4.5 KiB
Wasm3 development notes
This project uses CMake. General build steps look like:
mkdir -p build
cd build
cmake ..
make -j8
Wasm3 is continuously tested with Clang, GCC, MSVC compilers, and on multiple platforms.
It can be easily integrated into any build system, as shown in platforms
.
Build on Linux, OS X
Clang
mkdir build
cd build
cmake -GNinja -DCLANG_SUFFIX="-12" ..
ninja
GCC
mkdir build
cd build
cmake -GNinja ..
ninja
Build on Windows
Prerequisites:
Recommended tools:
# Prepare environment (if needed):
"C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvars64.bat"
set PATH=C:\Python36-32\;C:\Python36-32\Scripts\;%PATH%
Build with MSBuild
# Create a build directory as usual, then build a specific configuration
mkdir build
cd build
# Configure Clang, x64
cmake -G"Visual Studio 16 2019" -A x64 -T ClangCL ..
# Configure Clang, x86
cmake -G"Visual Studio 16 2019" -A Win32 -T ClangCL ..
# Configure MSVC, x64
cmake -G"Visual Studio 16 2019" -A x64 ..
# Configure MSVC, x86
cmake -G"Visual Studio 16 2019" -A Win32 ..
# Build
cmake --build . --config Release
cp ./Release/wasm3.exe ./
Build with Ninja
set PATH=C:\Program Files\CMake\bin;%PATH%
set PATH=C:\Program Files\LLVM\bin;%PATH%
# Clang
cmake -GNinja -DCLANG_CL=1 ..
ninja
# MSVC
cmake -GNinja ..
ninja
Build using compiler directly
This can be useful for cross-compilation, quick builds or when a build system (CMake, Ninja, etc.) is not available.
gcc/clang
gcc -O3 -g0 -s -Isource -Dd_m3HasWASI source/*.c platforms/app/main.c -lm -o wasm3
msvc/clang-cl
cl source/*.c platforms/app/main.c /Isource /MD /Ox /Oy /Gw /GS- /W0 /Dd_m3HasWASI /Fewasm3.exe /link advapi32.lib
mingw-w64
x86_64-w64-mingw32-gcc -O3 -g0 -s -Isource -Dd_m3HasWASI source/*.c platforms/app/main.c -lm -lpthread -static -o wasm3.exe
Build for microcontrollers
In ./platforms/
folder you can find projects for different targets. Some of them are using Platformio, so you can follow the regular pio build process. Others have custom instructions in respective README.md
files.
Build with WasiEnv
wasimake cmake -GNinja ..
ninja
If you want to enable experimental WASM features during the build:
export CFLAGS="-Xclang -target-feature -Xclang +tail-call"
wasimake cmake -GNinja ..
ninja
Here's how some options can be used with different tools:
Clang target-feature option WABT option Chromium --js-flags option
----------------------------------------------------------------------------------------------------------------
+multivalue --enable-multi-value --experimental-wasm-mv
+tail-call --enable-tail-call --experimental-wasm-return-call
+bulk-memory --enable-bulk-memory --experimental-wasm-bulk-memory
+nontrapping-fptoint --enable-saturating-float-to-int --experimental-wasm-sat-f2i-conversions
+sign-ext --enable-sign-extension --experimental-wasm-se
+simd128, +unimplemented-simd128 --enable-simd --experimental-wasm-simd
# List clang options:
llc -march=wasm32 -mattr=help
# List Chromium options:
chromium-browser --single-process --js-flags="--help" 2>&1 | grep wasm
Build with Zig
Grab the latest nightly Zig toolchain from ziglang.org/download, and then simply run:
zig build
This will install wasm3
compiled for your target architecture in zig-out/bin/wasm3
.
In order to build wasm3
in a mode different than Debug, e.g., in ReleaseFast, pass in
an appropriate flag like so:
zig build -Drelease-fast
If you want to cross-compile to some specific target, pass in the target with a flag like so:
zig build -Dtarget=wasm32-wasi
Or if targeting Apple Silicon (this works from any host with Zig):
zig build -Dtarget=aarch64-macos