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Author SHA1 Message Date
Martin Fouilleul 82e4d0e08b Moving repo to github 2023-10-09 17:23:54 +02:00
Martin Fouilleul ef79405805 Licensing changes 2023-10-08 18:29:58 +02:00
Martin Fouilleul a1b48b2b2f add github sponsor yml file 2023-10-08 18:27:43 +02:00
Ilia Demianenko 5e62a5d2e7 Make intensity FPS-independent 2023-10-03 21:31:22 -07:00
Ilia Demianenko c05223f91c Make the fluid sample do a splat on startup 2023-10-03 21:19:36 -07:00
Reuben Dunnington 6e4943c2fa
make scancode -> keycode conversion consistent with header definitions 2023-09-29 22:09:31 -04:00
Martin Fouilleul 90dd12a69f Aligned arena allocation 2023-09-29 10:53:48 +02:00
Martin Fouilleul 549e640102 making binding generator output explicit void for functions with no parameters. Fix oc_surface_canvas/oc_surface_gles to take explicit void 2023-09-28 21:29:03 +02:00
Martin Fouilleul d5bd7ea2bb fix order of file vs function in logging function arguments 2023-09-28 21:28:18 +02:00
Martin Fouilleul c4a1ad52a0 fix duplicate declarations in .clang-format 2023-09-28 10:04:32 +02:00
Reuben Dunnington 9448104f41
macos: separate building orca core from samples 2023-09-25 22:36:02 -04:00
Reuben Dunnington aac74b0533
win32: separate building orca core from samples 2023-09-25 22:28:01 -04:00
Ben Visness 4f0738fe64 Check for Xcode command-line tools 2023-09-25 11:28:52 +00:00
Ben Visness 1cc8778982 Do clang checks on Mac 2023-09-25 11:28:52 +00:00
Ben Visness 75c4f6f94d Revamp Clang checks for Windows; still need to do the same for Mac 2023-09-25 11:28:52 +00:00
Martin Fouilleul fb18d3240a Fix handling of wasm memory growing. Properly account for wasm3 header size, align on page boundary and return the previous size, asserting that there's enough memory for the requested chunk size. 2023-09-25 11:59:11 +02:00
Martin Fouilleul 388b059643 adding exp/expf 2023-09-24 18:44:32 +02:00
Martin Fouilleul b4aedb3ecc adding __math_xflowf 2023-09-24 11:15:08 +02:00
Ben Visness 34127134d5 Bypass dumb powershell execution policy problems 2023-09-21 06:54:13 +00:00
Ben Visness 24d61aaeab Detect MSVC version and architecture via preprocessor 2023-09-21 06:53:35 +00:00
Reuben Dunnington 37c00bd42f fix compile errors with pow/powf 2023-09-21 06:52:14 +00:00
Martin Fouilleul 94ce88e272 [macos] use libtool instead of ar when building wasm3 lib, and pass -no_warning_for_no_symbols because translation units in wasm3 don't have symbols 2023-09-19 11:48:42 +02:00
Martin Fouilleul 647565e285 Put offset curve sample check count in an enum to silence -Wgnu-folding-constant 2023-09-19 11:47:27 +02:00
Martin Fouilleul ecf89fa6b2 [macos build]
- Remove the need for -maes, silence warning about ignored option on ARM macs
- Set -mmacos-version-min when building wasm3 to match that of the platform layer and runtime
2023-09-19 09:56:46 +02:00
Martin Fouilleul 715ab0f6e3 put mtl renderer constants in an enum to silence -Wgnu-folding-constant warnings 2023-09-19 09:24:23 +02:00
Martin Fouilleul 370482a3e0 remove wrong alignment attribute of IM3Operation wasm3 2023-09-19 09:15:36 +02:00
Martin Fouilleul 827db17e14 update image atlas alloc functions to match image/font create functions 2023-09-19 09:10:06 +02:00
Martin Fouilleul 01565324c5 add extern C to libc-shim string.h in C++ mode 2023-09-19 08:57:23 +02:00
Reuben Dunnington ea74114693 windows: fix vsync logspam when window is minimized 2023-09-19 06:42:58 +00:00
Reuben Dunnington 4b30bd70d0 fix gl error spam when window is resized to 0 width/height 2023-09-19 06:37:46 +00:00
Ben Visness 43273cc170 Switch from `python3` to `python` on Windows
and just make other things nicer I dunno
2023-09-19 06:36:05 +00:00
Ben Visness ab3280ed4e Add extra checks for MSVC 2023-09-19 06:36:05 +00:00
Reuben Dunnington 0d839a9767
call oc_on_mouse_wheel() when getting a wheel event 2023-09-18 19:17:31 -07:00
Martin Fouilleul 762d2d9d10 small fixes in cheatsheets 2023-09-18 21:21:54 +02:00
Martin Fouilleul 34303edd4e expose malloc/free to apps through libc-shim stdlib.h 2023-09-18 21:13:06 +02:00
Reuben Dunnington e85d774245 Bring over more math functions from musl
* asin
* asinf
* acosf
* tan
* tanf
* atan
* atan2
* atan2f
* atanf
* cbrt
* cbrtf
* log
* logf
* log2
* log2f
2023-09-18 10:21:49 +00:00
Martin Fouilleul 116e614ab6 Keep log format as "function() in file:line: msg", but pass the arguments in consistent order between the host and guest app. 2023-09-18 10:19:13 +00:00
Reuben Dunnington 44477782d8 logging: move parens to be in front of function 2023-09-18 10:19:13 +00:00
Ben Visness d2e8430c49 Check if the runtime is up to date on dev install 2023-09-18 10:04:59 +00:00
Ben Visness 45c615bfa9 Add cool image to README 2023-09-18 10:02:42 +00:00
Ben Visness 17beaef0e0 Slightly improve MSVC documentation and error messages 2023-09-18 10:01:44 +00:00
Reuben Dunnington 37655abbf5 wrap some paths to handle spaces on windows 2023-09-18 10:01:11 +00:00
Ben Visness a77d6a07cd Use the HTTPS URL in the docs
SSH doesn't work unless you have a public key on your Gitea account. Obviously we don't even expect most of our users to even create a Gitea account.
2023-09-17 10:41:40 -05:00
Ben Visness 0b273f1e43 Fix links in quick start 2023-09-16 17:53:49 -05:00
Ben Visness bd780b20f3 Print help when running `orca source` 2023-09-16 15:46:00 -05:00
Reuben Dunnington 5b7e27f9fd
running orca with no args should print help instead of throw an error 2023-09-16 10:00:07 -07:00
Martin Fouilleul 00555dc03f Fix mistake I did when resolving conflicts in dev.py between #79 and #89 2023-09-16 18:55:25 +02:00
martinfouilleul 4865e2142d scripts/bundle.py: fix ext path in windows_make_app 2023-09-16 18:05:18 +02:00
Ben Visness f05adac120 Update the README and quick start for launch 2023-09-16 15:56:48 +00:00
Ben Visness 29cb9f50e4 Add commands to deal with Orca source code:
- Add a vendor commands
- Add a command that helps you set up a C compiler
- Move ext into the src folder
- Update Mac build scripts for consistency
- Update Windows batch scripts
2023-09-16 17:54:56 +02:00
Ben Visness 731b1c7334 Add uninstall command 2023-09-16 15:46:43 +00:00
Martin Fouilleul 7d3f29e43b [ui layout]
- implement ui box min size, + small fixes in layout code of ui sample
- quick workaround for background showing on resize: clear to current theme's bg0 color
- precompute minsize based on children to avoid upward fixup step
- fix scrollable panel
- Simplify color overrides, override more things to counteract the light theme
- Change dragging to active for after #106 is merged
- when clamping box to minsize during shrinking, redistribute excess to siblings that still have some slack
- wrap demo in a scrollable panel

Co-authored-by: Ilia Demianenko <ilia.demianenko@gmail.com>
Co-authored-by: Martin Fouilleul <martinfouilleul@gmail.com>
2023-09-16 16:59:45 +02:00
Ilia Demianenko 33078fd9dc UI demo with styling 2023-09-16 16:59:45 +02:00
Martin Fouilleul 300d5aeab4 add a OC_UI_HOT style selector and use that to style radio buttons when the button's label is hovered 2023-09-16 16:33:08 +02:00
Martin Fouilleul d58643eb52 fix button & checkbox to return to normal styling when active but _not_ hovered 2023-09-16 16:18:23 +02:00
Ilia Demianenko efeac65a96 Only highlight the widgets on mouse down when they are also hovered 2023-09-15 15:00:33 -07:00
410 changed files with 6623 additions and 2439 deletions

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@ -24,7 +24,6 @@ BraceWrapping:
AfterEnum: true
AfterFunction: true
AfterNamespace: true
AfterObjCDeclaration: true
AfterStruct: true
AfterObjCDeclaration: true
AfterUnion: true

7
.gitignore vendored
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@ -14,6 +14,7 @@ build
*.wasm
*.app
*.dylib
*.a
Debug/*
@ -35,6 +36,8 @@ src/graphics/orca_gl31.h
__pycache__
scripts/files
ext/angle
# explicitly abandon old ext dir
/ext
src/ext/angle
sketches/*/bin
sketches/*/bin

2
FUNDING.yml Normal file
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@ -0,0 +1,2 @@
github: orca-app
custom: "https://orca-app.dev/sponsor.html"

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@ -1,678 +1,207 @@
Orca
Orca
Copyright (C) 2023 Martin Fouilleul and the Orca project contributors
Copyright (C) 2023 Martin Fouilleul
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3, with additional
terms under section 7 of the GNU Affero General Public License version
3, as published at the end of this document.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
Orca is distributed under the MIT license or the Apache License version 2.0,
at your option.
-------------------------------------------------------------------------------
AGPLv3 LICENSE
MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
-------------------------------------------------------------------------------
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128
Readme.md
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@ -1,128 +1,2 @@
------
**DISCLAIMER: This project is very much a Work In Progress. We are making it accessible in this very early state so that participants in the [2023 Wheel Reinvention Jam](https://handmade.network/jam/2023) can try it out and possibly use it as their jamming platform. Expect bugs, missing and/or incomplete features, unstable APIs, and sparse documentation. Some current issues might be a show stopper for you, so make sure you can build and run the sample apps before jumping in.**
**This repository is not used anymore. Development of Orca was moved here: [https://github.com/orca-app/orca](https://github.com/orca-app/orca)**
**If you do choose to try out Orca anyway, thank you! We'll do our best to answer your questions, and we'd really appreciate your feedback!**
------
# Orca
Orca is a development platform and runtime environment for cross-platform, sandboxed graphical WebAssembly applications. In this early MVP you can:
- Receive mouse and keyboard input.
- Draw paths, images and text using a 2D vector graphics API.
- Draw 2D/3D graphics using OpenGL ES 3.1 (minus a few features)
- Build user interfaces using our UI API and default widgets.
- Read and write files using a capability-based API.
## Installing
The Orca command-line tools must be installed to your system in order to use them in your own projects.
**At this early stage, you must build Orca yourself - in the future, this installation process will be streamlined.**
### Requirements
- Windows or Mac (Linux is not yet supported)
- [Python 3](https://www.python.org/) (for command line tools)
- Clang
- **Windows users:** `clang` can be installed via the Visual Studio installer. Search for "C++ Clang Compiler".
- **Mac users:** Apple's built-in `clang` does not support WebAssembly. We recommend installing `clang` via [Homebrew](https://brew.sh/) with `brew install clang`.
- MSVC (Visual Studio 2022 17.5 or newer) (Windows only)
- This can be installed through the [Visual Studio Community](https://visualstudio.microsoft.com/) installer.
- Please note the version requirement! Orca requires C11 atomics, which were only added to MSVC in late 2022.
### Installation instructions
Clone the repo, then `cd` into the `orca` directory:
```
git clone git@git.handmade.network:hmn/orca.git
cd orca
```
Build the Orca runtime:
```
./orca dev build-runtime
```
Install the Orca dev tools. If on Windows, the tool can automatically add `orca` to your PATH. Otherwise, you must manually add the Orca install directory to your PATH, e.g. by updating `.zshrc` or `.bashrc`.
```
./orca dev install
```
Finally, verify that Orca is successfully installed by running the `orca version` command. Note the lack of `./`!
```
orca version
```
If you encounter any errors, see the FAQ below.
Once the `orca` tools are installed, you can use them from anywhere to
### Building the sample Orca apps
The `samples` directory contains several sample apps that demonstrate various Orca features. To build one, `cd` to a sample project's directory and run its build script. For example, for the `breakout` sample:
```
cd samples/breakout
# Windows
build.bat
# Mac
./build.sh
```
On Windows this creates a `Breakout` directory in `samples/breakout`. You can launch the app by running `Breakout/bin/Breakout.exe`. On macOS this creates a `Breakout.app` bundle in `samples/breakout` that you can double-click to run.
## Writing an Orca app
Orca apps are WebAssembly modules that use the Orca APIs. The process for creating an Orca application is:
1. Compile a WebAssembly module using your language and toolchain of choice.
2. Bundle the WebAssembly module into a native executable using the Orca command-line tools.
For a more thorough overview, please read the [Quick Start Guide](./doc/QuickStart.md), which will walk you through building a simple application.
The following additional resources may also help you familiarize yourself with Orca and its APIs:
- The [samples folder](./samples) contains sample applications that show various aspects of the Orca API and support library:
- [`breakout`](./samples/breakout) is a small breakout game making use of the vector graphics API.
- [`clock`](./samples/clock) is a simple clock showcasing vector graphics and the time API.
- [`triangle`](./samples/triangle) shows how to draw a spinning triangle using the GLES API.
- [`fluid`](./samples/fluid) is a fluid simulation using a more complex GLES setup.
- [`ui`](./samples/ui) showcases the UI API and Orca's default UI widgets.
- The [API Cheatsheets](./doc/cheatsheets) provide a list of Orca API functions, grouped by topic.
## FAQ
**What platforms does Orca supports?**
We currently support Windows 10 and up, and macOS 10.15 and up.
**What languages can I use with Orca?**
In principle, you can use any language and toolchain that can produce a WebAssembly module and bind to the Orca APIs. However, several important parts of Orca, such as the UI, are provided as part of the support library, which must be compiled to WebAssembly with you app, and is written in C. Therefore, at this early stage, it may be difficult to use any language other than C.
C-style C++ is possible but requires compiling the support library in C as a separate object file, and then adding that object to your compile command when building your app.
We're currently working with contributors to add support for Odin and Zig, and we look forward to expanding the number of officially-supported languages in the future.
**I am getting errors about atomics when building the runtime on Windows.**
Please ensure that you have the latest version of Visual Studio and MSVC installed. The Orca runtime requires the use of C11 atomics, which were not added to MSVC until late 2022.
**I am getting errors saying that `orca` is not found.**
Please ensure that you have installed Orca to your system per the installation instructions above. Please also ensure that the Orca install directory is on your PATH. The installation path is printed when running `./orca dev install`.
## License
Orca is distributed under the terms of the GNU Affero General Public License version 3, with additional terms in accordance with section 7 of AGPLv3. These additional terms ensure that:
- Modified versions of Orca must reasonably inform users that they are modified.
- You can distribute your application's WebAssembly modules under the terms of your choice, and are not required to license them under the terms of the AGPLv3.
Copyright and License details can be found in [LICENSE.txt](./LICENSE.txt)

