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Martin Fouilleul d1b71110bb - Fixed metal canvas backend's drawBatch argument order
- Removed texturing in metal shader while we work on image API
- Started working on simple image API
2023-02-23 18:30:47 +01:00
examples [win32 build/link] 2023-02-21 18:43:30 +01:00
ext add GLES headers to ext 2023-02-17 18:57:01 +01:00
resources initial commit 2022-08-14 18:19:40 +02:00
scripts hardcode GL/GLES versions per-platform for now 2023-02-22 18:30:10 +01:00
src - Fixed metal canvas backend's drawBatch argument order 2023-02-23 18:30:47 +01:00
.gitignore using temporary buffer to build canvas verex data and use glBufferData with exact number of vertices to submit buffer to gpu 2023-02-06 16:14:43 +01:00
build.bat [win32 build] use /DELAYLOAD option for libEGL and libGLESv2 to allow apps that don't use GLES backend to work without redistributing those unused DLLs 2023-02-21 19:02:16 +01:00
build.sh [osx build/linking] 2023-02-21 17:09:26 +01:00
vector_renderer_notes.txt [surface/canvas cleanup] 2023-02-10 16:56:10 +01:00