This repo is not used anymore. Development of Orca was moved here: https://github.com/orca-app/orca
https://orca-app.dev/
martinfouilleul
20e425494f
We have a per-thread pointer to select which api struct is used, and GL functions are pound-defined to call the versions in that struct. GL/GLES surfaces can use one of the loader function to load their api, and the prepare proc of the surface sets its api as the current one before gl calls are issued. |
||
---|---|---|
examples | ||
ext | ||
resources | ||
scripts | ||
src | ||
.gitignore | ||
build.bat | ||
build.sh | ||
todo.txt | ||
vector_renderer_notes.txt |