[mtl renderer] fixed clipping
This commit is contained in:
parent
b7f5b84123
commit
f35e91a38c
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@ -160,6 +160,11 @@ int main()
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mg_set_color_rgba(0, 1, 1, 1);
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mg_clear();
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mg_set_color_rgba(1, 0, 0, 1);
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mg_set_width(2);
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mg_rectangle_stroke(304, 100, 300, 250);
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mg_clip_push(304, 100, 300, 250);
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// head
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mg_set_color_rgba(1, 1, 0, 1);
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@ -178,6 +183,8 @@ int main()
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mg_ellipse_fill(x-70, y-50, 30, 50);
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mg_ellipse_fill(x+70, y-50, 30, 50);
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mg_clip_pop();
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// text
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mg_set_color_rgba(0, 0, 1, 1);
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mg_set_font(font);
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148
src/graphics.c
148
src/graphics.c
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@ -638,6 +638,43 @@ void mg_matrix_stack_pop(mg_canvas_data* canvas)
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}
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}
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mp_rect mg_clip_stack_top(mg_canvas_data* canvas)
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{
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if(canvas->clipStackSize == 0)
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{
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return((mp_rect){-FLT_MAX/2, -FLT_MAX/2, FLT_MAX, FLT_MAX});
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}
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else
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{
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return(canvas->clipStack[canvas->clipStackSize-1]);
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}
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}
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void mg_clip_stack_push(mg_canvas_data* canvas, mp_rect clip)
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{
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if(canvas->clipStackSize >= MG_CLIP_STACK_MAX_DEPTH)
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{
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LOG_ERROR("clip stack overflow\n");
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}
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else
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{
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canvas->clipStack[canvas->clipStackSize] = clip;
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canvas->clipStackSize++;
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}
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}
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void mg_clip_stack_pop(mg_canvas_data* canvas)
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{
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if(canvas->clipStackSize == 0)
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{
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LOG_ERROR("clip stack underflow\n");
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}
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else
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{
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canvas->clipStackSize--;
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}
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}
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void mg_push_command(mg_canvas_data* canvas, mg_primitive primitive)
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{
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//NOTE(martin): push primitive and updates current stream, eventually patching a pending jump.
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@ -646,6 +683,7 @@ void mg_push_command(mg_canvas_data* canvas, mg_primitive primitive)
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canvas->primitives[canvas->primitiveCount] = primitive;
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canvas->primitives[canvas->primitiveCount].attributes = canvas->attributes;
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canvas->primitives[canvas->primitiveCount].attributes.transform = mg_matrix_stack_top(canvas);
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canvas->primitives[canvas->primitiveCount].attributes.clip = mg_clip_stack_top(canvas);
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canvas->primitiveCount++;
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}
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@ -725,6 +763,7 @@ u32 mg_next_shape(mg_canvas_data* canvas, mg_attributes* attributes)
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{
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mg_finalize_shape(canvas);
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canvas->clip = attributes->clip;
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canvas->transform = attributes->transform;
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canvas->srcRegion = attributes->srcRegion;
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canvas->shapeExtents = (vec4){FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX};
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@ -2698,71 +2737,6 @@ vec2 mg_canvas_size(void)
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}
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////////////////////////////////////////////////////////////
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mp_rect mg_clip_stack_top(mg_canvas_data* canvas)
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{
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if(canvas->clipStackSize == 0)
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{
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return((mp_rect){-FLT_MAX/2, -FLT_MAX/2, FLT_MAX, FLT_MAX});
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}
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else
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{
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return(canvas->clipStack[canvas->clipStackSize-1]);
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}
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}
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void mg_clip_stack_push(mg_canvas_data* canvas, mp_rect clip)
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{
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if(canvas->clipStackSize >= MG_CLIP_STACK_MAX_DEPTH)
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{
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LOG_ERROR("clip stack overflow\n");
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}
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else
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{
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canvas->clipStack[canvas->clipStackSize] = clip;
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canvas->clipStackSize++;
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canvas->clip = clip;
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}
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}