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@ -6,51 +6,86 @@
--------
# Orca Quick Start Guide
---
This is a short introduction to developping an application that can be run by the Orca runtime. We'll present the basic structure of an Orca application, and walk through a simple example in C.
This is a short introduction to developing an application that can be run by the Orca runtime. We'll present the basic structure of an Orca application, and walk through a simple example in C.
## What is an Orca app?
An Orca app is a WebAssembly module designed for the Orca runtime. Your app interacts with the Orca runtime via WebAssembly imports and exports. For example, you can import functions from the Orca runtime to get user input, and export functions to the Orca runtime to draw to the screen.
Orca also ships with a core library, written in C, which facilitates interaction with the Orca runtime and provides features like UI. This library should be compiled along with your app as part of producing your WebAssembly module.
You can, in principle, write an Orca app in any programming language that supports WebAssembly. However, at this early stage, C is the only officially supported language.
![Basic structure of a C app](images/app_c.png)
Once you have compiled your WebAssembly module, you can bundle this module into an executable using the `orca bundle` command. The application bundle can include images, fonts, or any other private data that the app needs in order to function. These files can be read or written from the app without asking the user for permission. The resulting Orca executables are therefore self-contained.
![Example Orca application bundle](images/app_bundle.png)
## Basic structure
Orca exposes a number of types and functions to applications. In order to use them the first thing to do is to include `orca.h`.
```
```c
#include<orca.h>
```
The Orca runtime manages the application's window and event loop. In order to receive a specific kind of event, you can define an associated _event handler_ and export it to the runtime. For instance, to be notified when your application's window is resized, you should define the `oc_on_resize()` handler:
```
```c
ORCA_EXPORT void oc_on_resize(u32 width, u32 height)
{
// handle the window resize event
}
```
The `ORCA_EXPORT` macro makes the handler visible to the orca runtime, which automatically binds it to the window resize event.
The `ORCA_EXPORT` macro makes the handler visible to the Orca runtime, which automatically binds it to the window resize event.
Handlers are optional. If you don't care about an event, you can just omit the associated handler. You probably want to define at least two important handlers:
Handlers are optional. If you don't care about an event, you can just omit the associated handler. However, you will almost certainly want to define at least two important handlers:
- `oc_on_init()` is called once when your application starts and can be use to initialize your application's resources
- `oc_on_init()` is called once when your application starts and can be use to initialize your application's resources.
- `oc_on_frame_refresh()` is called when your application needs to render a new frame, typically tied to the refresh rate of the monitor.
For a list of available handlers and their signatures, see the [app cheatsheet](../doc/cheatsheets/cheatsheet_app.h).
## Clock Example
## Clock example
Let's look at the [clock example](../samples/clock). This is a simple app that shows an analog clock and showcases a couple of interesting Orca APIs.
Open [`main.c`](../samples/clock/src/main.c) and look at the definition of `oc_on_init()`. This handler is called when the applications starts, right after the application window has been created.
Open [`main.c`](../samples/clock/src/main.c) and look at the definition of `oc_on_init()`. This handler is called when the application starts, right after the application window has been created.
The first thing we do here is set the title and dimensions of the window. We then create the graphics resources that we'll use to draw the clock onto the window.
```c
ORCA_EXPORT void oc_on_init(void)
{
oc_window_set_title(OC_STR8("clock"));
oc_window_set_size((oc_vec2){ .x = 400, .y = 400 });
// ...
}
```
### Graphics surfaces
The next line of `oc_init()` creates a _graphics surface_. A surface represents a destination you can draw into using a specific API. In this sample, we're going to use a canvas surface, which allows drawing with a 2D vector graphics API. Other samples use a GLES surface to draw with the OpenGL ES API.
The next line of `oc_on_init()` creates a _graphics surface_. A surface represents a destination you can draw into using a specific API. In this sample, we're going to use a canvas surface, which allows drawing with a 2D vector graphics API. Other samples use a GLES surface to draw with the OpenGL ES API.
Before drawing into it, the surface must be selected as the current surface by calling `oc_surface_select()`. Once all drawing is done you can display the result by calling `oc_surface_present()`.
```c
oc_surface surface = { 0 };
oc_canvas canvas = { 0 };
ORCA_EXPORT void oc_on_init(void)
{
// ...
surface = oc_surface_canvas();
canvas = oc_canvas_create();
// ...
}
```
### Canvas
After creating the surface, we create a _canvas_. A canvas holds some context for drawing commands, like the current color or stroke width, as well as a command buffer that records all drawing commands. All canvas drawing functions use an implicit _current canvas_. You can select a canvas to be the current canvas by calling `oc_canvas_select()`, as seen at the begining of `oc_on_frame_refresh()`.
@ -59,14 +94,17 @@ Canvas drawing functions like `oc_fill()` or `oc_stroke` merely add to the curre
To summarize, the general structure of canvas drawing code is like the following:
```
oc_canvas_select(canvas); // make the canvas current
```c
ORCA_EXPORT void oc_on_frame_refresh(void)
{
oc_canvas_select(canvas); // make the canvas current
//... add commands to the canvas command buffer using drawing functions
//... add commands to the canvas command buffer using drawing functions
oc_surface_select(surface); // select the canvas surface
oc_render(canvas); // render the canvas commands into it
oc_surface_present(surface); // display the result
oc_surface_select(surface); // select the canvas surface
oc_render(canvas); // render the canvas commands into it
oc_surface_present(surface); // display the result
}
```
### Drawing
@ -74,17 +112,16 @@ oc_surface_present(surface); // display the result
Canvas drawing functions can be roughly divided into three groups:
- Path functions like `oc_line_to()` or `oc_cubic_to()` are used to specify paths using lines and curves.
- Attributes setup functions like `oc_set_color()` or `oc_set_width()` are used to set attributes used by subsequent commands.
- Attribute setup functions like `oc_set_color()` or `oc_set_width()` are used to set attributes used by subsequent commands.
- Command functions like `oc_stroke()` and `oc_fill()` encode commands into the canvas command buffer using the current path and attributes.
Some helpers combine a path specification and a command, like `oc_circle_fill()`.
As an example, the back of the clock is drawn using these two calls:
```
// clock backing
oc_set_color_rgba(1, 1, 1, 1);
oc_circle_fill(centerX, centerY, clockRadius);
```c
oc_set_color_rgba(1, 1, 1, 1);
oc_circle_fill(centerX, centerY, clockRadius);
```
For a list of canvas drawing functions, see the [graphics API cheatsheet](../doc/cheatsheets/cheatsheet_graphics.h).
@ -100,30 +137,30 @@ The matrix on the top of the stack at the time a command is encoded is used to t
You can see an example of using transform matrices when drawing the clock's hands:
```
// hours hand
oc_matrix_multiply_push(mat_transform(centerX, centerY, hoursRotation));
{
oc_set_color_rgba(.2, 0.2, 0.2, 1);
oc_rounded_rectangle_fill(0, -7.5 * uiScale, clockRadius * 0.5f, 15 * uiScale, 5 * uiScale);
}
oc_matrix_pop();
```c
// hour hand
oc_matrix_multiply_push(mat_transform(centerX, centerY, hoursRotation));
{
oc_set_color_rgba(.2, 0.2, 0.2, 1);
oc_rounded_rectangle_fill(0, -7.5 * uiScale, clockRadius * 0.5f, 15 * uiScale, 5 * uiScale);
}
oc_matrix_pop();
```
### Fonts and text
Going back to `oc_init()`, after creating a surface and a canvas, we create a font that we will use to draw the numbers on the clock's face:
```
oc_unicode_range ranges[5] = {
OC_UNICODE_BASIC_LATIN,
OC_UNICODE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
OC_UNICODE_LATIN_EXTENDED_A,
OC_UNICODE_LATIN_EXTENDED_B,
OC_UNICODE_SPECIALS
};
```c
oc_unicode_range ranges[5] = {
OC_UNICODE_BASIC_LATIN,
OC_UNICODE_C1_CONTROLS_AND_LATIN_1_SUPPLEMENT,
OC_UNICODE_LATIN_EXTENDED_A,
OC_UNICODE_LATIN_EXTENDED_B,
OC_UNICODE_SPECIALS
};
font = oc_font_create_from_path(OC_STR8("/segoeui.ttf"), 5, ranges);
font = oc_font_create_from_path(OC_STR8("/segoeui.ttf"), 5, ranges);
```
The font is loaded from a font file located in a data folder inside the app bundle. By default, Orca apps use this data folder as their "root" for file operations.
@ -132,35 +169,37 @@ Along with the path of the font file, we pass to the creation function the unico
We then use the font to draw the clock's face:
```
// clock face
for(int i = 0; i < oc_array_size(clockNumberStrings); ++i)
{
oc_rect textRect = oc_text_bounding_box(font, fontSize, clockNumberStrings[i]);
textRect.h -= 10 * uiScale; // oc_text_bounding_box height doesn't seem to be a tight fit around the glyph
```c
// clock face
for(int i = 0; i < oc_array_size(clockNumberStrings); ++i)
{
oc_rect textRect = oc_font_text_metrics(font, fontSize, clockNumberStrings[i]).ink;
const f32 angle = i * ((M_PI * 2) / 12.0f) - (M_PI / 2);
oc_mat2x3 transform = mat_transform(centerX - (textRect.w / 2), centerY + (textRect.h / 2), angle);
oc_vec2 pos = oc_mat2x3_mul(transform, (oc_vec2){ clockRadius * 0.8f, 0 });
const f32 angle = i * ((M_PI * 2) / 12.0f) - (M_PI / 2);
oc_mat2x3 transform = mat_transform(centerX - (textRect.w / 2) - textRect.x,
centerY - (textRect.h / 2) - textRect.y,
angle);
oc_set_color_rgba(0.2, 0.2, 0.2, 1);
oc_text_fill(pos.x, pos.y, clockNumberStrings[i]);
}
oc_vec2 pos = oc_mat2x3_mul(transform, (oc_vec2){ clockRadius * 0.8f, 0 });
oc_set_color_rgba(0.2, 0.2, 0.2, 1);
oc_text_fill(pos.x, pos.y, clockNumberStrings[i]);
}
```
### Logging and asserts
The runtime has a console overlay whose visiblity can be toggled on and off with `Shift + Cmd + D` on macOS, or `Shift + Ctrl + D` on Windows. Your application can log messages, warnings or errors to that console using the following functions:
The runtime has a console overlay whose visiblity can be toggled on and off with `⌘ + Shift + D` on macOS, or `Ctrl + Shift + D` on Windows. Your application can log messages, warnings, or errors to that console using the following functions:
```
```c
void oc_log_info(const char* fmt, ...); // informational messages
void oc_log_warning(const char* fmt, ...); // warnings, displayed in orange.
void oc_log_error(const char* fmt, ...); // errors, displayed in red.
void oc_log_error(const char* fmt, ...); // errors, displayed in red.
```
If you started the application from a terminal, the log entries are also duplicated there.
You can assert on a condition using `OC_ASSERT(test, fmt, ...)`. If the test fails, the runtime displays a message box including your message, and terminates the application.
You can assert on a condition using `OC_ASSERT(test, fmt, ...)`. If the test fails, the runtime displays a message box and terminates the application.
You can unconditionally abort the application with a message box using `OC_ABORT(fmt, ...)`.
@ -168,10 +207,10 @@ You can unconditionally abort the application with a message box using `OC_ABORT
For more examples of how to use Orca APIs, you can look at the other [sample apps](../samples):
- [breakout](./samples/breakout) is a mini breakout game making use of the vector graphics API. It demonstrates using input and drawing images.
- [triangle](./samples/triangle) shows how to draw a spining triangle using the GLES API.
- [fluid](./samples/fluid) is a fluid simulation using a more complex GLES setup.
- [ui](./samples/ui) showcases the UI API and Orca's default UI widgets.
- [breakout](../samples/breakout) is a mini breakout game making use of the vector graphics API. It demonstrates using input and drawing images.
- [triangle](../samples/triangle) shows how to draw a spining triangle using the GLES API.
- [fluid](../samples/fluid) is a fluid simulation using a more complex GLES setup.
- [ui](../samples/ui) showcases the UI API and Orca's default UI widgets.
For a list of Orca APIs, you can look at the [API cheatsheets](../doc/cheatsheets).

