orca/src/ui.c

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/************************************************************//**
*
* @file: ui.c
* @author: Martin Fouilleul
* @date: 08/08/2022
* @revision:
*
*****************************************************************/
#include"memory.h"
#include"hash.h"
#include"platform_clock.h"
#include"ui.h"
#define LOG_SUBSYSTEM "UI"
//-----------------------------------------------------------------------------
// context
//-----------------------------------------------------------------------------
const u32 UI_MAX_INPUT_CHAR_PER_FRAME = 64;
typedef struct ui_input_text
{
u8 count;
utf32 codePoints[UI_MAX_INPUT_CHAR_PER_FRAME];
} ui_input_text;
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typedef struct ui_style_attr
{
ui_style_tag tag;
ui_style_selector selector;
union
{
ui_size size;
mg_color color;
mg_font font;
f32 value;
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u32 flags;
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};
} ui_style_attr;
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typedef struct ui_stack_elt ui_stack_elt;
struct ui_stack_elt
{
ui_stack_elt* parent;
union
{
ui_box* box;
ui_size size;
mp_rect clip;
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ui_style_attr attr;
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};
};
const u64 UI_BOX_MAP_BUCKET_COUNT = 1024;
typedef struct ui_context
{
bool init;
f32 width;
f32 height;
u64 frameCounter;
f64 frameTime;
f64 lastFrameDuration;
mem_arena frameArena;
mem_pool boxPool;
list_info boxMap[UI_BOX_MAP_BUCKET_COUNT];
ui_box* root;
ui_box* overlay;
ui_stack_elt* boxStack;
ui_stack_elt* clipStack;
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ui_stack_elt* sizeStack[UI_AXIS_COUNT];
ui_stack_elt* bgColorStack;
ui_stack_elt* fgColorStack;
ui_stack_elt* borderColorStack;
ui_stack_elt* fontColorStack;
ui_stack_elt* fontStack;
ui_stack_elt* fontSizeStack;
ui_stack_elt* borderSizeStack;
ui_stack_elt* roundnessStack;
ui_stack_elt* animationTimeStack;
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ui_stack_elt* animationFlagsStack;
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u32 z;
ui_box* hovered;
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ui_box* focus;
u32 editCursor;
u32 editMark;
u32 editFirstDisplayedChar;
f64 editCursorBlinkStart;
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} ui_context;
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__thread ui_context __uiThreadContext = {0};
__thread ui_context* __uiCurrentContext = 0;
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ui_context* ui_get_context(void)
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{
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return(__uiCurrentContext);
}
void ui_set_context(ui_context* context)
{
__uiCurrentContext = context;
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}
//-----------------------------------------------------------------------------
// stacks
//-----------------------------------------------------------------------------
ui_stack_elt* ui_stack_push(ui_context* ui, ui_stack_elt** stack)
{
ui_stack_elt* elt = mem_arena_alloc_type(&ui->frameArena, ui_stack_elt);
memset(elt, 0, sizeof(ui_stack_elt));
elt->parent = *stack;
*stack = elt;
return(elt);
}
void ui_stack_pop(ui_stack_elt** stack)
{
if(*stack)
{
*stack = (*stack)->parent;
}
else
{
LOG_ERROR("ui stack underflow\n");
}
}
mp_rect ui_intersect_rects(mp_rect lhs, mp_rect rhs)
{
//NOTE(martin): intersect with current clip
f32 x0 = maximum(lhs.x, rhs.x);
f32 y0 = maximum(lhs.y, rhs.y);
f32 x1 = minimum(lhs.x + lhs.w, rhs.x + rhs.w);
f32 y1 = minimum(lhs.y + lhs.h, rhs.y + rhs.h);
mp_rect r = {x0, y0, maximum(0, x1-x0), maximum(0, y1-y0)};
return(r);
}
mp_rect ui_clip_top(void)
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{
mp_rect r = {-FLT_MAX/2, -FLT_MAX/2, FLT_MAX, FLT_MAX};
ui_context* ui = ui_get_context();
ui_stack_elt* elt = ui->clipStack;
if(elt)
{
r = elt->clip;
}
return(r);
}
void ui_clip_push(mp_rect clip)
{
ui_context* ui = ui_get_context();
mp_rect current = ui_clip_top();
ui_stack_elt* elt = ui_stack_push(ui, &ui->clipStack);
elt->clip = ui_intersect_rects(current, clip);
}
void ui_clip_pop(void)
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{
ui_context* ui = ui_get_context();
ui_stack_pop(&ui->clipStack);
}
ui_box* ui_box_top(void)
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{
ui_context* ui = ui_get_context();
ui_stack_elt* elt = ui->boxStack;
ui_box* box = elt ? elt->box : 0;
return(box);
}
void ui_box_push(ui_box* box)
{
ui_context* ui = ui_get_context();
ui_stack_elt* elt = ui_stack_push(ui, &ui->boxStack);
elt->box = box;
if(box->flags & UI_FLAG_CLIP)
{
ui_clip_push(box->rect);
}
}
void ui_box_pop(void)
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{
ui_context* ui = ui_get_context();
ui_box* box = ui_box_top();
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if(box)
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{
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if(box->flags & UI_FLAG_CLIP)
{
ui_clip_pop();
}
ui_stack_pop(&ui->boxStack);
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}
}
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ui_style_attr* ui_push_style_attr(ui_context* ui, ui_stack_elt** stack)
{
ui_stack_elt* elt = ui_stack_push(ui, stack);
return(&elt->attr);
}
void ui_push_size(ui_axis axis, ui_size_kind kind, f32 value, f32 strictness)
{
ui_push_size_ext(UI_STYLE_TAG_ANY, UI_STYLE_SEL_ANY, axis, kind, value, strictness);
}
void ui_push_size_ext(ui_style_tag tag, ui_style_selector selector, ui_axis axis, ui_size_kind kind, f32 value, f32 strictness)
{
ui_context* ui = ui_get_context();
ui_style_attr* attr = ui_push_style_attr(ui, &ui->sizeStack[axis]);
attr->tag = tag;
attr->selector = selector;
attr->size = (ui_size){kind, value, strictness};
}
void ui_pop_size(ui_axis axis)
{
ui_context* ui = ui_get_context();
ui_stack_pop(&ui->sizeStack[axis]);
}
#define UI_STYLE_STACK_OP_DEF(name, stack, type, arg) \
void _cat3_(ui_push_, name, _ext)(ui_style_tag tag, ui_style_selector selector, type arg) \
{ \
ui_context* ui = ui_get_context(); \
ui_style_attr* attr = ui_push_style_attr(ui, &ui->stack); \
attr->tag = tag; \
attr->selector = selector; \
attr->arg = arg; \
} \
void _cat2_(ui_push_, name)(type arg) \
{ \
_cat3_(ui_push_, name, _ext)(UI_STYLE_TAG_ANY, UI_STYLE_SEL_ANY, arg); \
} \
void _cat2_(ui_pop_, name)(void) \
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{ \
ui_context* ui = ui_get_context(); \
ui_stack_pop(&ui->stack); \
}
UI_STYLE_STACK_OP_DEF(bg_color, bgColorStack, mg_color, color)
UI_STYLE_STACK_OP_DEF(fg_color, fgColorStack, mg_color, color)
UI_STYLE_STACK_OP_DEF(border_color, borderColorStack, mg_color, color)
UI_STYLE_STACK_OP_DEF(font_color, fontColorStack, mg_color, color)
