2.7 KiB
Angle install on macOS
-
Get ninja if needed:
brew install ninja -
Get the
depot_toolsrepo:git clone https://chromium.googlesource.com/* chromium/tools/depot_tools.git -
Set path:
export PATH=/path/to/depot_tools:$PATH -
Maybe necessary to fiddle with certificates here, otherwise
fetch anglefails in the subsequent steps.
cd /Applications/Python\ 3.6
sudo ./Install\ Certificates.command
- Fetch angle:
mkdir angle
cd angle
fetch angle
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Generate build config:
gn gen out/Debug- To see available arguments:
gn args out/Debug --list - To change arguments:
gn args out/Debug
- To see available arguments:
For example, to generate dwarf dsyms files, set:
enable_dsyms=true
use_debug_fission=true
symbol_level=2
We also need to set is_component_build=false in order to have self-contained librarries.
Then, build with autoninja -C out/Debugand wait until you pass out.
Angle install on windows
-
need Python3 (can install through win app store)
-
need Windows SDK
-
clone
depot_tools:git clone https://chromium.googlesource.com/chromium/tools/depot_tools.gitor download and unzip bundle at https://storage.googleapis.com/chrome-infra/depot_tools.zip -
set
depot_toolsin path env variable through control panel>System and security>system>advanced system settings -
run
gclientin a cmd shell -
set
DEPOT_TOOLS_WIN_TOOLCHAIN=0 -
mkdir angle -
cd angle -
fetch angle -
wait a million years
-
if it fails when running
python3 third_party/depot_tools/download_from_google_storage.py ...-> openDEPSand changethird_party/depot_toolsto../depot_tools -
run
gclient syncto complete previous step -
gn gen out/Debug -
gn args out/Debugand edit arguments:
is_component_build = false
angle_build_tests = false
angle_enable_metal = false
angle_enable_d3d9 = false
angle_enable_gl = false
angle_enable_vulkan = false
ninja -C out/Debug- link with
libEGL.dll.libandlibGLESv2.dll.lib - put
libEGL.dllandlibGLESv2.dllin same directory as executable
To get debugging kinda working with renderdoc:
Run gn args out/Debug and set
* angle_enable_trace = true
* angle_enable_annotator_run_time_checks = true
autoninja -C out/Debug- wait a while
In renderdoc, set env variables
RENDERDOC_HOOK_EGL 0 (if you want to trace underlying native API)
RENDERDOC_HOOK_EGL 1 (if you want to trace EGL calls. You also need to put libEGL in the renderdoc folder so it's found when capturing stuff. Unfortunately though, that seems to provoke crashes...)
ANGLE_ENABLE_DEBUG_MARKERS 1 (to turn on debug markers)