..
glsl_shaders
[Clean canvas/shaders]
2023-02-09 16:14:15 +01:00
platform
simple gles tiled renderer
2023-02-03 18:44:28 +01:00
util
- Restructure osx version to use mp_app_internal.h/mp_app.c
2022-12-24 15:33:32 +01:00
gl_api.h
Use a custom GL loader to allow different versions of GL/GLES APIs to co-exist. The loader fills an api struct with GL functions pointers.
2023-02-16 19:35:01 +01:00
gl_canvas.c
Use a custom GL loader to allow different versions of GL/GLES APIs to co-exist. The loader fills an api struct with GL functions pointers.
2023-02-16 19:35:01 +01:00
gl_loader.c
Use a custom GL loader to allow different versions of GL/GLES APIs to co-exist. The loader fills an api struct with GL functions pointers.
2023-02-16 19:35:01 +01:00
gl_loader.h
Use a custom GL loader to allow different versions of GL/GLES APIs to co-exist. The loader fills an api struct with GL functions pointers.
2023-02-16 19:35:01 +01:00
glsl_shaders.h
Use a custom GL loader to allow different versions of GL/GLES APIs to co-exist. The loader fills an api struct with GL functions pointers.
2023-02-16 19:35:01 +01:00
graphics.c
[surface/canvas cleanup]
2023-02-10 16:56:10 +01:00
graphics.h
[surface/canvas cleanup]
2023-02-10 16:56:10 +01:00
graphics_internal.h
[surface/canvas cleanup]
2023-02-10 16:56:10 +01:00
milepost.c
Use a custom GL loader to allow different versions of GL/GLES APIs to co-exist. The loader fills an api struct with GL functions pointers.
2023-02-16 19:35:01 +01:00
milepost.h
Use a custom GL loader to allow different versions of GL/GLES APIs to co-exist. The loader fills an api struct with GL functions pointers.
2023-02-16 19:35:01 +01:00
milepost.m
[surface/canvas cleanup]
2023-02-10 16:56:10 +01:00
mp_app.c
Fixed indexing in gles_canvas_fragment shaders and fixed native keys buffer
2023-02-01 16:23:51 +01:00
mp_app.h
re-working graphics surfaces
2022-12-26 18:33:31 +01:00
mp_app_internal.h
Fixed indexing in gles_canvas_fragment shaders and fixed native keys buffer
2023-02-01 16:23:51 +01:00
mtl_canvas.m
[surface/canvas cleanup]
2023-02-10 16:56:10 +01:00
mtl_shader.h
[surface/canvas cleanup]
2023-02-10 16:56:10 +01:00
mtl_shader.metal
[surface/canvas cleanup]
2023-02-10 16:56:10 +01:00
mtl_surface.h
[surface/canvas cleanup]
2023-02-10 16:56:10 +01:00
mtl_surface.m
[surface/canvas cleanup]
2023-02-10 16:56:10 +01:00
osx_app.h
re-working graphics surfaces
2022-12-26 18:33:31 +01:00
osx_app.m
re-working graphics surfaces
2022-12-26 18:33:31 +01:00
osx_surface_client.m
Remote GLES surfaces
2022-08-19 20:55:00 +02:00
ui.c
Fixed executable/bundle paths procs
2022-08-21 17:07:54 +02:00
ui.h
trying to integrate mg_surface_client/server
2022-08-19 19:46:31 +02:00
wgl_surface.c
Use a custom GL loader to allow different versions of GL/GLES APIs to co-exist. The loader fills an api struct with GL functions pointers.
2023-02-16 19:35:01 +01:00
wgl_surface.h
[surface/canvas cleanup]
2023-02-10 16:56:10 +01:00
win32_app.c
move text with the mouse in perf_text example
2023-02-09 09:50:53 +01:00
win32_app.h
fix mp_app_get_resource_path()
2023-02-08 20:40:48 +01:00