UI_STYLE_STACK_OP_DEF(font, fontStack, mg_font, font)
UI_STYLE_STACK_OP_DEF(font_size, fontSizeStack, f32, value)
UI_STYLE_STACK_OP_DEF(border_size, borderSizeStack, f32, value)
UI_STYLE_STACK_OP_DEF(roundness, roundnessStack, f32, value)
UI_STYLE_STACK_OP_DEF(animation_time, animationTimeStack, f32, value)
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UI_STYLE_STACK_OP_DEF(animation_flags, animationFlagsStack, u32, flags)
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ui_style_attr* ui_style_attr_query(ui_stack_elt* stack, ui_style_tag tag, ui_style_selector selector)
{
ui_style_attr* result = 0;
while(stack)
{
ui_style_attr* attr = &stack->attr;
bool matchTag = (attr->tag == UI_STYLE_TAG_ANY)
||(attr->tag == tag);
bool matchSel = attr->selector & selector;
if(matchTag && matchSel)
{
result = attr;
break;
}
stack = stack->parent;
}
return(result);
}
mg_color ui_style_color_query(ui_stack_elt* stack, ui_style_tag tag, ui_style_selector selector)
{
ui_style_attr* attr = ui_style_attr_query(stack, tag, selector);
if(attr)
{
return(attr->color);
}
else
{
return((mg_color){});
}
}
mg_font ui_style_font_query(ui_stack_elt* stack, ui_style_tag tag, ui_style_selector selector)
{
ui_style_attr* attr = ui_style_attr_query(stack, tag, selector);
if(attr)
{
return(attr->font);
}
else
{
return(mg_font_nil());
}
}
f32 ui_style_float_query(ui_stack_elt* stack, ui_style_tag tag, ui_style_selector selector)
{
ui_style_attr* attr = ui_style_attr_query(stack, tag, selector);
if(attr)
{
return(attr->value);
}
else
{
return(0);
}
}
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u32 ui_style_flags_query(ui_stack_elt* stack, ui_style_tag tag, ui_style_selector selector)
{
ui_style_attr* attr = ui_style_attr_query(stack, tag, selector);
if(attr)
{
return(attr->flags);
}
else
{
return(0);
}
}
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ui_size ui_style_size_query(ui_stack_elt* stack, ui_style_tag tag, ui_style_selector selector)
{
ui_style_attr* attr = ui_style_attr_query(stack, tag, selector);
if(attr)
{
return(attr->size);
}
else
{
return((ui_size){});
}
}
ui_style* ui_collate_style(ui_context* context, ui_style_tag tag, ui_style_selector selector)
{
ui_style* style = mem_arena_alloc_type(&context->frameArena, ui_style);
style->size[UI_AXIS_X] = ui_style_size_query(context->sizeStack[UI_AXIS_X], tag, selector);
style->size[UI_AXIS_Y] = ui_style_size_query(context->sizeStack[UI_AXIS_Y], tag, selector);
style->bgColor = ui_style_color_query(context->bgColorStack, tag, selector);
style->fgColor = ui_style_color_query(context->fgColorStack, tag, selector);
style->borderColor = ui_style_color_query(context->borderColorStack, tag, selector);
style->fontColor = ui_style_color_query(context->fontColorStack, tag, selector);
style->font = ui_style_font_query(context->fontStack, tag, selector);
style->fontSize = ui_style_float_query(context->fontSizeStack, tag, selector);
style->borderSize = ui_style_float_query(context->borderSizeStack, tag, selector);
style->roundness = ui_style_float_query(context->roundnessStack, tag, selector);
style->animationTime = ui_style_float_query(context->animationTimeStack, tag, selector);
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style->animationFlags = ui_style_flags_query(context->animationFlagsStack, tag, selector);
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return(style);
}
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//-----------------------------------------------------------------------------
// key hashing and caching
//-----------------------------------------------------------------------------
ui_key ui_key_from_string(str8 string)
{
ui_context* ui = ui_get_context();
u64 seed = 0;
ui_box* parent = ui_box_top();
if(parent)
{
seed = parent->key.hash;
}
ui_key key = {};
key.hash = mp_hash_aes_string_seed(string, seed);
return(key);
}
bool ui_key_equal(ui_key a, ui_key b)
{
return(a.hash == b.hash);
}
void ui_box_cache(ui_context* ui, ui_box* box)
{
u64 index = box->key.hash & (UI_BOX_MAP_BUCKET_COUNT-1);
ListAppend(&(ui->boxMap[index]), &box->bucketElt);
}
ui_box* ui_box_lookup_with_key(ui_context* ui, ui_key key)
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{
u64 index = key.hash & (UI_BOX_MAP_BUCKET_COUNT-1);
for_each_in_list(&ui->boxMap[index], box, ui_box, bucketElt)
{
if(ui_key_equal(key, box->key))
{
return(box);
}
}
return(0);
}
ui_box* ui_box_lookup_str8(str8 string)
{
ui_context* ui = ui_get_context();
ui_key key = ui_key_from_string(string);
return(ui_box_lookup_with_key(ui, key));
}
ui_box* ui_box_lookup(const char* string)
{
return(ui_box_lookup_str8(str8_from_cstring((char*)string)));
}
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//-----------------------------------------------------------------------------
// ui boxes
//-----------------------------------------------------------------------------
bool ui_rect_hit(mp_rect r, vec2 p)
{
return( (p.x > r.x)
&&(p.x < r.x + r.w)
&&(p.y > r.y)
&&(p.y < r.y + r.h));
}
bool ui_box_hovering(ui_box* box, vec2 p)
{
ui_context* ui = ui_get_context();
mp_rect clip = ui_clip_top();
mp_rect rect = ui_intersect_rects(clip, box->rect);
bool hit = ui_rect_hit(rect, p);
bool result = hit && (!ui->hovered || box->z >= ui->hovered->z);
return(result);
}
vec2 ui_mouse_position(void)
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{
ui_context* ui = ui_get_context();
vec2 mousePos = mp_input_mouse_position();
mousePos.y = ui->height - mousePos.y;
return(mousePos);
}
vec2 ui_mouse_delta(void)
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{
ui_context* ui = ui_get_context();
vec2 delta = mp_input_mouse_delta();
delta.y *= -1.;
return(delta);
}
vec2 ui_mouse_wheel(void)
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{
ui_context* ui = ui_get_context();
vec2 delta = mp_input_mouse_wheel();
delta.y *= -1.;
return(delta);
}
ui_box* ui_box_make_str8(str8 string, ui_flags flags)
{
ui_context* ui = ui_get_context();
ui_key key = ui_key_from_string(string);
ui_box* box = ui_box_lookup_with_key(ui, key);
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if(!box)
{
box = mem_pool_alloc_type(&ui->boxPool, ui_box);
memset(box, 0, sizeof(ui_box));
box->key = key;
box->fresh = true;
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ui_box_cache(ui, box);
}
else
{
box->fresh = false;
}
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//NOTE: setup hierarchy
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if(box->frameCounter != ui->frameCounter)
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{
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ListInit(&box->children);
box->parent = ui_box_top();
if(box->parent)
{
ListAppend(&box->parent->children, &box->listElt);
box->parentClosed = box->parent->closed || box->parent->parentClosed;
}
}
else
{
//maybe this should be a warning that we're trying to make the box twice in the same frame?
