This repo is not used anymore. Development of Orca was moved here: https://github.com/orca-app/orca https://orca-app.dev/
Go to file
Martin Fouilleul 9164e66cc6 [mtl canvas] fixed bug were order of mtl_segment_setup arguments tileOpMax and segmentMax were interverted, which would cull tile ops based on max number of segments, causing weird artifacts for some lengths of the segment buffer 2023-08-29 17:36:30 +02:00
ext Auto-formatting with clang-format 2023-08-19 15:52:11 +02:00
resources This commit restructures the codebase to melt the milepost platform layer into the main orca codebase. 2023-08-13 15:28:57 +02:00
samples expose oc_surface_contents_scaling() to get dpi scaling from a surface 2023-08-28 12:10:29 +02:00
scripts oc_runtime_window_set_title and oc_runtime_window_set_size 2023-08-24 11:42:27 -07:00
sketches replace cp with copy in sketches build.bat scripts 2023-08-29 07:56:28 +00:00
src [mtl canvas] fixed bug were order of mtl_segment_setup arguments tileOpMax and segmentMax were interverted, which would cull tile ops based on max number of segments, causing weird artifacts for some lengths of the segment buffer 2023-08-29 17:36:30 +02:00
tests Big renaming and consistency pass, including: 2023-08-18 16:30:55 +02:00
.clang-format clang-format: use custom brace/indent style 2023-08-22 20:18:04 +00:00
.gitignore Makes sketches compile and run with changes introduced by renaming pass. 2023-08-28 12:37:33 +02:00
.orcaroot Convert build scripts to Python (#31) 2023-08-08 09:38:43 +00:00
Readme.md [doc] update readme to the new build tools and remove refs to milepost submodule 2023-08-09 12:18:52 +02:00
orca Detect Orca source from anywhere and make scripts work from anywhere 2023-08-18 16:44:28 +02:00
orca.bat Convert build scripts to Python (#31) 2023-08-08 09:38:43 +00:00

Readme.md

Installing

Clone the repo: git clone git@git.handmade.network:hmn/orca.git.

Cd to orca and build the runtime:

cd orca
./orca dev build-runtime

Install the orca tools:

./orca dev install

Building the sample orca apps:

Cd to the sample project directory and run its build script:

cd samples/pong
./build.sh

On macOS this creates a Pong.app bundle in samples/pong that you can double click to run. On Windows this creates a Pong directory in samples/pong. You can launch the app by running Pong/bin/orca.exe.