orca/src
Martin Fouilleul c4415aaeea [mtl canvas, wip] binning segments to tile queues 2023-03-28 17:58:23 +02:00
..
glsl_shaders [ui, win32] 2023-03-09 17:38:41 +01:00
platform end of line renormalization 2023-03-05 16:05:43 +01:00
util [platform/canvas] 2023-03-08 13:19:18 +01:00
egl_surface.c end of line renormalization 2023-03-05 16:05:43 +01:00
egl_surface.h end of line renormalization 2023-03-05 16:05:43 +01:00
gl_api.h end of line renormalization 2023-03-05 16:05:43 +01:00
gl_canvas.c end of line renormalization 2023-03-05 16:05:43 +01:00
gl_loader.c end of line renormalization 2023-03-05 16:05:43 +01:00
gl_loader.h end of line renormalization 2023-03-05 16:05:43 +01:00
glsl_shaders.h [ui, win32] 2023-03-09 17:38:41 +01:00
graphics.c [mtl canvas] very first draft of new canvas backend based on edge-counting instead of triangle overlap 2023-03-28 13:09:48 +02:00
graphics.h [mtl canvas] testing the metal canvas rendering the ghostscript tiger, and acknowledging it's painfully slow 2023-03-18 14:35:51 +01:00
graphics_internal.h [mtl canvas] very first draft of new canvas backend based on edge-counting instead of triangle overlap 2023-03-28 13:09:48 +02:00
main.c [canvas] 2023-02-27 11:56:04 +01:00
milepost.c end of line renormalization 2023-03-05 16:05:43 +01:00
milepost.h end of line renormalization 2023-03-05 16:05:43 +01:00
milepost.m [mtl canvas] very first draft of new canvas backend based on edge-counting instead of triangle overlap 2023-03-28 13:09:48 +02:00
mp_app.c [ui, win32] Fixed char input and modifier keys 2023-03-09 18:03:27 +01:00
mp_app.h end of line renormalization 2023-03-05 16:05:43 +01:00
mp_app_internal.h end of line renormalization 2023-03-05 16:05:43 +01:00
mtl_canvas.m [mtl canvas] cull tiles queues outside viewport 2023-03-22 17:28:11 +01:00
mtl_renderer.h [mtl canvas, wip] binning segments to tile queues 2023-03-28 17:58:23 +02:00
mtl_renderer.m [mtl canvas, wip] binning segments to tile queues 2023-03-28 17:58:23 +02:00
mtl_renderer.metal [mtl canvas, wip] binning segments to tile queues 2023-03-28 17:58:23 +02:00
mtl_shader.h [mtl canvas] cull tiles queues outside viewport 2023-03-22 17:28:11 +01:00
mtl_shader.metal [mtl canvas] cull tiles queues outside viewport 2023-03-22 17:28:11 +01:00
mtl_surface.h [graphics] Allocate canvases and fonts from graphics subsystem's arena 2023-03-01 11:37:33 +01:00
mtl_surface.m [mtl canvas] testing the metal canvas rendering the ghostscript tiger, and acknowledging it's painfully slow 2023-03-18 14:35:51 +01:00
osx_app.h [surface] pull mp_layer into the generic mg_surface_data struct, out of each backend-specific implementation 2023-03-03 11:50:12 +01:00
osx_app.m [ui, win32] Fixed char input and modifier keys 2023-03-09 18:03:27 +01:00
ui.c [ui] draw drop-down button with correct roundness 2023-03-13 10:53:21 +01:00
ui.h [ui] Allow styling overlay boxes (e.g. menu and drop-down list panels) locally. 2023-03-13 10:26:39 +01:00
wgl_surface.c [ui, win32] 2023-03-09 17:38:41 +01:00
wgl_surface.h end of line renormalization 2023-03-05 16:05:43 +01:00
win32_app.c [win32] implemented string clipboard functions 2023-03-09 19:44:55 +01:00
win32_app.h end of line renormalization 2023-03-05 16:05:43 +01:00