LOG_WARNING("trying to make ui box '%.*s' multiple times in the same frame\n", (int)box->string.len, box->string.ptr);
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}
//NOTE: setup per-frame state
box->frameCounter = ui->frameCounter;
box->string = str8_push_copy(&ui->frameArena, string);
box->flags = flags;
box->floating[UI_AXIS_X] = false;
box->floating[UI_AXIS_Y] = false;
box->layout = box->parent ? box->parent->layout : (ui_layout){0};
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//NOTE: compute style
ui_style_selector selector = UI_STYLE_SEL_NORMAL;
if(box->hot)
{
selector = UI_STYLE_SEL_HOT;
}
if(box->active)
{
selector = UI_STYLE_SEL_ACTIVE;
}
box->targetStyle = ui_collate_style(ui, box->tag, selector);
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return(box);
}
ui_box* ui_box_make(const char* cstring, ui_flags flags)
{
str8 string = str8_from_cstring((char*)cstring);
return(ui_box_make_str8(string, flags));
}
ui_box* ui_box_begin_str8(str8 string, ui_flags flags)
{
ui_context* ui = ui_get_context();
ui_box* box = ui_box_make_str8(string, flags);
ui_box_push(box);
return(box);
}
ui_box* ui_box_begin(const char* cstring, ui_flags flags)
{
str8 string = str8_from_cstring((char*)cstring);
return(ui_box_begin_str8(string, flags));
}
ui_box* ui_box_end(void)
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{
ui_context* ui = ui_get_context();
ui_box* box = ui_box_top();
DEBUG_ASSERT(box, "box stack underflow");
ui_box_pop();
return(box);
}
void ui_box_set_render_proc(ui_box* box, ui_box_render_proc proc, void* data)
{
box->renderProc = proc;
box->renderData = data;
}
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void ui_box_set_layout(ui_box* box, ui_axis axis, ui_align alignX, ui_align alignY)
{
box->layout = (ui_layout){axis, {alignX, alignY}};
}
void ui_box_set_size(ui_box* box, ui_axis axis, ui_size_kind kind, f32 value, f32 strictness)
{
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box->targetStyle->size[axis] = (ui_size){kind, value, strictness};
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}
void ui_box_set_floating(ui_box* box, ui_axis axis, f32 pos)
{
box->floating[axis] = true;
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box->floatTarget.c[axis] = pos;
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}
void ui_box_set_closed(ui_box* box, bool closed)
{
box->closed = closed;
}
bool ui_box_closed(ui_box* box)
{
return(box->closed);
}
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void ui_box_activate(ui_box* box)
{
box->active = true;
}
void ui_box_deactivate(ui_box* box)
{
box->active = false;
}
bool ui_box_active(ui_box* box)
{
return(box->active);
}
void ui_box_set_hot(ui_box* box, bool hot)
{
box->hot = hot;
}
bool ui_box_hot(ui_box* box)
{
return(box->hot);
}
void ui_box_set_tag(ui_box* box, ui_style_tag tag)
{
box->tag = tag;
}
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ui_sig ui_box_sig(ui_box* box)
{
//NOTE: compute input signals
ui_sig sig = {0};
sig.box = box;
if(!box->closed && !box->parentClosed)
{
vec2 mousePos = ui_mouse_position();
sig.hovering = ui_box_hovering(box, mousePos);
if(box->flags & UI_FLAG_CLICKABLE)
{
if(sig.hovering)
{
if(mp_input_mouse_clicked(MP_MOUSE_LEFT))
{
printf("clicked while hovering!\n");
}
sig.pressed = mp_input_mouse_pressed(MP_MOUSE_LEFT);
if(sig.pressed)
{
box->dragging = true;
}
sig.clicked = mp_input_mouse_clicked(MP_MOUSE_LEFT);
sig.doubleClicked = mp_input_mouse_double_clicked(MP_MOUSE_LEFT);
}
sig.released = mp_input_mouse_released(MP_MOUSE_LEFT);
if(sig.released)
{
if(box->dragging && sig.hovering)
{
sig.triggered = true;
}
}
if(!mp_input_mouse_down(MP_MOUSE_LEFT))
{
box->dragging = false;
}
sig.dragging = box->dragging;
}
sig.mouse = (vec2){mousePos.x - box->rect.x, mousePos.y - box->rect.y};
sig.delta = ui_mouse_delta();
sig.wheel = ui_mouse_wheel();
}
return(sig);
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}
bool ui_box_hidden(ui_box* box)
{
return(box->closed || box->parentClosed);
}
//-----------------------------------------------------------------------------
// Auto-layout
//-----------------------------------------------------------------------------
void ui_animate_f32(ui_context* ui, f32* value, f32 target, f32 animationTime)
{
if( animationTime < 1e-6
|| fabs(*value - target) < 0.001)
{
*value = target;
}
else
{
/*NOTE:
we use the euler approximation for df/dt = alpha(target - f)
the implicit form is f(t) = target*(1-e^(-alpha*t)) for the rising front,
and f(t) = e^(-alpha*t) for the falling front (e.g. classic RC circuit charge/discharge)
Here we bake alpha = 1/tau = -ln(0.05)/tr, with tr the rise time to 95% of target
*/
f32 alpha = 3/animationTime;
f32 dt = ui->lastFrameDuration;
*value += (target - *value)*alpha*dt;
}
}
void ui_animate_color(ui_context* ui, mg_color* color, mg_color target, f32 animationTime)
{
for(int i=0; i<4; i++)
{
ui_animate_f32(ui, &color->c[i], target.c[i], animationTime);
}
}
void ui_animate_ui_size(ui_context* ui, ui_size* size, ui_size target, f32 animationTime)
{
size->kind = target.kind;
ui_animate_f32(ui, &size->value, target.value, animationTime);
ui_animate_f32(ui, &size->strictness, target.strictness, animationTime);
}
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void ui_box_compute_styling(ui_context* ui, ui_box* box)
{
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ui_style* targetStyle = box->targetStyle;
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DEBUG_ASSERT(targetStyle);
f32 animationTime = targetStyle->animationTime;
//NOTE: interpolate based on transition values
u32 flags = box->targetStyle->animationFlags;
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if(box->fresh)
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{
box->computedStyle = *targetStyle;
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}
else
{
if(flags & UI_STYLE_ANIMATE_SIZE_X)
{
ui_animate_ui_size(ui, &box->computedStyle.size[UI_AXIS_X], targetStyle->size[UI_AXIS_X], animationTime);
}
else
{
box->computedStyle.size[UI_AXIS_X] = targetStyle->size[UI_AXIS_X];
}
if(flags & UI_STYLE_ANIMATE_SIZE_Y)
{
ui_animate_ui_size(ui, &box->computedStyle.size[UI_AXIS_Y], targetStyle->size[UI_AXIS_Y], animationTime);
}
else
{
box->computedStyle.size[UI_AXIS_Y] = targetStyle->size[UI_AXIS_Y];
}
if(flags & UI_STYLE_ANIMATE_BG_COLOR)
{
ui_animate_color(ui, &box->computedStyle.bgColor, targetStyle->bgColor, animationTime);
}
else
{
box->computedStyle.bgColor = targetStyle->bgColor;
}
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if(flags & UI_STYLE_ANIMATE_FG_COLOR)
{
ui_animate_color(ui, &box->computedStyle.fgColor, targetStyle->fgColor, animationTime);
}
else
{
box->computedStyle.fgColor = targetStyle->fgColor;
}
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if(flags & UI_STYLE_ANIMATE_BORDER_COLOR)
{
ui_animate_color(ui, &box->computedStyle.borderColor, targetStyle->borderColor, animationTime);
}
else
{
box->computedStyle.borderColor = targetStyle->borderColor;
}
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if(flags & UI_STYLE_ANIMATE_FONT_COLOR)
{
ui_animate_color(ui, &box->computedStyle.fontColor, targetStyle->fontColor, animationTime);
}
else
{
box->computedStyle.fontColor = targetStyle->fontColor;
}
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if(flags & UI_STYLE_ANIMATE_FONT_SIZE)
{
ui_animate_f32(ui, &box->computedStyle.fontSize, targetStyle->fontSize, animationTime);
}
else
{
box->computedStyle.fontSize = targetStyle->fontSize;
}
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if(flags & UI_STYLE_ANIMATE_BORDER_SIZE)
{
ui_animate_f32(ui, &box->computedStyle.borderSize, targetStyle->borderSize, animationTime);
}
else
{
box->computedStyle.borderSize = targetStyle->borderSize;
}
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if(flags & UI_STYLE_ANIMATE_ROUNDNESS)
{
ui_animate_f32(ui, &box->computedStyle.roundness, targetStyle->roundness, animationTime);
}
else
{
box->computedStyle.roundness = targetStyle->roundness;
}
box->computedStyle.font = targetStyle->font;
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}
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}
void ui_layout_prepass(ui_context* ui, ui_box* box)
{
if(ui_box_hidden(box))
{
return;
}
//NOTE: compute styling and static sizes
ui_box_compute_styling(ui, box);
ui_style* style = &box->computedStyle;
mp_rect textBox = {};
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ui_size desiredSize[2] = {box->computedStyle.size[UI_AXIS_X],
box->computedStyle.size[UI_AXIS_Y]};
if( desiredSize[UI_AXIS_X].kind == UI_SIZE_TEXT
||desiredSize[UI_AXIS_Y].kind == UI_SIZE_TEXT)
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{
textBox = mg_text_bounding_box(style->font, style->fontSize, box->string);
}
for(int i=0; i<UI_AXIS_COUNT; i++)
{
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ui_size size = desiredSize[i];
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if(size.kind == UI_SIZE_TEXT)
{
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box->rect.c[2+i] = textBox.c[2+i] + desiredSize[i].value*2;
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}
else if(size.kind == UI_SIZE_PIXELS)
{
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box->rect.c[2+i] = size.value;
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}
}
for_each_in_list(&box->children, child, ui_box, listElt)
{
ui_layout_prepass(ui, child);
}
}
void ui_layout_upward_dependent_size(ui_context* ui, ui_box* box, int axis)
{
if(ui_box_hidden(box))
{
return;
}
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ui_size* size = &box->computedStyle.size[axis];
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if(size->kind == UI_SIZE_PARENT_RATIO)
{
ui_box* parent = box->parent;
if( parent
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&& parent->computedStyle.size[axis].kind != UI_SIZE_CHILDREN)
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{
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box->rect.c[2+axis] = parent->rect.c[2+axis] * size->value;
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}
//TODO else?
