martinfouilleul
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3f58b2ac3d
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glsl canvas shader: do cross products in 64 bits fixed point to avoid overflow
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2023-02-08 20:36:39 +01:00 |
martinfouilleul
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7cf4c3d925
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opengl surface/renderer: set surface scaling according to dpi of first monitor. Use that dpi to scale backing texture of canvas renderer. Note: changing monitor isn't handled yet!
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2023-02-08 18:22:54 +01:00 |
martinfouilleul
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7fbc4ba270
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canvas renderer: Use clip rects to cull tiles/pixels in tiling and drawing passes
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2023-02-08 12:59:31 +01:00 |
martinfouilleul
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e6e674ee04
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Allow setting surface swap interval in opengl surface
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2023-02-08 11:49:00 +01:00 |
Martin Fouilleul
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afaa95fe07
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applied canvas changes to metal backend
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2023-02-08 10:42:21 +01:00 |
martinfouilleul
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2419ab7889
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opengl canvas renderer: splitting vertex data and shape data
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2023-02-07 18:59:51 +01:00 |
martinfouilleul
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f0bc88c4fb
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gl canvas renderer with buffer re-specification
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2023-02-07 17:00:59 +01:00 |
martinfouilleul
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5788cdbcda
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Desktop opengl 4.3 canvas
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2023-02-07 13:24:14 +01:00 |
martinfouilleul
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5754fc1ad2
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using temporary buffer to build canvas verex data and use glBufferData with exact number of vertices to submit buffer to gpu
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2023-02-06 16:14:43 +01:00 |
martinfouilleul
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fd836c00dd
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canvas renderer: parallel tiling pass and sorting pass
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2023-02-05 21:03:16 +01:00 |
martinfouilleul
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e59f2b152b
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simple gles tiled renderer
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2023-02-03 18:44:28 +01:00 |
martinfouilleul
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8faf588bee
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Added text rendering in win_canvas test app and confirm it's slow as is...
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2023-02-02 20:36:03 +01:00 |
Martin Fouilleul
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9cadc2f23f
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added notes on bindless textures indexing
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2023-02-02 17:02:55 +01:00 |
martinfouilleul
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28e2a3648e
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Multisampling in gles canvas shader
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2023-02-02 13:34:06 +01:00 |
martinfouilleul
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f73241e4a6
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set background clear color correctly
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2023-02-02 12:08:04 +01:00 |
martinfouilleul
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0796b2cbcd
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Switched to fixed point in gles triangle rasterization, and fixed wrong offset curve check collapsing the internal control points
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2023-02-02 11:40:22 +01:00 |
martinfouilleul
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e0300e9e3c
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Fixed indexing in gles_canvas_fragment shaders and fixed native keys buffer
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2023-02-01 16:23:51 +01:00 |
martinfouilleul
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c5ae556f22
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[wip] win32 gles surface using angle
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2023-01-29 01:04:24 +01:00 |
Martin Fouilleul
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bd7e1a15f1
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- Conflating mp_views and surfaces
- Implicit canvas context in canvas API
- GLES window surface on mac
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2023-01-28 17:24:43 +01:00 |
Martin Fouilleul
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9bf62d2218
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re-working graphics surfaces
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2022-12-26 18:33:31 +01:00 |
Martin Fouilleul
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db5b4966e9
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- Restructure osx version to use mp_app_internal.h/mp_app.c
- test new run loop structure on osx
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2022-12-24 15:33:32 +01:00 |
martinfouilleul
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72338b1a25
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Extracted commonalities from platform specific app backends
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2022-12-23 20:46:42 +01:00 |
martinfouilleul
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30bd704af2
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win32 opengl loader nonsense
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2022-12-22 18:24:43 +01:00 |
martinfouilleul
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a696c2ba2b
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Added platform detection macros and atomic/thread_local abstraction
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2022-12-22 15:29:07 +01:00 |
martinfouilleul
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c57e16db5a
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[win32 port] Hello triangle in OpenGL 4.3
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2022-12-21 19:43:31 +01:00 |
martinfouilleul
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2421871c3e
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windows port initial commit: simple window with GL 4.3 context
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2022-12-21 12:03:55 +01:00 |
Martin Fouilleul
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094b0efc33
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text box
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2022-08-15 10:20:29 +02:00 |
Martin Fouilleul
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39cfa35bfd
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initial commit
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2022-08-14 18:19:40 +02:00 |