[wip] adding smooth live-resizing example
This commit is contained in:
parent
551d5e084e
commit
c6e89c1869
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#!/bin/bash
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BINDIR=../../bin
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RESDIR=../../resources
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SRCDIR=../../src
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INCLUDES="-I$SRCDIR -I$SRCDIR/util -I$SRCDIR/platform -I$SRCDIR/app"
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LIBS="-L$BINDIR -lmilepost"
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FLAGS="-mmacos-version-min=10.15.4 -DDEBUG -DLOG_COMPILE_DEBUG"
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clang -g $FLAGS $LIBS $INCLUDES -o $BINDIR/example_smooth_resize main.c
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/************************************************************//**
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*
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* @file: main.cpp
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* @author: Martin Fouilleul
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* @date: 30/07/2022
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* @revision:
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*
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*****************************************************************/
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#include<stdlib.h>
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#include<string.h>
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#include<errno.h>
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#define _USE_MATH_DEFINES //NOTE: necessary for MSVC
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#include<math.h>
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#include"milepost.h"
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#include<pthread.h>
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#define LOG_SUBSYSTEM "Main"
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mg_font create_font()
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{
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//NOTE(martin): create font
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str8 fontPath = mp_app_get_resource_path(mem_scratch(), "../resources/OpenSansLatinSubset.ttf");
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char* fontPathCString = str8_to_cstring(mem_scratch(), fontPath);
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FILE* fontFile = fopen(fontPathCString, "r");
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if(!fontFile)
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{
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LOG_ERROR("Could not load font file '%s': %s\n", fontPathCString, strerror(errno));
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return(mg_font_nil());
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}
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unsigned char* fontData = 0;
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fseek(fontFile, 0, SEEK_END);
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u32 fontDataSize = ftell(fontFile);
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rewind(fontFile);
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fontData = (unsigned char*)malloc(fontDataSize);
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fread(fontData, 1, fontDataSize, fontFile);
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fclose(fontFile);
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unicode_range ranges[5] = {UNICODE_RANGE_BASIC_LATIN,
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UNICODE_RANGE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
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UNICODE_RANGE_LATIN_EXTENDED_A,
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UNICODE_RANGE_LATIN_EXTENDED_B,
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UNICODE_RANGE_SPECIALS};
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mg_font font = mg_font_create_from_memory(fontDataSize, fontData, 5, ranges);
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free(fontData);
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return(font);
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}
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typedef struct app_data
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{
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mp_window window;
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mg_surface surface;
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mg_canvas canvas;
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mg_font font;
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f32 x;
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f32 y;
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f32 dx;
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f32 dy;
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f32 speed;
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f32 frameTime;
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} app_data;
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void process_event(app_data* app, mp_event event)
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{
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switch(event.type)
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{
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case MP_EVENT_WINDOW_CLOSE:
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{
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mp_request_quit();
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} break;
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case MP_EVENT_WINDOW_RESIZE:
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{
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mp_rect frame = {0, 0, event.frame.rect.w, event.frame.rect.h};
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mg_surface_set_frame(app->surface, frame);
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} break;
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case MP_EVENT_KEYBOARD_KEY:
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{
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if(event.key.action == MP_KEY_PRESS || event.key.action == MP_KEY_REPEAT)
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{
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f32 factor = (event.key.mods & MP_KEYMOD_SHIFT) ? 10 : 1;
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if(event.key.code == MP_KEY_LEFT)
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{
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app->x-=0.3*factor;
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}
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else if(event.key.code == MP_KEY_RIGHT)
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{
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app->x+=0.3*factor;
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}
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else if(event.key.code == MP_KEY_UP)
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{
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app->y-=0.3*factor;
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}
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else if(event.key.code == MP_KEY_DOWN)
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{
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app->y+=0.3*factor;
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}
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}
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} break;
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default:
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break;
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}
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}
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void update_and_render(app_data* app)
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{
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mp_rect contentRect = mp_window_get_content_rect(app->window);
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if(app->x-200 < 0)
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{
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app->x = 200;
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app->dx = app->speed;
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}
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if(app->x+200 > contentRect.w)
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{
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app->x = contentRect.w - 200;
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app->dx = -app->speed;
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}
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if(app->y-200 < 0)
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{
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app->y = 200;
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app->dy = app->speed;
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}
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if(app->y+200 > contentRect.h)
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{
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app->y = contentRect.h - 200;
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app->dy = -app->speed;
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}
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app->x += app->dx;
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app->y += app->dy;
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f64 startTime = mp_get_time(MP_CLOCK_MONOTONIC);
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mg_surface_prepare(app->surface);
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// background
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mg_set_color_rgba(0, 1, 1, 1);
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mg_clear();
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// head
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mg_set_color_rgba(1, 1, 0, 1);
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mg_circle_fill(app->x, app->y, 200);
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// smile
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f32 frown = app->frameTime > 0.033 ? -100 : 0;
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mg_set_color_rgba(0, 0, 0, 1);
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mg_set_width(20);
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mg_move_to(app->x-100, app->y+100);
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mg_cubic_to(app->x-50, app->y+150+frown, app->x+50, app->y+150+frown, app->x+100, app->y+100);
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mg_stroke();
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// eyes
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mg_ellipse_fill(app->x-70, app->y-50, 30, 50);
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mg_ellipse_fill(app->x+70, app->y-50, 30, 50);