}
for_each_in_list(&box->children, child, ui_box, listElt)
{
ui_layout_upward_dependent_size(ui, child, axis);
}
}
void ui_layout_downward_dependent_size(ui_context* ui, ui_box* box, int axis)
{
f32 sum = 0;
if(box->layout.axis == axis)
{
for_each_in_list(&box->children, child, ui_box, listElt)
{
if(!ui_box_hidden(child))
{
ui_layout_downward_dependent_size(ui, child, axis);
if(!child->floating[axis])
{
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sum += child->rect.c[2+axis];
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}
}
}
}
else
{
for_each_in_list(&box->children, child, ui_box, listElt)
{
if(!ui_box_hidden(child))
{
ui_layout_downward_dependent_size(ui, child, axis);
if(!child->floating[axis])
{
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sum = maximum(sum, child->rect.c[2+axis]);
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}
}
}
}
box->childrenSum[axis] = sum;
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ui_size* size = &box->computedStyle.size[axis];
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if(size->kind == UI_SIZE_CHILDREN)
{
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box->rect.c[2+axis] = sum + size->value*2;
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}
}
void ui_layout_solve_conflicts(ui_context* ui, ui_box* box, int axis)
{
//TODO
}
void ui_layout_compute_rect(ui_context* ui, ui_box* box, vec2 pos)
{
if(ui_box_hidden(box))
{
return;
}
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box->rect.x = pos.x;
box->rect.y = pos.y;
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box->z = ui->z;
ui->z++;
ui_axis layoutAxis = box->layout.axis;
ui_axis secondAxis = (layoutAxis == UI_AXIS_X) ? UI_AXIS_Y : UI_AXIS_X;
ui_align* align = box->layout.align;
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vec2 origin = {box->rect.x - box->scroll.x,
box->rect.y - box->scroll.y};
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vec2 currentPos = origin;
vec2 margin = {0, 0};
for(int i=0; i<UI_AXIS_COUNT; i++)
{
if(box->computedStyle.size[i].kind == UI_SIZE_CHILDREN)
{
margin.c[i] = box->computedStyle.size[i].value;
}
}
currentPos.x += margin.x;
currentPos.y += margin.y;
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vec2 contentsSize = {maximum(box->rect.w, box->childrenSum[UI_AXIS_X]),
maximum(box->rect.h, box->childrenSum[UI_AXIS_Y])};
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for(int i=0; i<UI_AXIS_COUNT; i++)
{
if(align[i] == UI_ALIGN_END)
{
currentPos.c[i] += contentsSize.c[i] - box->childrenSum[i] - margin.c[i];
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}
}
if(align[layoutAxis] == UI_ALIGN_CENTER)
{
currentPos.c[layoutAxis] += 0.5*(contentsSize.c[layoutAxis] - box->childrenSum[layoutAxis]);
}
for_each_in_list(&box->children, child, ui_box, listElt)
{
if(align[secondAxis] == UI_ALIGN_CENTER)
{
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currentPos.c[secondAxis] = origin.c[secondAxis] + 0.5*(contentsSize.c[secondAxis] - child->rect.c[2+secondAxis]);
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}
vec2 childPos = currentPos;
for(int i=0; i<UI_AXIS_COUNT; i++)
{
if(child->floating[i])
{
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ui_style* style = child->targetStyle;
if((child->targetStyle->animationFlags & UI_STYLE_ANIMATE_POS)
&& !child->fresh)
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{
ui_animate_f32(ui, &child->floatPos.c[i], child->floatTarget.c[i], style->animationTime);
}
else
{
child->floatPos.c[i] = child->floatTarget.c[i];
}
childPos.c[i] = origin.c[i] + child->floatPos.c[i];
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}
}
ui_layout_compute_rect(ui, child, childPos);
if(!child->floating[layoutAxis])
{
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currentPos.c[layoutAxis] += child->rect.c[2+layoutAxis];
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}
}
}
void ui_layout_find_next_hovered_recursive(ui_context* ui, ui_box* box, vec2 p)
{
if(ui_box_hidden(box))
{
return;
}
bool hit = ui_rect_hit(box->rect, p);
if(hit && (box->flags & UI_FLAG_BLOCK_MOUSE))
{
ui->hovered = box;
}
if(hit || !(box->flags & UI_FLAG_CLIP))
{
for_each_in_list(&box->children, child, ui_box, listElt)
{
ui_layout_find_next_hovered_recursive(ui, child, p);
}
}
}
void ui_layout_find_next_hovered(ui_context* ui, vec2 p)
{
ui->hovered = 0;
ui_layout_find_next_hovered_recursive(ui, ui->root, p);
}
void ui_solve_layout(ui_context* ui)
{
ui_layout_prepass(ui, ui->root);
for(int axis=0; axis<UI_AXIS_COUNT; axis++)
{
ui_layout_upward_dependent_size(ui, ui->root, axis);
ui_layout_downward_dependent_size(ui, ui->root, axis);
ui_layout_solve_conflicts(ui, ui->root, axis);
}
ui_layout_compute_rect(ui, ui->root, (vec2){0, 0});
vec2 p = ui_mouse_position();
ui_layout_find_next_hovered(ui, p);
}
//-----------------------------------------------------------------------------
// Drawing
//-----------------------------------------------------------------------------
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void ui_rectangle_fill(mp_rect rect, f32 roundness)
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{
if(roundness)
{
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mg_rounded_rectangle_fill(rect.x, rect.y, rect.w, rect.h, roundness);
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}
else
{
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mg_rectangle_fill(rect.x, rect.y, rect.w, rect.h);
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}
}
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void ui_rectangle_stroke(mp_rect rect, f32 roundness)
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{
if(roundness)
{
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mg_rounded_rectangle_stroke(rect.x, rect.y, rect.w, rect.h, roundness);
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}
else
{
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mg_rectangle_stroke(rect.x, rect.y, rect.w, rect.h);
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}
}
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void ui_draw_box(ui_box* box)
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{
if(ui_box_hidden(box))
{
return;
}
ui_style* style = &box->computedStyle;
if(box->flags & UI_FLAG_CLIP)
{
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mg_clip_push(box->rect.x, box->rect.y, box->rect.w, box->rect.h);
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}
if(box->flags & UI_FLAG_DRAW_BACKGROUND)
{
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mg_set_color(style->bgColor);
ui_rectangle_fill(box->rect, style->roundness);
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}
if((box->flags & UI_FLAG_DRAW_RENDER_PROC) && box->renderProc)
{
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box->renderProc(box, box->renderData);
}
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for_each_in_list(&box->children, child, ui_box, listElt)
{
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ui_draw_box(child);
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}
if(box->flags & UI_FLAG_DRAW_FOREGROUND)
{
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mg_set_color(style->fgColor);
ui_rectangle_fill(box->rect, style->roundness);
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}
if(box->flags & UI_FLAG_DRAW_TEXT)
{
mp_rect textBox = mg_text_bounding_box(style->font, style->fontSize, box->string);
f32 x = box->rect.x + 0.5*(box->rect.w - textBox.w);
f32 y = box->rect.y + 0.5*(box->rect.h - textBox.h) - textBox.y;
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mg_set_font(style->font);
mg_set_font_size(style->fontSize);
mg_set_color(style->fontColor);
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mg_move_to(x, y);
mg_text_outlines(box->string);
mg_fill();
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}
if(box->flags & UI_FLAG_CLIP)
{
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mg_clip_pop();
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}
if(box->flags & UI_FLAG_DRAW_BORDER)
{
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mg_set_width(style->borderSize);
mg_set_color(style->borderColor);
ui_rectangle_stroke(box->rect, style->roundness);
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}
}
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void ui_draw()
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{
ui_context* ui = ui_get_context();
//NOTE: draw
mg_mat2x3 transform = {1, 0, 0,
0, -1, ui->height};
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bool oldTextFlip = mg_get_text_flip();
mg_set_text_flip(true);
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mg_matrix_push(transform);
ui_draw_box(ui->root);
mg_matrix_pop();
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mg_set_text_flip(oldTextFlip);
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//TODO: restore flip??