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void mg_clip_stack_pop(mg_canvas_data* canvas)
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{
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if(canvas->clipStackSize == 0)
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{
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LOG_ERROR("clip stack underflow\n");
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}
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else
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{
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canvas->clipStackSize--;
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canvas->clip = mg_clip_stack_top(canvas);
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}
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}
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void mg_do_clip_push(mg_canvas_data* canvas, mp_rect clip)
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{
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//NOTE(martin): transform clip
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vec2 p0 = mg_mat2x3_mul(canvas->transform, (vec2){clip.x, clip.y});
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vec2 p1 = mg_mat2x3_mul(canvas->transform, (vec2){clip.x + clip.w, clip.y});
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vec2 p2 = mg_mat2x3_mul(canvas->transform, (vec2){clip.x + clip.w, clip.y + clip.h});
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vec2 p3 = mg_mat2x3_mul(canvas->transform, (vec2){clip.x, clip.y + clip.h});
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f32 x0 = minimum(p0.x, minimum(p1.x, minimum(p2.x, p3.x)));
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f32 y0 = minimum(p0.y, minimum(p1.y, minimum(p2.y, p3.y)));
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f32 x1 = maximum(p0.x, maximum(p1.x, maximum(p2.x, p3.x)));
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f32 y1 = maximum(p0.y, maximum(p1.y, maximum(p2.y, p3.y)));
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mp_rect current = mg_clip_stack_top(canvas);
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//NOTE(martin): intersect with current clip
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x0 = maximum(current.x, x0);
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y0 = maximum(current.y, y0);
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x1 = minimum(current.x + current.w, x1);
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y1 = minimum(current.y + current.h, y1);
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mp_rect r = {x0, y0, maximum(0, x1-x0), maximum(0, y1-y0)};
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mg_clip_stack_push(canvas, r);
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}
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void mg_draw_batch(mg_canvas_data* canvas, mg_image_data* image)
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{
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mg_finalize_shape(canvas);
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@ -2857,19 +2831,6 @@ void mg_flush_commands(int primitiveCount, mg_primitive* primitives, mg_path_elt
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nextIndex = primitive->jump;
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}
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} break;
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case MG_CMD_CLIP_PUSH:
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{
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//TODO(martin): use only aligned rect and avoid this
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mp_rect r = {primitive->rect.x, primitive->rect.y, primitive->rect.w, primitive->rect.h};
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mg_do_clip_push(canvas, r);
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} break;
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case MG_CMD_CLIP_POP:
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{
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mg_clip_stack_pop(canvas);
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} break;
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}
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}
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exit_command_loop: ;
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@ -2941,8 +2902,32 @@ void mg_clip_push(f32 x, f32 y, f32 w, f32 h)
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mg_canvas_data* canvas = __mgCurrentCanvas;
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if(canvas)
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{
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mg_push_command(canvas, (mg_primitive){.cmd = MG_CMD_CLIP_PUSH,
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.rect = (mp_rect){x, y, w, h}});
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mp_rect clip = {x, y, w, h};
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//NOTE(martin): transform clip
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mg_mat2x3 transform = mg_matrix_stack_top(canvas);
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vec2 p0 = mg_mat2x3_mul(transform, (vec2){clip.x, clip.y});
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vec2 p1 = mg_mat2x3_mul(transform, (vec2){clip.x + clip.w, clip.y});
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vec2 p2 = mg_mat2x3_mul(transform, (vec2){clip.x + clip.w, clip.y + clip.h});
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vec2 p3 = mg_mat2x3_mul(transform, (vec2){clip.x, clip.y + clip.h});
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f32 x0 = minimum(p0.x, minimum(p1.x, minimum(p2.x, p3.x)));
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f32 y0 = minimum(p0.y, minimum(p1.y, minimum(p2.y, p3.y)));
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f32 x1 = maximum(p0.x, maximum(p1.x, maximum(p2.x, p3.x)));
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f32 y1 = maximum(p0.y, maximum(p1.y, maximum(p2.y, p3.y)));
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mp_rect current = mg_clip_stack_top(canvas);
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//NOTE(martin): intersect with current clip
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x0 = maximum(current.x, x0);
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y0 = maximum(current.y, y0);
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x1 = minimum(current.x + current.w, x1);
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y1 = minimum(current.y + current.h, y1);
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mp_rect r = {x0, y0, maximum(0, x1-x0), maximum(0, y1-y0)};
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mg_clip_stack_push(canvas, r);
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canvas->attributes.clip = r;
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}
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}
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@ -2951,7 +2936,8 @@ void mg_clip_pop()
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mg_canvas_data* canvas = __mgCurrentCanvas;
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if(canvas)
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{
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mg_push_command(canvas, (mg_primitive){.cmd = MG_CMD_CLIP_POP});
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mg_clip_stack_pop(canvas);
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canvas->attributes.clip = mg_clip_stack_top(canvas);
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}
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}
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@ -178,9 +178,7 @@ typedef struct mg_rounded_rect