View File

@ -16,8 +16,8 @@ void oc_on_mouse_enter(void);
void oc_on_mouse_leave(void);
void oc_on_mouse_move(f32 x, f32 y, f32 deltaX, f32 deltaY);
void oc_on_mouse_wheel(f32 deltaX, f32 deltaY);
void oc_on_key_down(oc_key_code key);
void oc_on_key_up(oc_key_code key);
void oc_on_key_down(oc_scan_code scan, oc_key_code key);
void oc_on_key_up(oc_scan_code scan, oc_key_code key);
void oc_on_frame_refresh(void);
void oc_on_resize(f32 width, f32 height);
void oc_on_raw_event(oc_event* event);

View File

@ -117,21 +117,21 @@ oc_font oc_font_nil(void);
bool oc_font_is_nil(oc_font font);
oc_font oc_font_create_from_memory(oc_str8 mem, u32 rangeCount, oc_unicode_range* ranges);
oc_font oc_font_create_from_file(oc_file file, u32 rangeCount, oc_unicode_range* ranges);
oc_font oc_font_create_from_path(oc_str8 path, u32 rangeCount, oc_unicode_range* ranges);
void oc_font_destroy(oc_font font);
oc_font_extents oc_font_get_extents(oc_font font);
oc_font_extents oc_font_get_scaled_extents(oc_font font, f32 emSize);
oc_str32 oc_font_get_glyph_indices(oc_font font, oc_str32 codePoints, oc_str32 backing);
oc_str32 oc_font_push_glyph_indices(oc_arena* arena, oc_font font, oc_str32 codePoints);
u32 oc_font_get_glyph_index(oc_font font, oc_utf32 codePoint);
oc_font_metrics oc_font_get_metrics(oc_font font, f32 emSize);
oc_font_metrics oc_font_get_metrics_unscaled(oc_font font);
f32 oc_font_get_scale_for_em_pixels(oc_font font, f32 emSize);
u32 oc_font_get_glyph_index(oc_font font, oc_utf32 codePoint);
oc_str32 oc_font_get_glyph_indices(oc_font font, oc_str32 codePoints, oc_str32 backing);
oc_str32 oc_font_push_glyph_indices(oc_font font, oc_arena* arena, oc_str32 codePoints);
int oc_font_get_codepoint_extents(oc_font font, oc_utf32 codePoint, oc_text_extents* outExtents);
int oc_font_get_glyph_extents(oc_font font, oc_str32 glyphIndices, oc_text_extents* outExtents);
oc_rect oc_text_bounding_box_utf32(oc_font font, f32 fontSize, oc_str32 text);
oc_rect oc_text_bounding_box(oc_font font, f32 fontSize, oc_str8 text);
oc_text_metrics oc_font_text_metrics_utf32(oc_font font, f32 fontSize, oc_str32 codepoints);
oc_text_metrics oc_font_text_metrics(oc_font font, f32 fontSize, oc_str8 text);
//------------------------------------------------------------------------------------------
// images
@ -142,7 +142,8 @@ bool oc_image_is_nil(oc_image a);
oc_image oc_image_create(oc_surface surface, u32 width, u32 height);
oc_image oc_image_create_from_rgba8(oc_surface surface, u32 width, u32 height, u8* pixels);
oc_image oc_image_create_from_memory(oc_surface surface, oc_str8 mem, bool flip);
oc_image oc_image_create_from_file(oc_surface surface, oc_str8 path, bool flip);
oc_image oc_image_create_from_file(oc_surface surface, oc_file file, bool flip);
oc_image oc_image_create_from_path(oc_surface surface, oc_str8 path, bool flip);
void oc_image_destroy(oc_image image);
@ -158,6 +159,8 @@ oc_rect oc_rect_atlas_alloc(oc_rect_atlas* atlas, i32 width, i32 height);
void oc_rect_atlas_recycle(oc_rect_atlas* atlas, oc_rect rect);
oc_image_region oc_image_atlas_alloc_from_rgba8(oc_rect_atlas* atlas, oc_image backingImage, u32 width, u32 height, u8* pixels);
oc_image_region oc_image_atlas_alloc_from_data(oc_rect_atlas* atlas, oc_image backingImage, oc_str8 data, bool flip);
oc_image_region oc_image_atlas_alloc_from_file(oc_rect_atlas* atlas, oc_image backingImage, oc_str8 path, bool flip);
oc_image_region oc_image_atlas_alloc_from_memory(oc_rect_atlas* atlas, oc_image backingImage, oc_str8 mem, bool flip);
oc_image_region oc_image_atlas_alloc_from_file(oc_rect_atlas* atlas, oc_image backingImage, oc_file file, bool flip);
oc_image_region oc_image_atlas_alloc_from_path(oc_rect_atlas* atlas, oc_image backingImage, oc_str8 path, bool flip);
void oc_image_atlas_recycle(oc_rect_atlas* atlas, oc_image_region imageRgn);

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@ -1,4 +0,0 @@
# Ignore everything in this directory
*
# Except this file
!.gitignore

View File

@ -1,15 +0,0 @@
M3_SRC_DIR := ../../../source
SOURCES := ../../app/main.c \
$(shell find $(M3_SRC_DIR) -type f -name '*.c')
override CFLAGS += -std=c99 -O3 -flto -Dd_m3HasWASI -Wno-error=format-security -Wfatal-errors -I$(M3_SRC_DIR)
all: wasm3
wasm3: $(SOURCES)
$(CC) $(CFLAGS) $(SOURCES) -o wasm3 -lm
clean:
$(RM) wasm3

13
orca
View File

@ -7,10 +7,17 @@ import os
import sys
MAJOR, MINOR = 3, 8
if __name__ != "__main__":
print("why are you importing the orca command-line tool as a Python module, you absolute goofball")
exit(1)
if sys.version_info.major < MAJOR or sys.version_info.minor < MINOR:
print("Your Python version is too old.")
print("Orca requires version {}.{}, but you have version {}.{}.".format(MAJOR, MINOR, sys.version_info.major, sys.version_info.minor))
exit(1)
# If you modify this, be sure to modify the version in scripts/dev.py as well.
def check_if_source():
@ -41,9 +48,9 @@ if use_source:
# Use the source checkout's scripts instead of the system-installed scripts.
if not is_source:
print("The Orca tool is running from a local source checkout and will")
print("use that instead of the system Orca installation.")
print()
print("The Orca tool is running from a local source checkout and will", file=sys.stderr)
print("use that instead of the system Orca installation.", file=sys.stderr)
print(file=sys.stderr)
sys.path.append(source_dir)
import scripts.orca

View File

@ -3,5 +3,5 @@
rem Get the directory of this batch script
set "script_dir=%~dp0"
python3 "%script_dir%orca" %*
python "%script_dir%orca" %*
exit /b %errorlevel%

View File

@ -1,19 +1,39 @@
@echo off
setlocal enabledelayedexpansion
:: compile wasm module
:: The following code checks if you have the necessary programs to compile the samples.
:: This code exists to improve the experience of first-time Orca users and can
:: be safely deleted in your own projects if you wish.
if exist "..\..\scripts\sample_build_check.py" (
python ..\..\scripts\sample_build_check.py
if !ERRORLEVEL! neq 0 exit /b 1
) else (
echo Could not check if you have the necessary tools to build the Orca samples.
echo If you have copied this script to your own project, you can delete this code.
)
set ORCA_DIR=..\..
set STDLIB_DIR=%ORCA_DIR%\src\libc-shim
:: common flags to build wasm modules
set wasmFlags=--target=wasm32^
--no-standard-libraries ^
-fno-builtin ^
-mbulk-memory ^
-g -O2 ^
-D__ORCA__ ^
-Wl,--no-entry ^
-Wl,--export-dynamic ^
-g ^
-O2 ^
-mbulk-memory ^
-D__ORCA__ ^
-isystem ..\..\src\libc-shim\include ^
-I..\..\ext -I ..\..\src
-isystem %STDLIB_DIR%\include ^
-I%ORCA_DIR%\src ^
-I%ORCA_DIR%\src\ext
clang %wasmFlags% -o .\module.wasm ..\..\src\orca.c ..\..\src\libc-shim\src\*.c src\main.c
:: build orca core as wasm module
clang %wasmFlags% -Wl,--relocatable -o .\liborca.a %ORCA_DIR%\src\orca.c %ORCA_DIR%\src\libc-shim\src\*.c
IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
orca bundle --orca-dir ..\.. --name Breakout --icon icon.png --resource-dir data module.wasm
:: build sample as wasm module and link it with the orca module
clang %wasmFlags% -L . -lorca -o module.wasm src/main.c
IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
:: create app directory and copy files into it
orca bundle --orca-dir %ORCA_DIR% --name Breakout --icon icon.png --resource-dir data module.wasm

View File

@ -2,31 +2,36 @@
set -euo pipefail
if [[ -x /usr/local/opt/llvm/bin/clang ]]; then
CLANG=/usr/local/opt/llvm/bin/clang
elif [[ -x /opt/homebrew/opt/llvm/bin/clang ]]; then
CLANG=/opt/homebrew/opt/llvm/bin/clang
# The following code checks if you have the necessary programs to compile the samples.
# This code exists to improve the experience of first-time Orca users and can
# be safely deleted in your own projects if you wish.
if [ -f ../../scripts/sample_build_check.py ]; then
python3 ../../scripts/sample_build_check.py
else
echo "Could not find Homebrew clang; this script will probably not work."
CLANG=clang
echo "Could not check if you have the necessary tools to build the Orca samples."
echo "If you have copied this script to your own project, you can delete this code."
fi
ORCA_DIR=../..
STDLIB_DIR=../../src/libc-shim
STDLIB_DIR=$ORCA_DIR/src/libc-shim
# common flags to build wasm modules
wasmFlags="--target=wasm32 \
--no-standard-libraries \
-fno-builtin \
-mbulk-memory \
-g -O2 \
-D__ORCA__ \
-Wl,--no-entry \
-Wl,--export-dynamic \
-g \
-O2 \
-mbulk-memory \
-D__ORCA__ \
-I $STDLIB_DIR/include \
-I $ORCA_DIR/ext \
-I $ORCA_DIR/src"
-isystem $STDLIB_DIR/include \
-I $ORCA_DIR/src \
-I $ORCA_DIR/src/ext"
$CLANG $wasmFlags -o ./module.wasm ../../src/orca.c $STDLIB_DIR/src/*.c src/main.c
# build orca core as wasm module
clang $wasmFlags -Wl,--relocatable -o ./liborca.a $ORCA_DIR/src/orca.c $STDLIB_DIR/src/*.c
orca bundle --orca-dir ../.. --name Breakout --icon icon.png --resource-dir data module.wasm
# build sample as wasm module and link it with the orca module
clang $wasmFlags -L . -lorca -o module.wasm src/main.c
# create app directory and copy files into it
orca bundle --orca-dir $ORCA_DIR --name Breakout --icon icon.png --resource-dir data module.wasm

View File

@ -1,19 +1,39 @@
@echo off
setlocal enabledelayedexpansion
:: compile wasm module
:: The following code checks if you have the necessary programs to compile the samples.
:: This code exists to improve the experience of first-time Orca users and can
:: be safely deleted in your own projects if you wish.
if exist "..\..\scripts\sample_build_check.py" (
python ..\..\scripts\sample_build_check.py
if !ERRORLEVEL! neq 0 exit /b 1
) else (
echo Could not check if you have the necessary tools to build the Orca samples.
echo If you have copied this script to your own project, you can delete this code.
)
set ORCA_DIR=..\..
set STDLIB_DIR=%ORCA_DIR%\src\libc-shim
:: common flags to build wasm modules
set wasmFlags=--target=wasm32^
--no-standard-libraries ^
-fno-builtin ^
-mbulk-memory ^
-g -O2 ^
-D__ORCA__ ^
-Wl,--no-entry ^
-Wl,--export-dynamic ^
-g ^
-O2 ^
-mbulk-memory ^
-D__ORCA__ ^
-isystem ..\..\src\libc-shim\include ^
-I..\..\ext -I ..\..\src
-isystem %STDLIB_DIR%\include ^
-I%ORCA_DIR%\src ^
-I%ORCA_DIR%\src\ext
clang %wasmFlags% -o .\module.wasm ..\..\src\orca.c ..\..\src\libc-shim\src\*.c src\main.c
:: build orca core as wasm module
clang %wasmFlags% -Wl,--relocatable -o .\liborca.a %ORCA_DIR%\src\orca.c %ORCA_DIR%\src\libc-shim\src\*.c
IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
orca bundle --orca-dir ..\.. --name Clock --icon icon.png --resource-dir data module.wasm
:: build sample as wasm module and link it with the orca module
clang %wasmFlags% -L . -lorca -o module.wasm src/main.c
IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
:: create app directory and copy files into it
orca bundle --orca-dir %ORCA_DIR% --name Clock --icon icon.png --resource-dir data module.wasm

View File

@ -2,31 +2,36 @@
set -euo pipefail
if [[ -x /usr/local/opt/llvm/bin/clang ]]; then
CLANG=/usr/local/opt/llvm/bin/clang
elif [[ -x /opt/homebrew/opt/llvm/bin/clang ]]; then
CLANG=/opt/homebrew/opt/llvm/bin/clang
# The following code checks if you have the necessary programs to compile the samples.
# This code exists to improve the experience of first-time Orca users and can
# be safely deleted in your own projects if you wish.
if [ -f ../../scripts/sample_build_check.py ]; then
python3 ../../scripts/sample_build_check.py
else
echo "Could not find Homebrew clang; this script will probably not work."
CLANG=clang
echo "Could not check if you have the necessary tools to build the Orca samples."
echo "If you have copied this script to your own project, you can delete this code."
fi
ORCA_DIR=../..
STDLIB_DIR=../../src/libc-shim
STDLIB_DIR=$ORCA_DIR/src/libc-shim
# common flags to build wasm modules
wasmFlags="--target=wasm32 \
--no-standard-libraries \
-fno-builtin \
-mbulk-memory \
-g -O2 \
-D__ORCA__ \
-Wl,--no-entry \
-Wl,--export-dynamic \
-g \
-O2 \
-mbulk-memory \
-D__ORCA__ \
-I $STDLIB_DIR/include \
-I $ORCA_DIR/ext \
-I $ORCA_DIR/src"
-isystem $STDLIB_DIR/include \
-I $ORCA_DIR/src \
-I $ORCA_DIR/src/ext"
$CLANG $wasmFlags -o ./module.wasm ../../src/orca.c $STDLIB_DIR/src/*.c src/main.c
# build orca core as wasm module
clang $wasmFlags -Wl,--relocatable -o ./liborca.a $ORCA_DIR/src/orca.c $STDLIB_DIR/src/*.c
orca bundle --orca-dir ../.. --name Clock --icon icon.png --resource-dir data module.wasm
# build sample as wasm module and link it with the orca module
clang $wasmFlags -L . -lorca -o module.wasm src/main.c
# create app directory and copy files into it
orca bundle --orca-dir $ORCA_DIR --name Clock --icon icon.png --resource-dir data module.wasm