}
//-----------------------------------------------------------------------------
// frame begin/end
//-----------------------------------------------------------------------------
void ui_begin_frame(u32 width, u32 height, ui_style defaultStyle)
{
ui_context* ui = ui_get_context();
mem_arena_clear(&ui->frameArena);
ui->width = width;
ui->height = height;
ui->frameCounter++;
f64 time = mp_get_time(MP_CLOCK_MONOTONIC);
ui->lastFrameDuration = time - ui->frameTime;
ui->frameTime = time;
ui->boxStack = 0;
ui->sizeStack[UI_AXIS_X] = 0;
ui->sizeStack[UI_AXIS_Y] = 0;
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ui->bgColorStack = 0;
ui->fgColorStack = 0;
ui->borderColorStack = 0;
ui->fontColorStack = 0;
ui->fontStack = 0;
ui->fontSizeStack = 0;
ui->borderSizeStack = 0;
ui->roundnessStack = 0;
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ui->clipStack = 0;
ui->z = 0;
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for(int i=0; i<UI_AXIS_COUNT; i++)
{
ui_push_size(i,
defaultStyle.size[i].kind,
defaultStyle.size[i].value,
defaultStyle.size[i].strictness);
}
ui_push_bg_color(defaultStyle.bgColor);
ui_push_fg_color(defaultStyle.fgColor);
ui_push_border_color(defaultStyle.borderColor);
ui_push_font_color(defaultStyle.fontColor);
ui_push_font(defaultStyle.font);
ui_push_font_size(defaultStyle.fontSize);
ui_push_border_size(defaultStyle.borderSize);
ui_push_roundness(defaultStyle.roundness);
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ui_push_size(UI_AXIS_X, UI_SIZE_PIXELS, width, 0);
ui_push_size(UI_AXIS_Y, UI_SIZE_PIXELS, height, 0);
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ui->root = ui_box_begin("_root_", 0);
ui_box* contents = ui_box_make("_contents_", 0);
ui_box_set_floating(contents, UI_AXIS_X, 0);
ui_box_set_floating(contents, UI_AXIS_Y, 0);
ui_box_set_layout(contents, UI_AXIS_Y, UI_ALIGN_START, UI_ALIGN_START);
ui->overlay = ui_box_make("_overlay_", 0);
ui_box_set_floating(ui->overlay, UI_AXIS_X, 0);
ui_box_set_floating(ui->overlay, UI_AXIS_Y, 0);
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ui_pop_size(UI_AXIS_X);
ui_pop_size(UI_AXIS_Y);
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ui_box_push(contents);
}
void ui_end_frame(void)
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{
ui_context* ui = ui_get_context();
ui_box_pop();
ui_box* box = ui_box_end();
DEBUG_ASSERT(box == ui->root, "unbalanced box stack");
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//TODO: check balancing of style stacks
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//NOTE: layout
ui_solve_layout(ui);
//NOTE: prune unused boxes
for(int i=0; i<UI_BOX_MAP_BUCKET_COUNT; i++)
{
for_each_in_list_safe(&ui->boxMap[i], box, ui_box, bucketElt)
{
if(box->frameCounter < ui->frameCounter)
{
ListRemove(&ui->boxMap[i], &box->bucketElt);
}
}
}
}
//-----------------------------------------------------------------------------
// Init / cleanup
//-----------------------------------------------------------------------------
void ui_init(void)
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{
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ui_context* ui = &__uiThreadContext;
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if(!ui->init)
{
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__uiCurrentContext = &__uiThreadContext;
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memset(ui, 0, sizeof(ui_context));
mem_arena_init(&ui->frameArena);
mem_pool_init(&ui->boxPool, sizeof(ui_box));
ui->init = true;
}
}
void ui_cleanup(void)
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{
ui_context* ui = ui_get_context();
mem_arena_release(&ui->frameArena);
mem_pool_release(&ui->boxPool);
ui->init = false;
}
//-----------------------------------------------------------------------------
// Basic helpers
//-----------------------------------------------------------------------------
ui_sig ui_label_str8(str8 label)
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{
ui_flags flags = UI_FLAG_CLIP
| UI_FLAG_DRAW_TEXT;
ui_box* box = ui_box_make_str8(label, flags);
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ui_box_set_size(box, UI_AXIS_X, UI_SIZE_TEXT, 0, 0);
ui_box_set_size(box, UI_AXIS_Y, UI_SIZE_TEXT, 0, 0);
ui_sig sig = ui_box_sig(box);
return(sig);
}
ui_sig ui_label(const char* label)
{
return(ui_label_str8(str8_from_cstring((char*)label)));
}
ui_sig ui_button_str8(str8 label)
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{
ui_flags flags = UI_FLAG_CLICKABLE
| UI_FLAG_CLIP
| UI_FLAG_DRAW_FOREGROUND
| UI_FLAG_DRAW_BORDER
| UI_FLAG_DRAW_TEXT
| UI_FLAG_HOT_ANIMATION
| UI_FLAG_ACTIVE_ANIMATION;
ui_box* box = ui_box_make_str8(label, flags);
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ui_box_set_tag(box, UI_STYLE_TAG_BUTTON);
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ui_sig sig = ui_box_sig(box);
if(sig.hovering)
{
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ui_box_set_hot(box, true);
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if(sig.dragging)
{
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ui_box_activate(box);
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}
}
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else
{
ui_box_set_hot(box, false);
}
if(!sig.dragging)
{
ui_box_deactivate(box);
}
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return(sig);
}
ui_sig ui_button(const char* label)
{
return(ui_button_str8(str8_from_cstring((char*)label)));
}
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ui_box* ui_scrollbar(const char* label, f32 thumbRatio, f32* scrollValue)
{
ui_box* frame = ui_box_begin(label, 0);
{
ui_axis trackAxis = (frame->rect.w > frame->rect.h) ? UI_AXIS_X : UI_AXIS_Y;
ui_axis secondAxis = (trackAxis == UI_AXIS_Y) ? UI_AXIS_X : UI_AXIS_Y;
f32 roundness = 0.5*frame->rect.c[2+secondAxis];
f32 animationTime = 0.5;
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ui_push_bg_color((mg_color){0, 0, 0, 0});
ui_push_fg_color((mg_color){0, 0, 0, 0});
ui_push_roundness(roundness);
ui_push_bg_color_ext(UI_STYLE_TAG_ANY, UI_STYLE_SEL_HOT|UI_STYLE_SEL_ACTIVE, (mg_color){0, 0, 0, 0.5});
ui_push_fg_color_ext(UI_STYLE_TAG_ANY, UI_STYLE_SEL_HOT|UI_STYLE_SEL_ACTIVE, (mg_color){0, 0, 0, 0.7});
ui_push_roundness_ext(UI_STYLE_TAG_ANY, UI_STYLE_SEL_HOT|UI_STYLE_SEL_ACTIVE, roundness);
ui_push_animation_time_ext(UI_STYLE_TAG_ANY, UI_STYLE_SEL_ANY, 1.);
ui_push_animation_flags_ext(UI_STYLE_TAG_ANY, UI_STYLE_SEL_ANY, UI_STYLE_ANIMATE_BG_COLOR|UI_STYLE_ANIMATE_FG_COLOR);
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ui_flags trackFlags = UI_FLAG_CLIP
| UI_FLAG_DRAW_BACKGROUND
| UI_FLAG_HOT_ANIMATION
| UI_FLAG_ACTIVE_ANIMATION;
ui_box* track = ui_box_begin("track", trackFlags);
ui_box_set_size(track, trackAxis, UI_SIZE_PARENT_RATIO, 1., 0);
ui_box_set_size(track, secondAxis, UI_SIZE_PARENT_RATIO, 1., 0);
ui_box_set_layout(track, trackAxis, UI_ALIGN_START, UI_ALIGN_START);
f32 beforeRatio = (*scrollValue) * (1. - thumbRatio);
f32 afterRatio = (1. - *scrollValue) * (1. - thumbRatio);
ui_box* beforeSpacer = ui_box_make("before", 0);
ui_box_set_size(beforeSpacer, trackAxis, UI_SIZE_PARENT_RATIO, beforeRatio, 0);
ui_box_set_size(beforeSpacer, secondAxis, UI_SIZE_PARENT_RATIO, 1., 0);
ui_flags thumbFlags = UI_FLAG_CLICKABLE
| UI_FLAG_DRAW_FOREGROUND
