
return(count);
}
int mp_key_state_repeat_count(mp_input_state* input, mp_key_state* key)
int oc_key_state_repeat_count(oc_input_state* input, oc_key_state* key)
{
int count = 0;
if(key->lastUpdate == input->frameCounter)
@ -232,78 +232,78 @@ int mp_key_state_repeat_count(mp_input_state* input, mp_key_state* key)
return(count);
}
bool mp_key_down(mp_input_state* input, mp_key_code key)
bool oc_key_down(oc_input_state* input, oc_key_code key)
{
mp_key_state state = mp_key_get_state(input, key);
oc_key_state state = oc_key_get_state(input, key);
return(state.down);
}
int mp_key_pressed(mp_input_state* input, mp_key_code key)
int oc_key_pressed(oc_input_state* input, oc_key_code key)
{
mp_key_state state = mp_key_get_state(input, key);
int res = mp_key_state_press_count(input, &state);
oc_key_state state = oc_key_get_state(input, key);
int res = oc_key_state_press_count(input, &state);
return(res);
}
int mp_key_released(mp_input_state* input, mp_key_code key)
int oc_key_released(oc_input_state* input, oc_key_code key)
{
mp_key_state state = mp_key_get_state(input, key);
int res = mp_key_state_release_count(input, &state);
oc_key_state state = oc_key_get_state(input, key);
int res = oc_key_state_release_count(input, &state);
return(res);
}
int mp_key_repeated(mp_input_state* input, mp_key_code key)
int oc_key_repeated(oc_input_state* input, oc_key_code key)
{
mp_key_state state = mp_key_get_state(input, key);
int res = mp_key_state_repeat_count(input, &state);
oc_key_state state = oc_key_get_state(input, key);
int res = oc_key_state_repeat_count(input, &state);
return(res);
}
bool mp_mouse_down(mp_input_state* input, mp_mouse_button button)
bool oc_mouse_down(oc_input_state* input, oc_mouse_button button)
{
mp_key_state state = mp_mouse_button_get_state(input, button);
oc_key_state state = oc_mouse_button_get_state(input, button);
return(state.down);
}
int mp_mouse_pressed(mp_input_state* input, mp_mouse_button button)
int oc_mouse_pressed(oc_input_state* input, oc_mouse_button button)
{
mp_key_state state = mp_mouse_button_get_state(input, button);
int res = mp_key_state_press_count(input, &state);
oc_key_state state = oc_mouse_button_get_state(input, button);
int res = oc_key_state_press_count(input, &state);
return(res);
}
int mp_mouse_released(mp_input_state* input, mp_mouse_button button)
int oc_mouse_released(oc_input_state* input, oc_mouse_button button)
{
mp_key_state state = mp_mouse_button_get_state(input, button);
int res = mp_key_state_release_count(input, &state);
oc_key_state state = oc_mouse_button_get_state(input, button);
int res = oc_key_state_release_count(input, &state);
return(res);
}
bool mp_mouse_clicked(mp_input_state* input, mp_mouse_button button)
bool oc_mouse_clicked(oc_input_state* input, oc_mouse_button button)
{
mp_key_state state = mp_mouse_button_get_state(input, button);
oc_key_state state = oc_mouse_button_get_state(input, button);
bool clicked = state.sysClicked && (state.lastUpdate == input->frameCounter);
return(clicked);
}
bool mp_mouse_double_clicked(mp_input_state* input, mp_mouse_button button)
bool oc_mouse_double_clicked(oc_input_state* input, oc_mouse_button button)
{
mp_key_state state = mp_mouse_button_get_state(input, button);
oc_key_state state = oc_mouse_button_get_state(input, button);
bool doubleClicked = state.sysClicked && (state.lastUpdate == input->frameCounter);
return(doubleClicked);
}
mp_keymod_flags mp_key_mods(mp_input_state* input)
oc_keymod_flags oc_key_mods(oc_input_state* input)
{
return(input->keyboard.mods);
}
vec2 mp_mouse_position(mp_input_state* input)
oc_vec2 oc_mouse_position(oc_input_state* input)
{
return(input->mouse.pos);
}
vec2 mp_mouse_delta(mp_input_state* input)
oc_vec2 oc_mouse_delta(oc_input_state* input)
{
if(input->mouse.lastUpdate == input->frameCounter)
{
@ -311,11 +311,11 @@ vec2 mp_mouse_delta(mp_input_state* input)
}
else
{
return((vec2){0, 0});
return((oc_vec2){0, 0});
}
}
vec2 mp_mouse_wheel(mp_input_state* input)
oc_vec2 oc_mouse_wheel(oc_input_state* input)
{
if(input->mouse.lastUpdate == input->frameCounter)
{
@ -323,26 +323,26 @@ vec2 mp_mouse_wheel(mp_input_state* input)
}
else
{
return((vec2){0, 0});
return((oc_vec2){0, 0});
}
}
str32 mp_input_text_utf32(mp_input_state* input, mem_arena* arena)
oc_str32 oc_input_text_utf32(oc_input_state* input, oc_arena* arena)
{
str32 res = {0};
oc_str32 res = {0};
if(input->text.lastUpdate == input->frameCounter)
{
res = str32_push_copy(arena, input->text.codePoints);
res = oc_str32_push_copy(arena, input->text.codePoints);
}
return(res);
}
str8 mp_input_text_utf8(mp_input_state* input, mem_arena* arena)
oc_str8 oc_input_text_utf8(oc_input_state* input, oc_arena* arena)
{
str8 res = {0};
oc_str8 res = {0};
if(input->text.lastUpdate == input->frameCounter)
{
res = utf8_push_from_codepoints(arena, input->text.codePoints);
res = oc_utf8_push_from_codepoints(arena, input->text.codePoints);
}
return(res);
}

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