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typedef enum { MG_CMD_FILL,
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MG_CMD_STROKE,
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MG_CMD_JUMP,
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MG_CMD_CLIP_PUSH,
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MG_CMD_CLIP_POP,
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MG_CMD_JUMP
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} mg_primitive_cmd;
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typedef struct mg_primitive
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@ -22,6 +22,7 @@ typedef struct mg_mtl_path
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matrix_float3x3 uvTransform;
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vector_float4 color;
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vector_float4 box;
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vector_float4 clip;
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} mg_mtl_path;
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typedef enum {
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@ -708,8 +708,10 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
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[mergeEncoder setBuffer:backend->tileOpBuffer offset:0 atIndex:4];
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[mergeEncoder setBuffer:backend->tileOpCountBuffer offset:0 atIndex:5];
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[mergeEncoder setBuffer:backend->screenTilesBuffer offset:0 atIndex:6];
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[mergeEncoder setBuffer:backend->logBuffer[backend->bufferIndex] offset:0 atIndex:7];
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[mergeEncoder setBuffer:backend->logOffsetBuffer[backend->bufferIndex] offset:0 atIndex:8];
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[mergeEncoder setBytes:&tileSize length:sizeof(int) atIndex:7];
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[mergeEncoder setBytes:&scale length:sizeof(float) atIndex:8];
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[mergeEncoder setBuffer:backend->logBuffer[backend->bufferIndex] offset:0 atIndex:9];
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[mergeEncoder setBuffer:backend->logOffsetBuffer[backend->bufferIndex] offset:0 atIndex:10];
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MTLSize mergeGridSize = MTLSizeMake(nTilesX, nTilesY, 1);
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MTLSize mergeGroupSize = MTLSizeMake(16, 16, 1);
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@ -727,9 +729,10 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
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[rasterEncoder setBuffer:backend->pathBuffer[backend->bufferIndex] offset:backend->pathBufferOffset atIndex:2];
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[rasterEncoder setBuffer:backend->segmentBuffer offset:0 atIndex:3];
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[rasterEncoder setBytes:&tileSize length:sizeof(int) atIndex:4];
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[rasterEncoder setBytes:&backend->msaaCount length:sizeof(int) atIndex:5];
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[rasterEncoder setBuffer:backend->logBuffer[backend->bufferIndex] offset:0 atIndex:6];
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[rasterEncoder setBuffer:backend->logOffsetBuffer[backend->bufferIndex] offset:0 atIndex:7];
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[rasterEncoder setBytes:&scale length:sizeof(float) atIndex:5];
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[rasterEncoder setBytes:&backend->msaaCount length:sizeof(int) atIndex:6];
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[rasterEncoder setBuffer:backend->logBuffer[backend->bufferIndex] offset:0 atIndex:7];
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[rasterEncoder setBuffer:backend->logOffsetBuffer[backend->bufferIndex] offset:0 atIndex:8];
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[rasterEncoder setTexture:backend->outTexture atIndex:0];
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@ -740,8 +743,7 @@ void mg_mtl_render_batch(mg_mtl_canvas_backend* backend,
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[rasterEncoder setTexture: mtlImage->texture atIndex: 1];
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useTexture = 1;
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}
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[rasterEncoder setBytes: &useTexture length:sizeof(int) atIndex: 8];
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[rasterEncoder setBytes: &useTexture length:sizeof(int) atIndex: 9];
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MTLSize rasterGridSize = MTLSizeMake(viewportSize.x, viewportSize.y, 1);
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MTLSize rasterGroupSize = MTLSizeMake(16, 16, 1);
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@ -959,10 +961,16 @@ void mg_mtl_canvas_render(mg_canvas_backend* interface,
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pathCount++;
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path->cmd = (mg_mtl_cmd)primitive->cmd;
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path->box = (vector_float4){maximum(primitive->attributes.clip.x, context.pathScreenExtents.x),
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maximum(primitive->attributes.clip.y, context.pathScreenExtents.y),
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minimum(primitive->attributes.clip.x + primitive->attributes.clip.w, context.pathScreenExtents.z),
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minimum(primitive->attributes.clip.y + primitive->attributes.clip.h, context.pathScreenExtents.w)};
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path->box = (vector_float4){context.pathScreenExtents.x,
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context.pathScreenExtents.y,
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context.pathScreenExtents.z,
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context.pathScreenExtents.w};
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path->clip = (vector_float4){primitive->attributes.clip.x,
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primitive->attributes.clip.y,
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primitive->attributes.clip.x + primitive->attributes.clip.w,
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primitive->attributes.clip.y + primitive->attributes.clip.h};
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path->color = (vector_float4){primitive->attributes.color.r,
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primitive->attributes.color.g,
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@ -237,10 +237,19 @@ kernel void mtl_path_setup(constant int* pathCount [[buffer(0)]],
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{
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const device mg_mtl_path* path = &pathBuffer[pathIndex];
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int2 firstTile = int2(path->box.xy*scale[0])/tileSize[0];
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int2 lastTile = max(firstTile, int2(path->box.zw*scale[0])/tileSize[0]);
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int nTilesX = lastTile.x - firstTile.x + 1;
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int nTilesY = lastTile.y - firstTile.y + 1;
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//NOTE: we don't clip on the right, since we need those tiles to accurately compute
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// the prefix sum of winding increments in the backprop pass.