View File

@ -1,17 +1,35 @@
@echo off
setlocal enabledelayedexpansion
:: compile wasm module
:: The following code checks if you have the necessary programs to compile the samples.
:: This code exists to improve the experience of first-time Orca users and can
:: be safely deleted in your own projects if you wish.
if exist "..\..\scripts\sample_build_check.py" (
python ..\..\scripts\sample_build_check.py
if !ERRORLEVEL! neq 0 exit /b 1
) else (
echo Could not check if you have the necessary tools to build the Orca samples.
echo If you have copied this script to your own project, you can delete this code.
)
set ORCA_DIR=..\..
set STDLIB_DIR=%ORCA_DIR%\src\libc-shim
:: common flags to build wasm modules
set wasmFlags=--target=wasm32^
--no-standard-libraries ^
-fno-builtin ^
-mbulk-memory ^
-g -O2 ^
-D__ORCA__ ^
-Wl,--no-entry ^
-Wl,--export-dynamic ^
-g ^
-O2 ^
-mbulk-memory ^
-D__ORCA__ ^
-isystem ..\..\src\libc-shim\include ^
-I..\..\ext -I ..\..\src
-isystem %STDLIB_DIR%\include ^
-I%ORCA_DIR%\src ^
-I%ORCA_DIR%\src\ext
:: build orca core as wasm module
clang %wasmFlags% -Wl,--relocatable -o .\liborca.a %ORCA_DIR%\src\orca.c %ORCA_DIR%\src\libc-shim\src\*.c
IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
set shaders=src/shaders/advect.glsl^
src/shaders/blit_div_fragment.glsl^
@ -28,10 +46,12 @@ set shaders=src/shaders/advect.glsl^
src/shaders/subtract_pressure.glsl
call python3 ../../scripts/embed_text_files.py --prefix=glsl_ --output src/glsl_shaders.h %shaders%
call python ../../scripts/embed_text_files.py --prefix=glsl_ --output src/glsl_shaders.h %shaders%
if !ERRORLEVEL! neq 0 exit /b !ERRORLEVEL!
:: build sample as wasm module and link it with the orca module
clang %wasmFlags% -L . -lorca -o .\module.wasm src\main.c
IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
clang %wasmFlags% -o .\module.wasm ..\..\src\orca.c ..\..\src\libc-shim\src\*.c src\main.c
IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
orca bundle --orca-dir ..\.. --icon icon.png --name Fluid module.wasm
:: create app directory and copy files into it
orca bundle --orca-dir %ORCA_DIR% --name Fluid --icon icon.png module.wasm

View File

@ -2,33 +2,38 @@
set -euo pipefail
if [[ -x /usr/local/opt/llvm/bin/clang ]]; then
CLANG=/usr/local/opt/llvm/bin/clang
elif [[ -x /opt/homebrew/opt/llvm/bin/clang ]]; then
CLANG=/opt/homebrew/opt/llvm/bin/clang
# The following code checks if you have the necessary programs to compile the samples.
# This code exists to improve the experience of first-time Orca users and can
# be safely deleted in your own projects if you wish.
if [ -f ../../scripts/sample_build_check.py ]; then
python3 ../../scripts/sample_build_check.py
else
echo "Could not find Homebrew clang; this script will probably not work."
CLANG=clang
echo "Could not check if you have the necessary tools to build the Orca samples."
echo "If you have copied this script to your own project, you can delete this code."
fi
ORCA_DIR=../..
STDLIB_DIR=../../src/libc-shim
STDLIB_DIR=$ORCA_DIR/src/libc-shim
python3 ../../scripts/embed_text_files.py --prefix=glsl_ --output src/glsl_shaders.h src/shaders/*.glsl
# common flags to build wasm modules
wasmFlags="--target=wasm32 \
--no-standard-libraries \
-fno-builtin \
-mbulk-memory \
-g -O2 \
-D__ORCA__ \
-Wl,--no-entry \
-Wl,--export-dynamic \
-g \
-O2 \
-mbulk-memory \
-D__ORCA__ \
-I $STDLIB_DIR/include \
-I $ORCA_DIR/ext \
-I $ORCA_DIR/src"
-isystem $STDLIB_DIR/include \
-I $ORCA_DIR/src \
-I $ORCA_DIR/src/ext"
$CLANG $wasmFlags -o ./module.wasm ../../src/orca.c $STDLIB_DIR/src/*.c src/main.c
# build orca core as wasm module
clang $wasmFlags -Wl,--relocatable -o ./liborca.a $ORCA_DIR/src/orca.c $STDLIB_DIR/src/*.c
orca bundle --orca-dir ../.. --icon icon.png --name Fluid module.wasm
# build sample as wasm module and link it with the orca module
clang $wasmFlags -L . -lorca -o module.wasm src/main.c
# create app directory and copy files into it
orca bundle --orca-dir $ORCA_DIR --name Fluid --icon icon.png module.wasm

View File

@ -140,6 +140,7 @@ frame_buffer divBuffer[4];
GLuint vertexBuffer;
oc_surface surface;
f64 startTime;
//----------------------------------------------------------------
//NOTE(martin): initialization
@ -403,6 +404,7 @@ typedef struct mouse_input
} mouse_input;
mouse_input mouseInput = { 0 };
bool mouseWasDown = false;
int frameWidth = 800;
int frameHeight = 600;
@ -410,6 +412,7 @@ int frameHeight = 600;
ORCA_EXPORT void oc_on_mouse_down(int button)
{
mouseInput.down = true;
mouseWasDown = true;
}
ORCA_EXPORT void oc_on_mouse_up(int button)
@ -577,23 +580,56 @@ void multigrid_clear(frame_buffer* error)
void input_splat(float t)
{
//NOTE: apply force and dye
if(mouseInput.down && (mouseInput.deltaX || mouseInput.deltaY))
bool applySplat = false;
float x, y, deltaX, deltaY;
static f64 lastFrameTime = 0;
if (lastFrameTime == 0)
{
lastFrameTime = startTime;
}
f64 now = oc_clock_time(OC_CLOCK_MONOTONIC);
float frameDuration = now - lastFrameTime;
lastFrameTime = now;
if (mouseInput.down && (mouseInput.deltaX || mouseInput.deltaY))
{
oc_vec2 scaling = oc_surface_contents_scaling(surface);
applySplat = true;
x = mouseInput.x * scaling.x / frameWidth;
y = mouseInput.y * scaling.y / frameHeight;
deltaX = 1. / 60 / frameDuration * mouseInput.deltaX * scaling.x / frameWidth;
deltaY = 1. / 60 / frameDuration * mouseInput.deltaY * scaling.y / frameHeight;
mouseInput.deltaX = 0;
mouseInput.deltaY = 0;
}
f64 timeSinceStart = now - startTime;
if (!mouseWasDown && timeSinceStart < 1)
{
applySplat = true;
float totalDeltaX = 0.5;
x = 0.1 + totalDeltaX * timeSinceStart;
y = 0.5;
deltaX = totalDeltaX / 180;
deltaY = 0;
}
//NOTE: apply force and dye
if(applySplat)
{
// account for margin
float margin = 32;
float offset = margin / texWidth;
float ratio = 1 - 2 * margin / texWidth;
float splatPosX = (mouseInput.x * scaling.x / frameWidth) * ratio + offset;
float splatPosY = (1 - mouseInput.y * scaling.y / frameHeight) * ratio + offset;
float splatPosX = x * ratio + offset;
float splatPosY = (1 - y) * ratio + offset;
float splatVelX = (10000. * DELTA * mouseInput.deltaX * scaling.x / frameWidth) * ratio;
float splatVelY = (-10000. * DELTA * mouseInput.deltaY * scaling.y / frameWidth) * ratio;
float splatVelX = (10000. * DELTA * deltaX) * ratio;
float splatVelY = (-10000. * DELTA * deltaY) * ratio;
float intensity = 100 * sqrtf(square(ratio * mouseInput.deltaX * scaling.x / frameWidth) + square(ratio * mouseInput.deltaY * scaling.y / frameHeight));
float intensity = 100 * sqrtf(square(ratio * deltaX) + square(ratio * deltaY));
float r = intensity * (sinf(2 * M_PI * 0.1 * t) + 1);
float g = 0.5 * intensity * (cosf(2 * M_PI * 0.1 / M_E * t + 654) + 1);
@ -602,9 +638,6 @@ void input_splat(float t)
float radius = 0.005;
apply_splat(splatPosX, splatPosY, radius, splatVelX, splatVelY, r, g, b, false);
mouseInput.deltaX = 0;
mouseInput.deltaY = 0;
}
}
@ -677,6 +710,8 @@ ORCA_EXPORT void oc_on_init()
testDiv[i][j][0] = 0.5 + 0.5 * cosf(j / 100. * 3.14159 + i / 100. * 1.2139);
}
}
startTime = oc_clock_time(OC_CLOCK_MONOTONIC);
}
ORCA_EXPORT void oc_on_resize(u32 width, u32 height)

View File

@ -1,19 +1,39 @@
@echo off
setlocal enabledelayedexpansion
:: compile wasm module
:: The following code checks if you have the necessary programs to compile the samples.
:: This code exists to improve the experience of first-time Orca users and can
:: be safely deleted in your own projects if you wish.
if exist "..\..\scripts\sample_build_check.py" (
python ..\..\scripts\sample_build_check.py
if !ERRORLEVEL! neq 0 exit /b 1
) else (
echo Could not check if you have the necessary tools to build the Orca samples.
echo If you have copied this script to your own project, you can delete this code.
)
set ORCA_DIR=..\..
set STDLIB_DIR=%ORCA_DIR%\src\libc-shim
:: common flags to build wasm modules
set wasmFlags=--target=wasm32^
--no-standard-libraries ^
-fno-builtin ^
-mbulk-memory ^
-g -O2 ^
-D__ORCA__ ^
-Wl,--no-entry ^
-Wl,--export-dynamic ^
-g ^
-O2 ^
-mbulk-memory ^
-D__ORCA__ ^
-isystem ..\..\src\libc-shim\include ^
-I..\..\ext -I ..\..\src
-isystem %STDLIB_DIR%\include ^
-I%ORCA_DIR%\src ^
-I%ORCA_DIR%\src\ext
clang %wasmFlags% -o .\module.wasm ..\..\src\orca.c ..\..\src\libc-shim\src\*.c src\main.c
:: build orca core as wasm module
clang %wasmFlags% -Wl,--relocatable -o .\liborca.a %ORCA_DIR%\src\orca.c %ORCA_DIR%\src\libc-shim\src\*.c
IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
orca bundle --orca-dir ..\.. --name Triangle module.wasm
:: build sample as wasm module and link it with the orca module
clang %wasmFlags% -L . -lorca -o module.wasm src/main.c
IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
:: create app directory and copy files into it
orca bundle --orca-dir %ORCA_DIR% --name Triangle --icon icon.png module.wasm

View File

@ -2,31 +2,36 @@
set -euo pipefail
if [[ -x /usr/local/opt/llvm/bin/clang ]]; then
CLANG=/usr/local/opt/llvm/bin/clang
elif [[ -x /opt/homebrew/opt/llvm/bin/clang ]]; then
CLANG=/opt/homebrew/opt/llvm/bin/clang
# The following code checks if you have the necessary programs to compile the samples.
# This code exists to improve the experience of first-time Orca users and can
# be safely deleted in your own projects if you wish.
if [ -f ../../scripts/sample_build_check.py ]; then
python3 ../../scripts/sample_build_check.py
else
echo "Could not find Homebrew clang; this script will probably not work."
CLANG=clang
echo "Could not check if you have the necessary tools to build the Orca samples."
echo "If you have copied this script to your own project, you can delete this code."
fi
ORCA_DIR=../..
STDLIB_DIR=../../src/libc-shim
STDLIB_DIR=$ORCA_DIR/src/libc-shim
# common flags to build wasm modules
wasmFlags="--target=wasm32 \
--no-standard-libraries \
-fno-builtin \
-mbulk-memory \
-g -O2 \
-D__ORCA__ \
-Wl,--no-entry \
-Wl,--export-dynamic \
-g \
-O2 \
-mbulk-memory \
-D__ORCA__ \
-I $STDLIB_DIR/include \
-I $ORCA_DIR/ext \
-I $ORCA_DIR/src"
-isystem $STDLIB_DIR/include \
-I $ORCA_DIR/src \
-I $ORCA_DIR/src/ext"
$CLANG $wasmFlags -o ./module.wasm ../../src/orca.c ../../src/libc-shim/src/*.c src/main.c
# build orca core as wasm module
clang $wasmFlags -Wl,--relocatable -o ./liborca.a $ORCA_DIR/src/orca.c $STDLIB_DIR/src/*.c
orca bundle --orca-dir ../.. --name Triangle module.wasm
# build sample as wasm module and link it with the orca module
clang $wasmFlags -L . -lorca -o module.wasm src/main.c
# create app directory and copy files into it
orca bundle --orca-dir $ORCA_DIR --name Triangle module.wasm

View File

@ -1,19 +1,39 @@
@echo off
setlocal enabledelayedexpansion
:: compile wasm module
:: The following code checks if you have the necessary programs to compile the samples.
:: This code exists to improve the experience of first-time Orca users and can
:: be safely deleted in your own projects if you wish.
if exist "..\..\scripts\sample_build_check.py" (
python ..\..\scripts\sample_build_check.py
if !ERRORLEVEL! neq 0 exit /b 1
) else (
echo Could not check if you have the necessary tools to build the Orca samples.
echo If you have copied this script to your own project, you can delete this code.
)
set ORCA_DIR=..\..
set STDLIB_DIR=%ORCA_DIR%\src\libc-shim
:: common flags to build wasm modules
set wasmFlags=--target=wasm32^
--no-standard-libraries ^
-fno-builtin ^
-mbulk-memory ^
-g -O2 ^
-D__ORCA__ ^
-Wl,--no-entry ^
-Wl,--export-dynamic ^
-g ^
-O2 ^
-mbulk-memory ^
-D__ORCA__ ^
-isystem ..\..\src\libc-shim\include ^
-I..\..\ext -I ..\..\src
-isystem %STDLIB_DIR%\include ^
-I%ORCA_DIR%\src ^
-I%ORCA_DIR%\src\ext
clang %wasmFlags% -o .\module.wasm ..\..\src\orca.c ..\..\src\libc-shim\src\*.c src\main.c
:: build orca core as wasm module
clang %wasmFlags% -Wl,--relocatable -o .\liborca.a %ORCA_DIR%\src\orca.c %ORCA_DIR%\src\libc-shim\src\*.c
IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
orca bundle --orca-dir ..\.. --name UI --resource-dir data module.wasm
:: build sample as wasm module and link it with the orca module
clang %wasmFlags% -L . -lorca -o .\module.wasm src\main.c
IF %ERRORLEVEL% NEQ 0 EXIT /B %ERRORLEVEL%
:: create app directory and copy files into it
orca bundle --orca-dir %ORCA_DIR% --name UI --resource-dir data module.wasm