| UI_FLAG_HOT_ANIMATION
| UI_FLAG_ACTIVE_ANIMATION;
ui_box* thumb = ui_box_make("thumb", thumbFlags);
ui_box_set_size(thumb, trackAxis, UI_SIZE_PARENT_RATIO, thumbRatio, 0);
ui_box_set_size(thumb, secondAxis, UI_SIZE_PARENT_RATIO, 1., 0);
ui_box* afterSpacer = ui_box_make("after", 0);
ui_box_set_size(afterSpacer, trackAxis, UI_SIZE_PARENT_RATIO, afterRatio, 0);
ui_box_set_size(afterSpacer, secondAxis, UI_SIZE_PARENT_RATIO, 1., 0);
ui_box_end();
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ui_pop_bg_color();
ui_pop_fg_color();
ui_pop_roundness();
ui_pop_bg_color();
ui_pop_fg_color();
ui_pop_roundness();
ui_pop_animation_time();
ui_pop_animation_flags();
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//NOTE: interaction
ui_sig thumbSig = ui_box_sig(thumb);
if(thumbSig.dragging)
{
f32 trackExtents = track->rect.c[2+trackAxis] - thumb->rect.c[2+trackAxis];
f32 delta = thumbSig.delta.c[trackAxis]/trackExtents;
f32 oldValue = *scrollValue;
*scrollValue += delta;
*scrollValue = Clamp(*scrollValue, 0, 1);
}
ui_sig trackSig = ui_box_sig(track);
if(ui_box_active(frame))
{
//NOTE: activated from outside
ui_box_set_hot(track, true);
ui_box_set_hot(thumb, true);
ui_box_activate(track);
ui_box_activate(thumb);
}
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if(trackSig.hovering)
{
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ui_box_set_hot(track, true);
ui_box_set_hot(thumb, true);
}
else if(thumbSig.wheel.c[trackAxis] == 0)
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{
ui_box_set_hot(track, false);
ui_box_set_hot(thumb, false);
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}
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if(thumbSig.dragging)
{
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ui_box_activate(track);
ui_box_activate(thumb);
}
else if(thumbSig.wheel.c[trackAxis] == 0)
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{
ui_box_deactivate(track);
ui_box_deactivate(thumb);
ui_box_deactivate(frame);
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}
} ui_box_end();
return(frame);
}
ui_box* ui_panel_begin(const char* name)
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{
ui_flags panelFlags = UI_FLAG_DRAW_BACKGROUND
| UI_FLAG_DRAW_BORDER
| UI_FLAG_CLIP
| UI_FLAG_BLOCK_MOUSE;
ui_box* panel = ui_box_begin(name, panelFlags);
return(panel);
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}
void ui_panel_end()
{
ui_box* panel = ui_box_top();
ui_sig sig = ui_box_sig(panel);
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f32 contentsW = ClampLowBound(panel->childrenSum[0], panel->rect.w);
f32 contentsH = ClampLowBound(panel->childrenSum[1], panel->rect.h);
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contentsW = ClampLowBound(contentsW, 1);
contentsH = ClampLowBound(contentsH, 1);
ui_box* scrollBarX = 0;
ui_box* scrollBarY = 0;
if(contentsW > panel->rect.w)
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{
f32 thumbRatioX = panel->rect.w / contentsW;
f32 sliderX = panel->scroll.x /(contentsW - panel->rect.w);
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scrollBarX = ui_scrollbar("scrollerX", thumbRatioX, &sliderX);
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ui_box_set_size(scrollBarX, UI_AXIS_X, UI_SIZE_PARENT_RATIO, 1., 0);
ui_box_set_size(scrollBarX, UI_AXIS_Y, UI_SIZE_PIXELS, 10, 0);
panel->scroll.x = sliderX * (contentsW - panel->rect.w);
if(sig.hovering)
{
panel->scroll.x += sig.wheel.x;
ui_box_activate(scrollBarX);
}
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}
if(contentsH > panel->rect.h)
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{
f32 thumbRatioY = panel->rect.h / contentsH;
f32 sliderY = panel->scroll.y /(contentsH - panel->rect.h);
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scrollBarY = ui_scrollbar("scrollerY", thumbRatioY, &sliderY);
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ui_box_set_size(scrollBarY, UI_AXIS_X, UI_SIZE_PIXELS, 10, 0);
ui_box_set_size(scrollBarY, UI_AXIS_Y, UI_SIZE_PARENT_RATIO, 1., 0);
panel->scroll.y = sliderY * (contentsH - panel->rect.h);
if(sig.hovering)
{
panel->scroll.y += sig.wheel.y;
ui_box_activate(scrollBarY);
}
}
panel->scroll.x = Clamp(panel->scroll.x, 0, contentsW - panel->rect.w);
panel->scroll.y = Clamp(panel->scroll.y, 0, contentsH - panel->rect.h);
if(scrollBarX)
{
ui_box_set_floating(scrollBarX, UI_AXIS_X, panel->scroll.x);
ui_box_set_floating(scrollBarX, UI_AXIS_Y, panel->scroll.y + panel->rect.h - 12);
}
if(scrollBarY)
{
ui_box_set_floating(scrollBarY, UI_AXIS_X, panel->scroll.x + panel->rect.w - 12);
ui_box_set_floating(scrollBarY, UI_AXIS_Y, panel->scroll.y);
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}
ui_box_end();
}
ui_sig ui_tooltip_begin(const char* name)
{
ui_context* ui = ui_get_context();
ui_box_push(ui->overlay);
vec2 p = ui_mouse_position();
ui_flags flags = UI_FLAG_DRAW_BACKGROUND
| UI_FLAG_DRAW_BORDER;
ui_box* tooltip = ui_box_make(name, flags);
ui_box_set_size(tooltip, UI_AXIS_X, UI_SIZE_CHILDREN, 0, 0);
ui_box_set_size(tooltip, UI_AXIS_Y, UI_SIZE_CHILDREN, 0, 0);
ui_box_set_floating(tooltip, UI_AXIS_X, p.x);
ui_box_set_floating(tooltip, UI_AXIS_Y, p.y);
ui_box_push(tooltip);
return(ui_box_sig(tooltip));
}
void ui_tooltip_end(void)
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{
ui_box_pop(); // tooltip
ui_box_pop(); // ui->overlay
}
void ui_menu_bar_begin(const char* name)
{
ui_box* bar = ui_box_begin(name, UI_FLAG_DRAW_BACKGROUND);
ui_box_set_size(bar, UI_AXIS_X, UI_SIZE_PARENT_RATIO, 1., 0);
ui_box_set_size(bar, UI_AXIS_Y, UI_SIZE_CHILDREN, 0, 0);
ui_box_set_layout(bar, UI_AXIS_X, UI_ALIGN_START, UI_ALIGN_START);
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ui_push_size(UI_AXIS_X, UI_SIZE_TEXT, 0, 0);
ui_push_size(UI_AXIS_Y, UI_SIZE_TEXT, 0, 0);
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ui_sig sig = ui_box_sig(bar);
if(!sig.hovering && mp_input_mouse_released(MP_MOUSE_LEFT))
{
ui_box_deactivate(bar);
}
}
void ui_menu_bar_end(void)
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{
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ui_pop_size(UI_AXIS_X);
ui_pop_size(UI_AXIS_Y);
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ui_box_end(); // menu bar
}
void ui_menu_begin(const char* label)
{
ui_box* button = ui_box_make(label, UI_FLAG_CLICKABLE | UI_FLAG_DRAW_TEXT);
ui_box* bar = button->parent;
ui_sig sig = ui_box_sig(button);
ui_sig barSig = ui_box_sig(bar);
ui_context* ui = ui_get_context();
ui_box_push(ui->overlay);
ui_flags flags = UI_FLAG_DRAW_BACKGROUND
| UI_FLAG_DRAW_BORDER;
ui_box* menu = ui_box_make(label, flags);
ui_box_set_size(menu, UI_AXIS_X, UI_SIZE_CHILDREN, 0, 0);
ui_box_set_size(menu, UI_AXIS_Y, UI_SIZE_CHILDREN, 0, 0);
ui_box_set_floating(menu, UI_AXIS_X, button->rect.x);
ui_box_set_floating(menu, UI_AXIS_Y, button->rect.y + button->rect.h);
ui_box_set_layout(menu, UI_AXIS_Y, UI_ALIGN_START, UI_ALIGN_START);
if(ui_box_active(bar))
{
if(sig.hovering)
{
ui_box_activate(button);
}
else if(barSig.hovering)
{
ui_box_deactivate(button);
}
}
else
{
ui_box_deactivate(button);
if(sig.pressed)
{
ui_box_activate(bar);
ui_box_activate(button);
}
}
ui_box_set_closed(menu, !ui_box_active(button));
ui_box_push(menu);
}
void ui_menu_end(void)
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{
