Commit Graph

27 Commits

Author SHA1 Message Date
Martin Fouilleul 731e5b1ae8 [surface] pull mp_layer into the generic mg_surface_data struct, out of each backend-specific implementation 2023-03-03 11:50:12 +01:00
martinfouilleul ac00cc9def [wip, win32 surface sharing] simplifyin the surface sharing API 2023-03-02 19:21:39 +01:00
martinfouilleul ee87976429 [win32 surface sharing] hacky proof of concept 2023-03-02 18:24:15 +01:00
Martin Fouilleul 43d413dbbc [surface] graphics surface sharing API + osx implementation 2023-03-01 16:15:36 +01:00
Martin Fouilleul 3615775168 [canvas] decompose image atlas API into simple rect atlas API + image atlas helpers. This avoids creating a bunch of new types/handles, and exposes the underlying image/sourceRegion so that user code can freely use these for more complex scenarios (eg drawing only a sub-region of an atlased image, or using an atlas image for arbitrary path filling) 2023-02-28 16:54:39 +01:00
Martin Fouilleul d4bceba7e9 [canvas] basic image atlas API 2023-02-28 13:16:36 +01:00
martinfouilleul 8f834fa1a5 [wip, canvas, gl] implementing basic image API 2023-02-27 19:25:41 +01:00
Martin Fouilleul 193afb61fd [canvas] move canvas structs decl from graphics_internal.h to graphics.c, keep only surface/canvas backend interface stuff in graphics_internal.h 2023-02-25 15:23:15 +01:00
Martin Fouilleul 074b17b743 [canvas] Set transform matrix as part of primitive and don't replay push/pop during render 2023-02-25 14:20:07 +01:00
Martin Fouilleul b24de5d969 [canvas] Allow setting image source region 2023-02-25 12:59:49 +01:00
Martin Fouilleul 4333ed02b0 [canvas] remove image draw commands, replace with rect/rounded rects + image source 2023-02-24 22:59:33 +01:00
Martin Fouilleul 5be019d166 [canvas, metal] compute uv coords in shader using uvTransformed computed in canvas backend, using shape bounding box, image dimension, source and dest regions 2023-02-24 18:50:46 +01:00
Martin Fouilleul fd4c4e7be3 [canvas] simple image API 2023-02-24 12:01:00 +01:00
Martin Fouilleul 2b60db292a [wip] image api 2023-02-23 17:07:41 +01:00
Martin Fouilleul 4306d0a01c back osx surfaces by CALayer 2023-02-20 16:49:44 +01:00
martinfouilleul 80ea8db687 [surface/canvas cleanup]
- Make build-time and runtime backend selection a bit easier
- Reorganized backend-specific files with slightly more coherent naming scheme
2023-02-10 16:56:10 +01:00
martinfouilleul 4e816a838b [Clean canvas/shaders]
- Simplified shader names, prefix embedded strings by "glsl_"
- Extracted shader compilation in common function
- Add shader version string and common structs in canvas code rather than in every shader file
- Renamed zIndex with shapeIndex everywhere
2023-02-09 16:14:15 +01:00
martinfouilleul 7cf4c3d925 opengl surface/renderer: set surface scaling according to dpi of first monitor. Use that dpi to scale backing texture of canvas renderer. Note: changing monitor isn't handled yet! 2023-02-08 18:22:54 +01:00
martinfouilleul e6e674ee04 Allow setting surface swap interval in opengl surface 2023-02-08 11:49:00 +01:00
martinfouilleul 2419ab7889 opengl canvas renderer: splitting vertex data and shape data 2023-02-07 18:59:51 +01:00
martinfouilleul 19988d045e breaking triangle buffer into batches each time the current image changes 2023-02-02 18:57:57 +01:00
martinfouilleul e0300e9e3c Fixed indexing in gles_canvas_fragment shaders and fixed native keys buffer 2023-02-01 16:23:51 +01:00
Martin Fouilleul bd7e1a15f1 - Conflating mp_views and surfaces
- Implicit canvas context in canvas API
- GLES window surface on mac
2023-01-28 17:24:43 +01:00
Martin Fouilleul 9bf62d2218 re-working graphics surfaces 2022-12-26 18:33:31 +01:00
Martin Fouilleul 440668129c Remote GLES surfaces 2022-08-19 20:55:00 +02:00
Martin Fouilleul 13cccdf5de trying to integrate mg_surface_client/server 2022-08-19 19:46:31 +02:00
Martin Fouilleul 39cfa35bfd initial commit 2022-08-14 18:19:40 +02:00