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// text
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mg_set_color_rgba(0, 0, 1, 1);
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mg_set_font(app->font);
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mg_set_font_size(12);
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mg_move_to(50, 600-50);
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str8 text = str8_pushf(mem_scratch(),
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"Milepost vector graphics test program (frame time = %fs, fps = %f)...",
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app->frameTime,
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1./app->frameTime);
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mg_text_outlines(text);
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mg_fill();
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printf("Milepost vector graphics test program (frame time = %fs, fps = %f)...\n",
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app->frameTime,
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1./app->frameTime);
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mg_flush();
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mg_surface_present(app->surface);
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mem_arena_clear(mem_scratch());
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app->frameTime = mp_get_time(MP_CLOCK_MONOTONIC) - startTime;
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}
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void* render(void* user)
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{
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app_data* app = (app_data*)user;
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mg_canvas_prepare(app->canvas);
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while(!mp_should_quit())
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{
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mp_event event = {0};
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while(mp_next_event(&event))
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{
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process_event(app, event);
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}
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update_and_render(app);
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}
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return(0);
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}
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int main()
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{
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LogLevel(LOG_LEVEL_WARNING);
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mp_init();
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mp_clock_init(); //TODO put that in mp_init()?
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mp_rect windowRect = {.x = 100, .y = 100, .w = 810, .h = 610};
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mp_window window = mp_window_create(windowRect, "test", 0);
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//NOTE: create surface
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mg_surface surface = mg_surface_create_for_window(window, MG_BACKEND_DEFAULT);
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mg_surface_swap_interval(surface, 0);
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//TODO: create canvas
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mg_canvas canvas = mg_canvas_create(surface);
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if(mg_canvas_is_nil(canvas))
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{
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printf("Error: couldn't create canvas\n");
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return(-1);
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}
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mg_font font = create_font();
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// start app
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mp_window_bring_to_front(window);
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mp_window_focus(window);
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//TODO: start thread
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app_data app = {.window = window,
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.surface = surface,
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.canvas = canvas,
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.font = font,
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.x = 400,
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.y = 300,
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.dx = 0,
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.dy = 0};
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pthread_t renderThread;
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pthread_create(&renderThread, 0, render, &app);
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while(!mp_should_quit())
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{
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mp_pump_events(0);
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/*
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mp_event event = {0};
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while(mp_next_event(&event))
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{
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process_event(&app, event);
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}
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update_and_render(&app);
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//*/
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}
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void* res;
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pthread_join(renderThread, &res);
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mg_font_destroy(font);
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mg_canvas_destroy(canvas);
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mg_surface_destroy(surface);
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mp_window_destroy(window);
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mp_terminate();
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return(0);
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}
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mp_request_quit();
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} break;
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case MP_EVENT_WINDOW_RESIZE:
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{
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mp_rect frame = {0, 0, event.frame.rect.w, event.frame.rect.h};
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mg_surface_set_frame(surface, frame);
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} break;
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case MP_EVENT_MOUSE_BUTTON:
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{
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if(event.key.code == MP_MOUSE_LEFT)
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@ -3657,37 +3657,18 @@ void mg_rounded_rectangle_stroke(f32 x, f32 y, f32 w, f32 h, f32 r)
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}
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}
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void mg_circle_fill(f32 x, f32 y, f32 r)
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{
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mg_canvas_data* canvas = __mgCurrentCanvas;
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if(canvas)
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{
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mg_primitive primitive = {.cmd = MG_CMD_ELLIPSE_FILL,
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.rect = (mp_rect){x-r, y-r, 2*r, 2*r}};
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mg_push_command(canvas, primitive);
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}
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}
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void mg_circle_stroke(f32 x, f32 y, f32 r)
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{
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mg_canvas_data* canvas = __mgCurrentCanvas;
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if(canvas)
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{
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mg_primitive primitive = {.cmd = MG_CMD_ELLIPSE_STROKE,
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.rect = (mp_rect){x-r, y-r, 2*r, 2*r}};
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mg_push_command(canvas, primitive);
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}
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}
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void mg_ellipse_fill(f32 x, f32 y, f32 rx, f32 ry)
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{
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mg_canvas_data* canvas = __mgCurrentCanvas;
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if(canvas)
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{
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mg_primitive primitive = {.cmd = MG_CMD_ELLIPSE_FILL,
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.rect = (mp_rect){x-rx, y-ry, 2*rx, 2*ry}};
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mg_push_command(canvas, primitive);
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}
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f32 cx = rx*4*(sqrt(2)-1)/3;
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f32 cy = ry*4*(sqrt(2)-1)/3;
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mg_move_to(x-rx, y);
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mg_cubic_to(x-rx, y+cy, x-cx, y+ry, x, y+ry);
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mg_cubic_to(x+cx, y+ry, x+rx, y+cy, x+rx, y);
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mg_cubic_to(x+rx, y-cy, x+cx, y-ry, x, y-ry);
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mg_cubic_to(x-cx, y-ry, x-rx, y-cy, x-rx, y);
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mg_fill();
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}
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void mg_ellipse_stroke(f32 x, f32 y, f32 rx, f32 ry)
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}
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}
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void mg_circle_fill(f32 x, f32 y, f32 r)
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{
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mg_ellipse_fill(x, y, r, r);
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}
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void mg_circle_stroke(f32 x, f32 y, f32 r)
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{
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mg_ellipse_stroke(x, y, r, r);
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}
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//TODO: change to arc_to?