ui_box_pop(); // menu
ui_box_pop(); // overlay;
}
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////////////////////////////////////////////////////////////////////////////////////////////////
/*
void ui_edit_set_cursor_from_mouse(ui_context* gui, ui_style* style, f32 textStartX)
{
mp_graphics_font_extents fontExtents;
mp_graphics_font_get_extents(gui->graphics, style->font, &fontExtents);
f32 fontScale = mp_graphics_font_get_scale_for_em_pixels(gui->graphics, style->font, style->fontSize);
//NOTE(martin): find cursor position from mouse position
gui->editCursor = gui->editBufferSize;
mp_graphics_text_extents glyphExtents[UI_EDIT_BUFFER_MAX_SIZE];
mp_string32 codePoints = {gui->editBufferSize, gui->editBuffer};
mp_string32 glyphs = mp_graphics_font_push_glyph_indices(gui->graphics, style->font, mem_scratch(), codePoints);
mp_graphics_font_get_glyph_extents(gui->graphics, style->font, glyphs, glyphExtents);
mp_graphics_set_font(gui->graphics, style->font);
vec2 dimToFirst = mp_graphics_get_glyphs_dimensions(gui->graphics, mp_string32_slice(glyphs, 0, gui->firstDisplayedChar));
ui_transform tr = ui_transform_top(gui);
f32 x = gui->input.mouse.x + tr.x - textStartX;
f32 glyphX = -dimToFirst.x;
for(int i=0; i<gui->editBufferSize; i++)
{
if(x < glyphX + glyphExtents[i].xAdvance*fontScale/2)
{
gui->editCursor = i;
return;
}
glyphX += glyphExtents[i].xAdvance*fontScale;
}
return;
}
*/
str32 ui_edit_replace_selection_with_codepoints(ui_context* ui, str32 codepoints, str32 input)
{
u32 start = minimum(ui->editCursor, ui->editMark);
u32 end = maximum(ui->editCursor, ui->editMark);
str32 before = str32_slice(codepoints, 0, start);
str32 after = str32_slice(codepoints, end, codepoints.len);
str32_list list = {};
str32_list_push(&ui->frameArena, &list, before);
str32_list_push(&ui->frameArena, &list, input);
str32_list_push(&ui->frameArena, &list, after);
codepoints = str32_list_join(&ui->frameArena, list);
ui->editCursor = start + input.len;
ui->editMark = ui->editCursor;
return(codepoints);
}
str32 ui_edit_delete_selection(ui_context* ui, str32 codepoints)
{
return(ui_edit_replace_selection_with_codepoints(ui, codepoints, (str32){0}));
}
void ui_edit_copy_selection_to_clipboard(ui_context* ui, str32 codepoints)
{
if(ui->editCursor == ui->editMark)
{
return;
}
u32 start = minimum(ui->editCursor, ui->editMark);
u32 end = maximum(ui->editCursor, ui->editMark);
str32 selection = str32_slice(codepoints, start, end);
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str8 string = utf8_push_from_codepoints(&ui->frameArena, selection);
printf("copying '%.*s' to clipboard\n", (int)string.len, string.ptr);
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mp_clipboard_clear();
mp_clipboard_set_string(string);
}
str32 ui_edit_replace_selection_with_clipboard(ui_context* ui, str32 codepoints)
{
str8 string = mp_clipboard_get_string(&ui->frameArena);
printf("pasting '%.*s' from clipboard\n", (int)string.len, string.ptr);
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str32 input = utf8_push_to_codepoints(&ui->frameArena, string);
str32 result = ui_edit_replace_selection_with_codepoints(ui, codepoints, input);
return(result);
}
typedef enum {
UI_EDIT_MOVE,
UI_EDIT_SELECT,
UI_EDIT_SELECT_EXTEND,
UI_EDIT_DELETE,
UI_EDIT_CUT,
UI_EDIT_COPY,
UI_EDIT_PASTE,
UI_EDIT_SELECT_ALL } ui_edit_op;
typedef enum {
UI_EDIT_MOVE_NONE = 0,
UI_EDIT_MOVE_ONE,
UI_EDIT_MOVE_WORD,
UI_EDIT_MOVE_LINE } ui_edit_move;
typedef struct ui_edit_command
{
mp_key_code key;
mp_key_mods mods;
ui_edit_op operation;
ui_edit_move move;
int direction;
} ui_edit_command;
const ui_edit_command UI_EDIT_COMMANDS[] = {
//NOTE(martin): move one left
{
.key = MP_KEY_LEFT,
.operation = UI_EDIT_MOVE,
.move = UI_EDIT_MOVE_ONE,
.direction = -1
},
//NOTE(martin): move one right
{
.key = MP_KEY_RIGHT,
.operation = UI_EDIT_MOVE,
.move = UI_EDIT_MOVE_ONE,
.direction = 1
},
//NOTE(martin): move start
{
.key = MP_KEY_Q,
.mods = MP_KEYMOD_CTRL,
.operation = UI_EDIT_MOVE,
.move = UI_EDIT_MOVE_LINE,
.direction = -1
},
{
.key = MP_KEY_UP,
.operation = UI_EDIT_MOVE,
.move = UI_EDIT_MOVE_LINE,
.direction = -1
},
//NOTE(martin): move end
{
.key = MP_KEY_E,
.mods = MP_KEYMOD_CTRL,
.operation = UI_EDIT_MOVE,
.move = UI_EDIT_MOVE_LINE,
.direction = 1
},
{
.key = MP_KEY_DOWN,
.operation = UI_EDIT_MOVE,
.move = UI_EDIT_MOVE_LINE,
.direction = 1
},
//NOTE(martin): select one left
{
.key = MP_KEY_LEFT,
.mods = MP_KEYMOD_SHIFT,
.operation = UI_EDIT_SELECT,
.move = UI_EDIT_MOVE_ONE,
.direction = -1
},
//NOTE(martin): select one right
{
.key = MP_KEY_RIGHT,
.mods = MP_KEYMOD_SHIFT,
.operation = UI_EDIT_SELECT,
.move = UI_EDIT_MOVE_ONE,
.direction = 1
},
//NOTE(martin): extend select to start
{
.key = MP_KEY_Q,
.mods = MP_KEYMOD_CTRL | MP_KEYMOD_SHIFT,
.operation = UI_EDIT_SELECT_EXTEND,
.move = UI_EDIT_MOVE_LINE,
.direction = -1
},
{
.key = MP_KEY_UP,
.mods = MP_KEYMOD_SHIFT,
.operation = UI_EDIT_SELECT_EXTEND,
.move = UI_EDIT_MOVE_LINE,
.direction = -1
},
//NOTE(martin): extend select to end
{
.key = MP_KEY_E,
.mods = MP_KEYMOD_CTRL | MP_KEYMOD_SHIFT,
.operation = UI_EDIT_SELECT_EXTEND,
.move = UI_EDIT_MOVE_LINE,
.direction = 1
},
{
.key = MP_KEY_DOWN,
.mods = MP_KEYMOD_SHIFT,
.operation = UI_EDIT_SELECT_EXTEND,
.move = UI_EDIT_MOVE_LINE,
.direction = 1
},
//NOTE(martin): select all
{
.key = MP_KEY_Q,
.mods = MP_KEYMOD_CMD,
.operation = UI_EDIT_SELECT_ALL,
.move = UI_EDIT_MOVE_NONE
},
//NOTE(martin): delete
{
.key = MP_KEY_DELETE,
.operation = UI_EDIT_DELETE,
.move = UI_EDIT_MOVE_ONE,
.direction = 1
},
//NOTE(martin): backspace
{
.key = MP_KEY_BACKSPACE,
.operation = UI_EDIT_DELETE,
.move = UI_EDIT_MOVE_ONE,
.direction = -1
},
//NOTE(martin): cut
{
.key = MP_KEY_X,
.mods = MP_KEYMOD_CMD,
.operation = UI_EDIT_CUT,
.move = UI_EDIT_MOVE_NONE
},
//NOTE(martin): copy
{
.key = MP_KEY_C,
.mods = MP_KEYMOD_CMD,
.operation = UI_EDIT_COPY,
.move = UI_EDIT_MOVE_NONE
},
//NOTE(martin): paste
{
.key = MP_KEY_V,
.mods = MP_KEYMOD_CMD,
.operation = UI_EDIT_PASTE,
.move = UI_EDIT_MOVE_NONE
}
};
const u32 UI_EDIT_COMMAND_COUNT = sizeof(UI_EDIT_COMMANDS)/sizeof(ui_edit_command);
void ui_edit_perform_move(ui_context* ui, ui_edit_move move, int direction, u32 textLen)
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{
switch(move)
{
case UI_EDIT_MOVE_NONE:
break;
case UI_EDIT_MOVE_ONE:
{
if(direction < 0 && ui->editCursor > 0)
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{
ui->editCursor--;
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}
else if(direction > 0 && ui->editCursor < textLen)
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{
ui->editCursor++;
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}
} break;
case UI_EDIT_MOVE_LINE:
{
if(direction < 0)
{
ui->editCursor = 0;
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}
else if(direction > 0)
{
ui->editCursor = textLen;
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}
} break;
case UI_EDIT_MOVE_WORD:
DEBUG_ASSERT(0, "not implemented yet");
break;
}
}
str32 ui_edit_perform_operation(ui_context* ui, ui_edit_op operation, ui_edit_move move, int direction, str32 codepoints)
{
switch(operation)
{
case UI_EDIT_MOVE:
{
//NOTE(martin): we place the cursor on the direction-most side of the selection
// before performing the move
u32 cursor = direction < 0 ?