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float4 clippedBox = {max(path->box.x, path->clip.x),
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max(path->box.y, path->clip.y),
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path->box.z,
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min(path->box.w, path->clip.w)};
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int2 firstTile = int2(clippedBox.xy*scale[0])/tileSize[0];
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int2 lastTile = int2(clippedBox.zw*scale[0])/tileSize[0];
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int nTilesX = max(0, lastTile.x - firstTile.x + 1);
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int nTilesY = max(0, lastTile.y - firstTile.y + 1);
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int tileCount = nTilesX * nTilesY;
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int tileQueuesIndex = atomic_fetch_add_explicit(tileQueueCount, tileCount, memory_order_relaxed);
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@ -1360,8 +1369,10 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
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device mg_mtl_tile_op* tileOpBuffer [[buffer(4)]],
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device atomic_int* tileOpCount [[buffer(5)]],
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device int* screenTilesBuffer [[buffer(6)]],
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device char* logBuffer [[buffer(7)]],
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device atomic_int* logOffsetBuffer [[buffer(8)]],
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constant int* tileSize [[buffer(7)]],
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constant float* scale [[buffer(8)]],
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device char* logBuffer [[buffer(9)]],
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device atomic_int* logOffsetBuffer [[buffer(10)]],
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uint2 threadCoord [[thread_position_in_grid]],
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uint2 gridSize [[threads_per_grid]])
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{
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@ -1380,8 +1391,13 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
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const device mg_mtl_path_queue* pathQueue = &pathQueueBuffer[pathIndex];
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int2 pathTileCoord = tileCoord - pathQueue->area.xy;
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const device mg_mtl_path* path = &pathBuffer[pathIndex];
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float xMax = min(path->box.z, path->clip.z);
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int tileMax = xMax * scale[0] / tileSize[0];
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int pathTileMax = tileMax - pathQueue->area.x;
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if( pathTileCoord.x >= 0
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&& pathTileCoord.x < pathQueue->area.z
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&& pathTileCoord.x <= pathTileMax
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&& pathTileCoord.y >= 0
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&& pathTileCoord.y < pathQueue->area.w)
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{
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@ -1396,7 +1412,7 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
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if(windingOffset & 1)
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{
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//NOTE: tile is full covered. Add path start op (with winding offset).
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// Additionally if color is opaque, trim tile list.
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// Additionally if color is opaque and tile is fully inside clip, trim tile list.
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int pathOpIndex = atomic_fetch_add_explicit(tileOpCount, 1, memory_order_relaxed);
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device mg_mtl_tile_op* pathOp = &tileOpBuffer[pathOpIndex];
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pathOp->kind = MG_MTL_OP_START;
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@ -1404,7 +1420,15 @@ kernel void mtl_merge(constant int* pathCount [[buffer(0)]],
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pathOp->index = pathIndex;
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pathOp->windingOffset = windingOffset;
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if(pathBuffer[pathIndex].color.a == 1)
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float4 clip = pathBuffer[pathIndex].clip * scale[0];
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float4 tileBox = float4(tileCoord.x, tileCoord.y, tileCoord.x+1, tileCoord.y+1);
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tileBox *= tileSize[0];
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if(pathBuffer[pathIndex].color.a == 1
