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										glsl_shaders
									
								
							
						
					
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							[ui, win32]
						
					
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				2023-03-09 17:38:41 +01:00 | 
			
		
			
			
			
			
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										platform
									
								
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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										util
									
								
							
						
					
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							[platform/canvas]
						
					
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				2023-03-08 13:19:18 +01:00 | 
			
		
			
			
			
			
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								egl_surface.c
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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								egl_surface.h
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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								gl_api.h
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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								gl_canvas.c
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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								gl_loader.c
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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								gl_loader.h
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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								glsl_shaders.h
							
						
					
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							[ui, win32]
						
					
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				2023-03-09 17:38:41 +01:00 | 
			
		
			
			
			
			
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								graphics.c
							
						
					
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							[mtl canvas] tmp fix of clear color (revisit one we re-introduce texturing)
						
					
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				2023-03-29 16:30:16 +02:00 | 
			
		
			
			
			
			
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								graphics.h
							
						
					
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							[mtl canvas] testing the metal canvas rendering the ghostscript tiger, and acknowledging it's painfully slow
						
					
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				2023-03-18 14:35:51 +01:00 | 
			
		
			
			
			
			
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								graphics_internal.h
							
						
					
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							[mtl canvas] tmp fix of clear color (revisit one we re-introduce texturing)
						
					
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				2023-03-29 16:30:16 +02:00 | 
			
		
			
			
			
			
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								main.c
							
						
					
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							[canvas]
						
					
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				2023-02-27 11:56:04 +01:00 | 
			
		
			
			
			
			
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								milepost.c
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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								milepost.h
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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								milepost.m
							
						
					
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							[mtl canvas] very first draft of new canvas backend based on edge-counting instead of triangle overlap
						
					
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				2023-03-28 13:09:48 +02:00 | 
			
		
			
			
			
			
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								mp_app.c
							
						
					
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							[ui, win32] Fixed char input and modifier keys
						
					
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				2023-03-09 18:03:27 +01:00 | 
			
		
			
			
			
			
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								mp_app.h
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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								mp_app_internal.h
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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								mtl_canvas.m
							
						
					
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							[mtl canvas] cull tiles queues outside viewport
						
					
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				2023-03-22 17:28:11 +01:00 | 
			
		
			
			
			
			
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								mtl_renderer.h
							
						
					
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							[mtl canvas, wip] Fixing inclusive/exclusive bound checks during curve side tests / shortcut / rasterization
						
					
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				2023-04-04 19:02:53 +02:00 | 
			
		
			
			
			
			
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								mtl_renderer.m
							
						
					
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							[mtl canvas] Fix shader contents scaling
						
					
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				2023-04-05 10:31:50 +02:00 | 
			
		
			
			
			
			
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								mtl_renderer.metal
							
						
					
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							[mtl canvas] Fix shader contents scaling
						
					
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				2023-04-05 10:31:50 +02:00 | 
			
		
			
			
			
			
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								mtl_shader.h
							
						
					
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							[mtl canvas] cull tiles queues outside viewport
						
					
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				2023-03-22 17:28:11 +01:00 | 
			
		
			
			
			
			
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								mtl_shader.metal
							
						
					
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							[mtl canvas] cull tiles queues outside viewport
						
					
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				2023-03-22 17:28:11 +01:00 | 
			
		
			
			
			
			
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								mtl_surface.h
							
						
					
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							[graphics] Allocate canvases and fonts from graphics subsystem's arena
						
					
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				2023-03-01 11:37:33 +01:00 | 
			
		
			
			
			
			
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								mtl_surface.m
							
						
					
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							[mtl canvas] testing the metal canvas rendering the ghostscript tiger, and acknowledging it's painfully slow
						
					
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				2023-03-18 14:35:51 +01:00 | 
			
		
			
			
			
			
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								osx_app.h
							
						
					
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							[surface] pull mp_layer into the generic mg_surface_data struct, out of each backend-specific implementation
						
					
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				2023-03-03 11:50:12 +01:00 | 
			
		
			
			
			
			
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								osx_app.m
							
						
					
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							[ui, win32] Fixed char input and modifier keys
						
					
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				2023-03-09 18:03:27 +01:00 | 
			
		
			
			
			
			
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								ui.c
							
						
					
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							[ui] draw drop-down button with correct roundness
						
					
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				2023-03-13 10:53:21 +01:00 | 
			
		
			
			
			
			
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								ui.h
							
						
					
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							[ui] Allow styling overlay boxes (e.g. menu and drop-down list panels) locally.
						
					
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				2023-03-13 10:26:39 +01:00 | 
			
		
			
			
			
			
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								wgl_surface.c
							
						
					
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							[ui, win32]
						
					
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				2023-03-09 17:38:41 +01:00 | 
			
		
			
			
			
			
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								wgl_surface.h
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 | 
			
		
			
			
			
			
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								win32_app.c
							
						
					
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							[win32] implemented string clipboard functions
						
					
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				2023-03-09 19:44:55 +01:00 | 
			
		
			
			
			
			
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								win32_app.h
							
						
					
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							end of line renormalization
						
					
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				2023-03-05 16:05:43 +01:00 |