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void mg_arc(f32 x, f32 y, f32 r, f32 arcAngle, f32 startAngle)
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{
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@ -56,6 +56,7 @@ typedef struct mg_mtl_canvas_backend
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id<MTLBuffer> screenTilesBuffer;
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int msaaCount;
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vec2 frameSize;
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} mg_mtl_canvas_backend;
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@ -768,6 +769,45 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
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}
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}
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void mg_mtl_canvas_resize(mg_mtl_canvas_backend* backend, vec2 size)
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{
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mg_mtl_surface* surface = (mg_mtl_surface*)mg_surface_data_from_handle(backend->surface);
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if(surface)
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{
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@autoreleasepool
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{
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if(backend->screenTilesBuffer)
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{
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[backend->screenTilesBuffer release];
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backend->screenTilesBuffer = nil;
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}
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int tileSize = MG_MTL_TILE_SIZE;
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int nTilesX = (int)(size.x + tileSize - 1)/tileSize;
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int nTilesY = (int)(size.y + tileSize - 1)/tileSize;
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MTLResourceOptions bufferOptions = MTLResourceStorageModePrivate;
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backend->screenTilesBuffer = [surface->device newBufferWithLength: nTilesX*nTilesY*sizeof(int)
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options: bufferOptions];
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if(backend->outTexture)
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{
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[backend->outTexture release];
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backend->outTexture = nil;
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}
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MTLTextureDescriptor* texDesc = [[MTLTextureDescriptor alloc] init];
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texDesc.textureType = MTLTextureType2D;
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texDesc.storageMode = MTLStorageModePrivate;
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texDesc.usage = MTLTextureUsageShaderRead | MTLTextureUsageShaderWrite;
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texDesc.pixelFormat = MTLPixelFormatRGBA8Unorm;
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texDesc.width = size.x;
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texDesc.height = size.y;
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backend->outTexture = [surface->device newTextureWithDescriptor:texDesc];
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backend->frameSize = size;
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}
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}
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}
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void mg_mtl_canvas_render(mg_canvas_backend* interface,
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mg_color clearColor,
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u32 primitiveCount,
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@ -792,9 +832,6 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
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mg_mtl_surface* surface = (mg_mtl_surface*)mg_surface_data_from_handle(backend->surface);
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ASSERT(surface && surface->interface.backend == MG_BACKEND_METAL);
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mg_mtl_surface_acquire_command_buffer(surface);
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mg_mtl_surface_acquire_drawable(surface);
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mp_rect frame = mg_surface_get_frame(backend->surface);
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f32 scale = surface->mtlLayer.contentsScale;
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vec2 viewportSize = {frame.w * scale, frame.h * scale};
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@ -802,6 +839,14 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
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int nTilesX = (int)(frame.w * scale + tileSize - 1)/tileSize;
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int nTilesY = (int)(frame.h * scale + tileSize - 1)/tileSize;
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if(viewportSize.x != backend->frameSize.x || viewportSize.y != backend->frameSize.y)
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{
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mg_mtl_canvas_resize(backend, viewportSize);
