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Martin Fouilleul 30aa6a4a48 [canvas] Put primitive's transform in the attributes struct. When rendering, set current transform at the beginning of mg_next_shape(). (This avoid using an additional prevTransform matrix to correctly setup uvTransform when mg_finalize_shape() at the beginning of mg_next_shape()) 2023-02-27 15:01:44 +01:00
examples [canvas] 2023-02-27 11:56:04 +01:00
ext add GLES headers to ext 2023-02-17 18:57:01 +01:00
resources [canvas] simple image API 2023-02-24 12:01:00 +01:00
scripts hardcode GL/GLES versions per-platform for now 2023-02-22 18:30:10 +01:00
src [canvas] Put primitive's transform in the attributes struct. When rendering, set current transform at the beginning of mg_next_shape(). (This avoid using an additional prevTransform matrix to correctly setup uvTransform when mg_finalize_shape() at the beginning of mg_next_shape()) 2023-02-27 15:01:44 +01:00
.gitignore [canvas] simple image API 2023-02-24 12:01:00 +01:00
build.bat [win32 build] use /DELAYLOAD option for libEGL and libGLESv2 to allow apps that don't use GLES backend to work without redistributing those unused DLLs 2023-02-21 19:02:16 +01:00
build.sh [osx build/linking] 2023-02-21 17:09:26 +01:00
vector_renderer_notes.txt [surface/canvas cleanup] 2023-02-10 16:56:10 +01:00