2023-09-07 12:51:48 +00:00
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/*************************************************************************
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2023-07-31 03:59:00 +00:00
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*
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2023-09-07 12:51:48 +00:00
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* Orca
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* Copyright 2023 Martin Fouilleul and the Orca project contributors
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* See LICENSE.txt for licensing information
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2023-07-31 03:59:00 +00:00
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*
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2023-09-07 12:51:48 +00:00
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**************************************************************************/
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2023-09-14 08:31:12 +00:00
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#include <math.h> //INFINITY
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2023-08-19 12:49:23 +00:00
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#include <processthreadsapi.h>
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#include <synchapi.h>
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#include <winuser.h> // PostMessage
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2023-08-19 12:49:23 +00:00
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#include "platform_thread.h"
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struct oc_thread
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{
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oc_thread_start_proc start;
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HANDLE handle;
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DWORD threadId;
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void* userPointer;
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oc_str8 name;
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char nameBuffer[OC_THREAD_NAME_MAX_SIZE];
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};
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static DWORD WINAPI oc_thread_bootstrap(LPVOID lpParameter)
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{
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oc_thread* thread = (oc_thread*)lpParameter;
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i32 exitCode = thread->start(thread->userPointer);
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return (exitCode);
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}
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oc_thread* oc_thread_create_with_name(oc_thread_start_proc start, void* userPointer, oc_str8 name)
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{
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oc_thread* thread = (oc_thread*)malloc(sizeof(oc_thread));
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thread->start = start;
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thread->handle = INVALID_HANDLE_VALUE;
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thread->userPointer = userPointer;
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if(name.len && name.ptr)
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{
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strncpy(thread->nameBuffer, name.ptr, oc_min(name.len, OC_THREAD_NAME_MAX_SIZE - 1));
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thread->nameBuffer[OC_THREAD_NAME_MAX_SIZE - 1] = '\0';
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thread->name = OC_STR8(thread->nameBuffer);
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}
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else
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{
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thread->nameBuffer[0] = '\0';
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thread->name = oc_str8_from_buffer(0, thread->nameBuffer);
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}
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SECURITY_ATTRIBUTES childProcessSecurity = {
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.nLength = sizeof(SECURITY_ATTRIBUTES),
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.bInheritHandle = false,
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};
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SIZE_T stackSize = 0; // uses process default
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DWORD flags = 0;
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DWORD threadId = 0;
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thread->handle = CreateThread(&childProcessSecurity, stackSize, oc_thread_bootstrap, thread, flags, &threadId);
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if(thread->handle == NULL)
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{
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free(thread);
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return (NULL);
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}
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thread->threadId = threadId;
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if(thread->name.len)
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{
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wchar_t widename[OC_THREAD_NAME_MAX_SIZE];
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size_t length = mbstowcs(widename, thread->nameBuffer, OC_THREAD_NAME_MAX_SIZE - 1);
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widename[length] = '\0';
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SetThreadDescription(thread->handle, widename);
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}
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return (thread);
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}
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oc_thread* oc_thread_create(oc_thread_start_proc start, void* userPointer)
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{
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return (oc_thread_create_with_name(start, userPointer, (oc_str8){ 0 }));
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}
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oc_str8 oc_thread_get_name(oc_thread* thread)
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{
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return (thread->name);
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}
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u64 oc_thread_unique_id(oc_thread* thread)
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{
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return (thread->threadId);
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}
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u64 oc_thread_self_id()
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{
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return (GetCurrentThreadId());
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}
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int oc_thread_signal(oc_thread* thread, int sig)
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{
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BOOL success = TerminateThread(thread->handle, (DWORD)sig);
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return (success ? 0 : -1);
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}
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int oc_thread_join(oc_thread* thread, i64* exitCode)
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{
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DWORD result = WaitForSingleObject(thread->handle, INFINITE);
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if(result == WAIT_FAILED)
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{
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return (-1);
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}
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if(exitCode)
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{
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DWORD exitCodeWin32 = 0;
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if(GetExitCodeThread(thread->handle, &exitCodeWin32))
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{
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*exitCode = exitCodeWin32;
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}
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}
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free(thread);
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return (0);
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}
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int oc_thread_detach(oc_thread* thread)
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{
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if(CloseHandle(thread->handle))
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{
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free(thread);
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return (0);
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}
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return (-1);
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}
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struct oc_mutex
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{
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u64 owningThreadId;
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SRWLOCK lock;
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};
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oc_mutex* oc_mutex_create()
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{
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oc_mutex* mutex = (oc_mutex*)malloc(sizeof(oc_mutex));
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mutex->owningThreadId = 0;
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InitializeSRWLock(&mutex->lock);
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return mutex;
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}
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int oc_mutex_destroy(oc_mutex* mutex)
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{
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OC_DEBUG_ASSERT(mutex->owningThreadId == 0);
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free(mutex);
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return (0);
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}
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int oc_mutex_lock(oc_mutex* mutex)
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{
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OC_DEBUG_ASSERT(mutex->owningThreadId == 0);
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AcquireSRWLockExclusive(&mutex->lock);
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return (0);
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}
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int oc_mutex_unlock(oc_mutex* mutex)
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{
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OC_DEBUG_ASSERT(oc_thread_self_id() == mutex->owningThreadId);
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ReleaseSRWLockExclusive(&mutex->lock);
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mutex->owningThreadId = 0;
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return (0);
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}
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// oc_ticket has a mirrored implementation in posix_thread.c
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void oc_ticket_init(oc_ticket* mutex)
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{
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mutex->nextTicket = 0;
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mutex->serving = 0;
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}
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void oc_ticket_lock(oc_ticket* mutex)
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{
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u64 ticket = atomic_fetch_add(&mutex->nextTicket, 1ULL);
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while(ticket != mutex->serving)
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; //spin
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}
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void oc_ticket_unlock(oc_ticket* mutex)
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{
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atomic_fetch_add(&mutex->serving, 1ULL);
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}
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struct oc_condition
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{
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CONDITION_VARIABLE cond;
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};
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oc_condition* oc_condition_create()
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{
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oc_condition* cond = (oc_condition*)malloc(sizeof(oc_condition));
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InitializeConditionVariable(&cond->cond);
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return cond;
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}
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int oc_condition_destroy(oc_condition* cond)
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{
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free(cond);
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return (0);
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}
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int oc_condition_wait(oc_condition* cond, oc_mutex* mutex)
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{
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return oc_condition_timedwait(cond, mutex, INFINITY);
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}
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int oc_condition_timedwait(oc_condition* cond, oc_mutex* mutex, f64 seconds)
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{
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const f32 ms = (seconds == INFINITY) ? INFINITE : seconds * 1000;
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if(!SleepConditionVariableSRW(&cond->cond, &mutex->lock, ms, 0))
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{
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return (GetLastError());
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}
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return (0);
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}
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int oc_condition_signal(oc_condition* cond)
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{
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WakeConditionVariable(&cond->cond);
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return (0);
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}
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int oc_condition_broadcast(oc_condition* cond)
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{
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WakeAllConditionVariable(&cond->cond);
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return (0);
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}
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