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glsl_shaders
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[win32, canvas] use glBindBufferBase() and explicit uniform offset to avoid glBindBufferRange() implementation-specific alignment issues
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2023-07-15 15:29:45 +02:00 |
platform
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Feedback
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2023-07-15 00:15:12 -07:00 |
util
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Feedback
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2023-07-15 00:15:12 -07:00 |
egl_surface.c
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Finish separating graphics_common and graphics_surface + add platform_math, so that we can compile graphics_common to wasm in orca
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2023-04-26 14:56:02 +02:00 |
egl_surface.h
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Finish separating graphics_common and graphics_surface + add platform_math, so that we can compile graphics_common to wasm in orca
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2023-04-26 14:56:02 +02:00 |
gl_api.h
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[win32, gl canvas] persistently map input buffers
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2023-07-12 15:54:02 +02:00 |
gl_canvas.c
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[win32, surface] Fix auto-selecting surface when first creating one ; checking why smooth resize still doesn't work even though we receive events and draw in a separate thread
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2023-07-25 15:55:09 +02:00 |
gl_loader.c
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[win32, gl canvas] persistently map input buffers
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2023-07-12 15:54:02 +02:00 |
gl_loader.h
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[win32, gl canvas] persistently map input buffers
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2023-07-12 15:54:02 +02:00 |
graphics.h
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[win32, surface] always resize surface to parent window's client area
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2023-07-25 14:18:02 +02:00 |
graphics_common.c
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Enable font stuff in Orca
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2023-06-28 20:44:13 -05:00 |
graphics_common.h
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[wip] adding missing impl for win32 version of orca
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2023-06-17 20:09:25 +02:00 |
graphics_surface.c
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[win32, surface] Fix auto-selecting surface when first creating one ; checking why smooth resize still doesn't work even though we receive events and draw in a separate thread
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2023-07-25 15:55:09 +02:00 |
graphics_surface.h
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[win32, surface] always resize surface to parent window's client area
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2023-07-25 14:18:02 +02:00 |
input_state.c
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[app] change mp_move_event to mp_mouse_event and mp_frame_event to mp_move_event. Transmit both window frame and contents rect in move/resize events
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2023-07-25 13:40:25 +02:00 |
input_state.h
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[event system] allocate events and additional payload (e.g. file paths) directly in ring buffer, and copy them to user-supplied arena in mp_next_event()
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2023-04-19 16:16:36 +02:00 |
milepost.c
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[win32, io] win32 passes files io test with new common io_open_at implementation
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2023-06-16 15:30:48 +02:00 |
milepost.h
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[win32] fixing include directives to avoid having to pass all include dirs to compiler
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2023-06-16 19:48:33 +02:00 |
milepost.m
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[path] adding platform path functions
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2023-05-24 16:27:39 +02:00 |
mp_app.c
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[win32] update window rect API
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2023-07-26 16:50:45 +02:00 |
mp_app.h
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[osx] settle on consistent API for getting/setting window rect
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2023-07-26 15:54:01 +02:00 |
mp_app_internal.h
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[osx] correctly pass move/resize contents and frame rect relative to top-left instead of bottom left
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2023-07-25 18:05:55 +02:00 |
mtl_renderer.h
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[osx, canvas] start with small input buffers and grow them as needed
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2023-07-11 17:00:17 +02:00 |
mtl_renderer.m
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[osx, surface] use autoresizeMask to resize surfaces to the parent window's client area
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2023-07-25 17:02:11 +02:00 |
mtl_renderer.metal
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[osx, canvas]
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2023-07-11 20:03:17 +02:00 |
mtl_surface.h
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Finish separating graphics_common and graphics_surface + add platform_math, so that we can compile graphics_common to wasm in orca
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2023-04-26 14:56:02 +02:00 |
mtl_surface.m
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[osx, surface] use autoresizeMask to resize surfaces to the parent window's client area
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2023-07-25 17:02:11 +02:00 |
osx_app.h
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[surface] pull mp_layer into the generic mg_surface_data struct, out of each backend-specific implementation
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2023-03-03 11:50:12 +01:00 |
osx_app.m
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[win32] update window rect API
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2023-07-26 16:50:45 +02:00 |
ui.c
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Just use MP_KEYMOD_MAIN_MODIFIER instead of OS_COPY_PASTE_MOD
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2023-07-15 00:54:57 -07:00 |
ui.h
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[win32] fixing include directives to avoid having to pass all include dirs to compiler
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2023-06-16 19:48:33 +02:00 |
wgl_surface.c
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[win32, gl canvas] persistently map input buffers
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2023-07-12 15:54:02 +02:00 |
wgl_surface.h
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Finish separating graphics_common and graphics_surface + add platform_math, so that we can compile graphics_common to wasm in orca
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2023-04-26 14:56:02 +02:00 |
win32_app.c
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[win32]
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2023-07-26 17:35:58 +02:00 |
win32_app.h
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[win32, surface] always resize surface to parent window's client area
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2023-07-25 14:18:02 +02:00 |
win32_manifest.xml
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[win32, graphics, wip] working on multi surface, currently using top-level transparent window and moving them to cover the 'parent' window area...
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2023-06-21 12:36:05 +02:00 |