Martin Fouilleul
1212d714d5
[platform/canvas]
...
- Changed canvas coordinate system to match UI coord system (origin at top left, y axis down)
- Changed mouse coordinate system to match UI and canvas
- No need to pass width/height to ui_begin_frame() anymore
2023-03-08 13:19:18 +01:00
Martin Fouilleul
592f4cdecd
end of line renormalization
2023-03-05 16:05:43 +01:00
Martin Fouilleul
2232b647ed
reintroduced GLES backend to osx
2023-02-20 11:05:01 +01:00
martinfouilleul
80ea8db687
[surface/canvas cleanup]
...
- Make build-time and runtime backend selection a bit easier
- Reorganized backend-specific files with slightly more coherent naming scheme
2023-02-10 16:56:10 +01:00
Martin Fouilleul
afaa95fe07
applied canvas changes to metal backend
2023-02-08 10:42:21 +01:00
martinfouilleul
e0300e9e3c
Fixed indexing in gles_canvas_fragment shaders and fixed native keys buffer
2023-02-01 16:23:51 +01:00
Martin Fouilleul
bd7e1a15f1
- Conflating mp_views and surfaces
...
- Implicit canvas context in canvas API
- GLES window surface on mac
2023-01-28 17:24:43 +01:00