View File

@ -2,31 +2,36 @@
set -euo pipefail
if [[ -x /usr/local/opt/llvm/bin/clang ]]; then
CLANG=/usr/local/opt/llvm/bin/clang
elif [[ -x /opt/homebrew/opt/llvm/bin/clang ]]; then
CLANG=/opt/homebrew/opt/llvm/bin/clang
# The following code checks if you have the necessary programs to compile the samples.
# This code exists to improve the experience of first-time Orca users and can
# be safely deleted in your own projects if you wish.
if [ -f ../../scripts/sample_build_check.py ]; then
python3 ../../scripts/sample_build_check.py
else
echo "Could not find Homebrew clang; this script will probably not work."
CLANG=clang
echo "Could not check if you have the necessary tools to build the Orca samples."
echo "If you have copied this script to your own project, you can delete this code."
fi
ORCA_DIR=../..
STDLIB_DIR=../../src/libc-shim
STDLIB_DIR=$ORCA_DIR/src/libc-shim
# common flags to build wasm modules
wasmFlags="--target=wasm32 \
--no-standard-libraries \
-mbulk-memory \
-g -O2 \
-D__ORCA__ \
-Wl,--no-entry \
-Wl,--export-dynamic \
-g \
-O2 \
-mbulk-memory \
-D__ORCA__ \
-I $ORCA_DIR/ext \
-I $STDLIB_DIR/include \
-I $ORCA_DIR/ext \
-I $ORCA_DIR/src"
-isystem $STDLIB_DIR/include \
-I $ORCA_DIR/src \
-I $ORCA_DIR/src/ext"
$CLANG $wasmFlags -o ./module.wasm ../../src/orca.c $STDLIB_DIR/src/*.c src/main.c
# build orca core as wasm module
clang $wasmFlags -Wl,--relocatable -o ./liborca.a $ORCA_DIR/src/orca.c $STDLIB_DIR/src/*.c
orca bundle --orca-dir ../.. --name UI --resource-dir data module.wasm
# build sample as wasm module and link it with the orca module
clang $wasmFlags -L . -lorca -o module.wasm src/main.c
# create app directory and copy files into it
orca bundle --orca-dir $ORCA_DIR --name UI --resource-dir data module.wasm

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@ -5,292 +5,298 @@ import json
def needs_arg_ptr_stub(decl):
res = (decl['ret']['tag'] == 'S')
for arg in decl['args']:
if arg['type']['tag'] == 'S':
res = True
return(res)
res = (decl['ret']['tag'] == 'S')
for arg in decl['args']:
if arg['type']['tag'] == 'S':
res = True
return(res)
def printError(str):
# This prints a string with a red foreground color.
# See this link for an explanation of console escape codes: https://stackabuse.com/how-to-print-colored-text-in-python/
print("\x1b[38;5;196m" + "error: " + str + "\033[0;0m")
# This prints a string with a red foreground color.
# See this link for an explanation of console escape codes: https://stackabuse.com/how-to-print-colored-text-in-python/
print("\x1b[38;5;196m" + "error: " + str + "\033[0;0m")
def bindgen(apiName, spec, **kwargs):
guest_stubs_path = kwargs.get("guest_stubs")
guest_include = kwargs.get("guest_include")
wasm3_bindings_path = kwargs.get("wasm3_bindings")
guest_stubs_path = kwargs.get("guest_stubs")
guest_include = kwargs.get("guest_include")
wasm3_bindings_path = kwargs.get("wasm3_bindings")
if guest_stubs_path == None:
guest_stubs_path = 'bindgen_' + apiName + '_guest_stubs.c'
if wasm3_bindings_path == None:
wasm3_bindings_path = 'bindgen_' + apiName + '_wasm3_bindings.c'
if guest_stubs_path == None:
guest_stubs_path = 'bindgen_' + apiName + '_guest_stubs.c'
if wasm3_bindings_path == None:
wasm3_bindings_path = 'bindgen_' + apiName + '_wasm3_bindings.c'
host_bindings = open(wasm3_bindings_path, 'w')
guest_bindings = None
host_bindings = open(wasm3_bindings_path, 'w')
guest_bindings = None
specFile = open(spec, 'r')
data = json.load(specFile)
specFile = open(spec, 'r')
data = json.load(specFile)
for decl in data:
if needs_arg_ptr_stub(decl):
guest_bindings = open(guest_stubs_path, 'w')
if guest_include != None:
s = '#include"' + guest_include + '"\n\n'
print(s, file=guest_bindings)
break
for decl in data:
if needs_arg_ptr_stub(decl):
guest_bindings = open(guest_stubs_path, 'w')
if guest_include != None:
s = '#include"' + guest_include + '"\n\n'
print(s, file=guest_bindings)
break
for decl in data:
for decl in data:
name = decl['name']
cname = decl.get('cname', name)
name = decl['name']
cname = decl.get('cname', name)
if needs_arg_ptr_stub(decl):
argPtrStubName = name + '_argptr_stub'
# pointer arg stub declaration
s = ''
if decl['ret']['tag'] == 'S':
s += 'void'
else:
s += decl['ret']['name']
if needs_arg_ptr_stub(decl):
argPtrStubName = name + '_argptr_stub'
# pointer arg stub declaration
s = ''
if decl['ret']['tag'] == 'S':
s += 'void'
else:
s += decl['ret']['name']
s += ' ORCA_IMPORT(' + argPtrStubName + ') ('
s += ' ORCA_IMPORT(' + argPtrStubName + ') ('
if decl['ret']['tag'] == 'S':
s += decl['ret']['name'] + '* __retArg'
if len(decl['args']) > 0:
s += ', '
if decl['ret']['tag'] == 'S':
s += decl['ret']['name'] + '* __retArg'
if len(decl['args']) > 0:
s += ', '
elif len(decl['args']) == 0:
s += 'void'
for i, arg in enumerate(decl['args']):
s += arg['type']['name']
if arg['type']['tag'] == 'S':
s += '*'
s += ' ' + arg['name']
if i+1 < len(decl['args']):
s += ', '
s += ');\n\n'
for i, arg in enumerate(decl['args']):
s += arg['type']['name']
if arg['type']['tag'] == 'S':
s += '*'
s += ' ' + arg['name']
if i+1 < len(decl['args']):
s += ', '
s += ');\n\n'
# forward function to pointer arg stub declaration
s += decl['ret']['name'] + ' ' + name + '('
for i, arg in enumerate(decl['args']):
s += arg['type']['name'] + ' ' + arg['name']
if i+1 < len(decl['args']):
s += ', '
s += ')\n'
s += '{\n'
s += '\t'
if decl['ret']['tag'] == 'S':
s += decl['ret']['name'] + ' __ret;\n\t'
elif decl['ret']['tag'] != 'v':
s += decl['ret']['name']
s += ' __ret = '
s += argPtrStubName + '('
# forward function to pointer arg stub declaration
s += decl['ret']['name'] + ' ' + name + '('
if decl['ret']['tag'] == 'S':
s += '&__ret'
if len(decl['args']) > 0:
s += ', '
if len(decl['args']) == 0:
s += 'void'
for i, arg in enumerate(decl['args']):
if arg['type']['tag'] == 'S':
s += '&'
for i, arg in enumerate(decl['args']):
s += arg['type']['name'] + ' ' + arg['name']
if i+1 < len(decl['args']):
s += ', '
s += ')\n'
s += '{\n'
s += '\t'
if decl['ret']['tag'] == 'S':
s += decl['ret']['name'] + ' __ret;\n\t'
elif decl['ret']['tag'] != 'v':
s += decl['ret']['name']
s += ' __ret = '
s += argPtrStubName + '('
s += arg['name']
if i+1 < len(decl['args']):
s += ', '
s += ');\n'
if decl['ret']['tag'] != 'v':
s += '\treturn(__ret);\n'
s += '}\n\n'
if decl['ret']['tag'] == 'S':
s += '&__ret'
if len(decl['args']) > 0:
s += ', '
print(s, file=guest_bindings)
for i, arg in enumerate(decl['args']):
if arg['type']['tag'] == 'S':
s += '&'
# host-side stub
s = 'const void* ' + cname + '_stub(IM3Runtime runtime, IM3ImportContext _ctx, uint64_t* _sp, void* _mem)'
s += arg['name']
if i+1 < len(decl['args']):
s += ', '
s += ');\n'
if decl['ret']['tag'] != 'v':
s += '\treturn(__ret);\n'
s += '}\n\n'
gen_stub = decl.get('gen_stub', True)
if gen_stub == False:
s += ';\n\n'
else:
s += '\n{\n'
print(s, file=guest_bindings)
# host-side stub
s = 'const void* ' + cname + '_stub(IM3Runtime runtime, IM3ImportContext _ctx, uint64_t* _sp, void* _mem)'
gen_stub = decl.get('gen_stub', True)
if gen_stub == False:
s += ';\n\n'
else:
s += '\n{\n'
# NOTE: check and cast arguments
retTag = decl['ret']['tag']
# NOTE: check and cast arguments
retTag = decl['ret']['tag']
firstArgIndex = 0
if retTag != 'v':
firstArgIndex = 1
firstArgIndex = 0
if retTag != 'v':
firstArgIndex = 1
if retTag == 'S':
retTypeName = decl['ret']['name']
retTypeCName = decl['ret'].get('cname', retTypeName)
s += retTypeCName + '* __retPtr = (' + retTypeCName + '*)((char*)_mem + *(i32*)&_sp[0]);\n'
if retTag == 'S':
retTypeName = decl['ret']['name']
retTypeCName = decl['ret'].get('cname', retTypeName)
s += retTypeCName + '* __retPtr = (' + retTypeCName + '*)((char*)_mem + *(i32*)&_sp[0]);\n'
s += '\t{\n'
s += '\t\tOC_ASSERT(((char*)__retPtr >= (char*)_mem) && (((char*)__retPtr - (char*)_mem) < m3_GetMemorySize(runtime)), "return pointer is out of bounds");\n'
s += '\t\tOC_ASSERT((char*)__retPtr + sizeof(' + retTypeCName + ') <= ((char*)_mem + m3_GetMemorySize(runtime)), "return pointer is out of bounds");\n'
s += '\t}\n'
s += '\t{\n'
s += '\t\tOC_ASSERT(((char*)__retPtr >= (char*)_mem) && (((char*)__retPtr - (char*)_mem) < m3_GetMemorySize(runtime)), "return pointer is out of bounds");\n'
s += '\t\tOC_ASSERT((char*)__retPtr + sizeof(' + retTypeCName + ') <= ((char*)_mem + m3_GetMemorySize(runtime)), "return pointer is out of bounds");\n'
s += '\t}\n'
for argIndex, arg in enumerate(decl['args']):
for argIndex, arg in enumerate(decl['args']):
argName = arg['name']
typeName = arg['type']['name']
typeCName = arg['type'].get('cname', typeName)
argTag = arg['type']['tag']
argName = arg['name']
typeName = arg['type']['name']
typeCName = arg['type'].get('cname', typeName)
argTag = arg['type']['tag']
s += '\t'
s += '\t'
if argTag == 'i':
s += typeCName + ' ' + argName + ' = ('+typeCName+')*(i32*)&_sp[' + str(firstArgIndex + argIndex) + '];\n'
elif argTag == 'I':
s += typeCName + ' ' + argName + ' = ('+typeCName+')*(i64*)&_sp[' + str(firstArgIndex + argIndex) + '];\n'
elif argTag == 'f':
s += typeCName + ' ' + argName + ' = ('+typeCName+')*(f32*)&_sp[' + str(firstArgIndex + argIndex) + '];\n'
elif argTag == 'F':
s += typeCName + ' ' + argName + ' = ('+typeCName+')*(f64*)&_sp[' + str(firstArgIndex + argIndex) + '];\n'
elif argTag == 'p':
s += typeCName + ' ' + argName + ' = ('+ typeCName +')((char*)_mem + *(u32*)&_sp[' + str(firstArgIndex + argIndex) + ']);\n'
elif argTag == 'S':
s += typeCName + ' ' + argName + ' = *('+ typeCName +'*)((char*)_mem + *(u32*)&_sp[' + str(firstArgIndex + argIndex) + ']);\n'
else:
print('unrecognized type ' + c + ' in procedure signature\n')
break
if argTag == 'i':
s += typeCName + ' ' + argName + ' = ('+typeCName+')*(i32*)&_sp[' + str(firstArgIndex + argIndex) + '];\n'
elif argTag == 'I':
s += typeCName + ' ' + argName + ' = ('+typeCName+')*(i64*)&_sp[' + str(firstArgIndex + argIndex) + '];\n'
elif argTag == 'f':
s += typeCName + ' ' + argName + ' = ('+typeCName+')*(f32*)&_sp[' + str(firstArgIndex + argIndex) + '];\n'
elif argTag == 'F':
s += typeCName + ' ' + argName + ' = ('+typeCName+')*(f64*)&_sp[' + str(firstArgIndex + argIndex) + '];\n'
elif argTag == 'p':
s += typeCName + ' ' + argName + ' = ('+ typeCName +')((char*)_mem + *(u32*)&_sp[' + str(firstArgIndex + argIndex) + ']);\n'
elif argTag == 'S':
s += typeCName + ' ' + argName + ' = *('+ typeCName +'*)((char*)_mem + *(u32*)&_sp[' + str(firstArgIndex + argIndex) + ']);\n'
else:
print('unrecognized type ' + c + ' in procedure signature\n')
break
# check pointer arg length
for arg in decl['args']:
# check pointer arg length
for arg in decl['args']:
argName = arg['name']
typeName = arg['type']['name']
typeCName = arg['type'].get('cname', typeName)
argTag = arg['type']['tag']
argLen = arg.get('len')
argName = arg['name']
typeName = arg['type']['name']
typeCName = arg['type'].get('cname', typeName)
argTag = arg['type']['tag']
argLen = arg.get('len')
if argTag == 'p':
if argLen == None:
printError("binding '" + name + "' missing pointer length decoration for param '" + argName + "'")
else:
s += '\t{\n'
s += '\t\tOC_ASSERT(((char*)'+ argName + ' >= (char*)_mem) && (((char*)'+ argName +' - (char*)_mem) < m3_GetMemorySize(runtime)), "parameter \''+argName+'\' is out of bounds");\n'
s += '\t\tOC_ASSERT((char*)' + argName + ' + '
if argTag == 'p':
if argLen == None:
printError("binding '" + name + "' missing pointer length decoration for param '" + argName + "'")
else:
s += '\t{\n'
s += '\t\tOC_ASSERT(((char*)'+ argName + ' >= (char*)_mem) && (((char*)'+ argName +' - (char*)_mem) < m3_GetMemorySize(runtime)), "parameter \''+argName+'\' is out of bounds");\n'
s += '\t\tOC_ASSERT((char*)' + argName + ' + '
proc = argLen.get('proc')
if proc != None:
s += proc + '(runtime, '
lenProcArgs = argLen['args']
for i, lenProcArg in enumerate(lenProcArgs):
s += lenProcArg
if i < len(lenProcArgs)-1:
s += ', '
s += ')'
else:
components = argLen.get('components')
countArg = argLen.get('count')
proc = argLen.get('proc')
if proc != None:
s += proc + '(runtime, '
lenProcArgs = argLen['args']
for i, lenProcArg in enumerate(lenProcArgs):
s += lenProcArg
if i < len(lenProcArgs)-1:
s += ', '
s += ')'
else:
components = argLen.get('components')
countArg = argLen.get('count')
if components != None:
s += str(components)
if countArg != None:
s += '*'
if countArg != None:
s += countArg
if components != None:
s += str(components)
if countArg != None:
s += '*'
if countArg != None:
s += countArg
if typeCName.endswith('**') or (typeCName.startswith('void') == False and typeCName.startswith('const void') == False):
s += '*sizeof('+typeCName[:-1]+')'
if typeCName.endswith('**') or (typeCName.startswith('void') == False and typeCName.startswith('const void') == False):
s += '*sizeof('+typeCName[:-1]+')'
s += ' <= ((char*)_mem + m3_GetMemorySize(runtime)), "parameter \''+argName+'\' is out of bounds");\n'
s += '\t}\n'
s += ' <= ((char*)_mem + m3_GetMemorySize(runtime)), "parameter \''+argName+'\' is out of bounds");\n'
s += '\t}\n'
s += '\t'
s += '\t'
if retTag == 'i':
s += '*((i32*)&_sp[0]) = (i32)'
elif retTag == 'I':
s += '*((i64*)&_sp[0]) = (i64)'
elif retTag == 'f':
s += '*((f32*)&_sp[0]) = (f32)'
elif retTag == 'F':
s += '*((f64*)&_sp[0]) = (f64)'
elif retTag == 'S':
s += '*__retPtr = '
elif retTag == 'p':
print("Warning: " + name + ": pointer return type not supported yet")
if retTag == 'i':
s += '*((i32*)&_sp[0]) = (i32)'
elif retTag == 'I':
s += '*((i64*)&_sp[0]) = (i64)'
elif retTag == 'f':
s += '*((f32*)&_sp[0]) = (f32)'
elif retTag == 'F':
s += '*((f64*)&_sp[0]) = (f64)'
elif retTag == 'S':
s += '*__retPtr = '
elif retTag == 'p':
print("Warning: " + name + ": pointer return type not supported yet")
s += cname + '('
s += cname + '('
for i, arg in enumerate(decl['args']):
s += arg['name']
for i, arg in enumerate(decl['args']):
s += arg['name']
if i+1 < len(decl['args']):
s += ', '
if i+1 < len(decl['args']):
s += ', '
s += ');\n\treturn(0);\n}\n\n'
s += ');\n\treturn(0);\n}\n\n'
print(s, file=host_bindings)
print(s, file=host_bindings)
# link function
s = 'int bindgen_link_' + apiName + '_api(IM3Module module)\n{\n'
s += ' M3Result res;\n'
s += ' int ret = 0;\n'
# link function
s = 'int bindgen_link_' + apiName + '_api(IM3Module module)\n{\n'
s += ' M3Result res;\n'
s += ' int ret = 0;\n'
for decl in data:
name = decl['name']
cname = decl.get('cname', name)
for decl in data:
name = decl['name']
cname = decl.get('cname', name)
if needs_arg_ptr_stub(decl):
name = name + '_argptr_stub'
if needs_arg_ptr_stub(decl):
name = name + '_argptr_stub'
m3Sig = ''
if decl['ret']['tag'] == 'S':
m3Sig += 'v'
else:
m3Sig += decl['ret']['tag']
m3Sig = ''
if decl['ret']['tag'] == 'S':
m3Sig += 'v'
else:
m3Sig += decl['ret']['tag']
m3Sig += '('
if decl['ret']['tag'] == 'S':
m3Sig += 'i'
for arg in decl['args']:
tag = arg['type']['tag']
if tag == 'p' or tag == 'S':
tag = 'i'
m3Sig += tag
m3Sig += ')'
m3Sig += '('
if decl['ret']['tag'] == 'S':
m3Sig += 'i'
for arg in decl['args']:
tag = arg['type']['tag']
if tag == 'p' or tag == 'S':
tag = 'i'
m3Sig += tag
m3Sig += ')'
s += ' res = m3_LinkRawFunction(module, "*", "' + name + '", "' + m3Sig + '", ' + cname + '_stub);\n'
s += ' if(res != m3Err_none && res != m3Err_functionLookupFailed)\n'
s += ' {\n'
s += ' oc_log_error("Couldn\'t link function ' + name + ' (%s)\\n", res);\n'
s += ' ret = -1;\n'
s += ' }\n\n'
s += ' res = m3_LinkRawFunction(module, "*", "' + name + '", "' + m3Sig + '", ' + cname + '_stub);\n'
s += ' if(res != m3Err_none && res != m3Err_functionLookupFailed)\n'
s += ' {\n'
s += ' oc_log_error("Couldn\'t link function ' + name + ' (%s)\\n", res);\n'
s += ' ret = -1;\n'
s += ' }\n\n'
s += '\treturn(ret);\n}\n'
s += '\treturn(ret);\n}\n'
print(s, file=host_bindings)
print(s, file=host_bindings)
if __name__ == "__main__":
parser = ArgumentParser(prog='bindgen.py')
parser.add_argument('api')
parser.add_argument('spec')
parser.add_argument('-g', '--guest-stubs')
parser.add_argument('--guest-include')
parser.add_argument('--wasm3-bindings')
parser = ArgumentParser(prog='bindgen.py')
parser.add_argument('api')
parser.add_argument('spec')
parser.add_argument('-g', '--guest-stubs')
parser.add_argument('--guest-include')
parser.add_argument('--wasm3-bindings')
args = parser.parse_args()
args = parser.parse_args()
apiName = args.api
spec = args.spec
guest_stubs_path = args.guest_stubs
if guest_stubs_path == None:
guest_stubs_path = 'bindgen_' + apiName + '_guest_stubs.c'
apiName = args.api
spec = args.spec
guest_stubs_path = args.guest_stubs
if guest_stubs_path == None:
guest_stubs_path = 'bindgen_' + apiName + '_guest_stubs.c'
wasm3_bindings_path = args.wasm3_bindings
if wasm3_bindings_path == None:
wasm3_bindings_path = 'bindgen_' + apiName + '_wasm3_bindings.c'
wasm3_bindings_path = args.wasm3_bindings
if wasm3_bindings_path == None:
wasm3_bindings_path = 'bindgen_' + apiName + '_wasm3_bindings.c'
bindgen(apiName, spec,
guest_stubs=guest_stubs_path,
guest_include=args.guest_include,
wasm3_bindings=wasm3_bindings_path,
)
bindgen(apiName, spec,
guest_stubs=guest_stubs_path,
guest_include=args.guest_include,
wasm3_bindings=wasm3_bindings_path,
)