minimum(ui->editCursor, ui->editMark) :
maximum(ui->editCursor, ui->editMark);
ui->editCursor = cursor;
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if(ui->editCursor == ui->editMark || move != UI_EDIT_MOVE_ONE)
{
//NOTE: we special case move-one when there is a selection
// (just place the cursor at begining/end of selection)
ui_edit_perform_move(ui, move, direction, codepoints.len);
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}
ui->editMark = ui->editCursor;
} break;
case UI_EDIT_SELECT:
{
ui_edit_perform_move(ui, move, direction, codepoints.len);
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} break;
case UI_EDIT_SELECT_EXTEND:
{
if((direction > 0) != (ui->editCursor > ui->editMark))
{
u32 tmp = ui->editCursor;
ui->editCursor = ui->editMark;
ui->editMark = tmp;
}
ui_edit_perform_move(ui, move, direction, codepoints.len);
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} break;
case UI_EDIT_DELETE:
{
if(ui->editCursor == ui->editMark)
{
ui_edit_perform_move(ui, move, direction, codepoints.len);
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}
codepoints = ui_edit_delete_selection(ui, codepoints);
ui->editMark = ui->editCursor;
} break;
case UI_EDIT_CUT:
{
ui_edit_copy_selection_to_clipboard(ui, codepoints);
codepoints = ui_edit_delete_selection(ui, codepoints);
} break;
case UI_EDIT_COPY:
{
ui_edit_copy_selection_to_clipboard(ui, codepoints);
} break;
case UI_EDIT_PASTE:
{
codepoints = ui_edit_replace_selection_with_clipboard(ui, codepoints);
} break;
case UI_EDIT_SELECT_ALL:
{
ui->editCursor = 0;
ui->editMark = codepoints.len;
} break;
}
ui->editCursorBlinkStart = ui->frameTime;
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return(codepoints);
}
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void ui_text_box_render(ui_box* box, void* data)
{
str32 codepoints = *(str32*)data;
ui_context* ui = ui_get_context();
u32 firstDisplayedChar = 0;
if(ui_box_active(box))
{
firstDisplayedChar = ui->editFirstDisplayedChar;
}
ui_style* style = &box->computedStyle;
mg_font_extents extents = mg_font_get_scaled_extents(style->font, style->fontSize);
f32 lineHeight = extents.ascent + extents.descent;
str32 before = str32_slice(codepoints, 0, firstDisplayedChar);
mp_rect beforeBox = mg_text_bounding_box_utf32(style->font, style->fontSize, before);
f32 textMargin = 5;
f32 textX = textMargin + box->rect.x - beforeBox.w;
f32 textTop = box->rect.y + 0.5*(box->rect.h - lineHeight);
f32 textY = textTop + extents.ascent ;
if(box->active)
{
u32 selectStart = minimum(ui->editCursor, ui->editMark);
u32 selectEnd = maximum(ui->editCursor, ui->editMark);
str32 beforeSelect = str32_slice(codepoints, 0, selectStart);
mp_rect beforeSelectBox = mg_text_bounding_box_utf32(style->font, style->fontSize, beforeSelect);
beforeSelectBox.x += textX + beforeBox.x + beforeBox.w;
beforeSelectBox.y += textY;
if(selectStart != selectEnd)
{
str32 select = str32_slice(codepoints, selectStart, selectEnd);
str32 afterSelect = str32_slice(codepoints, selectEnd, codepoints.len);
mp_rect selectBox = mg_text_bounding_box_utf32(style->font, style->fontSize, select);
mp_rect afterSelectBox = mg_text_bounding_box_utf32(style->font, style->fontSize, afterSelect);
selectBox.x += beforeSelectBox.x + beforeSelectBox.w;
selectBox.y += textY;
mg_set_color_rgba(0, 0, 1, 1);
mg_rectangle_fill(selectBox.x, selectBox.y, selectBox.w, lineHeight);
mg_set_font(style->font);
mg_set_font_size(style->fontSize);
mg_set_color(style->fontColor);
mg_move_to(textX, textY);
mg_codepoints_outlines(beforeSelect);
mg_fill();
mg_set_color_rgba(1, 1, 1, 1);
mg_codepoints_outlines(select);
mg_fill();
mg_set_color(style->fontColor);
mg_codepoints_outlines(afterSelect);
mg_fill();
}
else
{
if(!((u64)(2*(ui->frameTime - ui->editCursorBlinkStart)) & 1))
{
f32 caretX = box->rect.x + textMargin - beforeBox.w + beforeSelectBox.w;
f32 caretY = textTop;
mg_set_color_rgba(0, 0, 0, 1);
mg_rectangle_fill(caretX, caretY, 2, lineHeight);
}
mg_set_font(style->font);
mg_set_font_size(style->fontSize);
mg_set_color(style->fontColor);
mg_move_to(textX, textY);
mg_codepoints_outlines(codepoints);
mg_fill();
}
}
else
{
mg_set_font(style->font);
mg_set_font_size(style->fontSize);
mg_set_color(style->fontColor);
mg_move_to(textX, textY);
mg_codepoints_outlines(codepoints);
mg_fill();
}
}
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ui_text_box_result ui_text_box(const char* name, mem_arena* arena, str8 text)
{
ui_context* ui = ui_get_context();
ui_text_box_result result = {.text = text};
ui_flags frameFlags = UI_FLAG_CLICKABLE
| UI_FLAG_DRAW_BACKGROUND
| UI_FLAG_DRAW_BORDER
| UI_FLAG_CLIP
| UI_FLAG_DRAW_RENDER_PROC
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| UI_FLAG_SCROLLABLE;
ui_box* frame = ui_box_make(name, frameFlags);
ui_style* style = &frame->computedStyle;
mg_font_extents extents = mg_font_get_scaled_extents(style->font, style->fontSize);
ui_box_set_size(frame, UI_AXIS_Y, UI_SIZE_PIXELS, extents.ascent+extents.descent+10, 1);
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ui_sig sig = ui_box_sig(frame);
if(sig.hovering)
{
ui_box_set_hot(frame, true);
if(sig.pressed)
{
if(!ui_box_active(frame))
{
ui_box_activate(frame);
//NOTE: focus
ui->focus = frame;
ui->editFirstDisplayedChar = 0;
ui->editCursor = 0;
ui->editMark = 0;
ui->editCursorBlinkStart = ui->frameTime;
}
//TODO: set cursor on mouse pos
}
}
else
{
ui_box_set_hot(frame, false);
if(sig.pressed)
{
if(ui_box_active(frame))
{
ui_box_deactivate(frame);
//NOTE loose focus
ui->focus = 0;
}
}
}
if(ui_box_active(frame))
{
str32 oldCodepoints = utf8_push_to_codepoints(&ui->frameArena, text);
str32 codepoints = oldCodepoints;
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ui->editCursor = Clamp(ui->editCursor, 0, codepoints.len);
ui->editMark = Clamp(ui->editMark, 0, codepoints.len);
//NOTE replace selection with input codepoints
str32 input = mp_input_text_utf32(&ui->frameArena);
if(input.len)
{
codepoints = ui_edit_replace_selection_with_codepoints(ui, codepoints, input);
ui->editCursorBlinkStart = ui->frameTime;
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}
//NOTE handle shortcuts
mp_key_mods mods = mp_input_key_mods();
for(int i=0; i<UI_EDIT_COMMAND_COUNT; i++)
{
const ui_edit_command* command = &(UI_EDIT_COMMANDS[i]);
if(mp_input_key_pressed(MP_KEY_C))
{
printf("press C!\n");
}
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if(mp_input_key_pressed(command->key) && mods == command->mods)
{
codepoints = ui_edit_perform_operation(ui, command->operation, command->move, command->direction, codepoints);
break;
}
}
//NOTE(martin): text box focus shortcuts
if(mp_input_key_pressed(MP_KEY_ENTER))
{
//TODO(martin): extract in gui_edit_complete() (and use below)
ui_box_deactivate(frame);
ui->focus = 0;
}
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if(oldCodepoints.ptr != codepoints.ptr)
{
result.changed = true;
result.text = utf8_push_from_codepoints(arena, codepoints);
}
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//TODO slide contents
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//NOTE: set renderer
str32* renderCodepoints = mem_arena_alloc_type(&ui->frameArena, str32);
*renderCodepoints = str32_push_copy(&ui->frameArena, codepoints);
ui_box_set_render_proc(frame, ui_text_box_render, renderCodepoints);
}
else
{
//NOTE: set renderer
str32* renderCodepoints = mem_arena_alloc_type(&ui->frameArena, str32);
*renderCodepoints = utf8_push_to_codepoints(&ui->frameArena, text);
ui_box_set_render_proc(frame, ui_text_box_render, renderCodepoints);
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}
return(result);
}
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#undef LOG_SUBSYSTEM