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}
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mg_mtl_surface_acquire_command_buffer(surface);
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mg_mtl_surface_acquire_drawable(surface);
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@autoreleasepool
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{
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//NOTE: clear log counter
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@ -1157,13 +1202,15 @@ mg_canvas_backend* mg_mtl_canvas_create(mg_surface surface)
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mp_rect frame = mg_surface_get_frame(surface);
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f32 scale = metalSurface->mtlLayer.contentsScale;
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backend->frameSize = (vec2){frame.w*scale, frame.h*scale};
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MTLTextureDescriptor* texDesc = [[MTLTextureDescriptor alloc] init];
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texDesc.textureType = MTLTextureType2D;
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texDesc.storageMode = MTLStorageModePrivate;
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texDesc.usage = MTLTextureUsageShaderRead | MTLTextureUsageShaderWrite;
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texDesc.pixelFormat = MTLPixelFormatRGBA8Unorm;
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texDesc.width = frame.w * scale;
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texDesc.height = frame.h * scale;
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texDesc.width = backend->frameSize.x;
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texDesc.height = backend->frameSize.y;
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backend->outTexture = [metalSurface->device newTextureWithDescriptor:texDesc];
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@ -1213,7 +1260,6 @@ mg_canvas_backend* mg_mtl_canvas_create(mg_surface surface)
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backend->screenTilesBuffer = [metalSurface->device newBufferWithLength: nTilesX*nTilesY*sizeof(int)
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options: bufferOptions];
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bufferOptions = MTLResourceStorageModeShared;
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for(int i=0; i<MG_MTL_INPUT_BUFFERS_COUNT; i++)
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{
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@ -124,6 +124,16 @@ void mg_mtl_surface_set_frame(mg_surface_data* interface, mp_rect frame)
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mg_osx_surface_set_frame(interface, frame);
|
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vec2 scale = mg_osx_surface_contents_scaling(interface);
|
||||
|
||||
CGRect cgFrame = {{frame.x, frame.y}, {frame.w, frame.h}};
|
||||
|
||||
// dispatch_async(dispatch_get_main_queue(),
|
||||
// ^{
|
||||
[CATransaction begin];
|
||||
[CATransaction setDisableActions:YES];
|
||||
[surface->mtlLayer setFrame: cgFrame];
|
||||
[CATransaction commit];
|
||||
// });
|
||||
|
||||
CGSize drawableSize = (CGSize){.width = frame.w * scale.x, .height = frame.h * scale.y};
|
||||
surface->mtlLayer.drawableSize = drawableSize;
|
||||
}
|
||||
|
@ -185,8 +195,8 @@ mg_surface_data* mg_mtl_surface_create_for_window(mp_window window)
|
|||
surface->mtlLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
|
||||
|
||||
//NOTE(martin): handling resizing
|
||||
surface->mtlLayer.autoresizingMask = kCALayerHeightSizable | kCALayerWidthSizable;
|
||||
surface->mtlLayer.needsDisplayOnBoundsChange = YES;
|
||||
// surface->mtlLayer.autoresizingMask = kCALayerHeightSizable | kCALayerWidthSizable;
|
||||
// surface->mtlLayer.needsDisplayOnBoundsChange = YES;
|
||||
|
||||
//-----------------------------------------------------------
|
||||
//NOTE(martin): create a command queue
|
||||
|
|
|
@ -1405,6 +1405,7 @@ mp_window mp_window_create(mp_rect contentRect, const char* title, mp_window_sty
|
|||
}
|
||||
|
||||
MPNativeView* view = [[MPNativeView alloc] initWithMPWindow:window];
|
||||
[view setCanDrawConcurrently: YES];
|
||||
|
||||
[window->osx.nsWindow setContentView:view];
|
||||
[window->osx.nsWindow makeFirstResponder:view];
|
||||
|
@ -1709,7 +1710,15 @@ mp_rect mg_osx_surface_get_frame(mg_surface_data* surface)
|
|||
void mg_osx_surface_set_frame(mg_surface_data* surface, mp_rect frame)
|
||||
{@autoreleasepool{
|
||||
CGRect cgFrame = {{frame.x, frame.y}, {frame.w, frame.h}};
|
||||
[surface->layer.caLayer setFrame: cgFrame];
|
||||
|
||||
// dispatch_async(dispatch_get_main_queue(),
|
||||
// ^{
|
||||
[CATransaction begin];
|
||||
[CATransaction setDisableActions:YES];
|
||||
[surface->layer.caLayer setFrame: cgFrame];
|
||||
[CATransaction commit];
|
||||
// });
|
||||
|
||||
}}
|
||||
|
||||
bool mg_osx_surface_get_hidden(mg_surface_data* surface)
|
||||
|
@ -1746,6 +1755,7 @@ void mg_surface_init_for_window(mg_surface_data* surface, mp_window_data* window
|
|||
NSRect frame = [[window->osx.nsWindow contentView] frame];
|
||||
CGSize size = frame.size;
|
||||
surface->layer.caLayer.frame = (CGRect){{0, 0}, size};
|
||||
surface->layer.caLayer.contentsScale = window->osx.nsView.layer.contentsScale;
|
||||
|
||||
[window->osx.nsView.layer addSublayer: surface->layer.caLayer];
|
||||
}}
|
||||
|
|
Loading…
Reference in New Issue