View File

@ -70,8 +70,8 @@ def macos_make_app(args):
#-----------------------------------------------------------
orca_exe = os.path.join(args.orca_dir, 'build/bin/orca_runtime')
orca_lib = os.path.join(args.orca_dir, 'build/bin/liborca.dylib')
gles_lib = os.path.join(args.orca_dir, 'ext/angle/bin/libGLESv2.dylib')
egl_lib = os.path.join(args.orca_dir, 'ext/angle/bin/libEGL.dylib')
gles_lib = os.path.join(args.orca_dir, 'src/ext/angle/bin/libGLESv2.dylib')
egl_lib = os.path.join(args.orca_dir, 'src/ext/angle/bin/libEGL.dylib')
renderer_lib = os.path.join(args.orca_dir, 'build/bin/mtl_renderer.metallib')
shutil.copy(orca_exe, exe_dir)
@ -211,8 +211,8 @@ def windows_make_app(args):
#-----------------------------------------------------------
orca_exe = os.path.join(args.orca_dir, 'build/bin/orca_runtime.exe')
orca_lib = os.path.join(args.orca_dir, 'build/bin/orca.dll')
gles_lib = os.path.join(args.orca_dir, 'ext/angle/bin/libGLESv2.dll')
egl_lib = os.path.join(args.orca_dir, 'ext/angle/bin/libEGL.dll')
gles_lib = os.path.join(args.orca_dir, 'src/ext/angle/bin/libGLESv2.dll')
egl_lib = os.path.join(args.orca_dir, 'src/ext/angle/bin/libEGL.dll')
shutil.copy(orca_exe, os.path.join(exe_dir, app_name + '.exe'))
shutil.copy(orca_lib, exe_dir)

View File

@ -1,5 +1,6 @@
import hashlib
import json
import os
from .log import *
@ -28,3 +29,80 @@ def checkfile(filepath):
def filesum(filepath):
with open(filepath, "rb") as file:
return hashlib.sha256(file.read()).hexdigest()
# -----------------------------------------------------------------------------
# Directory-hashing implementation pulled from the checksumdir package on pypi.
# Licensed under the MIT license.
# -----------------------------------------------------------------------------
def dirsum(
dirname,
hash_func=hashlib.sha1,
excluded_files=None,
ignore_hidden=False,
followlinks=False,
excluded_extensions=None,
include_paths=False
):
if not excluded_files:
excluded_files = []
if not excluded_extensions:
excluded_extensions = []
if not os.path.isdir(dirname):
raise TypeError("{} is not a directory.".format(dirname))
hashvalues = []
for root, dirs, files in os.walk(dirname, topdown=True, followlinks=followlinks):
if ignore_hidden and re.search(r"/\.", root):
continue
dirs.sort()
files.sort()
for fname in files:
if ignore_hidden and fname.startswith("."):
continue
if fname.split(".")[-1:][0] in excluded_extensions:
continue
if fname in excluded_files:
continue
hashvalues.append(_filehash(os.path.join(root, fname), hash_func))
if include_paths:
hasher = hash_func()
# get the resulting relative path into array of elements
path_list = os.path.relpath(os.path.join(root, fname)).split(os.sep)
# compute the hash on joined list, removes all os specific separators
hasher.update(''.join(path_list).encode('utf-8'))
hashvalues.append(hasher.hexdigest())
return _reduce_hash(hashvalues, hash_func)
def _filehash(filepath, hashfunc):
hasher = hashfunc()
blocksize = 64 * 1024
if not os.path.exists(filepath):
return hasher.hexdigest()
with open(filepath, "rb") as fp:
while True:
data = fp.read(blocksize)
if not data:
break
hasher.update(data)
return hasher.hexdigest()
def _reduce_hash(hashlist, hashfunc):
hasher = hashfunc()
for hashvalue in sorted(hashlist):
hasher.update(hashvalue.encode("utf-8"))
return hasher.hexdigest()

View File

@ -1,10 +1,10 @@
{
"scripts/files/angle-windows-2019-2023-07-05.zip": "a333b5ccc8462151ee8df65c43cfacd70d9db2413f2e495da65670737b5b2d96",
"scripts/files/angle-macos-jank-2023-07-05.zip": "c234b8db179a24757ab9f46610a032123718dd9bed967d2bf8e27d0d17eb0aff",
"ext/angle/bin/libEGL.dll": "b7bf51f83e88129ddc20c0c2cb904ec04c89059a30a2cd29b9b1ea11c80388fb",
"ext/angle/lib/libEGL.dll.lib": "4cec54c534136da413dea86bd271ccb9c5ae88e40aa91d1de7a01e701be8e1d7",
"ext/angle/bin/libGLESv2.dll": "193b53b0a16b702eaa28a73e84527acf7aecfd665e3e3f54a8d9db9ae73111e1",
"ext/angle/lib/libGLESv2.dll.lib": "ee87aac129efe8fe871825d181b85da1b1ea6626cb48be52c2e689f2804b953f",
"ext/angle/bin/libEGL.dylib": "96baea4b1c8578d30738764784d07b509d1153df694c094faba2ee8ccbfde2a9",
"ext/angle/bin/libGLESv2.dylib": "98ce9f6248a6447ba9199e96b8f6d87df9548d43ce583a2615717aab168ecb71"
}
"src/ext/angle/bin/libEGL.dll": "b7bf51f83e88129ddc20c0c2cb904ec04c89059a30a2cd29b9b1ea11c80388fb",
"src/ext/angle/lib/libEGL.dll.lib": "4cec54c534136da413dea86bd271ccb9c5ae88e40aa91d1de7a01e701be8e1d7",
"src/ext/angle/bin/libGLESv2.dll": "193b53b0a16b702eaa28a73e84527acf7aecfd665e3e3f54a8d9db9ae73111e1",
"src/ext/angle/lib/libGLESv2.dll.lib": "ee87aac129efe8fe871825d181b85da1b1ea6626cb48be52c2e689f2804b953f",
"src/ext/angle/bin/libEGL.dylib": "96baea4b1c8578d30738764784d07b509d1153df694c094faba2ee8ccbfde2a9",
"src/ext/angle/bin/libGLESv2.dylib": "98ce9f6248a6447ba9199e96b8f6d87df9548d43ce583a2615717aab168ecb71"
}