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&& tileBox.x >= clip.x
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&& tileBox.z < clip.z
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&& tileBox.y >= clip.y
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&& tileBox.w < clip.w)
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{
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screenTilesBuffer[tileIndex] = pathOpIndex;
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}
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@ -1444,10 +1468,11 @@ kernel void mtl_raster(const device int* screenTilesBuffer [[buffer(0)]],
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const device mg_mtl_path* pathBuffer [[buffer(2)]],
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const device mg_mtl_segment* segmentBuffer [[buffer(3)]],
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constant int* tileSize [[buffer(4)]],
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constant int* sampleCountBuffer [[buffer(5)]],
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device char* logBuffer [[buffer(6)]],
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device atomic_int* logOffsetBuffer [[buffer(7)]],
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constant int* useTexture [[buffer(8)]],
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constant float* scale [[buffer(5)]],
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constant int* sampleCountBuffer [[buffer(6)]],
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device char* logBuffer [[buffer(7)]],
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device atomic_int* logOffsetBuffer [[buffer(8)]],
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constant int* useTexture [[buffer(9)]],
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texture2d<float, access::write> outTexture [[texture(0)]],
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texture2d<float> srcTexture [[texture(1)]],
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uint2 threadCoord [[thread_position_in_grid]],
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@ -1502,6 +1527,14 @@ kernel void mtl_raster(const device int* screenTilesBuffer [[buffer(0)]],
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pathColor.rgb *= pathColor.a;
|
||||
|
||||
for(int sampleIndex=0; sampleIndex<sampleCount; sampleIndex++)
|
||||
{
|
||||
float2 sampleCoord = sampleCoords[sampleIndex];
|
||||
float4 clip = pathBuffer[pathIndex].clip * scale[0];
|
||||
|
||||
if( sampleCoord.x >= clip.x
|
||||
&& sampleCoord.x < clip.z
|
||||
&& sampleCoord.y >= clip.y
|
||||
&& sampleCoord.y < clip.w)
|
||||
{
|
||||
bool filled = (pathBuffer[pathIndex].cmd == MG_MTL_FILL && (winding[sampleIndex] & 1))
|
||||
||(pathBuffer[pathIndex].cmd == MG_MTL_STROKE && (winding[sampleIndex] != 0));
|
||||
|
@ -1510,8 +1543,8 @@ kernel void mtl_raster(const device int* screenTilesBuffer [[buffer(0)]],
|
|||
float4 nextColor = pathColor;
|
||||
if(useTexture[0])
|
||||
{
|
||||
float3 sampleCoord = float3(sampleCoords[sampleIndex].xy, 1);
|
||||
float2 uv = (pathBuffer[pathIndex].uvTransform * sampleCoord).xy;
|
||||
float3 ph = float3(sampleCoords[sampleIndex].xy, 1);
|
||||
float2 uv = (pathBuffer[pathIndex].uvTransform * ph).xy;
|
||||
|
||||
constexpr sampler smp(mip_filter::nearest, mag_filter::linear, min_filter::linear);
|
||||
float4 texColor = srcTexture.sample(smp, uv);
|
||||
|
@ -1521,6 +1554,7 @@ kernel void mtl_raster(const device int* screenTilesBuffer [[buffer(0)]],
|
|||
}
|
||||
color[sampleIndex] = color[sampleIndex]*(1-nextColor.a) + nextColor;
|
||||
}
|
||||
}
|
||||
winding[sampleIndex] = op->windingOffset;
|
||||
}
|
||||
pathIndex = op->index;
|
||||
|
@ -1533,6 +1567,7 @@ kernel void mtl_raster(const device int* screenTilesBuffer [[buffer(0)]],
|
|||
{
|
||||
float2 sampleCoord = sampleCoords[sampleIndex];
|
||||
|
||||
//TODO: shouldn't this be redundant with mtl_side_of_segment()?
|
||||
if( (sampleCoord.y > seg->box.y)
|
||||
&&(sampleCoord.y <= seg->box.w)
|
||||
&&(mtl_side_of_segment(sampleCoord, seg) < 0))
|
||||
|
@ -1563,6 +1598,14 @@ kernel void mtl_raster(const device int* screenTilesBuffer [[buffer(0)]],
|
|||
pathColor.rgb *= pathColor.a;
|
||||
|
||||
for(int sampleIndex=0; sampleIndex<sampleCount; sampleIndex++)
|
||||
{
|
||||
float2 sampleCoord = sampleCoords[sampleIndex];
|
||||
float4 clip = pathBuffer[pathIndex].clip * scale[0];
|
||||
|
||||
if( sampleCoord.x >= clip.x
|
||||
&& sampleCoord.x < clip.z
|
||||
&& sampleCoord.y >= clip.y
|
||||
&& sampleCoord.y < clip.w)
|
||||
{
|
||||
bool filled = (pathBuffer[pathIndex].cmd == MG_MTL_FILL && (winding[sampleIndex] & 1))
|
||||
||(pathBuffer[pathIndex].cmd == MG_MTL_STROKE && (winding[sampleIndex] != 0));
|
||||
|
@ -1582,6 +1625,7 @@ kernel void mtl_raster(const device int* screenTilesBuffer [[buffer(0)]],
|
|||
}
|
||||
color[sampleIndex] = color[sampleIndex]*(1-nextColor.a) + nextColor;
|
||||
}
|
||||
}
|
||||
pixelColor += color[sampleIndex];
|
||||
}
|
||||
pixelColor /= sampleCount;
|
||||
|
|
Loading…
Reference in New Issue