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| .. | ||
| .clang-format | ||
| README.md | ||
| egl.h | ||
| gl.h | ||
| glext.h | ||
| glplatform.h | ||
		
			
				
				README.md
			
		
		
			
			
		
	
	ANGLE GLES 1.0 Headers
The GLES 1.0 headers ANGLE uses are generated using the Khronos tools but modified to include function pointer types and function prototype guards.
Regenerating gl.h
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Install Python 3 (not 2) with the lxml addon. You can do this using pip install lxmlfrom your Python's Scripts folder.
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Edit OpenGL-Registry/xml/genheaders.py:- Look for the section titled # GLES 1.x API + mandatory extensions - GLES/gl.h (no function pointers)
- Change prefixText = prefixStrings + gles1PlatformStrings + genDateCommentString,toprefixText = prefixStrings + gles1PlatformStrings + apiEntryPrefixStrings + genDateCommentString,
- Change genFuncPointers = False,togenFuncPointers = True,
- Change protectProto = False,toprotectProto = 'nonzero',
- Change protectProtoStr = 'GL_GLEXT_PROTOTYPES',toprotectProtoStr = 'GL_GLES_PROTOTYPES',
 
- Look for the section titled 
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Set your working directory to OpenGL-Registry/xml/.
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Run python genheaders.py ../api/GLES/gl.h
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The generated header will now be in OpenGL-Registry/api/GLES/gl.h. You can copy the header over to this folder.
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Also update scripts/gl.xmlwith the latest version fromOpenGL-Registry/xml/.