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glsl_shaders
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[ui, win32]
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2023-03-09 17:38:41 +01:00 |
platform
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
util
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[platform/canvas]
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2023-03-08 13:19:18 +01:00 |
egl_surface.c
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
egl_surface.h
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
gl_api.h
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
gl_canvas.c
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
gl_loader.c
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
gl_loader.h
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
glsl_shaders.h
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[ui, win32]
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2023-03-09 17:38:41 +01:00 |
graphics.c
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[mtl canvas] tmp fix of clear color (revisit one we re-introduce texturing)
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2023-03-29 16:30:16 +02:00 |
graphics.h
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[mtl canvas] testing the metal canvas rendering the ghostscript tiger, and acknowledging it's painfully slow
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2023-03-18 14:35:51 +01:00 |
graphics_internal.h
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[mtl canvas] tmp fix of clear color (revisit one we re-introduce texturing)
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2023-03-29 16:30:16 +02:00 |
main.c
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[canvas]
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2023-02-27 11:56:04 +01:00 |
milepost.c
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
milepost.h
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
milepost.m
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[mtl canvas] very first draft of new canvas backend based on edge-counting instead of triangle overlap
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2023-03-28 13:09:48 +02:00 |
mp_app.c
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[ui, win32] Fixed char input and modifier keys
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2023-03-09 18:03:27 +01:00 |
mp_app.h
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
mp_app_internal.h
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
mtl_canvas.m
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[mtl canvas] cull tiles queues outside viewport
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2023-03-22 17:28:11 +01:00 |
mtl_renderer.h
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[mtl renderer] Fixed curve slicing which used matrix operation and re-parameterization, which could create gaps in path. Now use blossoms, which ensure endpoints of subcurves match
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2023-04-07 17:17:55 +02:00 |
mtl_renderer.m
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[mtl renderer] fix msaa sample positions
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2023-04-08 12:11:38 +02:00 |
mtl_renderer.metal
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[mtl renderer] fix msaa sample positions
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2023-04-08 12:11:38 +02:00 |
mtl_shader.h
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[mtl canvas] cull tiles queues outside viewport
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2023-03-22 17:28:11 +01:00 |
mtl_shader.metal
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[mtl canvas] cull tiles queues outside viewport
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2023-03-22 17:28:11 +01:00 |
mtl_surface.h
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[graphics] Allocate canvases and fonts from graphics subsystem's arena
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2023-03-01 11:37:33 +01:00 |
mtl_surface.m
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[mtl canvas] testing the metal canvas rendering the ghostscript tiger, and acknowledging it's painfully slow
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2023-03-18 14:35:51 +01:00 |
osx_app.h
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[surface] pull mp_layer into the generic mg_surface_data struct, out of each backend-specific implementation
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2023-03-03 11:50:12 +01:00 |
osx_app.m
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[ui, win32] Fixed char input and modifier keys
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2023-03-09 18:03:27 +01:00 |
ui.c
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[ui] draw drop-down button with correct roundness
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2023-03-13 10:53:21 +01:00 |
ui.h
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[ui] Allow styling overlay boxes (e.g. menu and drop-down list panels) locally.
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2023-03-13 10:26:39 +01:00 |
wgl_surface.c
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[ui, win32]
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2023-03-09 17:38:41 +01:00 |
wgl_surface.h
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |
win32_app.c
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[win32] implemented string clipboard functions
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2023-03-09 19:44:55 +01:00 |
win32_app.h
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end of line renormalization
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2023-03-05 16:05:43 +01:00 |