martinfouilleul
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0785b6b637
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[win32]
- Take drop shadown into account when calling SetWindowPos (milepost window frame _excludes_ the drop shadow)
- Fix mp_window_center()
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2023-07-26 17:35:58 +02:00 |
martinfouilleul
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2c0d3268e7
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[win32] update window rect API
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2023-07-26 16:50:45 +02:00 |
Martin Fouilleul
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1fd9d17e82
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[osx] settle on consistent API for getting/setting window rect
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2023-07-26 15:54:01 +02:00 |
martinfouilleul
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52538248d9
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[win32, wip] compile and run simple window example
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2023-05-12 16:46:13 +02:00 |
Martin Fouilleul
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9bf62d2218
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re-working graphics surfaces
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2022-12-26 18:33:31 +01:00 |
Martin Fouilleul
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db5b4966e9
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- Restructure osx version to use mp_app_internal.h/mp_app.c
- test new run loop structure on osx
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2022-12-24 15:33:32 +01:00 |
martinfouilleul
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72338b1a25
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Extracted commonalities from platform specific app backends
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2022-12-23 20:46:42 +01:00 |
martinfouilleul
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30bd704af2
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win32 opengl loader nonsense
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2022-12-22 18:24:43 +01:00 |
martinfouilleul
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a696c2ba2b
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Added platform detection macros and atomic/thread_local abstraction
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2022-12-22 15:29:07 +01:00 |
martinfouilleul
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c57e16db5a
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[win32 port] Hello triangle in OpenGL 4.3
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2022-12-21 19:43:31 +01:00 |
martinfouilleul
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2421871c3e
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windows port initial commit: simple window with GL 4.3 context
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2022-12-21 12:03:55 +01:00 |