Martin Fouilleul
bb6b68ad73
[event system] allocate events and additional payload (e.g. file paths) directly in ring buffer, and copy them to user-supplied arena in mp_next_event()
2023-04-19 16:16:36 +02:00
Martin Fouilleul
81ead1ba91
[in-app console]
...
- splitting input state from app structures in milepost, so that it can be used from another thread than main event thread.
- Adding a collapsable debug overlay to orca window (wip)
2023-04-19 11:28:53 +02:00
Martin Fouilleul
ab150f94f2
separating input state from app, so that it can be used in different threads that main thread. E.g. ui context uses its own input state that can be fed events in a second thread
2023-04-19 11:28:20 +02:00
Martin Fouilleul
47722e99ca
pull utf8 from milepost into orca
2023-04-18 18:43:06 +02:00
Martin Fouilleul
f1d6e0f15c
remove unnecessary platform headers from utf8 files
2023-04-18 18:42:48 +02:00
Martin Fouilleul
b3c9e0822b
moved asserts to platform layer
2023-04-18 18:36:21 +02:00
Martin Fouilleul
ff4dddc0b7
moved assert to platform layer
2023-04-18 18:36:06 +02:00
Martin Fouilleul
7884ddd339
puling logging functionality from milepost into orca
2023-04-18 18:06:47 +02:00
Martin Fouilleul
794f47b141
abstracting logging for orca
2023-04-18 18:05:54 +02:00
Martin Fouilleul
a1c69fc5f9
[wip] logging system
2023-04-18 14:33:47 +02:00
Martin Fouilleul
86a16d3775
modifications to log system to support orca env where stdio is not defined
2023-04-18 14:33:27 +02:00
Martin Fouilleul
caa454f1ca
Adding printing functions and asserts
2023-04-18 10:46:02 +02:00
Martin Fouilleul
0d6fb197fb
adding vargs and asserts for orca
2023-04-18 10:43:52 +02:00
Martin Fouilleul
d43afa2ac0
memory arena and mem copy/compare functions for orca
2023-04-17 18:13:07 +02:00
Martin Fouilleul
e9e9ab68c2
base memory allocator and chunked arenas for orca
2023-04-17 18:12:21 +02:00
Martin Fouilleul
4f90efbb22
start integrating milepost components into orca
2023-04-17 10:56:38 +02:00
Martin Fouilleul
f36e144bc0
start integrating milepost components to orca
2023-04-17 10:55:19 +02:00
Martin Fouilleul
db7fe504bb
HMN viz jam
2023-04-14 11:48:36 +02:00
Martin Fouilleul
17c0f02962
orca runtime initial commit
2023-04-12 16:21:03 +02:00
Martin Fouilleul
c347e10577
Put all dependency libraries and shaders in bin directory
2023-04-12 16:12:26 +02:00
Martin Fouilleul
f35e91a38c
[mtl renderer] fixed clipping
2023-04-11 14:51:58 +02:00
Martin Fouilleul
b7f5b84123
[mtl canvas] remove old metal canvas stuff
2023-04-11 11:19:29 +02:00
Martin Fouilleul
03b5802529
[canvas] replace simple shape helpers with normal paths operations instead of having dedicated primitives for rounded rects/ellipses and so on
2023-04-11 11:16:23 +02:00
Martin Fouilleul
c6e89c1869
[wip] adding smooth live-resizing example
2023-04-11 10:50:14 +02:00
Martin Fouilleul
551d5e084e
[mtl renderer] re-introduced texturing
2023-04-09 19:24:32 +02:00
Martin Fouilleul
ee3e55dadd
[mtl renderer] fix msaa sample positions
2023-04-08 12:11:38 +02:00
Martin Fouilleul
effd8f1dd0
[mtl canvas] use same ccw test for testing against diagonal and testing against hull
2023-04-08 10:04:17 +02:00
Martin Fouilleul
2b7aadf180
[mtl canvas] multi-sampling