View File

@ -1,7 +1,7 @@
from datetime import datetime
import glob
import os
import platform
import re
import urllib.request
import shutil
import subprocess
@ -9,16 +9,18 @@ from zipfile import ZipFile
from . import checksum
from .bindgen import bindgen
from .checksum import dirsum
from .gles_gen import gles_gen
from .log import *
from .utils import pushd, removeall
from .utils import pushd, removeall, yeetdir, yeetfile
from .embed_text_files import *
from .version import check_if_source, is_orca_source, orca_version
ANGLE_VERSION = "2023-07-05"
MAC_SDK_DIR = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk"
def attach_dev_commands(subparsers):
dev_cmd = subparsers.add_parser("dev", help="Commands for building Orca itself. Must be run from the root of an Orca source checkout.")
dev_cmd = subparsers.add_parser("dev", help="Commands for building Orca itself. Must be run from within an Orca source checkout.")
dev_cmd.set_defaults(func=orca_source_only)
dev_sub = dev_cmd.add_subparsers(required=is_orca_source(), title='commands')
@ -34,37 +36,8 @@ def attach_dev_commands(subparsers):
install_cmd.add_argument("--no-confirm", action="store_true", help="don't ask the user for confirmation before installing")
install_cmd.set_defaults(func=dev_shellish(install))
# Checks if the Orca tool should use a source checkout of Orca instead of a system install.
# This is copy-pasted to the command-line tool so it can work before loading anything.
#
# Returns: (use source, source directory, is actually the source's tool)
def check_if_source():
def path_is_in_orca_source(path):
dir = path
while True:
try:
os.stat(os.path.join(dir, ".orcaroot"))
return (True, dir)
except FileNotFoundError:
pass
newdir = os.path.dirname(dir)
if newdir == dir: # TODO: Verify on Windows (it will probably not work)
return (False, None)
dir = newdir
in_source, current_source_dir = path_is_in_orca_source(os.getcwd())
script_is_source, script_source_dir = path_is_in_orca_source(os.path.dirname(os.path.abspath(__file__)))
use_source = in_source or script_is_source
source_dir = current_source_dir or script_source_dir
return (use_source, source_dir, script_is_source)
def is_orca_source():
use_source, _, _ = check_if_source()
return use_source
uninstall_cmd = dev_sub.add_parser("uninstall", help="Uninstall the system installation of Orca.")
uninstall_cmd.set_defaults(func=dev_shellish(uninstall))
def orca_source_only(args):
@ -94,12 +67,27 @@ def build_runtime(args):
build_wasm3(args.release)
build_orca(args.release)
with open("build/orcaruntime.sum", "w") as f:
f.write(runtime_checksum())
def runtime_checksum_last():
try:
with open("build/orcaruntime.sum", "r") as f:
return f.read()
except FileNotFoundError:
return None
def runtime_checksum():
return dirsum("src")
def clean(args):
yeet("build")
yeet("ext/angle")
yeet("scripts/files")
yeet("scripts/__pycache__")
yeetdir("build")
yeetdir("src/ext/angle")
yeetdir("scripts/files")
yeetdir("scripts/__pycache__")
def build_platform_layer(target, release):
@ -142,8 +130,8 @@ def build_platform_layer_lib_win(release):
includes = [
"/I", "src",
"/I", "ext",
"/I", "ext/angle/include",
"/I", "src/ext",
"/I", "src/ext/angle/include",
]
libs = [
"user32.lib",
@ -158,7 +146,7 @@ def build_platform_layer_lib_win(release):
"shlwapi.lib",
"dxgi.lib",
"dxguid.lib",
"/LIBPATH:ext/angle/lib",
"/LIBPATH:src/ext/angle/lib",
"libEGL.dll.lib",
"libGLESv2.dll.lib",
"/DELAYLOAD:libEGL.dll",
@ -180,13 +168,11 @@ def build_platform_layer_lib_win(release):
], check=True)
def build_platform_layer_lib_mac(release):
sdk_dir = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk"
flags = ["-mmacos-version-min=10.15.4", "-maes"]
flags = ["-mmacos-version-min=10.15.4"]
cflags = ["-std=c11"]
debug_flags = ["-O3"] if release else ["-g", "-DOC_DEBUG", "-DOC_LOG_COMPILE_DEBUG"]
ldflags = [f"-L{sdk_dir}/usr/lib", f"-F{sdk_dir}/System/Library/Frameworks/"]
includes = ["-Isrc", "-Isrc/util", "-Isrc/platform", "-Iext", "-Iext/angle/include"]
ldflags = [f"-L{MAC_SDK_DIR}/usr/lib", f"-F{MAC_SDK_DIR}/System/Library/Frameworks/"]
includes = ["-Isrc", "-Isrc/util", "-Isrc/platform", "-Isrc/ext", "-Isrc/ext/angle/include"]
# compile metal shader
subprocess.run([
@ -225,7 +211,7 @@ def build_platform_layer_lib_mac(release):
*ldflags, "-dylib",
"-o", "build/bin/liborca.dylib",
"build/orca_c.o", "build/orca_objc.o",
"-Lext/angle/bin", "-lc",
"-Lsrc/ext/angle/bin", "-lc",
"-framework", "Carbon", "-framework", "Cocoa", "-framework", "Metal", "-framework", "QuartzCore",
"-weak-lEGL", "-weak-lGLESv2",
], check=True)
@ -268,14 +254,14 @@ def build_wasm3(release):
def build_wasm3_lib_win(release):
for f in glob.iglob("./ext/wasm3/source/*.c"):
for f in glob.iglob("./src/ext/wasm3/source/*.c"):
name = os.path.splitext(os.path.basename(f))[0]
subprocess.run([
"cl", "/nologo",
"/Zi", "/Zc:preprocessor", "/c",
"/O2",
f"/Fo:build/obj/{name}.obj",
"/I", "./ext/wasm3/source",
"/I", "./src/ext/wasm3/source",
f,
], check=True)
subprocess.run([
@ -285,23 +271,24 @@ def build_wasm3_lib_win(release):
def build_wasm3_lib_mac(release):
includes = ["-Iext/wasm3/source"]
includes = ["-Isrc/ext/wasm3/source"]
debug_flags = ["-g", "-O2"]
flags = [
*debug_flags,
"-foptimize-sibling-calls",
"-Wno-extern-initializer",
"-Dd_m3VerboseErrorMessages",
"-mmacos-version-min=10.15.4"
]
for f in glob.iglob("ext/wasm3/source/*.c"):
for f in glob.iglob("src/ext/wasm3/source/*.c"):
name = os.path.splitext(os.path.basename(f))[0] + ".o"
subprocess.run([
"clang", "-c", *flags, *includes,
"-o", f"build/obj/{name}",
f,
], check=True)
subprocess.run(["ar", "-rcs", "build/lib/libwasm3.a", *glob.glob("build/obj/*.o")], check=True)
subprocess.run(["libtool", "-static", "-o", "build/lib/libwasm3.a", "-no_warning_for_no_symbols", *glob.glob("build/obj/*.o")], check=True)
subprocess.run(["rm", "-rf", "build/obj"], check=True)
@ -327,9 +314,9 @@ def build_orca_win(release):
# compile orca
includes = [
"/I", "src",
"/I", "ext",
"/I", "ext/angle/include",
"/I", "ext/wasm3/source",
"/I", "src/ext",
"/I", "src/ext/angle/include",
"/I", "src/ext/wasm3/source",
]
libs = [
"/LIBPATH:build/bin",
@ -352,17 +339,15 @@ def build_orca_mac(release):
includes = [
"-Isrc",
"-Iext",
"-Iext/angle/include",
"-Iext/wasm3/source"
"-Isrc/ext",
"-Isrc/ext/angle/include",
"-Isrc/ext/wasm3/source"
]
libs = ["-Lbuild/bin", "-Lbuild/lib", "-lorca", "-lwasm3"]
debug_flags = ["-O2"] if release else ["-g", "-DOC_DEBUG -DOC_LOG_COMPILE_DEBUG"]
flags = [
*debug_flags,
"-mmacos-version-min=10.15.4",
"-maes",
]
"-mmacos-version-min=10.15.4"]
gen_all_bindings()
@ -387,7 +372,7 @@ def build_orca_mac(release):
def gen_all_bindings():
gles_gen("ext/gl.xml",
gles_gen("src/ext/gl.xml",
"src/wasmbind/gles_api.json",
"src/graphics/orca_gl31.h"
)
@ -419,28 +404,61 @@ def gen_all_bindings():
def ensure_programs():
if platform.system() == "Windows":
MSVC_MAJOR, MSVC_MINOR = 19, 35
try:
subprocess.run(["cl"], stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
cl_only = subprocess.run(["cl"], capture_output=True, text=True)
desc = cl_only.stderr.splitlines()[0]
detect = subprocess.run(["cl", "/EP", "scripts\\msvc_version.txt"], capture_output=True, text=True)
parts = [x for x in detect.stdout.splitlines() if x]
version, arch = int(parts[0]), parts[1]
major, minor = int(version / 100), version % 100
if arch != "x64":
msg = log_error("MSVC is not running in 64-bit mode. Make sure you are running in")
msg.more("an x64 Visual Studio command prompt, such as the \"x64 Native Tools")
msg.more("Command Prompt\" from your Start Menu.")
msg.more()
msg.more("MSVC reported itself as:")
msg.more(desc)
exit(1)
if major < MSVC_MAJOR or minor < MSVC_MINOR:
msg = log_error(f"Your version of MSVC is too old. You have version {major}.{minor},")
msg.more(f"but version {MSVC_MAJOR}.{MSVC_MINOR} or greater is required.")
msg.more()
msg.more("MSVC reported itself as:")
msg.more(desc)
msg.more()
msg.more("Please update Visual Studio to the latest version and try again.")
exit(1)
except FileNotFoundError:
msg = log_error("MSVC was not found on your system.")
msg.more("If you have already installed Visual Studio, make sure you are running in a")
msg.more("Visual Studio command prompt or you have run vcvarsall.bat. Otherwise, download")
msg.more("and install Visual Studio: https://visualstudio.microsoft.com/")
msg.more("If you have already installed Visual Studio, make sure you are running in an")
msg.more("x64 Visual Studio command prompt, such as the \"x64 Native Tools Command")
msg.more("Prompt\" from your Start Menu. Otherwise, download and install Visual Studio,")
msg.more("and ensure that your installation includes \"Desktop development with C++\"")
msg.more("and \"C++ Clang Compiler\": https://visualstudio.microsoft.com/")
exit(1)
try:
subprocess.run(["clang", "-v"], stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
except FileNotFoundError:
msg = log_error("clang was not found on your system.")
if platform.system() == "Windows":
msg.more("We recommend installing clang via the Visual Studio installer.")
elif platform.system() == "Darwin":
if platform.system() == "Darwin":
try:
subprocess.run(["clang", "-v"], stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
except FileNotFoundError:
msg = log_error("clang was not found on your system.")
msg.more("Run the following to install it:")
msg.more()
msg.more(" brew install llvm")
msg.more()
exit(1)
# TODO(ben): Check for xcode command line tools
exit(1)
if not os.path.exists(MAC_SDK_DIR):
msg = log_error("The Xcode command-line tools are not installed.")
msg.more("Run the following to install them:")
msg.more()
msg.more(" xcode-select --install")
msg.more()
exit(1)
def ensure_angle():
@ -456,15 +474,15 @@ def verify_angle():
checkfiles = None
if platform.system() == "Windows":
checkfiles = [
"ext/angle/bin/libEGL.dll",
"ext/angle/lib/libEGL.dll.lib",
"ext/angle/bin/libGLESv2.dll",
"ext/angle/lib/libGLESv2.dll.lib",
"src/ext/angle/bin/libEGL.dll",
"src/ext/angle/lib/libEGL.dll.lib",
"src/ext/angle/bin/libGLESv2.dll",
"src/ext/angle/lib/libGLESv2.dll.lib",
]
elif platform.system() == "Darwin":
checkfiles = [
"ext/angle/bin/libEGL.dylib",
"ext/angle/bin/libGLESv2.dylib",
"src/ext/angle/bin/libEGL.dylib",
"src/ext/angle/bin/libGLESv2.dylib",
]
if checkfiles is None:
@ -509,11 +527,7 @@ def download_angle():
with ZipFile(filepath, "r") as anglezip:
anglezip.extractall(path="scripts/files")
shutil.copytree(f"scripts/files/angle/", "ext/angle", dirs_exist_ok=True)
def yeet(path):
os.makedirs(path, exist_ok=True)
shutil.rmtree(path)
shutil.copytree(f"scripts/files/angle/", "src/ext/angle", dirs_exist_ok=True)
def prompt(msg):
@ -526,22 +540,54 @@ def prompt(msg):
else:
print("Please enter \"yes\" or \"no\" and press return.")
def install_dir():
if platform.system() == "Windows":
return os.path.join(os.getenv("LOCALAPPDATA"), "orca")
else:
return os.path.expanduser(os.path.join("~", ".orca"))
def install(args):
if platform.system() == "Windows":
dest = os.path.join(os.getenv("LOCALAPPDATA"), "orca")
else:
dest = os.path.expanduser(os.path.join("~", ".orca"))
if runtime_checksum_last() is None:
print("You must build the Orca runtime before you can install it to your")
print("system. Please run the following command first:")
print()
print("orca dev build-runtime")
exit(1)
if runtime_checksum() != runtime_checksum_last():
print("Your build of the Orca runtime is out of date. We recommend that you")
print("rebuild the runtime first with `orca dev build-runtime`.")
if not prompt("Do you wish to install the runtime anyway?"):
return
print()
dest = install_dir()
bin_dir = os.path.join(dest, "bin")
src_dir = os.path.join(dest, "src")
version_file = os.path.join(dest, ".orcaversion")
version = orca_version()
existing_version = None
try:
with open(version_file, "r") as f:
existing_version = f.read().strip()
except FileNotFoundError:
pass
if not args.no_confirm:
print("The Orca command-line tools will be installed to:")
print(f"The Orca command-line tools (version {version}) will be installed to:")
print(dest)
print()
if existing_version is not None:
print(f"This will overwrite version {existing_version}.")
print()
if not prompt("Proceed with the installation?"):
return
bin_dir = os.path.join(dest, "bin")
yeet(bin_dir)
yeetdir(bin_dir)
yeetdir(src_dir)
yeetfile(version_file)
# The MS Store version of Python does some really stupid stuff with AppData:
# https://git.handmade.network/hmn/orca/issues/32
@ -552,14 +598,19 @@ def install(args):
# paths we need, the following scripts work regardless of Python install.
#
# Also apparently you can't just do mkdir in a subprocess call here, hence the
# trivial batch script.
# trivial batch scripts.
if platform.system() == "Windows":
subprocess.run(["scripts\\mkdir.bat", bin_dir], check=True)
subprocess.run(["scripts\\mkdir.bat", src_dir], check=True)
subprocess.run(["scripts\\touch.bat", version_file], check=True)
shutil.copytree("scripts", os.path.join(bin_dir, "sys_scripts"))
shutil.copy("orca", bin_dir)
shutil.copytree("src", src_dir, dirs_exist_ok=True)
if platform.system() == "Windows":
shutil.copy("orca.bat", bin_dir)
with open(version_file, "w") as f:
f.write(version)
print()
if platform.system() == "Windows":
@ -568,14 +619,59 @@ def install(args):
print()
print("The tools will need to be on your PATH in order to actually use them.")
if prompt("Would you like to automatically add Orca to your PATH?"):
subprocess.run(["powershell", "scripts\\updatepath.ps1", bin_dir], check=True)
print("Orca has been added to your PATH. Restart any open terminals to use it.")
try:
subprocess.run(["powershell", "-ExecutionPolicy", "Bypass", "scripts\\updatepath.ps1", f'"{bin_dir}"'], check=True)
print("Orca has been added to your PATH. Restart any open terminals to use it.")
except subprocess.CalledProcessError:
msg = log_warning(f"Failed to automatically add Orca to your PATH.")
msg.more("Please manually add the following directory to your PATH:")
msg.more(bin_dir)
else:
print("No worries. You can manually add Orca to your PATH in the Windows settings")
print("this in the Windows settings by searching for \"environment variables\".")
print("by searching for \"environment variables\".")
else:
print("The Orca tools have been installed. Make sure the Orca tools are on your PATH by")
print("adding the following to your shell config:")
print()
print(f"export PATH=\"{bin_dir}:$PATH\"")
print()
def install_path():
if platform.system() == "Windows":
orca_dir = os.path.join(os.getenv("LOCALAPPDATA"), "orca")
else:
orca_dir = os.path.expanduser(os.path.join("~", ".orca"))
bin_dir = os.path.join(orca_dir, "bin")
return (orca_dir, bin_dir)
def yeet(path):
os.makedirs(path, exist_ok=True)
shutil.rmtree(path)
def uninstall(args):
orca_dir, bin_dir = install_path()
if not os.path.exists(orca_dir):
print("Orca is not installed on your system.")
exit()
print(f"Orca is currently installed at {orca_dir}.")
if prompt("Are you sure you want to uninstall?"):
yeet(orca_dir)
if platform.system() == "Windows":
print("Orca has been uninstalled from your system.")
print()
if prompt("Would you like to automatically remove Orca from your PATH?"):
try:
subprocess.run(["powershell", "-ExecutionPolicy", "Bypass", "scripts\\updatepath.ps1", f'"{bin_dir}"', "-remove"], check=True)
print("Orca has been removed from your PATH.")
except subprocess.CalledProcessError:
msg = log_warning(f"Failed to automatically remove Orca from your PATH.")
msg.more("Please manually remove the following directory from your PATH:")
msg.more(bin_dir)
else:
print("Orca has been uninstalled from your system. You may wish to remove it from your PATH.")