2023-04-07 18:18:50 +02:00
Martin Fouilleul
65b5a4b52a
[mtl renderer] Fixed curve slicing which used matrix operation and re-parameterization, which could create gaps in path. Now use blossoms, which ensure endpoints of subcurves match
2023-04-07 17:17:55 +02:00
Martin Fouilleul
d1fab449bc
[mtl canvas] Fixed loop implicit matrix
2023-04-07 10:15:37 +02:00
Martin Fouilleul
c4e866d9d4
[mtl canvas] Fix shader contents scaling
2023-04-05 10:31:50 +02:00
Martin Fouilleul
4c4f27066b
[mtl renderer] re-introduced end caps
2023-04-05 10:25:48 +02:00
Martin Fouilleul
e999af6bd3
[mtl canvas] make diagonal checks inclusive in mtl_side_of_segment()
2023-04-05 10:19:25 +02:00
Martin Fouilleul
53946a5710
[mtl canvas] fix end joint not generated for paths with only 2 elements
2023-04-05 09:52:12 +02:00
Martin Fouilleul
2484cdf7b3
[mtl canvas, wip] re-introducing joints
2023-04-04 20:35:48 +02:00
Martin Fouilleul
8d7fdf3b1a
[mtl canvas, wip] Fixing inclusive/exclusive bound checks during curve side tests / shortcut / rasterization
2023-04-04 19:02:53 +02:00
Martin Fouilleul
9322db8201
[mtl canvas, wip] cubic bézier implicitization
2023-04-01 19:46:35 +02:00
Martin Fouilleul
767841f9c6
[mtl canvas, wip] Fixed wrong backdrop when segment ended right on tile's bottom boundary
2023-03-30 16:41:41 +02:00
Martin Fouilleul
93998852bb
[mtl canvas, wip] Re-introducing quadratics implicitization
2023-03-30 15:58:46 +02:00
Martin Fouilleul
eee158ff85
[mtl canvas] tmp fix of clear color (revisit one we re-introduce texturing)
2023-03-29 16:30:16 +02:00
Martin Fouilleul
8af4e4eddc
[mtl canvas, wip] Collate queues in a per-tile op list and prune occluded shapes
2023-03-29 16:21:28 +02:00
Martin Fouilleul
a6c53649bd
[mtl canvas, wip] implemented backprop
2023-03-29 14:27:05 +02:00
Martin Fouilleul
c4415aaeea
[mtl canvas, wip] binning segments to tile queues
2023-03-28 17:58:23 +02:00
Martin Fouilleul
c71bc5be98
[mtl canvas] segment setup pass
2023-03-28 15:10:05 +02:00
Martin Fouilleul
f6a992e5f4
[mtl canvas] very first draft of new canvas backend based on edge-counting instead of triangle overlap
2023-03-28 13:09:48 +02:00
Martin Fouilleul
c20758f6a2
[mtl canvas] cull tiles queues outside viewport
2023-03-22 17:28:11 +01:00
Martin Fouilleul
faf024a63a
[mtl canvas] reorganizing the loop in render kernel to allow different commands
2023-03-22 16:40:43 +01:00
Martin Fouilleul
e9ecd9d521
[mtl canvas] Fix artifacts on tiger that was due to epsilon comparison for cubics equation in draw kernel. Removed that (now do <= 0), but then we need to weed out false negatives for solid triangles. So we compute if the triangle is solid in the triangle kernel and store it in the mg_triangle_data struct for now.
2023-03-22 15:02:04 +01:00
Martin Fouilleul
b0be21795e
[mtl canvas] prevent tiles entirely covered by textured shapes to be treated as solid (as the texture could be non-uniformly transparent)
2023-03-22 12:02:13 +01:00
Martin Fouilleul
26f669f3c1
[mtl canvas] adding a color command for fully covered, solid color tiles. This is not much of an improvement for now because the tile array just got bigger, but maybe we can use the same scheme and compact it into an int
2023-03-22 10:46:56 +01:00