9
scripts/msvc_version.txt Normal file
View File

@ -0,0 +1,9 @@
_MSC_VER
#if defined(__x86_64__) || defined(_M_X64)
x64
#elif defined(i386) || defined(__i386__) || defined(__i386) || defined(_M_IX86)
x86
#else
unknown
#endif

View File

@ -1,15 +1,31 @@
#!/usr/bin/env python3
import argparse
import sys
from .bundle import attach_bundle_commands
from .source import attach_source_commands
from .dev import attach_dev_commands
from .version import attach_version_command
parser = argparse.ArgumentParser()
parser.add_argument("-?", action="help", help=argparse.SUPPRESS)
subparsers = parser.add_subparsers(required=True, title='commands')
subparsers = parser.add_subparsers(required=True, title="commands")
attach_bundle_commands(subparsers)
attach_source_commands(subparsers)
attach_dev_commands(subparsers)
attach_version_command(subparsers)
args = parser.parse_args()
# Hack to run the actual version command if we pass -v or --version.
# Using argparse action="version" requires us to pass a single string
# and doesn't allow us to run our own custom version-printing function.
argv = sys.argv[1:]
if len(argv) == 0:
argv = ["-h"]
elif argv[0] in ["-v", "--version"]:
argv = ["version"]
args = parser.parse_args(argv)
args.func(args)

View File

@ -0,0 +1,61 @@
import platform
import re
import shutil
import subprocess
import textwrap
CLANG_MAJOR, CLANG_MINOR = 11, 0
def printw(str=""):
print(textwrap.fill(str))
def print_clang_install_info(upgrade):
if platform.system() == "Windows":
printw(f"Please install Clang {CLANG_MAJOR}.{CLANG_MINOR} or newer. We recommend installing Clang via the Visual Studio installer. In the installer, search for \"C++ Clang Compiler\".")
elif platform.system() == "Darwin":
printw(f"Please install Clang {CLANG_MAJOR}.{CLANG_MINOR} or newer. We recommend installing Clang via Homebrew (https://brew.sh/):")
printw()
if upgrade:
printw(" brew upgrade llvm")
else:
printw(" brew install llvm")
printw()
else:
printw(f"Please install Clang {CLANG_MAJOR}.{CLANG_MINOR} or newer.")
try:
out = subprocess.run(["clang", "--version"], capture_output=True, text=True, check=True)
m = re.search(r"clang version (\d+)\.(\d+)\.(\d+)", out.stdout)
major, minor, patch = int(m.group(1)), int(m.group(2)), int(m.group(3))
if major < CLANG_MAJOR or minor < CLANG_MINOR:
printw(f"ERROR: Your version of Clang is too old. You have version {major}.{minor}.{patch}, but version {CLANG_MAJOR}.{CLANG_MINOR} or greater is required.")
printw()
printw("This script is currently running the clang located at:")
printw(shutil.which("clang"))
printw()
print_clang_install_info(True)
exit(1)
except FileNotFoundError:
printw("ERROR: clang is not installed. The Orca samples require Clang in order to compile C programs to WebAssembly.")
printw()
print_clang_install_info(False)
exit(1)
except subprocess.CalledProcessError:
printw("WARNING: Could not check Clang version. You may encounter build errors.")
try:
subprocess.run(["wasm-ld", "--version"], capture_output=True, check=True)
except FileNotFoundError:
printw("ERROR: wasm-ld was not found on your system. This is a component of Clang that is required in order to produce WebAssembly modules. This likely means that an old or otherwise incompatible version of Clang is being used, such as Apple's version of Clang.")
printw()
print_clang_install_info(False)
exit(1)
try:
subprocess.run(["orca", "version"], capture_output=True, shell=True, check=True)
except subprocess.CalledProcessError:
printw("ERROR: The Orca tooling has not been installed to your system or is not on your PATH. From the root of the Orca source code, please run the following commands:")
printw()
printw(" python orca dev build-runtime")
printw(" python orca dev install")
exit(1)

113
scripts/source.py Normal file
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@ -0,0 +1,113 @@
import hashlib
import json
import os
import re
import shutil
from .checksum import dirsum
from .log import *
from .utils import yeetdir
from .version import src_dir, orca_version
def attach_source_commands(subparsers):
source_cmd = subparsers.add_parser("source", help="Commands for helping compile the Orca source code into your project.")
source_sub = source_cmd.add_subparsers(required=True, title="commands")
cflags_cmd = source_sub.add_parser("cflags", help="Get help setting up a C or C++ compiler to compile the Orca source.")
cflags_cmd.add_argument("srcdir", nargs="?", default=src_dir(), help="the directory containing the Orca source code (defaults to system installation)")
cflags_cmd.set_defaults(func=shellish(cflags))
vendor_cmd = source_sub.add_parser("vendor", help="Copy the Orca source code into your project.")
vendor_cmd.add_argument("dir", type=str, help="the directory into which the Orca source code will be copied")
vendor_cmd.set_defaults(func=shellish(vendor))
def vendor(args):
# Verify that we are ok to vendor into the requested dir.
if os.path.exists(args.dir):
try:
with open(vendor_file_path(args.dir), "r") as f:
vendor_info = json.load(f)
version = vendor_info["version"]
print(f"Orca version {version} is currently installed in that directory.")
if vendor_checksum(args.dir) != vendor_info["checksum"]:
log_error(f"The contents of your vendor directory have been modified. This command will exit to avoid overwriting any local changes. To proceed, manually delete {args.dir} and try again.")
exit(1)
except FileNotFoundError:
if len(os.listdir(args.dir)) > 0:
log_error(f"The requested directory already exists and does not appear to contain Orca source code. To avoid deleting anything important, please either provide the correct path or manually empty {args.dir} first.")
exit(1)
yeetdir(args.dir)
shutil.copytree(src_dir(), args.dir)
with open(vendor_file_path(args.dir), "w") as f:
json.dump({
"version": orca_version(),
"checksum": vendor_checksum(args.dir),
}, f, indent=2)
print(f"Version {orca_version()} of the Orca source code has been copied to {args.dir}.")
def vendor_file_path(vendor_dir):
return os.path.join(vendor_dir, ".orcavendor")
def vendor_checksum(dir):
return dirsum(dir, excluded_extensions=["orcavendor"])
def cflags(args):
if not os.path.exists(os.path.join(args.srcdir, "orca.h")):
log_error(f"The provided path does not seem to contain the Orca source code: {args.srcdir}")
exit(1)
def path_contains(a, b):
a_abs = os.path.abspath(a)
b_abs = os.path.abspath(b)
return os.path.commonpath([a_abs, b_abs]) == a_abs
def nicepath(path):
path_abs = os.path.abspath(path)
if path_contains(os.getcwd(), path_abs):
return os.path.relpath(path_abs)
else:
return path_abs
include = nicepath(args.srcdir)
orcac = nicepath(os.path.join(args.srcdir, "orca.c"))
extinclude = nicepath(os.path.join(args.srcdir, "ext"))
sysinclude = nicepath(os.path.join(args.srcdir, "libc-shim/include"))
libcsource = nicepath(os.path.join(args.srcdir, "libc-shim/src/*.c"))
print("To compile Orca as part of your C or C++ project, you must:")
print(f"> Put the following directory on your SYSTEM include search path:")
print(f" {sysinclude}")
print(f"> Put the following directories on your include search path:")
print(f" {include}")
print(f" {extinclude}")
print(f"> Compile the following file as a single translation unit:")
print(f" {orcac}")
print(f"> Compile the following files as separate translation units:")
print(f" {libcsource}")
print()
print("The following clang flags are also required:")
print("> --target=wasm32 (to compile to wasm)")
print("> --no-standard-libraries (to use only our libc shim)")
print("> -mbulk-memory (to enable memset/memcpy intrinsics, which are required)")
print("> -D__ORCA__ (to signal that the Orca source code is being compiled to run on Orca itself)")
print("> -Wl,--no-entry (to prevent wasm-ld from looking for a _start symbol)")
print("> -Wl,--export-dynamic (to expose your module's functions to Orca)")
print()
print("And the following clang flags are recommended:")
print("> -g -O2 (to compile with optimizations and debug info)")
print()
print("Complete clang example:")
print()
print(f"clang --target=wasm32 --no-standard-libraries -mbulk-memory -g -O2 -D__ORCA__ -Wl,--no-entry -Wl,--export-dynamic -isystem \"{sysinclude}\" -I \"{include}\" -I \"{extinclude}\" \"{orcac}\" \"{libcsource}\" your-main.c")
print()
if not path_contains(os.getcwd(), args.srcdir):
print("If these paths look crazy to you, consider vendoring the source code into your")
print("project using `orca source vendor`.")
print()

3
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@ -0,0 +1,3 @@
@echo off
type nul > %1
exit /b %errorlevel%

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@ -1,11 +1,16 @@
param (
[parameter(Mandatory=$true)]
[string]$orcaPath
[string]$orcaPath,
[switch]$remove
)
$arrPath = [System.Environment]::GetEnvironmentVariable('PATH', 'User') -split ';'
$arrPath = $arrPath | Where-Object { $_ -ne $orcaPath } | Where-Object { $_ -ne '' }
$newPath = ($arrPath + $orcaPath) -join ';'
if (-not $remove) {
$arrPath += $orcaPath
}
$newPath = $arrPath -join ';'
[System.Environment]::SetEnvironmentVariable('PATH', $newPath, 'User')
# echo $newPath

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@ -1,7 +1,6 @@
import glob
import os
import subprocess
import traceback
import shutil
from contextlib import contextmanager
@ -18,3 +17,13 @@ def pushd(new_dir):
def removeall(dir):
[os.remove(f) for f in glob.iglob("{}/*".format(dir), recursive=True)]
os.removedirs(dir)
def yeetdir(path):
os.makedirs(path, exist_ok=True)
shutil.rmtree(path)
def yeetfile(path):
if os.path.exists(path):
os.remove(path)

95
scripts/version.py Normal file
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@ -0,0 +1,95 @@
import os
import subprocess
import sys
from .log import *
from .utils import pushd
# Checks if the Orca tool should use a source checkout of Orca instead of a system install.
# This is copy-pasted to the command-line tool so it can work before loading anything.
#
# Returns: (use source, source directory, is actually the source's tool)
def check_if_source():
def path_is_in_orca_source(path):
dir = path
while True:
try:
os.stat(os.path.join(dir, ".orcaroot"))
return (True, dir)
except FileNotFoundError:
pass
newdir = os.path.dirname(dir)
if newdir == dir:
return (False, None)
dir = newdir
in_source, current_source_dir = path_is_in_orca_source(os.getcwd())
script_is_source, script_source_dir = path_is_in_orca_source(os.path.dirname(os.path.abspath(__file__)))
use_source = in_source or script_is_source
source_dir = current_source_dir or script_source_dir
return (use_source, source_dir, script_is_source)
def is_orca_source():
use_source, _, _ = check_if_source()
return use_source
def actual_install_dir():
# The path adjustment in here is technically sort of fragile because it depends
# on the current location of this actual file. But oh well.
if is_orca_source():
raise Exception("actual_install_dir should not be called when using the source version of the Orca tools")
return os.path.normpath(os.path.join(os.path.abspath(__file__), "../../.."))
def src_dir():
# More fragile path adjustments! Yay!
if is_orca_source():
return os.path.normpath(os.path.join(os.path.abspath(__file__), "../../src"))
else:
return os.path.normpath(os.path.join(os.path.abspath(__file__), "../../../src"))
def orca_version():
is_source, source_dir, _ = check_if_source()
if is_source:
with pushd(source_dir):
version = "unknown"
if os.path.exists(".git"):
try:
res = subprocess.run(["git", "rev-parse", "--short", "HEAD"], check=True, capture_output=True, text=True)
version = res.stdout.strip()
except subprocess.CalledProcessError:
log_warning("failed to look up current git hash for version number")
return f"dev-{version}"
else:
try:
with open(os.path.join(actual_install_dir(), ".orcaversion"), "r") as f:
version = f.read().strip()
return version
except FileNotFoundError:
return "dev-unknown"
def attach_version_command(subparsers):
version_cmd = subparsers.add_parser("version", help="Print the current Orca version.")
version_cmd.set_defaults(func=print_orca_version)
def print_orca_version(args):
use_source, source_dir, _ = check_if_source()
# This function prints the bare version number to stdout and everything else
# to stderr. This makes it easy to use the version number in shell pipelines
# without requiring extra flags or parsing a weird output format.
sys.stdout.write(orca_version() + "\n")
if use_source:
sys.stderr.write(f"Orca is running from a source checkout.\n")
sys.stderr.write(f"Source dir: {source_dir}\n")
else:
sys.stderr.write(f"Orca is running from a system installation.\n")
sys.stderr.write(f"Install dir: {actual_install_dir()}\n")

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@ -188,7 +188,7 @@ oc_key_code oc_scancode_to_keycode(oc_scan_code scanCode)
return (oc_appData.keyMap[scanCode]);
}
#define OC_DEFAULT_KEYMAP_ENTRY(sc, sv, ...) [(int) sc] = (oc_key_code)sc,
#define OC_DEFAULT_KEYMAP_ENTRY(sc, sv, kc, ...) [(int) sc] = OC_VA_NOPT(sv, ##__VA_ARGS__) __VA_ARGS__,
oc_key_code oc_defaultKeyMap[OC_SCANCODE_COUNT] = {
OC_KEY_TABLE(OC_DEFAULT_KEYMAP_ENTRY)

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